diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties index 2c4ca5ee1b..c2ae3c0d2d 100644 --- a/core/assets/bundles/bundle.properties +++ b/core/assets/bundles/bundle.properties @@ -2119,4 +2119,8 @@ lenum.mine = Mine at a position. lenum.build = Build a structure. lenum.getblock = Fetch a building and type at coordinates.\nUnit must be in range of position.\nSolid non-buildings will have the type [accent]@solid[]. lenum.within = Check if unit is near a position. -lenum.boost = Start/stop boosting. \ No newline at end of file +lenum.boost = Start/stop boosting. + +#Don't translate these yet! +onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack. +onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack. \ No newline at end of file diff --git a/core/assets/maps/onset.msav b/core/assets/maps/onset.msav index cae3ed058e..f0ece2aac3 100644 Binary files a/core/assets/maps/onset.msav and b/core/assets/maps/onset.msav differ diff --git a/core/src/mindustry/game/MapObjectives.java b/core/src/mindustry/game/MapObjectives.java index e6b3cc6289..916fa5863a 100644 --- a/core/src/mindustry/game/MapObjectives.java +++ b/core/src/mindustry/game/MapObjectives.java @@ -609,6 +609,15 @@ public class MapObjectives implements Iterable, Eachable, Eachable, Eachable