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Hide Erekir resources on Serpulo loadout

This commit is contained in:
Anuken 2022-08-16 07:23:55 -04:00
parent ec8e48f3f5
commit a8b8028835

View File

@ -8,7 +8,6 @@ import arc.scene.ui.layout.*;
import arc.struct.*; import arc.struct.*;
import arc.util.*; import arc.util.*;
import mindustry.content.*; import mindustry.content.*;
import mindustry.ctype.*;
import mindustry.game.*; import mindustry.game.*;
import mindustry.gen.*; import mindustry.gen.*;
import mindustry.type.*; import mindustry.type.*;
@ -126,7 +125,7 @@ public class LaunchLoadoutDialog extends BaseDialog{
ItemSeq realItems = sitems.copy(); ItemSeq realItems = sitems.copy();
selected.requirements().each(realItems::remove); selected.requirements().each(realItems::remove);
loadout.show(lastCapacity, realItems, out, UnlockableContent::unlocked, out::clear, () -> {}, () -> { loadout.show(lastCapacity, realItems, out, i -> i.unlocked() && !sector.planet.hiddenItems.contains(i), out::clear, () -> {}, () -> {
universe.updateLaunchResources(new ItemSeq(out)); universe.updateLaunchResources(new ItemSeq(out));
update.run(); update.run();
rebuildItems.run(); rebuildItems.run();