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https://github.com/Anuken/Mindustry.git
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how did this compile
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362846bd68
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@ -981,7 +981,7 @@ public class Blocks implements ContentList{
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consumes.power(1.75f);
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}};
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massConveyor = new MassConveyor("mass-conveyor"){{
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massConveyor = new PayloadConveyor("mass-conveyor"){{
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requirements(Category.distribution, ItemStack.with(Items.copper, 1));
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}};
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@ -6,7 +6,6 @@ import arc.graphics.Texture.*;
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import arc.graphics.g2d.*;
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import arc.graphics.gl.*;
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import arc.util.*;
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import mindustry.gen.*;
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import static arc.Core.*;
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import static mindustry.Vars.renderer;
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@ -44,7 +43,8 @@ public class Pixelator implements Disposable{
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Draw.rect(buffer);
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Draw.blend();
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Groups.drawNames();
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//TODO set all of this up
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//Groups.drawNames();
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Core.camera.position.set(px, py);
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renderer.setScale(pre);
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@ -36,7 +36,6 @@ public class BuildBlock extends Block{
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this.size = size;
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update = true;
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health = 20;
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layer = Layer.placement;
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consumesTap = true;
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solidifes = true;
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buildBlocks[size - 1] = this;
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@ -180,23 +179,23 @@ public class BuildBlock extends Block{
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if(Core.atlas.isFound(previous.icon(Cicon.full))){
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Draw.rect(previous.icon(Cicon.full), x, y, previous.rotate ? tile.rotation() * 90 : 0);
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}
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}
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@Override
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public void drawLayer(){
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Shaders.blockbuild.color = Pal.accent;
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Draw.draw(Layer.blockBuilding, () -> {
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Draw.shader(Shaders.blockbuild);
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Shaders.blockbuild.color = Pal.accent;
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Block target = cblock == null ? previous : cblock;
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Block target = cblock == null ? previous : cblock;
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if(target == null) return;
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if(target == null) return;
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for(TextureRegion region : target.getGeneratedIcons()){
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Shaders.blockbuild.region = region;
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Shaders.blockbuild.progress = progress;
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for(TextureRegion region : target.getGeneratedIcons()){
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Shaders.blockbuild.region = region;
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Shaders.blockbuild.progress = progress;
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Draw.rect(region, x, y, target.rotate ? tile.rotation() * 90 : 0);
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Draw.flush();
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}
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Draw.rect(region, x, y, target.rotate ? tile.rotation() * 90 : 0);
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Draw.flush();
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}
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});
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}
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public boolean construct(Unitc builder, @Nullable Tilec core, float amount, boolean configured){
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@ -50,8 +50,8 @@ public class LiquidTurret extends Turret{
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public class LiquidTurretEntity extends TurretEntity{
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@Override
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public void drawLayer(){
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super.drawLayer();
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public void draw(){
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super.draw();
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if(Core.atlas.isFound(reg(liquidRegion))){
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Draw.color(liquids.current().color);
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@ -68,7 +68,6 @@ public abstract class Turret extends Block{
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priority = TargetPriority.turret;
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update = true;
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solid = true;
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layer = Layer.turret;
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group = BlockGroup.turrets;
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flags = EnumSet.of(BlockFlag.turret);
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outlineIcon = true;
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@ -127,10 +126,9 @@ public abstract class Turret extends Block{
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public void draw(){
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Draw.rect(baseRegion, x, y);
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Draw.color();
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}
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@Override
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public void drawLayer(){
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Draw.z(Layer.turret);
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tr2.trns(rotation, -recoil);
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drawer.get(this);
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@ -4,6 +4,7 @@ import arc.*;
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import arc.graphics.g2d.*;
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import arc.math.*;
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import arc.math.geom.*;
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import mindustry.graphics.*;
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import mindustry.world.*;
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import static mindustry.Vars.*;
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@ -17,7 +18,11 @@ public class ExtendingItemBridge extends ItemBridge{
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public class ExtendingItemBridgeEntity extends ItemBridgeEntity{
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@Override
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public void drawLayer(){
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public void draw(){
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super.draw();
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Draw.z(Layer.power);
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Tile other = world.tile(link);
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if(!linkValid(tile, other)) return;
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@ -229,7 +229,11 @@ public class ItemBridge extends Block{
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}
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@Override
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public void drawLayer(){
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public void draw(){
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super.draw();
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Draw.z(Layer.power);
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Tile other = world.tile(link);
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if(!linkValid(tile, other)) return;
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@ -37,10 +37,9 @@ public class MassDriver extends Block{
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solid = true;
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configurable = true;
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hasItems = true;
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layer = Layer.turret;
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hasPower = true;
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outlineIcon = true;
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//point2 is relative
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//point2 is relative
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config(Point2.class, (tile, point) -> ((MassDriverEntity)tile).link = Point2.pack(point.x + tile.tileX(), point.y + tile.tileY()));
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config(Integer.class, (tile, point) -> ((MassDriverEntity)tile).link = point);
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}
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@ -187,10 +186,9 @@ public class MassDriver extends Block{
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@Override
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public void draw(){
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Draw.rect(baseRegion, x, y);
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}
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@Override
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public void drawLayer(){
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Draw.z(Layer.turret);
