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Update examples to use transition keyword
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@ -19,8 +19,7 @@ record Bid {
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// Requires that `bidder` matches the function caller.
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// Requires that `bidder` matches the function caller.
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// The owner of the record is set to the entity responsible for running the auction (auction runner).
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// The owner of the record is set to the entity responsible for running the auction (auction runner).
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// The address of the auction runner is aleo1fxs9s0w97lmkwlcmgn0z3nuxufdee5yck9wqrs0umevp7qs0sg9q5xxxzh.
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// The address of the auction runner is aleo1fxs9s0w97lmkwlcmgn0z3nuxufdee5yck9wqrs0umevp7qs0sg9q5xxxzh.
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@program
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transition place_bid(bidder: address, amount: u64) -> Bid {
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function place_bid(bidder: address, amount: u64) -> Bid {
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// Ensure the caller is the auction bidder.
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// Ensure the caller is the auction bidder.
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console.assert_eq(self.caller, bidder);
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console.assert_eq(self.caller, bidder);
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// Return a new 'Bid' record for the auction bidder.
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// Return a new 'Bid' record for the auction bidder.
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@ -39,8 +38,7 @@ function place_bid(bidder: address, amount: u64) -> Bid {
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// Requires that the function caller is the auction runner.
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// Requires that the function caller is the auction runner.
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// Assumes that the function is invoked only after the bidding period has ended.
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// Assumes that the function is invoked only after the bidding period has ended.
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// In the event of a tie, the first bid is selected.
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// In the event of a tie, the first bid is selected.
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@program
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transition resolve(first: Bid, second: Bid) -> Bid {
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function resolve(first: Bid, second: Bid) -> Bid {
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// Ensure the caller is the auctioneer.
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// Ensure the caller is the auctioneer.
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console.assert_eq(self.caller, aleo1fxs9s0w97lmkwlcmgn0z3nuxufdee5yck9wqrs0umevp7qs0sg9q5xxxzh);
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console.assert_eq(self.caller, aleo1fxs9s0w97lmkwlcmgn0z3nuxufdee5yck9wqrs0umevp7qs0sg9q5xxxzh);
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// Resolve the winner of the auction.
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// Resolve the winner of the auction.
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@ -55,8 +53,7 @@ function resolve(first: Bid, second: Bid) -> Bid {
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// - `bid` : The winning bid.
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// - `bid` : The winning bid.
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// Requires that the function caller is the auction runner.
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// Requires that the function caller is the auction runner.
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// Assumes that the function is invoked only after all bids have been resolved.
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// Assumes that the function is invoked only after all bids have been resolved.
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@program
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transition finish(bid: Bid) -> Bid {
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function finish(bid: Bid) -> Bid {
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// Ensure the caller is the auctioneer.
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// Ensure the caller is the auctioneer.
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console.assert_eq(self.caller, aleo1fxs9s0w97lmkwlcmgn0z3nuxufdee5yck9wqrs0umevp7qs0sg9q5xxxzh);
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console.assert_eq(self.caller, aleo1fxs9s0w97lmkwlcmgn0z3nuxufdee5yck9wqrs0umevp7qs0sg9q5xxxzh);
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// Return 'is_winner' as 'true' in the winning 'Bid'.
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// Return 'is_winner' as 'true' in the winning 'Bid'.
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@ -17,8 +17,7 @@ mapping balances: field => u64;
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// - `amount`: The amount of tokens to issue.
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// - `amount`: The amount of tokens to issue.
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// Requires that the function caller is the bank.
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// Requires that the function caller is the bank.
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// The bank's address is aleo1t0uer3jgtsgmx5tq6x6f9ecu8tr57rzzfnc2dgmcqldceal0ls9qf6st7a.
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// The bank's address is aleo1t0uer3jgtsgmx5tq6x6f9ecu8tr57rzzfnc2dgmcqldceal0ls9qf6st7a.
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@program
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transition issue(owner: address, amount: u64) -> Token {
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function issue(owner: address, amount: u64) -> Token {
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console.assert_eq(self.caller, aleo1t0uer3jgtsgmx5tq6x6f9ecu8tr57rzzfnc2dgmcqldceal0ls9qf6st7a);
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console.assert_eq(self.caller, aleo1t0uer3jgtsgmx5tq6x6f9ecu8tr57rzzfnc2dgmcqldceal0ls9qf6st7a);
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return Token {
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return Token {
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owner: owner,
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owner: owner,
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@ -31,8 +30,7 @@ function issue(owner: address, amount: u64) -> Token {
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// Returns a new Token with the remaining amount of money.
