AdGuardHome/Makefile
Stanislav Chzhen 24e0e33bb6 Pull request 2029: 6247-amd64-levels
Updates #6247.

Squashed commit of the following:

commit 81bcde806688cb1d8991d1e6069c1a8d5c1ed21b
Merge: 5c60b76a6 8842b2df9
Author: Stanislav Chzhen <s.chzhen@adguard.com>
Date:   Mon Oct 9 13:17:27 2023 +0300

    Merge branch 'master' into 6247-amd64-levels

commit 5c60b76a6005dd4ef95969d1cde0c94ac24b8f66
Author: Stanislav Chzhen <s.chzhen@adguard.com>
Date:   Fri Oct 6 19:20:46 2023 +0300

    scripts: upd docs

commit 2808203f1ad02adbe936ee6d5712a922b3c7840c
Author: Stanislav Chzhen <s.chzhen@adguard.com>
Date:   Fri Oct 6 17:55:43 2023 +0300

    all: add goamd64
2023-10-09 13:24:52 +03:00

142 lines
4.5 KiB
Makefile

# Keep the Makefile POSIX-compliant. We currently allow hyphens in
# target names, but that may change in the future.
#
# See https://pubs.opengroup.org/onlinepubs/9699919799/utilities/make.html.
.POSIX:
# This comment is used to simplify checking local copies of the
# Makefile. Bump this number every time a significant change is made to
# this Makefile.
#
# AdGuard-Project-Version: 2
# Don't name these macros "GO" etc., because GNU Make apparently makes
# them exported environment variables with the literal value of
# "${GO:-go}" and so on, which is not what we need. Use a dot in the
# name to make sure that users don't have an environment variable with
# the same name.
#
# See https://unix.stackexchange.com/q/646255/105635.
GO.MACRO = $${GO:-go}
VERBOSE.MACRO = $${VERBOSE:-0}
CHANNEL = development
CLIENT_DIR = client
COMMIT = $$( git rev-parse --short HEAD )
DIST_DIR = dist
GOAMD64 = v1
GOPROXY = https://goproxy.cn|https://proxy.golang.org|direct
GOSUMDB = sum.golang.google.cn
GPG_KEY = devteam@adguard.com
GPG_KEY_PASSPHRASE = not-a-real-password
NPM = npm
NPM_FLAGS = --prefix $(CLIENT_DIR)
NPM_INSTALL_FLAGS = $(NPM_FLAGS) --quiet --no-progress --ignore-engines\
--ignore-optional --ignore-platform --ignore-scripts
RACE = 0
SIGN = 1
VERSION = v0.0.0
YARN = yarn
NEXTAPI = 0
# Macros for the build-release target. If FRONTEND_PREBUILT is 0, the
# default, the macro $(BUILD_RELEASE_DEPS_$(FRONTEND_PREBUILT)) expands
# into BUILD_RELEASE_DEPS_0, and so both frontend and backend
# dependencies are fetched and the frontend is built. Otherwise, if
# FRONTEND_PREBUILT is 1, only backend dependencies are fetched and the
# frontend isn't rebuilt.
#
# TODO(a.garipov): We could probably do that from .../build-release.sh,
# but that would mean either calling make from inside make or
# duplicating commands in two places, both of which don't seem to me
# like nice solutions.
FRONTEND_PREBUILT = 0
BUILD_RELEASE_DEPS_0 = deps js-build
BUILD_RELEASE_DEPS_1 = go-deps
ENV = env\
COMMIT='$(COMMIT)'\
CHANNEL='$(CHANNEL)'\
GPG_KEY='$(GPG_KEY)'\
GPG_KEY_PASSPHRASE='$(GPG_KEY_PASSPHRASE)'\
DIST_DIR='$(DIST_DIR)'\
GO="$(GO.MACRO)"\
GOAMD64="$(GOAMD64)"\
GOPROXY='$(GOPROXY)'\
GOSUMDB='$(GOSUMDB)'\
PATH="$${PWD}/bin:$$( "$(GO.MACRO)" env GOPATH )/bin:$${PATH}"\
RACE='$(RACE)'\
SIGN='$(SIGN)'\
NEXTAPI='$(NEXTAPI)'\
VERBOSE="$(VERBOSE.MACRO)"\
VERSION='$(VERSION)'\
# Keep the line above blank.
# Keep this target first, so that a naked make invocation triggers a
# full build.
build: deps quick-build
quick-build: js-build go-build
ci: deps test go-bench go-fuzz
deps: js-deps go-deps
lint: js-lint go-lint
test: js-test go-test
# Here and below, keep $(SHELL) in quotes, because on Windows this will
# expand to something like "C:/Program Files/Git/usr/bin/sh.exe".
build-docker: ; $(ENV) "$(SHELL)" ./scripts/make/build-docker.sh
build-release: $(BUILD_RELEASE_DEPS_$(FRONTEND_PREBUILT))
$(ENV) "$(SHELL)" ./scripts/make/build-release.sh
clean: ; $(ENV) "$(SHELL)" ./scripts/make/clean.sh
init: ; git config core.hooksPath ./scripts/hooks
js-build:
$(NPM) $(NPM_FLAGS) run build-prod
js-deps:
$(NPM) $(NPM_INSTALL_FLAGS) ci
# TODO(a.garipov): Remove the legacy client tasks support once the new
# client is done and the old one is removed.
js-lint: ; $(NPM) $(NPM_FLAGS) run lint
js-test: ; $(NPM) $(NPM_FLAGS) run test
go-bench: ; $(ENV) "$(SHELL)" ./scripts/make/go-bench.sh
go-build: ; $(ENV) "$(SHELL)" ./scripts/make/go-build.sh
go-deps: ; $(ENV) "$(SHELL)" ./scripts/make/go-deps.sh
go-fuzz: ; $(ENV) "$(SHELL)" ./scripts/make/go-fuzz.sh
go-lint: ; $(ENV) "$(SHELL)" ./scripts/make/go-lint.sh
go-tools: ; $(ENV) "$(SHELL)" ./scripts/make/go-tools.sh
# TODO(a.garipov): Think about making RACE='1' the default for all
# targets.
go-test: ; $(ENV) RACE='1' "$(SHELL)" ./scripts/make/go-test.sh
go-check: go-tools go-lint go-test
# A quick check to make sure that all supported operating systems can be
# typechecked and built successfully.
go-os-check:
env GOOS='darwin' "$(GO.MACRO)" vet ./internal/...
env GOOS='freebsd' "$(GO.MACRO)" vet ./internal/...
env GOOS='openbsd' "$(GO.MACRO)" vet ./internal/...
env GOOS='linux' "$(GO.MACRO)" vet ./internal/...
env GOOS='windows' "$(GO.MACRO)" vet ./internal/...
openapi-lint: ; cd ./openapi/ && $(YARN) test
openapi-show: ; cd ./openapi/ && $(YARN) start
txt-lint: ; $(ENV) "$(SHELL)" ./scripts/make/txt-lint.sh
# TODO(a.garipov): Consider adding to scripts/ and the common project
# structure.
go-upd-tools:
cd ./internal/tools/ &&\
"$(GO.MACRO)" get -u &&\
"$(GO.MACRO)" mod tidy