1
0
mirror of https://github.com/Anuken/Mindustry.git synced 2024-09-11 08:15:35 +03:00

iOS build fix

This commit is contained in:
Anuken 2018-11-09 10:18:53 -05:00
parent a8cfc1ef7a
commit 51a51833d4
6 changed files with 7 additions and 25 deletions

1
.gitignore vendored
View File

@ -26,6 +26,7 @@ logs/
/core/assets/version.properties
/core/assets/locales
/ios/src/io/anuke/mindustry/gen/
/core/src/io/anuke/mindustry/gen/
*.gif
version.properties

View File

@ -120,7 +120,7 @@ project(":ios") {
}
}
build.dependsOn(copyGen)
//build.dependsOn(copyGen)
dependencies {
compile project(":core")
@ -131,6 +131,7 @@ project(":ios") {
compile "com.badlogicgames.gdx:gdx-backend-robovm:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-ios"
compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-ios"
compileOnly project(":annotations")
}
}

View File

@ -1,23 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<module>
<source path="io/anuke/mindustry"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.world.Tile"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.game.Content"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.type.ItemStack"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.maps.Maps"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.world.Map"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.game.SpawnGroup"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.core.GameState"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.io.SaveFileVersion"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.ucore.entities.impl.EffectEntity"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.entities.effect"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.entities.bullet.Bullet"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.game.Team"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.maps.missions.Mission"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.type.Item"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.world.meta.BlockBar"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.maps.generation.WorldGenerator"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.entities.StatusController"/>
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.maps.Sector"/>
<extend-configuration-property name="gdx.reflect.include" value="com.badlogic.gdx.utils.Predicate"/>
</module>

View File

@ -34,6 +34,8 @@
<true/>
<key>UIRequiresFullScreen</key>
<true/>
<key>LSSupportsOpeningDocumentsInPlace</key>
<true/>
<key>NSPhotoLibraryAddUsageDescription</key>
<string>Mindustry</string>
<key>UIDeviceFamily</key>

View File

@ -2,5 +2,5 @@ app.version=4.0
app.id=io.anuke.mindustry
app.mainclass=io.anuke.mindustry.IOSLauncher
app.executable=IOSLauncher
app.build=23
app.build=25
app.name=Mindustry

View File

@ -18,6 +18,7 @@
</resource>
</resources>
<forceLinkClasses>
<pattern>net.jpountz.lz4.**</pattern>
<pattern>io.anuke.ucore.scene.**</pattern>
<pattern>io.anuke.mindustry.gen.Call</pattern>
<pattern>io.anuke.mindustry.net.**</pattern>