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mirror of https://github.com/Anuken/Mindustry.git synced 2024-09-21 13:28:12 +03:00

Don't log irrelevant payload errors

This commit is contained in:
Anuken 2021-03-12 18:31:41 -05:00
parent ea3f6cf4a0
commit 92db8349dc

View File

@ -189,10 +189,9 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
@Remote(targets = Loc.both, called = Loc.server)
public static void requestUnitPayload(Player player, Unit target){
if(player == null) return;
if(player == null || !(player.unit() instanceof Payloadc pay)) return;
Unit unit = player.unit();
Payloadc pay = (Payloadc)unit;
if(target.isAI() && target.isGrounded() && pay.canPickup(target)
&& target.within(unit, unit.type.hitSize * 2f + target.type.hitSize * 2f)){
@ -202,10 +201,9 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
@Remote(targets = Loc.both, called = Loc.server)
public static void requestBuildPayload(Player player, Building build){
if(player == null) return;
if(player == null || !(player.unit() instanceof Payloadc pay)) return;
Unit unit = player.unit();
Payloadc pay = (Payloadc)unit;
if(build != null && build.team == unit.team
&& unit.within(build, tilesize * build.block.size * 1.2f + tilesize * 5f)){