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// Returns a new Token with the remaining amount of money.
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// - `token` : A record containing tokens to deposit.
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// - `token` : A record containing tokens to deposit.
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// - `amount`: The amount of tokens to deposit.
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// - `amount`: The amount of tokens to deposit.
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@program
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transition deposit(token: Token, amount: u64) -> Token {
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function deposit(token: Token, amount: u64) -> Token {
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let difference: u64 = token.amount - amount;
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let difference: u64 = token.amount - amount;
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let remaining: Token = Token {
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let remaining: Token = Token {
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@ -62,8 +60,7 @@ finalize deposit(hash: field, amount: u64) {
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// - `rate` : The compound interest rate.
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// - `rate` : The compound interest rate.
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// - `periods` : The number of periods to compound the interest over.
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// - `periods` : The number of periods to compound the interest over.
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// Requires that the function caller is the bank.
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// Requires that the function caller is the bank.
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@program
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transition withdraw(recipient: address, amount: u64, rate: u64, periods: u64) -> Token {
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function withdraw(recipient: address, amount: u64, rate: u64, periods: u64) -> Token {
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console.assert_eq(self.caller, aleo1t0uer3jgtsgmx5tq6x6f9ecu8tr57rzzfnc2dgmcqldceal0ls9qf6st7a);
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console.assert_eq(self.caller, aleo1t0uer3jgtsgmx5tq6x6f9ecu8tr57rzzfnc2dgmcqldceal0ls9qf6st7a);
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let hash: field = BHP256::hash(recipient);
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let hash: field = BHP256::hash(recipient);
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@ -20,8 +20,7 @@ record board_state {
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}
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}
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// Returns a new board_state.
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// Returns a new board_state.
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@program
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transition new_board_state(
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function new_board_state(
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ships: u64,
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ships: u64,
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opponent: address,
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opponent: address,
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) -> board_state {
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) -> board_state {
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@ -39,8 +38,7 @@ function new_board_state(
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// Returns a new board state that has been started.
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// Returns a new board state that has been started.
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// Fails if this board has been started before.
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// Fails if this board has been started before.
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@program
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transition start_board(
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function start_board(
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// The record of the board to start. A board can only be started once.
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// The record of the board to start. A board can only be started once.
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board: board_state,
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board: board_state,
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) -> board_state {
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) -> board_state {
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@ -61,8 +59,7 @@ function start_board(
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// Returns a new board state record that includes all the played tiles.
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// Returns a new board state record that includes all the played tiles.
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// Fails if r1 has been played before.
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// Fails if r1 has been played before.
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@program
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transition update_played_tiles(
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function update_played_tiles(
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// The record of the board to update.
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// The record of the board to update.
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board: board_state,
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board: board_state,
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// The u64 equivalent of a bitstring fire coordinate to send to the opponent.
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// The u64 equivalent of a bitstring fire coordinate to send to the opponent.
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@ -94,8 +91,7 @@ function update_played_tiles(
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}
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}
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// Returns a new board state record that includes all the hits and misses.
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// Returns a new board state record that includes all the hits and misses.
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@program
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transition update_hits_and_misses(
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function update_hits_and_misses(
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// The record of the board to update.
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// The record of the board to update.
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board: board_state,
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board: board_state,
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// The u64 equivalent of a bitstring of whether this player's previous move was a hit or miss.
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// The u64 equivalent of a bitstring of whether this player's previous move was a hit or miss.
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@ -9,8 +9,7 @@ record move {
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}
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}
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// Returns new move record owned by the opponent.
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// Returns new move record owned by the opponent.
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@program
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transition create_move(
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function create_move(
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// The move record created by the opponent.
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// The move record created by the opponent.
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move_record: move,
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move_record: move,
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// The u64 representation of incoming_fire_coordinate, the bitstring fire coordinate to send to the opponent.
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// The u64 representation of incoming_fire_coordinate, the bitstring fire coordinate to send to the opponent.
