AdGuardHome/internal/dnsforward/access.go
Ainar Garipov 9ed8699c75 Pull request: upd-go
Merge in DNS/adguard-home from upd-go to master

Squashed commit of the following:

commit 8edfb5cc3466c1e4ee2eacae5157bd93c135a284
Author: Ainar Garipov <A.Garipov@AdGuard.COM>
Date:   Wed Aug 3 14:25:45 2022 +0300

    all: imp docs; fmt

commit 080b8a85c02afbdaa079c0da47cb7b6311d50fbe
Author: Ainar Garipov <A.Garipov@AdGuard.COM>
Date:   Tue Aug 2 20:51:20 2022 +0300

    all: upd go, imp generic code
2022-08-03 14:36:18 +03:00

276 lines
6.9 KiB
Go

package dnsforward
import (
"encoding/json"
"fmt"
"net"
"net/http"
"strings"
"github.com/AdguardTeam/AdGuardHome/internal/aghalg"
"github.com/AdguardTeam/AdGuardHome/internal/aghhttp"
"github.com/AdguardTeam/golibs/log"
"github.com/AdguardTeam/golibs/netutil"
"github.com/AdguardTeam/golibs/stringutil"
"github.com/AdguardTeam/urlfilter"
"github.com/AdguardTeam/urlfilter/filterlist"
)
// accessCtx controls IP and client blocking that takes place before all other
// processing. An accessCtx is safe for concurrent use.
type accessCtx struct {
allowedIPs *netutil.IPMap
blockedIPs *netutil.IPMap
allowedClientIDs *stringutil.Set
blockedClientIDs *stringutil.Set
blockedHostsEng *urlfilter.DNSEngine
// TODO(a.garipov): Create a type for a set of IP networks.
// netutil.IPNetSet?
allowedNets []*net.IPNet
blockedNets []*net.IPNet
}
// unit is a convenient alias for struct{}
type unit = struct{}
// processAccessClients is a helper for processing a list of client strings,
// which may be an IP address, a CIDR, or a ClientID.
func processAccessClients(
clientStrs []string,
ips *netutil.IPMap,
nets *[]*net.IPNet,
clientIDs *stringutil.Set,
) (err error) {
for i, s := range clientStrs {
if ip := net.ParseIP(s); ip != nil {
ips.Set(ip, unit{})
} else if cidrIP, ipnet, cidrErr := net.ParseCIDR(s); cidrErr == nil {
ipnet.IP = cidrIP
*nets = append(*nets, ipnet)
} else {
idErr := ValidateClientID(s)
if idErr != nil {
return fmt.Errorf(
"value %q at index %d: bad ip, cidr, or clientid",
s,
i,
)
}
clientIDs.Add(s)
}
}
return nil
}
// newAccessCtx creates a new accessCtx.
func newAccessCtx(allowed, blocked, blockedHosts []string) (a *accessCtx, err error) {
a = &accessCtx{
allowedIPs: netutil.NewIPMap(0),
blockedIPs: netutil.NewIPMap(0),
allowedClientIDs: stringutil.NewSet(),
blockedClientIDs: stringutil.NewSet(),
}
err = processAccessClients(allowed, a.allowedIPs, &a.allowedNets, a.allowedClientIDs)
if err != nil {
return nil, fmt.Errorf("adding allowed: %w", err)
}
err = processAccessClients(blocked, a.blockedIPs, &a.blockedNets, a.blockedClientIDs)
if err != nil {
return nil, fmt.Errorf("adding blocked: %w", err)
}
b := &strings.Builder{}
for _, h := range blockedHosts {
stringutil.WriteToBuilder(b, strings.ToLower(h), "\n")
}
lists := []filterlist.RuleList{
&filterlist.StringRuleList{
ID: int(0),
RulesText: b.String(),
IgnoreCosmetic: true,
},
}
rulesStrg, err := filterlist.NewRuleStorage(lists)
if err != nil {
return nil, fmt.Errorf("adding blocked hosts: %w", err)
}
a.blockedHostsEng = urlfilter.NewDNSEngine(rulesStrg)
return a, nil
}
// allowlistMode returns true if this *accessCtx is in the allowlist mode.
func (a *accessCtx) allowlistMode() (ok bool) {
return a.allowedIPs.Len() != 0 || a.allowedClientIDs.Len() != 0 || len(a.allowedNets) != 0
}
// isBlockedClientID returns true if the ClientID should be blocked.
func (a *accessCtx) isBlockedClientID(id string) (ok bool) {
allowlistMode := a.allowlistMode()
if id == "" {
// In allowlist mode, consider requests without ClientIDs blocked by
// default.
return allowlistMode
}
if allowlistMode {
