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mirror of https://github.com/Anuken/Mindustry.git synced 2024-09-20 12:58:38 +03:00

Mech balance / Re-added map screenshot

This commit is contained in:
Anuken 2019-03-30 00:17:29 -04:00
parent db3aae1388
commit b419a96d69
8 changed files with 88 additions and 23 deletions

View File

@ -565,7 +565,7 @@ liquid.oil.name = Oil
liquid.cryofluid.name = Cryofluid liquid.cryofluid.name = Cryofluid
mech.alpha-mech.name = Alpha mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Heavy Repeater mech.alpha-mech.weapon = Heavy Repeater
mech.alpha-mech.ability = None mech.alpha-mech.ability = Regeneration
mech.alpha-mech.description = The standard mech. Has decent speed and damage output. mech.alpha-mech.description = The standard mech. Has decent speed and damage output.
mech.delta-mech.name = Delta mech.delta-mech.name = Delta
mech.delta-mech.weapon = Arc Generator mech.delta-mech.weapon = Arc Generator
@ -600,9 +600,10 @@ unit.speed = [LIGHT_GRAY]Speed: {0}
mech.weapon = [LIGHT_GRAY]Weapon: {0} mech.weapon = [LIGHT_GRAY]Weapon: {0}
mech.health = [LIGHT_GRAY]Health: {0} mech.health = [LIGHT_GRAY]Health: {0}
mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0} mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0}
mech.minespeed = [LIGHT_GRAY]Mining Speed: {0} mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}%
mech.minepower = [LIGHT_GRAY]Mining Power: {0} mech.minepower = [LIGHT_GRAY]Mining Power: {0}
mech.ability = [LIGHT_GRAY]Ability: {0} mech.ability = [LIGHT_GRAY]Ability: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0} liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosity: {0} liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
liquid.temperature = [LIGHT_GRAY]Temperature: {0} liquid.temperature = [LIGHT_GRAY]Temperature: {0}

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@ -35,6 +35,7 @@ public class Mechs implements ContentList{
mass = 1.2f; mass = 1.2f;
speed = 0.5f; speed = 0.5f;
boostSpeed = 0.85f; boostSpeed = 0.85f;
buildPower = 1.2f;
engineColor = Color.valueOf("ffd37f"); engineColor = Color.valueOf("ffd37f");
health = 300f; health = 300f;
@ -47,6 +48,11 @@ public class Mechs implements ContentList{
}}; }};
} }
@Override
public void updateAlt(Player player){
player.healBy(Time.delta() * 0.4f);
}
@Override @Override
public boolean alwaysUnlocked(){ public boolean alwaysUnlocked(){
return true; return true;
@ -63,6 +69,7 @@ public class Mechs implements ContentList{
itemCapacity = 15; itemCapacity = 15;
mass = 0.9f; mass = 0.9f;
health = 250f; health = 250f;
buildPower = 0.9f;
weaponOffsetX = -1; weaponOffsetX = -1;
weaponOffsetY = -1; weaponOffsetY = -1;
engineColor = Color.valueOf("d3ddff"); engineColor = Color.valueOf("d3ddff");
@ -110,6 +117,7 @@ public class Mechs implements ContentList{
boostSpeed = 0.8f; boostSpeed = 0.8f;
canHeal = true; canHeal = true;
health = 200f; health = 200f;
buildPower = 1.6f;
engineColor = Pal.heal; engineColor = Pal.heal;
weapon = new Weapon("heal-blaster"){{ weapon = new Weapon("heal-blaster"){{
@ -161,6 +169,7 @@ public class Mechs implements ContentList{
weaponOffsetY = 0; weaponOffsetY = 0;
engineColor = Color.valueOf("feb380"); engineColor = Color.valueOf("feb380");
health = 300f; health = 300f;
buildPower = 1.5f;
weapon = new Weapon("swarmer"){{ weapon = new Weapon("swarmer"){{
length = 1.5f; length = 1.5f;
recoil = 4f; recoil = 4f;
@ -227,6 +236,7 @@ public class Mechs implements ContentList{
weaponOffsetY = -1; weaponOffsetY = -1;
engineColor = Pal.lightTrail; engineColor = Pal.lightTrail;
cellTrnsY = 1f; cellTrnsY = 1f;
buildPower = 1.1f;
weapon = new Weapon("blaster"){{ weapon = new Weapon("blaster"){{
length = 1.5f; length = 1.5f;
reload = 20f; reload = 20f;
@ -315,6 +325,7 @@ public class Mechs implements ContentList{
itemCapacity = 30; itemCapacity = 30;
engineColor = Color.valueOf("84f491"); engineColor = Color.valueOf("84f491");
cellTrnsY = 1f; cellTrnsY = 1f;
buildPower = 2f;
weapon = new Weapon("bomber"){{ weapon = new Weapon("bomber"){{
length = 0f; length = 0f;
width = 2f; width = 2f;
@ -346,6 +357,7 @@ public class Mechs implements ContentList{
itemCapacity = 60; itemCapacity = 60;
engineColor = Color.valueOf("feb380"); engineColor = Color.valueOf("feb380");
cellTrnsY = 1f; cellTrnsY = 1f;
buildPower = 1.2f;
weapon = new Weapon("bomber"){{ weapon = new Weapon("bomber"){{
length = 1.5f; length = 1.5f;