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@ -34,8 +33,7 @@ function create_move(
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// Returns the move record owned by the opponent.
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// Returns the move record owned by the opponent.
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// Note, this move record contains dummy fire coordinates and previous hit or miss.
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// Note, this move record contains dummy fire coordinates and previous hit or miss.
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@program
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transition start_game(player_2: address) -> move {
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function start_game(player_2: address) -> move {
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return move {
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return move {
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owner: player_2,
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owner: player_2,
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gates: 0u64,
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gates: 0u64,
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@ -74,8 +74,7 @@ function horizontal_check(
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}
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}
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// Returns `true` if the ship placement is valid.
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// Returns `true` if the ship placement is valid.
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@program
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transition validate_ship(
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function validate_ship(
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// The u64 representation of a ship's placement in an 8x8 grid.
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// The u64 representation of a ship's placement in an 8x8 grid.
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ship: u64,
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ship: u64,
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// The length of the placed ship.
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// The length of the placed ship.
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@ -104,8 +103,7 @@ function validate_ship(
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// Returns the u64 representation of all the ships' placements in an 8x8 grid. This function will fail
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// Returns the u64 representation of all the ships' placements in an 8x8 grid. This function will fail
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// if any of the ship placements overlap each other.
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// if any of the ship placements overlap each other.
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@program
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transition create_board(
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function create_board(
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// The u64 representation of a carrier's placement in an 8x8 grid. Length = 5.
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// The u64 representation of a carrier's placement in an 8x8 grid. Length = 5.
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carrier: u64,
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carrier: u64,
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// The u64 representation of a battleship's placement in an 8x8 grid. Length = 4.
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// The u64 representation of a battleship's placement in an 8x8 grid. Length = 4.
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@ -4,8 +4,7 @@ import move.leo;
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import verify.leo;
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import verify.leo;
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// Returns a new record representing a new game of battleship.
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// Returns a new record representing a new game of battleship.
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@program
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transition initialize_board(
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function initialize_board(
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// The u64 representation of a carrier's placement in an 8x8 grid. Length = 5.
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// The u64 representation of a carrier's placement in an 8x8 grid. Length = 5.
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carrier: u64,
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carrier: u64,
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// The u64 representation of a battleship's placement in an 8x8 grid. Length = 4.
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// The u64 representation of a battleship's placement in an 8x8 grid. Length = 4.
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@ -42,8 +41,7 @@ function initialize_board(
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// Returns an updated board state record that has been started. This board cannot be used to start any other games.
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// Returns an updated board state record that has been started. This board cannot be used to start any other games.
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// Returns a dummy move record owned by the opponent.
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// Returns a dummy move record owned by the opponent.
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// This function commits a given board to a game with an opponent and creates the initial dummy move.
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// This function commits a given board to a game with an opponent and creates the initial dummy move.
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@program
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transition offer_battleship(
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function offer_battleship(
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// The board record to start a game with.
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// The board record to start a game with.
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board: board.leo/board_state.record,
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board: board.leo/board_state.record,
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) -> (board.leo/board_state.record, move.leo/move.record) {
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) -> (board.leo/board_state.record, move.leo/move.record) {
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@ -55,8 +53,7 @@ function offer_battleship(
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// Returns updated board_state.record that has been started and can no longer be used to join or start new games.
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// Returns updated board_state.record that has been started and can no longer be used to join or start new games.
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// Returns dummy move record owned by the opponent.
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// Returns dummy move record owned by the opponent.
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@program
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transition start_battleship(
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function start_battleship(
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// The board record to play the game with.
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// The board record to play the game with.
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board: board.leo/board_state.record,
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board: board.leo/board_state.record,
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// The move record to play to begin the game. This should be the dummy move record created from offer_battleship.
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// The move record to play to begin the game. This should be the dummy move record created from offer_battleship.
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@ -74,8 +71,7 @@ function start_battleship(
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// Returns updated board record.
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// Returns updated board record.
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// Returns new move record owned by opponent.
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// Returns new move record owned by opponent.
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@program
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transition play(
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function play(
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// The board record to update.
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// The board record to update.
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board: board.leo/board_state.record,
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board: board.leo/board_state.record,
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// The incoming move from the opponent.
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// The incoming move from the opponent.
