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https://github.com/Anuken/Mindustry.git
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Bugfixes
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5d4ca753a7
commit
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@ -643,7 +643,7 @@ setting.buildautopause.name = Auto-Pause Building
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setting.animatedwater.name = Animated Water
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setting.animatedshields.name = Animated Shields
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setting.antialias.name = Antialias[lightgray] (requires restart)[]
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setting.playerindicators = Player Indicators
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setting.playerindicators.name = Player Indicators
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setting.indicators.name = Enemy Indicators
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setting.autotarget.name = Auto-Target
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setting.keyboard.name = Mouse+Keyboard Controls
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@ -194,6 +194,10 @@ public class Renderer implements ApplicationListener{
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Draw.sort(true);
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if(pixelator.enabled()){
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pixelator.register();
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}
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//TODO fx
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Draw.draw(Layer.background, this::drawBackground);
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@ -220,6 +224,7 @@ public class Renderer implements ApplicationListener{
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Draw.draw(Layer.effect + 0.001f, bloom::render);
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}
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Draw.z(Layer.plans);
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Draw.draw(Layer.plans, overlays::drawBottom);
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if(settings.getBool("animatedshields")){
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@ -244,7 +249,6 @@ public class Renderer implements ApplicationListener{
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Draw.reset();
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Draw.flush();
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Draw.sort(false);
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}
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private void drawBackground(){
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@ -140,6 +140,7 @@ abstract class PlayerComp implements UnitController, Entityc, Syncc, Timerc, Dra
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@Override
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public void draw(){
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Draw.z(Layer.playerName);
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float z = Drawf.text();
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BitmapFont font = Fonts.def;
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GlyphLayout layout = Pools.obtain(GlyphLayout.class, GlyphLayout::new);
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@ -185,6 +186,8 @@ abstract class PlayerComp implements UnitController, Entityc, Syncc, Timerc, Dra
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font.getData().setScale(1f);
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font.setColor(Color.white);
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font.setUseIntegerPositions(ints);
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Draw.z(z);
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}
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void sendMessage(String text){
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@ -17,6 +17,15 @@ import static mindustry.Vars.*;
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public class Drawf{
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public static float text(){
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float z = Draw.z();
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if(renderer.pixelator.enabled()){
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Draw.z(Layer.endPixeled);
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}
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return z;
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}
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public static void light(float x, float y, float radius, Color color, float opacity){
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renderer.lights.add(x, y, radius, color, opacity);
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}
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@ -66,7 +66,13 @@ public class Layer{
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playerName = 150,
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//space effects, currently only the land and launch effects
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space = 160
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space = 160,
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//the end of all layers
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end = 200,
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//things after pixelation - used for text
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endPixeled = 210
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;
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}
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@ -96,12 +96,10 @@ public class MinimapRenderer implements Disposable{
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Draw.rect(unit.type().region, x + rx, y + ry, scale, scale, unit.rotation() - 90);
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Draw.reset();
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if(withLabels && unit instanceof Playerc){
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Playerc pl = (Playerc) unit;
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if(!pl.isLocal()){
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// Only display names for other players.
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drawLabel(x + rx, y + ry, pl.name(), unit.team().color);
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}
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//only disable player names in multiplayer
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if(withLabels && unit instanceof Playerc && net.active()){
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Playerc pl = (Playerc)unit;
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drawLabel(x + rx, y + ry, pl.name(), unit.team().color);
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}
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}
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@ -12,13 +12,14 @@ import static mindustry.Vars.renderer;
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public class Pixelator implements Disposable{
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private FrameBuffer buffer = new FrameBuffer();
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private float px, py, pre;
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{
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buffer.getTexture().setFilter(TextureFilter.Nearest, TextureFilter.Nearest);
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}
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public void drawPixelate(){
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float pre = renderer.getScale();
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pre = renderer.getScale();
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float scale = renderer.getScale();
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scale = (int)scale;
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renderer.setScale(scale);
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@ -27,7 +28,8 @@ public class Pixelator implements Disposable{
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graphics.clear(0f, 0f, 0f, 1f);
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float px = Core.camera.position.x, py = Core.camera.position.y;
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px = Core.camera.position.x;
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py = Core.camera.position.y;
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Core.camera.position.set((int)px + ((int)(camera.width) % 2 == 0 ? 0 : 0.5f), (int)py + ((int)(camera.height) % 2 == 0 ? 0 : 0.5f));
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int w = (int)(Core.camera.width * renderer.landScale());
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@ -37,17 +39,19 @@ public class Pixelator implements Disposable{
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buffer.begin();
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renderer.draw();
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buffer.end();
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}
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Draw.blend(Blending.disabled);
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Draw.rect(buffer);
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Draw.blend();
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public void register(){
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Draw.draw(Layer.end, () -> {
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buffer.end();
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//TODO set all of this up
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//Groups.drawNames();
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Draw.blend(Blending.disabled);
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Draw.rect(buffer);
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Draw.blend();
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Core.camera.position.set(px, py);
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renderer.setScale(pre);
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Core.camera.position.set(px, py);
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renderer.setScale(pre);
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});
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}
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public boolean enabled(){
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@ -230,6 +230,7 @@ public class Block extends UnlockableContent{
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font.getData().setScale(1f);
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Draw.reset();
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Pools.free(layout);
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return width;
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}
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@ -48,6 +48,7 @@ public class ForceProjector extends Block{
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canOverdrive = false;
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hasLiquids = true;
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hasItems = true;
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expanded = true;
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consumes.add(new ConsumeLiquidFilter(liquid -> liquid.temperature <= 0.5f && liquid.flammability < 0.1f, 0.1f)).boost().update(false);
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}
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@ -62,6 +62,8 @@ public class MessageBlock extends Block{
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@Override
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public void drawSelect(){
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if(renderer.pixelator.enabled()) return;
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BitmapFont font = Fonts.outline;
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GlyphLayout l = Pools.obtain(GlyphLayout.class, GlyphLayout::new);
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boolean ints = font.usesIntegerPositions();
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