View File

@ -8,6 +8,7 @@ import io.anuke.arc.graphics.GL20;
import io.anuke.arc.graphics.g2d.Draw; import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.TextureAtlas; import io.anuke.arc.graphics.g2d.TextureAtlas;
import io.anuke.arc.input.KeyCode; import io.anuke.arc.input.KeyCode;
import io.anuke.arc.scene.ui.TextField;
import io.anuke.arc.util.BufferUtils; import io.anuke.arc.util.BufferUtils;
import io.anuke.arc.util.Interval; import io.anuke.arc.util.Interval;
import io.anuke.arc.util.Strings; import io.anuke.arc.util.Strings;
@ -301,6 +302,10 @@ public class Control implements ApplicationListener{
} }
} }
if(!mobile && Core.input.keyTap(Binding.screenshot) && !(scene.getKeyboardFocus() instanceof TextField) && !ui.chatfrag.chatOpen()){
renderer.takeMapScreenshot();
}
}else{ }else{
if(!state.isPaused()){ if(!state.isPaused()){
Time.update(); Time.update();

View File

@ -2,10 +2,13 @@ package io.anuke.mindustry.core;
import io.anuke.arc.ApplicationListener; import io.anuke.arc.ApplicationListener;
import io.anuke.arc.Core; import io.anuke.arc.Core;
import io.anuke.arc.files.FileHandle;
import io.anuke.arc.function.Consumer; import io.anuke.arc.function.Consumer;
import io.anuke.arc.function.Predicate; import io.anuke.arc.function.Predicate;
import io.anuke.arc.graphics.Camera; import io.anuke.arc.graphics.Camera;
import io.anuke.arc.graphics.Color; import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.Pixmap;
import io.anuke.arc.graphics.PixmapIO;
import io.anuke.arc.graphics.g2d.Draw; import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.Lines; import io.anuke.arc.graphics.g2d.Lines;
import io.anuke.arc.graphics.g2d.SpriteBatch; import io.anuke.arc.graphics.g2d.SpriteBatch;
@ -13,6 +16,8 @@ import io.anuke.arc.graphics.glutils.FrameBuffer;
import io.anuke.arc.math.Mathf; import io.anuke.arc.math.Mathf;
import io.anuke.arc.math.geom.Rectangle; import io.anuke.arc.math.geom.Rectangle;
import io.anuke.arc.math.geom.Vector2; import io.anuke.arc.math.geom.Vector2;
import io.anuke.arc.util.BufferUtils;
import io.anuke.arc.util.ScreenUtils;
import io.anuke.arc.util.Time; import io.anuke.arc.util.Time;
import io.anuke.arc.util.Tmp; import io.anuke.arc.util.Tmp;
import io.anuke.arc.util.pooling.Pools; import io.anuke.arc.util.pooling.Pools;
@ -296,10 +301,6 @@ public class Renderer implements ApplicationListener{
EntityDraw.drawWith(group, toDraw, drawer); EntityDraw.drawWith(group, toDraw, drawer);
} }
public float cameraScale(){
return camerascale;
}
public void scaleCamera(float amount){ public void scaleCamera(float amount){
targetscale += amount; targetscale += amount;
clampScale(); clampScale();
@ -310,4 +311,47 @@ public class Renderer implements ApplicationListener{
targetscale = Mathf.clamp(targetscale, s * 1.5f, Math.round(s * 6)); targetscale = Mathf.clamp(targetscale, s * 1.5f, Math.round(s * 6));
} }
public void takeMapScreenshot(){