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@ -16,8 +16,7 @@
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// Note that the implementation below uses tuples instead of arrays.
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// Note that the implementation below uses tuples instead of arrays.
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// The implementation also manually unrolls the loop.
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// The implementation also manually unrolls the loop.
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@program
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transition bubble_sort(
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function bubble_sort(
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arr0: u32,
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arr0: u32,
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arr1: u32,
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arr1: u32,
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arr2: u32,
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arr2: u32,
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@ -2,8 +2,7 @@
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// Core functions are built-in to the Leo language and call handwritten, optimized circuits in the AVM.
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// Core functions are built-in to the Leo language and call handwritten, optimized circuits in the AVM.
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// To call a core function, use the correct capitalized identifier followed by two colons
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// To call a core function, use the correct capitalized identifier followed by two colons
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// and then the function name. Example: `Pedersen64::hash()`.
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// and then the function name. Example: `Pedersen64::hash()`.
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@program
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transition main(a: field) -> field {
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function main(a: field) -> field {
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let b: field = BHP256::hash(a);
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let b: field = BHP256::hash(a);
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let c: field = Poseidon2::hash(b);
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let c: field = Poseidon2::hash(b);
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let d: field = BHP256::commit(c, 1scalar);
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let d: field = BHP256::commit(c, 1scalar);
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// This function takes a group coordinate as input `a` and performs several operations which should output the `0group`.
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// This function takes a group coordinate as input `a` and performs several operations which should output the `0group`.
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// Note that the operations can be called as associated functions on the `a` variable.
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// Note that the operations can be called as associated functions on the `a` variable.
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@program
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transition main(a: group) -> group {
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function main(a: group) -> group {
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// unary
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// unary
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let e: group = a.double(); // 2a
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let e: group = a.double(); // 2a
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let g: group = e.neg(); // -2a
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let g: group = e.neg(); // -2a
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@ -1,7 +1,6 @@
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// The 'ntzdebruijn' main function.
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// The 'ntzdebruijn' main function.
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// From Hacker's Delight 2nd ed. figure 5-26
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// From Hacker's Delight 2nd ed. figure 5-26
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@program
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transition main(public x: u32) -> u8 {
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function main(public x: u32) -> u8 {
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if x == 0u32 {return 32u8;}
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if x == 0u32 {return 32u8;}
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// 0x04D7651F = 81224991
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// 0x04D7651F = 81224991
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x = (x & 0u32.sub_wrapped(x)).mul_wrapped(81224991u32);
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x = (x & 0u32.sub_wrapped(x)).mul_wrapped(81224991u32);
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@ -1,7 +1,6 @@
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// The 'ntzgaudet' main function.
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// The 'ntzgaudet' main function.
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// From Hacker's Delight 2nd ed. figure 5-24
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// From Hacker's Delight 2nd ed. figure 5-24
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@program
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transition main(public x: u32) -> u8 {
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function main(public x: u32) -> u8 {
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let y: u32 = x & 0u32.sub_wrapped(x); // Isolate rightmost 1-bit
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let y: u32 = x & 0u32.sub_wrapped(x); // Isolate rightmost 1-bit
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let bz: u8 = (y != 0u32) ? 0u8 : 1u8;
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let bz: u8 = (y != 0u32) ? 0u8 : 1u8;
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// 0x0000FFFF = 65535
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// 0x0000FFFF = 65535
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@ -1,7 +1,6 @@
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// The 'ntzloops' main function.
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// The 'ntzloops' main function.
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// From Hacker's Delight 2nd ed. figure 5-23
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// From Hacker's Delight 2nd ed. figure 5-23
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@program
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transition main(public x: u32) -> u8 {
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function main(public x: u32) -> u8 {
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x = !x & x.sub_wrapped(1u32);
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x = !x & x.sub_wrapped(1u32);
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let n: u8 = 0u8;
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let n: u8 = 0u8;
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for i:u8 in 0u8..32u8 {
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for i:u8 in 0u8..32u8 {
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@ -1,7 +1,6 @@
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// The 'ntzmasks' main function.
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// The 'ntzmasks' main function.
