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4 new Application Tests added (#5207)
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@ -290,6 +290,115 @@ public class ApplicationTests{
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assertTrue(tank.build.liquids.current() == Liquids.water, "Tank has no water");
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}
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@Test
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void liquidRouterOutputAll() {
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world.loadMap(testMap);
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state.set(State.playing);
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Tile source = world.rawTile(4,0), router = world.rawTile(4, 2), conduitUp1 = world.rawTile(4,1),
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conduitLeft = world.rawTile(3,2), conduitUp2 = world.rawTile(4, 3), conduitRight = world.rawTile(5, 2),
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leftTank = world.rawTile(1, 2), topTank = world.rawTile(4,5), rightTank = world.rawTile(7, 2);
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source.setBlock(Blocks.liquidSource, Team.sharded);
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source.build.configureAny(Liquids.water);
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conduitUp1.setBlock(Blocks.conduit, Team.sharded, 1);
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router.setBlock(Blocks.liquidRouter, Team.sharded);
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conduitLeft.setBlock(Blocks.conduit, Team.sharded,2);
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conduitUp2.setBlock(Blocks.conduit, Team.sharded, 1);
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conduitRight.setBlock(Blocks.conduit, Team.sharded, 0);
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leftTank.setBlock(Blocks.liquidTank, Team.sharded);
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topTank.setBlock(Blocks.liquidTank, Team.sharded);
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rightTank.setBlock(Blocks.liquidTank, Team.sharded);
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updateBlocks(200);
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assertTrue(rightTank.build.liquids.currentAmount() > 0, "Liquid router did not distribute to rightTank");
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assertTrue(topTank.build.liquids.currentAmount() > 0, "Liquid router did not distribute to topTank");
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assertTrue(leftTank.build.liquids.currentAmount() > 0, "Liquid router did not distribute to rightTank");
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}
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@Test
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void sorterOutputCorrect() {
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world.loadMap(testMap);
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state.set(State.playing);
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Tile source1 = world.rawTile(4, 0), source2 = world.rawTile(6, 0), s1conveyor = world.rawTile(4, 1),
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s2conveyor = world.rawTile(6, 1), s1s2conveyor = world.rawTile(5, 1), sorter = world.rawTile(5, 2),
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leftconveyor = world.rawTile(4, 2), rightconveyor = world.rawTile(6, 2), sortedconveyor = world.rawTile(5, 3),
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leftVault = world.rawTile(2, 2), rightVault = world.rawTile(8, 2), topVault = world.rawTile(5, 5);
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source1.setBlock(Blocks.itemSource, Team.sharded);
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source1.build.configureAny(Items.coal);
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source2.setBlock(Blocks.itemSource, Team.sharded);
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source2.build.configureAny(Items.copper);
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s1conveyor.setBlock(Blocks.conveyor, Team.sharded, 0);
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s2conveyor.setBlock(Blocks.conveyor, Team.sharded, 2);
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s1s2conveyor.setBlock(Blocks.conveyor, Team.sharded, 1);
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sorter.setBlock(Blocks.sorter, Team.sharded);
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sorter.build.configureAny(Items.copper);
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leftconveyor.setBlock(Blocks.conveyor, Team.sharded, 2);
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rightconveyor.setBlock(Blocks.conveyor, Team.sharded, 0);
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sortedconveyor.setBlock(Blocks.conveyor, Team.sharded, 1);
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leftVault.setBlock(Blocks.vault, Team.sharded);
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rightVault.setBlock(Blocks.vault, Team.sharded);
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topVault.setBlock(Blocks.vault, Team.sharded);
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updateBlocks(200);
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assertEquals(Items.coal, rightVault.build.items.first());
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assertEquals(Items.copper, topVault.build.items.first());
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assertEquals(Items.coal, leftVault.build.items.first());
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}
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@Test
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void routerOutputAll() {
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world.loadMap(testMap);
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state.set(State.playing);
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Tile source1 = world.rawTile(5, 0), conveyor = world.rawTile(5, 1),
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router = world.rawTile(5, 2), leftconveyor = world.rawTile(4, 2), rightconveyor = world.rawTile(6, 2),
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middleconveyor = world.rawTile(5, 3), leftVault = world.rawTile(2, 2),
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rightVault = world.rawTile(8, 2), topVault = world.rawTile(5, 5);
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source1.setBlock(Blocks.itemSource, Team.sharded);
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source1.build.configureAny(Items.coal);
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conveyor.setBlock(Blocks.conveyor, Team.sharded, 1);
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router.setBlock(Blocks.router, Team.sharded);
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router.build.configureAny(Items.coal);
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leftconveyor.setBlock(Blocks.conveyor, Team.sharded, 2);
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rightconveyor.setBlock(Blocks.conveyor, Team.sharded, 0);
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middleconveyor.setBlock(Blocks.conveyor, Team.sharded, 1);
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leftVault.setBlock(Blocks.vault, Team.sharded);
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rightVault.setBlock(Blocks.vault, Team.sharded);
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topVault.setBlock(Blocks.vault, Team.sharded);
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updateBlocks(200);
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assertEquals(Items.coal, rightVault.build.items.first());
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assertEquals(Items.coal, topVault.build.items.first());
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assertEquals(Items.coal, leftVault.build.items.first());
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}
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@Test
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void junctionOutputCorrect() {
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world.loadMap(testMap);
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state.set(State.playing);
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Tile source1 = world.rawTile(5,0),source2 = world.rawTile(7, 2), conveyor1 = world.rawTile(5, 1),
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conveyor2 = world.rawTile(6,2), junction = world.rawTile(5, 2), conveyor3 = world.rawTile(5,3),
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conveyor4 = world.rawTile(4,2), vault2 = world.rawTile(3, 1), vault1 = world.rawTile(5,5);
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source1.setBlock(Blocks.itemSource, Team.sharded);
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source1.build.configureAny(Items.coal);
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source2.setBlock(Blocks.itemSource, Team.sharded);
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source2.build.configureAny(Items.copper);
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conveyor1.setBlock(Blocks.conveyor, Team.sharded, 1);
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conveyor2.setBlock(Blocks.conveyor, Team.sharded, 2);
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conveyor3.setBlock(Blocks.conveyor, Team.sharded, 1);
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conveyor4.setBlock(Blocks.conveyor, Team.sharded, 2);
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junction.setBlock(Blocks.junction, Team.sharded);
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vault1.setBlock(Blocks.vault, Team.sharded);
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vault2.setBlock(Blocks.vault, Team.sharded);
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updateBlocks(200);
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assertEquals(Items.coal, vault1.build.items.first());
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assertEquals(Items.copper, vault2.build.items.first());
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}
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@Test
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void blockOverlapRemoved(){
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world.loadMap(testMap);
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