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Fix dragging windows
This was broken in "Fix a type checker error" e62064a307
where I just added `and self.offset_at_drag_start`.
The problem is that Offset defines __bool__ and are falsy when (0,0),
and the windows, despite starting out in the center, initially have an
offset of (0,0) FROM this center position.
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@ -141,7 +141,6 @@ cat file.ans
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- Large files can make the program very slow, as can magnifying the canvas.
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- The program sometimes crashes or freezes randomly, and there's no auto-save feature.
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- Saving/loading an ANSI file ends up with a white cell at the top left, which pushes the top row to the right. The top right cell gets pushed off and deleted.
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- Dragging windows is broken; it used to work, but now does nothing.
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- The Polygon/Curve tools aren't finalized when you switch tools.
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- Saved ANSI files are unnecessarily large, because they include escape sequences for every cell, even if the colors match the previous cell.
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@ -184,7 +184,7 @@ class Window(Container):
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def on_mouse_move(self, event: events.MouseMove) -> None:
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"""Called when the user moves the mouse."""
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if self.mouse_at_drag_start and self.offset_at_drag_start:
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if self.mouse_at_drag_start is not None and self.offset_at_drag_start is not None:
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self.styles.offset = (
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self.offset_at_drag_start.x + event.screen_x - self.mouse_at_drag_start.x,
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self.offset_at_drag_start.y + event.screen_y - self.mouse_at_drag_start.y,
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