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// From Hacker's Delight 2nd ed. figure 5-20
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// From Hacker's Delight 2nd ed. figure 5-20
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@program
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transition main(public x: u32) -> u8 {
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function main(public x: u32) -> u8 {
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if (x == 0u32) {return 32u8;}
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if (x == 0u32) {return 32u8;}
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let n: u8 = 1u8;
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let n: u8 = 1u8;
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// x >>= 16u8 wasn't working, and I don't want to use
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// x >>= 16u8 wasn't working, and I don't want to use
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@ -1,7 +1,6 @@
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// The 'ntzreisers' main function.
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// The 'ntzreisers' main function.
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// From Hacker's Delight 2nd ed. figure 5-27
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// From Hacker's Delight 2nd ed. figure 5-27
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@program
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transition main(public x: u32) -> u8 {
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function main(public x: u32) -> u8 {
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x = (x & 0u32.sub_wrapped(x)).rem_wrapped(37u32);
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x = (x & 0u32.sub_wrapped(x)).rem_wrapped(37u32);
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||||||
return reisersTableLookup(x);
|
return reisersTableLookup(x);
|
||||||
}
|
}
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
// The 'nztseals' main function.
|
// The 'nztseals' main function.
|
||||||
// From Hacker's Delight 2nd ed. figure 5-25
|
// From Hacker's Delight 2nd ed. figure 5-25
|
||||||
@program
|
transition main(public x: u32) -> u8 {
|
||||||
function main(public x: u32) -> u8 {
|
|
||||||
// 0x0450FBAF = 72416175
|
// 0x0450FBAF = 72416175
|
||||||
x = (x & 0u32.sub_wrapped(x)).mul_wrapped(72416175u32);
|
x = (x & 0u32.sub_wrapped(x)).mul_wrapped(72416175u32);
|
||||||
return sealsTableLookup(x >> 26u8);
|
return sealsTableLookup(x >> 26u8);
|
||||||
|
@ -1,8 +1,7 @@
|
|||||||
// The 'ntzsearchtree' main function.
|
// The 'ntzsearchtree' main function.
|
||||||
// From Hacker's Delight 2nd ed. figure 5-22,
|
// From Hacker's Delight 2nd ed. figure 5-22,
|
||||||
// expanded to a 32-bit version.
|
// expanded to a 32-bit version.
|
||||||
@program
|
transition main(public x: u32) -> u8 {
|
||||||
function main(public x: u32) -> u8 {
|
|
||||||
if (x & 65535u32 != 0u32) {
|
if (x & 65535u32 != 0u32) {
|
||||||
if (x & 255u32 != 0u32) {
|
if (x & 255u32 != 0u32) {
|
||||||
if (x & 15u32 != 0u32) {
|
if (x & 15u32 != 0u32) {
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
// The 'ntzsmallvals' main function.
|
// The 'ntzsmallvals' main function.
|
||||||
// From Hacker's Delight 2nd ed. figure 5-21
|
// From Hacker's Delight 2nd ed. figure 5-21
|
||||||
@program
|
transition main(public x: u32) -> u8 {
|
||||||
function main(public x: u32) -> u8 {
|
|
||||||
if (x == 0u32) {return 32u8;}
|
if (x == 0u32) {return 32u8;}
|
||||||
let n: u8 = 31u8;
|
let n: u8 = 31u8;
|
||||||
let y: u32 = x.shl_wrapped(16u8); if (y != 0u32) {n = n - 16u8; x = y;}
|
let y: u32 = x.shl_wrapped(16u8); if (y != 0u32) {n = n - 16u8; x = y;}
|
||||||
|
@ -1,5 +1,4 @@
|
|||||||
// The 'helloworld' main function.
|
// The 'helloworld' main function.
|
||||||
@program
|
transition main(public a: u32, b: u32) -> u32 {
|
||||||
function main(public a: u32, b: u32) -> u32 {
|
|
||||||
return a + b;
|
return a + b;
|
||||||
}
|
}
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
// This function calculates the interest accrued
|
// This function calculates the interest accrued
|
||||||
// over ten iterations for some `capital` and `rate`.
|
// over ten iterations for some `capital` and `rate`.
|
||||||
@program
|
transition fixed_iteration_interest(capital: u32, public rate: u32) -> u32 {
|
||||||
function fixed_iteration_interest(capital: u32, public rate: u32) -> u32 {
|
|
||||||
let amount: u32 = capital;
|
let amount: u32 = capital;
|
||||||
|
|
||||||
// Accrue for exactly 10 iterations.
