mirror of
https://github.com/1j01/textual-paint.git
synced 2024-12-22 22:31:43 +03:00
129 lines
4.3 KiB
Python
129 lines
4.3 KiB
Python
import re
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from enum import Enum
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from typing import List
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from textual import events
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from textual.message import Message, MessageTarget
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from textual.app import ComposeResult
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from textual.containers import Container, Horizontal, Vertical
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from textual.geometry import Offset, Region, Size
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from textual.reactive import var, reactive
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from textual.widget import Widget
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from textual.widgets import Button, Static
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def to_snake_case(name):
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name = re.sub('(.)([A-Z][a-z]+)', r'\1_\2', name)
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name = re.sub('__([A-Z])', r'_\1', name)
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name = re.sub('([a-z0-9])([A-Z])', r'\1_\2', name)
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return name.lower()
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class Menu(Container):
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"""A menu widget."""
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items = var([])
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focus_index = var(0)
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def __init__(self, items: List[str], **kwargs) -> None:
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"""Initialize a menu."""
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super().__init__(**kwargs)
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self.add_class("menu")
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self.items = items
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self.parent_menu = None
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def watch_items(self, old_items, new_items: List[str]) -> None:
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"""Update the menu items."""
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for item in old_items:
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self.unmount(item)
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for item in new_items:
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self.mount(item)
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if item.submenu:
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self.app.mount(item.submenu)
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item.submenu.close()
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def on_key(self, event: events.Key) -> None:
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"""Called when the user presses a key."""
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if event.key == "up":
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self.focus_index -= 1
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if self.focus_index < 0:
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self.focus_index = len(self.items) - 1
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elif event.key == "down":
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self.focus_index += 1
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if self.focus_index >= len(self.items):
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self.focus_index = 0
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elif event.key == "escape":
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self.close()
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if self.parent_menu:
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self.parent_menu.focus()
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def on_button_pressed(self, event: Button.Pressed) -> None:
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"""Called when a button is clicked or activated with the keyboard."""
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button_id = event.button.id
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assert button_id is not None
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if button_id.startswith("menu_item_"):
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if event.button.action:
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event.button.action()
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root_menu = self
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while root_menu.parent_menu:
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root_menu = root_menu.parent_menu
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root_menu.close()
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elif event.button.submenu:
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was_open = event.button.submenu.display
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for item in self.items:
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if item.submenu:
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item.submenu.close()
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if not was_open:
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event.button.submenu.open(self, event.button)
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def open(self, parent_menu, parent_menu_item):
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self.display = True
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if len(self.items) > 0:
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self.items[0].focus()
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self.parent_menu = parent_menu
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self.parent_menu_item = parent_menu_item
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self.add_class("menu_popup")
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# I don't see any way to get the position of widgets on screen.
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# self.style.offset = (parent_menu.x, parent_menu.y + parent_menu.height)
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# So, guess it based on the position in the list of items, works for one level.
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menu_bar_height = 3
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menu_bar_item_width = 8
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self.styles.offset = (menu_bar_item_width * parent_menu.items.index(self.parent_menu_item), menu_bar_height)
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def close(self):
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for item in self.items:
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if item.submenu:
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item.submenu.close()
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if not isinstance(self, MenuBar):
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self.display = False
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class MenuBar(Menu):
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"""A menu bar widget."""
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def __init__(self, items: List[str], **kwargs) -> None:
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"""Initialize a menu bar."""
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super().__init__(items, **kwargs)
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self.add_class("menu_bar")
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class MenuItem(Button):
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"""A menu item widget."""
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def __init__(self, name: str, action = None, id: str = None, submenu = None, **kwargs) -> None:
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"""Initialize a menu item."""
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super().__init__(name, **kwargs)
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self.add_class("menu_item")
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self.action = action
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self.submenu = submenu
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if id:
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self.id = id
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else:
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self.id = "menu_item_" + to_snake_case(name)
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class Separator(Static):
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"""A menu separator widget."""
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def __init__(self, **kwargs) -> None:
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"""Initialize a separator."""
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super().__init__("", **kwargs)
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self.add_class("separator") |