return !a.allowedClientIDs.Has(id)
}
return a.blockedClientIDs.Has(id)
}
// isBlockedHost returns true if host should be blocked.
func (a *accessCtx) isBlockedHost(host string) (ok bool) {
_, ok = a.blockedHostsEng.Match(strings.ToLower(host))
return ok
}
// isBlockedIP returns the status of the IP address blocking as well as the rule
// that blocked it.
func (a *accessCtx) isBlockedIP(ip net.IP) (blocked bool, rule string) {
blocked = true
ips := a.blockedIPs
ipnets := a.blockedNets
if a.allowlistMode() {
// Enable allowlist mode and use the allowlist sets.
blocked = false
ips = a.allowedIPs
ipnets = a.allowedNets
}
if _, ok := ips.Get(ip); ok {
return blocked, ip.String()
}
for _, ipnet := range ipnets {
if ipnet.Contains(ip) {
return blocked, ipnet.String()
}
}
return !blocked, ""
}
type accessListJSON struct {
AllowedClients []string `json:"allowed_clients"`
DisallowedClients []string `json:"disallowed_clients"`
BlockedHosts []string `json:"blocked_hosts"`
}
func (s *Server) accessListJSON() (j accessListJSON) {
s.serverLock.RLock()
defer s.serverLock.RUnlock()
return accessListJSON{
AllowedClients: stringutil.CloneSlice(s.conf.AllowedClients),
DisallowedClients: stringutil.CloneSlice(s.conf.DisallowedClients),
BlockedHosts: stringutil.CloneSlice(s.conf.BlockedHosts),
}
}
func (s *Server) handleAccessList(w http.ResponseWriter, r *http.Request) {
j := s.accessListJSON()
w.Header().Set("Content-Type", "application/json")
err := json.NewEncoder(w).Encode(j)
if err != nil {
aghhttp.Error(r, w, http.StatusInternalServerError, "encoding response: %s", err)
return
}
}
// validateAccessSet checks the internal accessListJSON lists. To search for
// duplicates, we cannot compare the new stringutil.Set and []string, because
// creating a set for a large array can be an unnecessary algorithmic complexity
func validateAccessSet(list *accessListJSON) (err error) {
allowed, err := validateStrUniq(list.AllowedClients)
if err != nil {
return fmt.Errorf("validating allowed clients: %w", err)
}
disallowed, err := validateStrUniq(list.DisallowedClients)
if err != nil {
return fmt.Errorf("validating disallowed clients: %w", err)
}
_, err = validateStrUniq(list.BlockedHosts)
if err != nil {
return fmt.Errorf("validating blocked hosts: %w", err)
}
merged := allowed.Merge(disallowed)
err = merged.Validate()
if err != nil {
return fmt.Errorf("items in allowed and disallowed clients intersect: %w", err)
}
return nil
}
// validateStrUniq returns an informative error if clients are not unique.
func validateStrUniq(clients []string) (uc aghalg.UniqChecker[string], err error) {
uc = make(aghalg.UniqChecker[string], len(clients))
for _, c := range clients {
uc.Add(c)
}
return uc, uc.Validate()
}
func (s *Server) handleAccessSet(w http.ResponseWriter, r *http.Request) {
list := &accessListJSON{}
err := json.NewDecoder(r.Body).Decode(&list)
if err != nil {
aghhttp.Error(r, w, http.StatusBadRequest, "decoding request: %s", err)
return
}
err = validateAccessSet(list)
if err != nil {
aghhttp.Error(r, w, http.StatusBadRequest, err.Error())
return
}
var a *accessCtx
a, err = newAccessCtx(list.AllowedClients, list.DisallowedClients, list.BlockedHosts)
if err != nil {
aghhttp.Error(r, w, http.StatusBadRequest, "creating access ctx: %s", err)
return
}
defer log.Debug(
"access: updated lists: %d, %d, %d",
len(list.AllowedClients),
len(list.DisallowedClients),
len(list.BlockedHosts),
)
defer s.conf.ConfigModified()
s.serverLock.Lock()
defer s.serverLock.Unlock()
s.conf.AllowedClients = list.AllowedClients
s.conf.DisallowedClients = list.DisallowedClients
s.conf.BlockedHosts = list.BlockedHosts
s.access = a
}