Refactor get_select_region

This commit is contained in:
Isaiah Odhner 2023-04-21 20:18:58 -04:00
parent d39f491233
commit d602753117

View File

@ -1802,17 +1802,17 @@ class PaintApp(App):
self.cancel_preview()
def get_select_region(self, start: Offset, end: Offset) -> Region:
# Region.from_corners requires the first point to be the top left,
# and it doesn't ensure the width and height are non-zero, so it doesn't work here.
# We want to treat the inputs as cells, not points,
# so we need to add 1 to the bottom/right.
x1, y1 = start
x2, y2 = end
# clamp new coords to bounds
# don't need to clamp the start position since
# it should already be in bounds
# TODO: use region.intersection() instead for clarity/conciseness in clamping
x2 = min(self.image.width - 1, max(0, x2))
y2 = min(self.image.height - 1, max(0, y2))
x1, x2 = min(x1, x2), max(x1, x2)
y1, y2 = min(y1, y2), max(y1, y2)
return Region(x1, y1, x2 - x1 + 1, y2 - y1 + 1)
region = Region(x1, y1, x2 - x1 + 1, y2 - y1 + 1)
# Clamp to the document bounds.
return region.intersection(Region(0, 0, self.image.width, self.image.height))
def meld_selection(self) -> None:
"""Draw the selection onto the image and dissolve the selection."""