|
// Accrue for exactly 10 iterations.
|
||||||
@ -15,8 +14,7 @@ function fixed_iteration_interest(capital: u32, public rate: u32) -> u32 {
|
|||||||
|
|
||||||
// This function calculates the interest accrued
|
// This function calculates the interest accrued
|
||||||
// over a variable number of iterations (max 50) for some `capital` and `rate`.
|
// over a variable number of iterations (max 50) for some `capital` and `rate`.
|
||||||
@program
|
transition bounded_iteration_interest(capital: u32,
|
||||||
function bounded_iteration_interest(capital: u32,
|
|
||||||
public rate: u32,
|
public rate: u32,
|
||||||
iterations: u8) -> u32 {
|
iterations: u8) -> u32 {
|
||||||
console.assert(iterations <= 50u8);
|
console.assert(iterations <= 50u8);
|
||||||
|
@ -10,8 +10,7 @@ struct Message {
|
|||||||
|
|
||||||
// The "main" function of this Leo program takes a "Message" struct type as input.
|
// The "main" function of this Leo program takes a "Message" struct type as input.
|
||||||
// To see how to input variable "m" is passed in open up `inputs/message.in`.
|
// To see how to input variable "m" is passed in open up `inputs/message.in`.
|
||||||
@program
|
transition main(m: Message) -> field {
|
||||||
function main(m: Message) -> field {
|
|
||||||
|
|
||||||
// 1. Define the "Message" type.
|
// 1. Define the "Message" type.
|
||||||
// 2. Use brackets `{ }` to enclose the struct members.
|
// 2. Use brackets `{ }` to enclose the struct members.
|
||||||
|
@ -12,8 +12,7 @@ record Token {
|
|||||||
|
|
||||||
// The `mint` function initializes a new record with the
|
// The `mint` function initializes a new record with the
|
||||||
// specified number of tokens assigned to the specified receiver.
|
// specified number of tokens assigned to the specified receiver.
|
||||||
@program
|
transition mint(owner: address, amount: u64) -> Token {
|
||||||
function mint(owner: address, amount: u64) -> Token {
|
|
||||||
return Token {
|
return Token {
|
||||||
owner: owner,
|
owner: owner,
|
||||||
gates: 0u64,
|
gates: 0u64,
|
||||||
@ -23,8 +22,7 @@ function mint(owner: address, amount: u64) -> Token {
|
|||||||
|
|
||||||
// The `transfer` function sends the specified number of tokens
|
// The `transfer` function sends the specified number of tokens
|
||||||
// to the receiver from the provided token record.
|
// to the receiver from the provided token record.
|
||||||
@program
|
transition transfer(token: Token, to: address, amount: u64) -> (Token, Token) {
|
||||||
function transfer(token: Token, to: address, amount: u64) -> (Token, Token) {
|
|
||||||
|
|
||||||
// Checks the given token record has sufficient balance.
|
// Checks the given token record has sufficient balance.
|
||||||
// This `sub` operation is safe, and the proof will fail
|
// This `sub` operation is safe, and the proof will fail
|
||||||
|
@ -21,8 +21,7 @@ struct Board {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Returns an empty board.
|
// Returns an empty board.
|
||||||
@program
|
transition new() -> Board {
|
||||||
function new() -> Board {
|
|
||||||
return Board {
|
return Board {
|
||||||
r1: Row { c1: 0u8, c2: 0u8, c3: 0u8 },
|
r1: Row { c1: 0u8, c2: 0u8, c3: 0u8 },
|
||||||
r2: Row { c1: 0u8, c2: 0u8, c3: 0u8 },
|
r2: Row { c1: 0u8, c2: 0u8, c3: 0u8 },
|
||||||
@ -54,8 +53,7 @@ function check_for_win(b: Board, p: u8) -> bool {
|
|||||||
// Assumes that `player` is either 1 or 2.
|
// Assumes that `player` is either 1 or 2.
|
||||||
// Assumes that `row` and `col` are valid indices into the board.
|
// Assumes that `row` and `col` are valid indices into the board.
|
||||||
// If an entry is already occupied, the move is invalid and the board is returned unchanged.
