mirror of
https://github.com/1j01/textual-paint.git
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Get snapshot tests passing :)
I did TDD with screenshots.
This commit is contained in:
parent
5a66037592
commit
3c2a03ac82
@ -1,80 +1,117 @@
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"""Provides ASCII borders for older terminals."""
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"""Provides ASCII alternatives for older terminals."""
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from textual._border import BORDER_CHARS, BORDER_LOCATIONS
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from textual._border import BORDER_CHARS, BORDER_LOCATIONS, get_box
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from textual.scrollbar import ScrollBar
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from textual.widgets import RadioButton
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from textual_paint.scrollbars import ASCIIScrollBarRender
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from textual_paint.windows import WindowTitleBar
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replacements: list[tuple[object, str, object, object]] = []
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def replace(obj: object, attr: str, ascii_only_value: object) -> None:
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"""Replace an attribute with a value for --ascii-only mode."""
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if isinstance(obj, dict):
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replacements.append((obj, attr, ascii_only_value, obj[attr]))
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else:
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replacements.append((obj, attr, ascii_only_value, getattr(obj, attr)))
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def set_ascii_only_mode(ascii_only: bool) -> None:
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"""Set the --ascii-only mode for all replacements."""
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for obj, attr, ascii_only_value, non_ascii_value in replacements:
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value = ascii_only_value if ascii_only else non_ascii_value
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if isinstance(obj, dict):
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obj[attr] = value
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else:
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setattr(obj, attr, value)
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get_box.cache_clear()
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replace(RadioButton, "BUTTON_INNER", "*") # "*", "o", "O", "@"
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# Defined on internal superclass ToggleButton
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replace(RadioButton, "BUTTON_LEFT", "(")
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replace(RadioButton, "BUTTON_RIGHT", ")")
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replace(ScrollBar, "renderer", ASCIIScrollBarRender)
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replace(WindowTitleBar, "MINIMIZE_ICON", "_")
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replace(WindowTitleBar, "MAXIMIZE_ICON", "[]")
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replace(WindowTitleBar, "RESTORE_ICON", "\\[/]" )
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replace(WindowTitleBar, "CLOSE_ICON", "X")
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def force_ascii_borders() -> None:
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"""Force all borders to use ASCII characters."""
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def replace_borders() -> None:
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"""Conditionally force all borders to use ASCII characters."""
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# replace all with ascii border style
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for key in BORDER_CHARS:
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if key not in ("ascii", "none", "hidden", "blank", ""):
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BORDER_CHARS[key] = (
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replace(BORDER_CHARS, key, (
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("+", "-", "+"),
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("|", " ", "|"),
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("+", "-", "+"),
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)
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))
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# BORDER_CHARS[""] = (
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# replace(BORDER_CHARS, "", (
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# (" ", " ", " "),
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# (" ", " ", " "),
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# (" ", " ", " "),
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# )
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# ))
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# # was originally: (
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# # (" ", " ", " "),
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# # (" ", " ", " "),
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# # (" ", " ", " "),
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# # )
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# BORDER_CHARS["ascii"] = (
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# replace(BORDER_CHARS, "ascii", (
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# ("+", "-", "+"),
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# ("|", " ", "|"),
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# ("+", "-", "+"),
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# )
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# ))
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# # was originally: (
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# # ("+", "-", "+"),
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# # ("|", " ", "|"),
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# # ("+", "-", "+"),
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# # )
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# BORDER_CHARS["none"] = (
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# replace(BORDER_CHARS, "none", (
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# (" ", " ", " "),
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# (" ", " ", " "),
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# (" ", " ", " "),
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# )
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# ))
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# # was originally: (
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# # (" ", " ", " "),
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# # (" ", " ", " "),
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# # (" ", " ", " "),
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# # )
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# BORDER_CHARS["hidden"] = (
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# replace(BORDER_CHARS, "hidden", (
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# (" ", " ", " "),
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# (" ", " ", " "),
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# (" ", " ", " "),
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# )
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# ))
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# # was originally: (
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# # (" ", " ", " "),
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# # (" ", " ", " "),
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# # (" ", " ", " "),
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# # )
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# BORDER_CHARS["blank"] = (
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# replace(BORDER_CHARS, "blank", (
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# (" ", " ", " "),
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# (" ", " ", " "),
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# (" ", " ", " "),
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# )
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# ))
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# # was originally: (
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# # (" ", " ", " "),
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# # (" ", " ", " "),
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# # (" ", " ", " "),
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# # )
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BORDER_CHARS["round"] = (
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replace(BORDER_CHARS, "round", (
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(".", "-", "."),
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("|", " ", "|"),
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("'", "-", "'"),
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)
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))
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# was originally: (
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# ("╭", "─", "╮"),
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# ("│", " ", "│"),
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@ -82,132 +119,132 @@ def force_ascii_borders() -> None:
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# )
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# This is actually supported in at least some old terminals; it's part of CP437, but not ASCII.
