from enum import Enum from rich.segment import Segment from rich.style import Style from textual import events from textual.app import App, ComposeResult from textual.containers import Container, Horizontal, Vertical from textual.geometry import Size from textual.css.query import NoMatches from textual.reactive import var, reactive from textual.strip import Strip from textual.widget import Widget from textual.widgets import Button, Static class Tool(Enum): """The tools available in the Paint app.""" free_form_select = 1 select = 2 eraser = 3 fill = 4 pick_color = 5 magnifier = 6 pencil = 7 brush = 8 airbrush = 9 text = 10 line = 11 curve = 12 rectangle = 13 polygon = 14 ellipse = 15 rounded_rectangle = 16 def get_icon(self) -> str: """Get the icon for this tool.""" # Alternatives considered: # - Free-Form Select: โœ‚๏ธ๐Ÿ“๐Ÿ†“๐Ÿ•ธโœจโš๐Ÿซฅ๐Ÿ‡ซ/๐Ÿ‡ธโ—Œ # - Rectangular Select: โฌšโ–ง๐Ÿ”ฒ # - Eraser: ๐Ÿงผ๐Ÿงฝ๐Ÿงน๐Ÿšซ๐Ÿ‘‹๐Ÿ—‘๏ธ # - Fill Bucket (Flood Fill): ๐ŸŒŠ๐Ÿ’ฆ๐Ÿ’ง๐ŸŒˆ๐ŸŽ‰๐ŸŽŠ๐Ÿชฃ๐Ÿซ— # - Pick Color: ๐ŸŽจ๐Ÿ’‰ # - Magnifier: ๐Ÿ”๐Ÿ”Ž๐Ÿ‘€๐Ÿ”ฌ๐Ÿ”ญ๐Ÿง๐Ÿ•ต๏ธโ€โ™‚๏ธ๐Ÿ•ต๏ธโ€โ™€๏ธ # - Pencil: โœ๏ธโœ๏ธ๐Ÿ–Ž๐Ÿ–Š๏ธ๐Ÿ–‹๏ธโœ’๏ธ๐Ÿ–†๐Ÿ“๐Ÿ–๏ธ # - Brush: ๐Ÿ–Œ๏ธ๐Ÿ–Œ๐Ÿ‘จโ€๐ŸŽจ๐Ÿง‘โ€๐ŸŽจ๐Ÿ’… # - Airbrush: ๐Ÿ’จแ–œโ•”๐Ÿงด๐Ÿฅค๐Ÿซ  # - Text: ๐Ÿ†Ž๐Ÿ“๐Ÿ“„๐Ÿ“ƒ๐Ÿ”ค๐Ÿ“œA # - Line: ๐Ÿ“๐Ÿ“‰๐Ÿ“ˆโŸ๐ˆโงน # - Curve: โ†ช๏ธ๐Ÿช๐ŸŒ™ใ€ฐ๏ธโ—กโ— ~โˆผโ‰ˆโˆฝโˆฟใ€œใ€ฐ๏น‹๏นโ‰ˆโ‰‹๏ฝž # - Rectangle: โ–ญโ–ฌโ–ฎโ–ฏโ—ผ๏ธโ—ป๏ธโฌœโฌ›๐ŸŸง๐ŸŸฉ # - Polygon: โ–™๐—Ÿ๐™‡โฌฃโฌŸโ–ณโ–ฒ๐Ÿ”บ๐Ÿ”ป๐Ÿ”ณ๐Ÿ”ฒ๐Ÿ”ท๐Ÿ”ถ๐Ÿ”ด๐Ÿ”ต๐ŸŸ ๐ŸŸก # - Ellipse: โฌญ๐Ÿ”ด๐Ÿ”ต๐Ÿ”ถ๐Ÿ”ท๐Ÿ”ธ๐Ÿ”น๐ŸŸ ๐ŸŸก๐ŸŸข๐ŸŸฃ๐Ÿซง # - Rounded Rectangle: โ–ขโฌœโฌ› return { Tool.free_form_select: "โš", Tool.select: "โฌš", Tool.eraser: "๐Ÿงผ", Tool.fill: "๐Ÿซ—", Tool.pick_color: "๐Ÿ’‰", Tool.magnifier: "๐Ÿ”", Tool.pencil: "โœ๏ธ", Tool.brush: "๐Ÿ–Œ๏ธ", Tool.airbrush: "๐Ÿ’จ", Tool.text: "A", Tool.line: "โŸ", Tool.curve: "๏ฝž", Tool.rectangle: "โ–ญ", Tool.polygon: "๐™‡", Tool.ellipse: "โฌญ", Tool.rounded_rectangle: "โ–ข", }[self] def get_name(self) -> str: """Get the name of this tool.""" return { Tool.free_form_select: "Free-Form Select", Tool.select: "Rectangular Select", Tool.eraser: "Eraser", Tool.fill: "Fill Bucket", Tool.pick_color: "Pick Color", Tool.magnifier: "Magnifier", Tool.pencil: "Pencil", Tool.brush: "Brush", Tool.airbrush: "Airbrush", Tool.text: "Text", Tool.line: "Line", Tool.curve: "Curve", Tool.rectangle: "Rectangle", Tool.polygon: "Polygon", Tool.ellipse: "Ellipse", Tool.rounded_rectangle: "Rounded Rectangle", }[self] palette = [ "rgb(0,0,0)", # Black "rgb(128,128,128)", # Dark Gray "rgb(128,0,0)", # Dark Red "rgb(128,128,0)", # Pea Green "rgb(0,128,0)", # Dark Green "rgb(0,128,128)", # Slate "rgb(0,0,128)", # Dark Blue "rgb(128,0,128)", # Lavender "rgb(128,128,64)", "rgb(0,64,64)", "rgb(0,128,255)", "rgb(0,64,128)", "rgb(64,0,255)", "rgb(128,64,0)", "rgb(255,255,255)", # White "rgb(192,192,192)", # Light Gray "rgb(255,0,0)", # Bright Red "rgb(255,255,0)", # Yellow "rgb(0,255,0)", # Bright Green "rgb(0,255,255)", # Cyan "rgb(0,0,255)", # Bright Blue "rgb(255,0,255)", # Magenta "rgb(255,255,128)", "rgb(0,255,128)", "rgb(128,255,255)", "rgb(128,128,255)", "rgb(255,0,128)", "rgb(255,128,64)", ] class ToolsBox(Container): """Widget containing tool buttons""" def compose(self) -> ComposeResult: """Add our buttons.""" with Container(id="tools_box"): # tool buttons for tool in Tool: yield Button(tool.get_icon(), id="tool_button_" + tool.name) class ColorsBox(Container): """Color palette widget.""" def compose(self) -> ComposeResult: """Add our selected color and color well buttons.""" with Container(id="colors_box"): with Container(id="selected_colors"): yield Static(id="selected_color") with Container(id="available_colors"): for color in palette: button = Button("", id="color_well_" + color) button.styles.background = color yield button class AnsiArtDocument: """A document that can be rendered as ANSI.""" def __init__(self, width: int, height: int) -> None: """Initialize the document.""" self.width = width self.height = height self.ch = [[" " for _ in range(width)] for _ in range(height)] self.bg = [["#ffffff" for _ in range(width)] for _ in range(height)] self.fg = [["#000000" for _ in range(width)] for _ in range(height)] def get_ansi(self) -> str: """Get the ANSI representation of the document. Untested. This is a freebie from the AI.""" ansi = "" for y in range(self.height): for x in range(self.width): if x == 0: ansi += "\033[0m" ansi += "\033[48;2;" + self.bg[y][x] + ";38;2;" + self.fg[y][x] + "m" + self.ch[y][x] ansi += "\033[0m\r" return ansi class Canvas(Widget): """The image document widget.""" def __init__(self, **kwargs) -> None: """Initialize the canvas.""" super().__init__(**kwargs) self.image = AnsiArtDocument(80, 24) self.pointer_active = False self.selected_color = "#000000" self.selected_char = " " def on_mount(self) -> None: self.refresh() def on_mouse_down(self, event) -> None: self.draw_dot(event.x, event.y) self.pointer_active = True self.capture_mouse(True) self.refresh() def on_mouse_move(self, event) -> None: # Hack to fix mouse coordinates, not needed for mouse down. # This seems like a bug. event.x += int(self.parent.scroll_x) event.y += int(self.parent.scroll_y) if self.pointer_active: self.bresenham_walk(event.x - event.delta_x, event.y - event.delta_y, event.x, event.y, lambda x, y: self.draw_dot(x, y)) self.refresh() def bresenham_walk(self, x0: int, y0: int, x1: int, y1: int, callback) -> None: """Bresenham's line algorithm""" dx = abs(x1 - x0) dy = abs(y1 - y0) sx = 1 if x0 < x1 else -1 sy = 1 if y0 < y1 else -1 err = dx - dy while True: callback(x0, y0) if x0 == x1 and y0 == y1: break e2 = 2 * err if e2 > -dy: err = err - dy x0 = x0 + sx if e2 < dx: err = err + dx y0 = y0 + sy def draw_dot(self, x: int, y: int) -> None: if x < self.image.width and y < self.image.height and x >= 0 and y >= 0: self.image.ch[y][x] = self.selected_char self.image.bg[y][x] = self.selected_color def on_mouse_up(self, event) -> None: self.pointer_active = False self.capture_mouse(False) def get_content_width(self, container: Size, viewport: Size) -> int: return self.image.width def get_content_height(self, container: Size, viewport: Size, width: int) -> int: return self.image.height def render_line(self, y: int) -> Strip: """Render a line of the widget. y is relative to the top of the widget.""" if y >= self.image.height: return Strip.blank(self.size.width) segments = [] for x in range(self.image.width): bg = self.image.bg[y][x] fg = self.image.fg[y][x] ch = self.image.ch[y][x] segments.append(Segment(ch, Style.parse(fg+" on "+bg))) return Strip(segments, self.size.width) class PaintApp(App): """MS Paint like image editor in the terminal.""" CSS_PATH = "paint.css" # show_tools_box = var(True) selected_tool = var(Tool.pencil) selected_color = var(palette[0]) NAME_MAP = { # key to button id } # def watch_show_tools_box(self, show_tools_box: bool) -> None: # """Called when show_tools_box changes.""" # self.query_one("#tools_box").display = not show_tools_box def watch_selected_tool(self, old_selected_tool: Tool, selected_tool: Tool) -> None: """Called when selected_tool changes.""" self.query_one("#tool_button_" + old_selected_tool.name).classes = "tool_button" self.query_one("#tool_button_" + selected_tool.name).classes = "tool_button selected" def watch_selected_color(self, old_selected_color: str, selected_color: str) -> None: """Called when selected_color changes.""" self.query_one("#selected_color").styles.background = selected_color self.query_one("#canvas").selected_color = selected_color def compose(self) -> ComposeResult: """Add our widgets.""" with Container(id="paint"): yield Container( ToolsBox(), Container( Canvas(id="canvas"), id="editing-area", ), id="main-horizontal-split", ) yield ColorsBox() def on_key(self, event: events.Key) -> None: """Called when the user presses a key.""" def press(button_id: str) -> None: try: self.query_one(f"#{button_id}", Button).press() except NoMatches: pass key = event.key button_id = self.NAME_MAP.get(key) if button_id is not None: press(self.NAME_MAP.get(key, key)) elif key == "ctrl+q" or key == "meta+q": self.exit() def on_button_pressed(self, event: Button.Pressed) -> None: """Called when a button is pressed.""" button_id = event.button.id assert button_id is not None if button_id.startswith("tool_button_"): self.selected_tool = Tool[button_id[len("tool_button_") :]] elif button_id.startswith("color_well_"): self.selected_color = button_id[len("color_well_") :] if __name__ == "__main__": PaintApp().run()