|
// If an entry is already occupied, the move is invalid and the board is returned unchanged.
|
||||||
@program
|
transition make_move(player: u8, row: u8, col: u8, board: Board) -> (Board, u8) {
|
||||||
function make_move(player: u8, row: u8, col: u8, board: Board) -> (Board, u8) {
|
|
||||||
// Check that inputs are valid.
|
// Check that inputs are valid.
|
||||||
console.assert(player == 1u8 || player == 2u8);
|
console.assert(player == 1u8 || player == 2u8);
|
||||||
console.assert(1u8 <= row && row <= 3u8);
|
console.assert(1u8 <= row && row <= 3u8);
|
||||||
|
@ -14,8 +14,7 @@ record token {
|
|||||||
/* Mint */
|
/* Mint */
|
||||||
|
|
||||||
// The function `mint_public` issues the specified token amount for the token receiver publicly on the network.
|
// The function `mint_public` issues the specified token amount for the token receiver publicly on the network.
|
||||||
@program
|
transition mint_public(public receiver: address, public amount: u64) {
|
||||||
function mint_public(public receiver: address, public amount: u64) {
|
|
||||||
// Mint the tokens publicly by invoking the computation on-chain.
|
// Mint the tokens publicly by invoking the computation on-chain.
|
||||||
async finalize(receiver, amount);
|
async finalize(receiver, amount);
|
||||||
}
|
}
|
||||||
@ -28,8 +27,7 @@ finalize mint_public(public receiver: address, public amount: u64) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// The function `mint_private` initializes a new record with the specified amount of tokens for the receiver.
|
// The function `mint_private` initializes a new record with the specified amount of tokens for the receiver.
|
||||||
@program
|
transition mint_private(receiver: address, amount: u64) -> token {
|
||||||
function mint_private(receiver: address, amount: u64) -> token {
|
|
||||||
return token {
|
return token {
|
||||||
owner: receiver,
|
owner: receiver,
|
||||||
gates: 0u64,
|
gates: 0u64,
|
||||||
@ -38,8 +36,7 @@ function mint_private(receiver: address, amount: u64) -> token {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* Transfer */
|
/* Transfer */
|
||||||
@program
|
transition transfer_public(public receiver: address, public amount: u64) {
|
||||||
function transfer_public(public receiver: address, public amount: u64) {
|
|
||||||
// Transfer the tokens publicly, by invoking the computation on-chain.
|
// Transfer the tokens publicly, by invoking the computation on-chain.
|
||||||
async finalize(self.caller, receiver, amount);
|
async finalize(self.caller, receiver, amount);
|
||||||
}
|
}
|
||||||
@ -56,8 +53,7 @@ finalize transfer_public(public sender: address, public receiver: address, publi
|
|||||||
}
|
}
|
||||||
|
|
||||||
// The function `transfer_private` sends the specified token amount to the token receiver from the specified token record.
|
// The function `transfer_private` sends the specified token amount to the token receiver from the specified token record.
|
||||||
@program
|
transition transfer_private(sender: token, receiver: address, amount: u64) -> (token, token) {
|
||||||
function transfer_private(sender: token, receiver: address, amount: u64) -> (token, token) {
|
|
||||||
// Checks the given token record has sufficient balance.
|
// Checks the given token record has sufficient balance.
|
||||||
// This `sub` operation is safe, and the proof will fail if an overflow occurs.
|
// This `sub` operation is safe, and the proof will fail if an overflow occurs.
|
||||||
// `difference` holds the change amount to be returned to sender.
|
// `difference` holds the change amount to be returned to sender.
|
||||||
@ -83,8 +79,7 @@ function transfer_private(sender: token, receiver: address, amount: u64) -> (tok
|
|||||||
|
|
||||||
// The function `transfer_private_to_public` turns a specified token amount from a token record into public tokens for the specified receiver.
|
// The function `transfer_private_to_public` turns a specified token amount from a token record into public tokens for the specified receiver.
|
||||||
// This function preserves privacy for the sender's record, however it publicly reveals the token receiver and the token amount.
|
// This function preserves privacy for the sender's record, however it publicly reveals the token receiver and the token amount.