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# BORDER_CHARS["solid"] = (
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# replace(BORDER_CHARS, "solid", (
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# ("┌", "─", "┐"),
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# ("│", " ", "│"),
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# ("└", "─", "┘"),
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# )
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# ))
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# # was originally: (
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# # ("┌", "─", "┐"),
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# # ("│", " ", "│"),
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# # ("└", "─", "┘"),
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# # )
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BORDER_CHARS["double"] = (
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replace(BORDER_CHARS, "double", (
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("#", "=", "#"),
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("#", " ", "#"),
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("#", "=", "#"),
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)
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))
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# was originally: (
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# ("╔", "═", "╗"),
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# ("║", " ", "║"),
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# ("╚", "═", "╝"),
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# )
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BORDER_CHARS["dashed"] = (
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replace(BORDER_CHARS, "dashed", (
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(":", '"', ":"),
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(":", " ", ":"),
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("'", '"', "'"),
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)
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))
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# was originally: (
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# ("┏", "╍", "┓"),
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# ("╏", " ", "╏"),
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# ("┗", "╍", "┛"),
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# )
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BORDER_CHARS["heavy"] = (
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replace(BORDER_CHARS, "heavy", (
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("#", "=", "#"),
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("#", " ", "#"),
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("#", "=", "#"),
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)
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))
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# was originally: (
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# ("┏", "━", "┓"),
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# ("┃", " ", "┃"),
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# ("┗", "━", "┛"),
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# )
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BORDER_CHARS["inner"] = (
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replace(BORDER_CHARS, "inner", (
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(" ", " ", " "),
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(" ", " ", " "),
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(" ", " ", " "),
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)
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))
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# was originally: (
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# ("▗", "▄", "▖"),
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# ("▐", " ", "▌"),
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# ("▝", "▀", "▘"),
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# )
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BORDER_CHARS["outer"] = (
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replace(BORDER_CHARS, "outer", (
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(" ", " ", " "),
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(" ", " ", " "),
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(" ", " ", " "),
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)
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))
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# was originally: (
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# ("▛", "▀", "▜"),
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# ("▌", " ", "▐"),
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# ("▙", "▄", "▟"),
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# )
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BORDER_CHARS["thick"] = (
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replace(BORDER_CHARS, "thick", (
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(" ", " ", " "),
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(" ", " ", " "),
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(" ", " ", " "),
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)
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))
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# was originally: (
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# ("█", "▀", "█"),
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# ("█", " ", "█"),
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# ("█", "▄", "█"),
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# )
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BORDER_CHARS["hkey"] = (
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replace(BORDER_CHARS, "hkey", (
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(" ", " ", " "),
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(" ", " ", " "),
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("_", "_", "_"),
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)
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))
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# was originally: (
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# ("▔", "▔", "▔"),
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# (" ", " ", " "),
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# ("▁", "▁", "▁"),
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# )
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BORDER_CHARS["vkey"] = (
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replace(BORDER_CHARS, "vkey", (
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("[", " ", "]"),
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("[", " ", "]"),
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("[", " ", "]"),
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)
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))
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# was originally: (
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# ("▏", " ", "▕"),
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# ("▏", " ", "▕"),
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# ("▏", " ", "▕"),
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# )
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BORDER_CHARS["tall"] = (
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replace(BORDER_CHARS, "tall", (
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("[", " ", "]"),
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("[", " ", "]"),
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("[", "_", "]"),
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)
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))
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# was originally: (
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# ("▊", "▔", "▎"),
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# ("▊", " ", "▎"),
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# ("▊", "▁", "▎"),
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# )
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BORDER_CHARS["panel"] = (
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replace(BORDER_CHARS, "panel", (
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("[", " ", "]"),
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("|", " ", "|"),
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("|", "_", "|"),
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)
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))
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# was originally: (
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# ("▊", "█", "▎"),
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# ("▊", " ", "▎"),
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# ("▊", "▁", "▎"),
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# )