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Draw.rect(region,
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x + Angles.trnsx(rotation + 180f, reload * knockback),
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y + Angles.trnsy(rotation + 180f, reload * knockback), rotation - 90);
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@ -17,15 +17,14 @@ import mindustry.world.blocks.payloads.*;
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import static mindustry.Vars.*;
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//TODO rename
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public class MassConveyor extends Block{
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public class PayloadConveyor extends Block{
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public float moveTime = 70f;
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public TextureRegion topRegion, edgeRegion;
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public Interpolation interp = Interpolation.pow5;
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public MassConveyor(String name){
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public PayloadConveyor(String name){
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super(name);
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layer = Layer.overlay;
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size = 3;
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rotate = true;
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update = true;
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@ -161,14 +160,8 @@ public class MassConveyor extends Block{
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Draw.rect(edgeRegion, x, y, i * 90);
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}
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}
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}
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@Override
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public void drawLayer(){
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//fract:
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//0: arriving
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//0.5: middle
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//1: leaving
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Draw.z(Layer.blockOver);
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if(animation > fract()){
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animation = Mathf.lerp(animation, 0.8f, 0.15f);
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@ -177,7 +170,7 @@ public class MassConveyor extends Block{
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animation = Math.max(animation, fract());
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float fract = animation;
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float rot = Mathf.slerp(itemRotation, rotation() * 90, fract);
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rot = Mathf.slerp(itemRotation, rotation() * 90, fract);
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if(fract < 0.5f){
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Tmp.v1.trns(itemRotation + 180, (0.5f - fract) * tilesize * size);
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@ -11,15 +11,12 @@ public class TreeBlock extends Block{
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public TreeBlock(String name){
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super(name);
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solid = true;
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layer = Layer.power;
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expanded = true;
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}
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@Override
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public void drawBase(Tile tile){}
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@Override
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public void drawLayer(Tile tile){
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public void drawBase(Tile tile){
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Draw.z(Layer.power + 1);
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Draw.rect(region, tile.worldx(), tile.worldy(), Mathf.randomSeed(tile.pos(), 0, 4) * 90);
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}
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}
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@ -33,7 +33,6 @@ public class PowerNode extends PowerBlock{
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public PowerNode(String name){
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super(name);
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expanded = true;
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layer = Layer.power;
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configurable = true;
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consumesPower = false;
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outputsPower = false;
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@ -372,9 +371,13 @@ public class PowerNode extends PowerBlock{
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}
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@Override
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public void drawLayer(){
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public void draw(){
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super.draw();
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if(Core.settings.getInt("lasersopacity") == 0) return;
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Draw.z(Layer.power);
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for(int i = 0; i < power.links.size; i++){
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Tilec link = world.ent(power.links.get(i));
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@ -57,7 +57,6 @@ public class Drill extends Block{
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super(name);
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update = true;
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solid = true;
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layer = Layer.overlay;
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group = BlockGroup.drills;
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hasLiquids = true;
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liquidCapacity = 5f;
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@ -3,7 +3,6 @@ package mindustry.world.blocks.production;
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import arc.*;
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import arc.graphics.*;
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import arc.graphics.g2d.*;
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import mindustry.graphics.*;
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import mindustry.type.*;
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import mindustry.ui.*;
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import mindustry.world.*;
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@ -20,7 +19,6 @@ public class Pump extends LiquidBlock{
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public Pump(String name){
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super(name);
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layer = Layer.overlay;
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group = BlockGroup.liquids;
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floating = true;
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}
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@ -193,8 +193,11 @@ public class CoreBlock extends StorageBlock{
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}
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@Override
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public void drawLayer(){
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public void draw(){
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super.draw();
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if(heat > 0.001f){
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Draw.z(Layer.blockOver);
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Drawf.drawRespawn(this, heat, progress, time, unitType, lastRequested);
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}
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}
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@ -31,8 +31,6 @@ public class RepairPoint extends Block{
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update = true;
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solid = true;
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flags = EnumSet.of(BlockFlag.repair);
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layer = Layer.turret;
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layer2 = Layer.power;
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hasPower = true;
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outlineIcon = true;
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}
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@ -75,17 +73,12 @@ public class RepairPoint extends Block{
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@Override
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public void draw(){
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Draw.rect(baseRegion, x, y);
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}
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@Override
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public void drawLayer(){
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Draw.z(Layer.turret);
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Draw.rect(region, x, y, rotation - 90);
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}
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@Override
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public void drawLayer2(){
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if(target != null &&
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Angles.angleDist(angleTo(target), rotation) < 30f){
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if(target != null && Angles.angleDist(angleTo(target), rotation) < 30f){
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Draw.z(Layer.power);
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float ang = angleTo(target);
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float len = 5f;
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@ -1,3 +1,3 @@
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org.gradle.daemon=true
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org.gradle.jvmargs=-Xms256m -Xmx1024m
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archash=7c888f92ae770e9dc3b07439c32f64cc67c2a6a6
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archash=ea82048b8e19cab088c1adff13e631599469ad12
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