|
||||||
@program
|
transition transfer_private_to_public(sender: token, public receiver: address, public amount: u64) -> token {
|
||||||
function transfer_private_to_public(sender: token, public receiver: address, public amount: u64) -> token {
|
|
||||||
// Checks the given token record has a sufficient token amount.
|
// Checks the given token record has a sufficient token amount.
|
||||||
// This `sub` operation is safe, and the proof will fail if an underflow occurs.
|
// This `sub` operation is safe, and the proof will fail if an underflow occurs.
|
||||||
// `difference` holds the change amount for the caller.
|
// `difference` holds the change amount for the caller.
|
||||||
@ -113,8 +108,7 @@ finalize transfer_private_to_public(public receiver: address, public amount: u64
|
|||||||
|
|
||||||
// The function `transfer_public_to_private` turns a specified token amount from `account` into a token record for the specified receiver.
|
// The function `transfer_public_to_private` turns a specified token amount from `account` into a token record for the specified receiver.
|
||||||
// This function preserves privacy for the receiver's record, however it publicly reveals the caller and the specified token amount.
|
// This function preserves privacy for the receiver's record, however it publicly reveals the caller and the specified token amount.
|
||||||
@program
|
transition transfer_public_to_private(public receiver: address, public amount: u64) -> token {
|
||||||
function transfer_public_to_private(public receiver: address, public amount: u64) -> token {
|
|
||||||
// Produces a token record for the token receiver.
|
// Produces a token record for the token receiver.
|
||||||
let transferred: token = token {
|
let transferred: token = token {
|
||||||
owner: receiver,
|
owner: receiver,
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
// This function calculates the number of powers of two ("twoadicity")
|
// This function calculates the number of powers of two ("twoadicity")
|
||||||
// in the prime factorization of the input number `n`.
|
// in the prime factorization of the input number `n`.
|
||||||
@program
|
transition main(public n: field) -> u8 {
|
||||||
function main(public n: field) -> u8 {
|
|
||||||
let remaining_n: field = n;
|
let remaining_n: field = n;
|
||||||
let powers_of_two: u8 = 0u8;
|
let powers_of_two: u8 = 0u8;
|
||||||
// Since field ints are 253 bits or fewer, any number in the field
|
// Since field ints are 253 bits or fewer, any number in the field
|
||||||
|
@ -33,8 +33,7 @@ mapping agree_votes: field => u64;
|
|||||||
mapping disagree_votes: field => u64;
|
mapping disagree_votes: field => u64;
|
||||||
|
|
||||||
// Propose a new proposal to vote on.
|
// Propose a new proposal to vote on.
|
||||||
@program
|
transition propose(public info: ProposalInfo) -> Proposal {
|
||||||
function propose(public info: ProposalInfo) -> Proposal {
|
|
||||||
// Authenticate proposer.
|
// Authenticate proposer.
|
||||||
console.assert_eq(self.caller, info.proposer);
|
console.assert_eq(self.caller, info.proposer);
|
||||||
|
|
||||||
@ -58,8 +57,7 @@ finalize propose(public id: field) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Create a new ticket to vote with.
|
// Create a new ticket to vote with.
|
||||||
@program
|
transition new_ticket(
|
||||||
function new_ticket(
|
|
||||||
public pid: field,
|
public pid: field,
|
||||||
public voter: address,
|
public voter: address,
|
||||||
) -> Ticket {
|
) -> Ticket {
|
||||||
@ -78,8 +76,7 @@ finalize new_ticket(public pid: field) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Vote privately to agree with a proposal.
|
// Vote privately to agree with a proposal.
|
||||||
@program
|
transition agree(ticket: Ticket) {
|
||||||
function agree(ticket: Ticket) {
|
|
||||||
// Finalize this vote.
|
// Finalize this vote.
|
||||||
async finalize(ticket.pid);
|
async finalize(ticket.pid);
|
||||||
}
|
}
|
||||||
@ -89,8 +86,7 @@ finalize agree(public pid: field) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Vote privately to disagree with a proposal.
|
// Vote privately to disagree with a proposal.
|
||||||
@program
|
transition disagree(ticket: Ticket) {
|
||||||
function disagree(ticket: Ticket) {
|
|
||||||
// Finalize this vote.
|
// Finalize this vote.
|
||||||
async finalize(ticket.pid);
|
async finalize(ticket.pid);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user