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BORDER_CHARS["wide"] = (
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replace(BORDER_CHARS, "wide", (
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("_", "_", "_"),
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("[", " ", "]"),
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(" ", " ", " "),
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)
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))
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# was originally: (
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# ("▁", "▁", "▁"),
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# ("▎", " ", "▊"),
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@ -216,40 +253,43 @@ def force_ascii_borders() -> None:
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# Prevent inverse colors
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for key in BORDER_LOCATIONS:
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BORDER_LOCATIONS[key] = tuple(
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replace(BORDER_LOCATIONS, key, tuple(
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tuple(value % 2 for value in row)
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for row in BORDER_LOCATIONS[key]
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)
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))
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# Prevent imbalanced borders
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BORDER_LOCATIONS["tall"] = (
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replace(BORDER_LOCATIONS, "tall", (
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(0, 0, 0),
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(0, 0, 0),
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(0, 0, 0),
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)
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BORDER_LOCATIONS["wide"] = (
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))
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replace(BORDER_LOCATIONS, "wide", (
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(1, 1, 1),
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(0, 1, 0),
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(1, 1, 1),
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)
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BORDER_LOCATIONS["panel"] = (
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))
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replace(BORDER_LOCATIONS, "panel", (
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(3, 3, 3), # invert colors
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(0, 0, 0),
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(0, 0, 0),
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)
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))
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for key in ("thick", "inner", "outer"):
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BORDER_LOCATIONS[key] = (
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replace(BORDER_LOCATIONS, key, (
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(3, 3, 3), # invert colors
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(3, 0, 3), # invert colors except middle
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(3, 3, 3), # invert colors
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)
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))
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replace_borders()
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if __name__ == "__main__":
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force_ascii_borders()
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replace_borders()
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set_ascii_only_mode(True)
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from textual.app import App
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from textual.containers import Grid
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from textual.widgets import Label
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from textual.widgets import Label, Switch
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class AllBordersApp(App[None]):
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"""Demo app for ASCII borders. Based on https://textual.textualize.io/styles/border/#all-border-types"""
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@ -346,6 +386,22 @@ if __name__ == "__main__":
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Label("vkey", id="vkey"),
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Label("wide", id="wide"),
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)
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yield Switch(True, id="ascii_only_switch")
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def on_switch_changed(self, event: Switch.Changed) -> None:
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# event.switch.styles.background = "red"
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set_ascii_only_mode(event.value)
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# event.switch.styles.background = "yellow"
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# Refreshing each widget separately seems to be necessary
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for widget in self.query("*"):
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widget.refresh()
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# Or clearing each widget's caches manually and then refreshing the screen:
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# for widget in self.query("*"):
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# widget._styles_cache.clear()
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# # widget._rich_style_cache = {}
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# self.refresh()
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app = AllBordersApp()
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app.run()
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@ -10,16 +10,26 @@ from textual.widgets import DirectoryTree, Tree
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from textual.widgets._directory_tree import DirEntry
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from textual.widgets._tree import TOGGLE_STYLE, TreeNode
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from textual_paint.args import args
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# from textual_paint.args import args
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from textual_paint.ascii_borders import replace
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# Vague skeuomorphism
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# FILE_ICON = Text.from_markup("[#aaaaaa on #ffffff]=[/] " if args.ascii_only else "📄 ")
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# FOLDER_OPEN_ICON = Text.from_markup("[rgb(128,128,64)]L[/] " if args.ascii_only else "📂 ")
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# FOLDER_CLOSED_ICON = Text.from_markup("[rgb(128,128,64)]V[/] " if args.ascii_only else "📁 ")
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# Simple generic tree style
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FILE_ICON = Text.from_markup("" if args.ascii_only else "📄 ")
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FOLDER_OPEN_ICON = Text.from_markup("[blue]-[/] " if args.ascii_only else "📂 ")
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FOLDER_CLOSED_ICON = Text.from_markup("[blue]+[/] " if args.ascii_only else "📁 ")
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# FILE_ICON = Text.from_markup("" if args.ascii_only else "📄 ")
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# FOLDER_OPEN_ICON = Text.from_markup("[blue]-[/] " if args.ascii_only else "📂 ")
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# FOLDER_CLOSED_ICON = Text.from_markup("[blue]+[/] " if args.ascii_only else "📁 ")
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# Simple generic tree style + new way of handling --ascii-only mode
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FILE_ICON = Text("📄 ")
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FOLDER_OPEN_ICON = Text("📂 ")
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FOLDER_CLOSED_ICON = Text("📁 ")
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icons = locals()
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replace(icons, "FILE_ICON", Text.from_markup(""))
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replace(icons, "FOLDER_OPEN_ICON", Text.from_markup("[blue]-[/] "))
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replace(icons, "FOLDER_CLOSED_ICON", Text.from_markup("[blue]+[/] "))
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class EnhancedDirectoryTree(DirectoryTree):
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"""A DirectoryTree with auto-expansion, filtering of hidden files, and ASCII icon replacements."""
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@ -45,6 +45,7 @@ from textual_paint.ansi_art_document import (SAVE_DISABLED_FORMATS,
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FormatWriteNotSupported,
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Selection)
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from textual_paint.args import args, get_help_text
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from textual_paint.ascii_borders import set_ascii_only_mode
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from textual_paint.auto_restart import restart_on_changes, restart_program
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from textual_paint.edit_colors import EditColorsDialogWindow
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from textual_paint.file_dialogs import OpenDialogWindow, SaveAsDialogWindow
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@ -163,7 +164,7 @@ class Tool(Enum):
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# - Ellipse: ⬭⭕🔴🟠🟡🟢🔵🟣🟤⚫⚪🔘🫧🕳️🥚💫💊🛞
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# - Rounded Rectangle: ▢⬜⬛𓋰⌨️⏺️💳📺🧫
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if args.ascii_only_icons:
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if args.ascii_only or args.ascii_only_icons:
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enum_to_icon = {
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Tool.free_form_select: "'::.", # "*" "<^>" "<[u]^[/]7" "'::." ".::." "<%>"
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Tool.select: "::", # "#" "::" ":_:" ":[u]:[/]:" ":[u]'[/]:"
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@ -1058,6 +1059,10 @@ class PaintApp(App[None]):
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TITLE = _("Paint")
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def __init__(self, **kwargs: Any) -> None:
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super().__init__(**kwargs)
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set_ascii_only_mode(args.ascii_only)
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def watch_file_path(self, file_path: Optional[str]) -> None:
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"""Called when file_path changes."""
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if file_path is None:
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@ -4034,19 +4039,6 @@ Columns: {len(palette) // 2}
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widget.styles.border = ("round", Color.from_hsl(i / 10, 1, 0.5))
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widget.border_title = widget.css_identifier_styled # type: ignore
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if args.ascii_only:
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args.ascii_only_icons = True
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from textual_paint.ascii_borders import force_ascii_borders
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force_ascii_borders()
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RadioButton.BUTTON_INNER = "*" # "*", "o", "O", "@"
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# Defined on internal superclass ToggleButton
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RadioButton.BUTTON_LEFT = "("
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RadioButton.BUTTON_RIGHT = ")"
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ScrollBar.renderer = ASCIIScrollBarRender
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# header_icon_markup = "[on white][blue]\\\\[/][red]|[/][yellow]/[/][/]"
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# header_icon_markup = "[black]..,[/]\n[blue]\\\\[/][on white][red]|[/][yellow]/[/][/]\n[black on rgb(192,192,192)]\\[_][/]"
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|
@ -21,10 +21,16 @@ from textual_paint.localization.i18n import get as _
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class WindowTitleBar(Container):
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"""A title bar widget."""
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||||
|
||||
MINIMIZE_ICON = "_" if args.ascii_only else "🗕" # "_", "-"
|
||||
MAXIMIZE_ICON = "[]" if args.ascii_only else "🗖" # "+", "^", "[]", (non-ASCII) "□"
|
||||
RESTORE_ICON = "\\[/]" if args.ascii_only else "🗗" # "+", "^", "%", "#", "-", "=", (needs escaping) "[/]"
|
||||
CLOSE_ICON = "X" if args.ascii_only else "🗙" # "X", "x"
|
||||
# --ascii-only replacements are now handled in ascii_borders.py (which should be renamed.)
|
||||
# MINIMIZE_ICON = "_" if args.ascii_only else "🗕" # "_", "-"
|
||||
# MAXIMIZE_ICON = "[]" if args.ascii_only else "🗖" # "+", "^", "[]", (non-ASCII) "□"
|
||||
# RESTORE_ICON = "\\[/]" if args.ascii_only else "🗗" # "+", "^", "%", "#", "-", "=", (needs escaping) "[/]"
|
||||
# CLOSE_ICON = "X" if args.ascii_only else "🗙" # "X", "x"
|
||||
|
||||
MINIMIZE_ICON = "🗕"
|
||||
MAXIMIZE_ICON = "🗖"
|
||||
RESTORE_ICON = "🗗"
|
||||
CLOSE_ICON = "🗙"
|
||||
|
||||
title = var("")
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user