drawGroundShadows();
int w = world.width()*tilesize, h = world.height()*tilesize;
boolean isWater = settings.getBool("animatedwater");
settings.put("animatedwater", false);
FrameBuffer buffer = new FrameBuffer(w, h);
float vpW = camera.width, vpH = camera.height, px = camera.position.x, py = camera.position.y;
disableUI = true;
camera.width = w;
camera.height = h;
camera.position.x = w/2f + tilesize/2f;
camera.position.y = h/2f + tilesize/2f;
Draw.flush();
buffer.begin();
draw();
Draw.flush();
buffer.end();
disableUI = false;
camera.width = vpW;
camera.height = vpH;
camera.position.set(px, py);
buffer.begin();
byte[] lines = ScreenUtils.getFrameBufferPixels(0, 0, w, h, true);
for(int i = 0; i < lines.length; i+= 4){
lines[i + 3] = (byte)255;
}
buffer.end();
Pixmap fullPixmap = new Pixmap(w, h, Pixmap.Format.RGBA8888);
BufferUtils.copy(lines, 0, fullPixmap.getPixels(), lines.length);
FileHandle file = screenshotDirectory.child("screenshot-" + Time.millis() + ".png");
PixmapIO.writePNG(file, fullPixmap);
fullPixmap.dispose();
ui.showInfoFade(Core.bundle.format("screenshot", file.toString()));
buffer.dispose();
settings.put("animatedwater", isWater);
}
} }

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@ -25,6 +25,7 @@ public enum Binding implements KeyBind{
menu(Core.app.getType() == ApplicationType.Android ? KeyCode.BACK : KeyCode.ESCAPE), menu(Core.app.getType() == ApplicationType.Android ? KeyCode.BACK : KeyCode.ESCAPE),
pause(KeyCode.SPACE), pause(KeyCode.SPACE),
toggle_menus(KeyCode.C), toggle_menus(KeyCode.C),
screenshot(KeyCode.P),
player_list(KeyCode.TAB, "multiplayer"), player_list(KeyCode.TAB, "multiplayer"),
chat(KeyCode.ENTER), chat(KeyCode.ENTER),
chat_history_prev(KeyCode.UP), chat_history_prev(KeyCode.UP),

View File

@ -134,6 +134,7 @@ public class ContentDisplay{
title.addImage(mech.getContentIcon()).size(8 * 6); title.addImage(mech.getContentIcon()).size(8 * 6);
title.add("[accent]" + mech.localizedName()).padLeft(5); title.add("[accent]" + mech.localizedName()).padLeft(5);
}); });
table.left().defaults().left();
table.row(); table.row();
@ -159,13 +160,17 @@ public class ContentDisplay{
table.add(Core.bundle.format("mech.ability", Core.bundle.get("mech." + mech.name + ".ability"))); table.add(Core.bundle.format("mech.ability", Core.bundle.get("mech." + mech.name + ".ability")));
table.row(); table.row();
} }
table.add(Core.bundle.format("mech.buildspeed", (int)(mech.buildPower * 100f)));
table.row();
table.add(Core.bundle.format("mech.health", (int)mech.health)); table.add(Core.bundle.format("mech.health", (int)mech.health));
table.row(); table.row();
table.add(Core.bundle.format("mech.itemcapacity", mech.itemCapacity)); table.add(Core.bundle.format("mech.itemcapacity", mech.itemCapacity));
table.row(); table.row();
if(mech.drillPower > 0){ if(mech.drillPower > 0){
table.add(Core.bundle.format("mech.minespeed", (int) (mech.mineSpeed * 10))); table.add(Core.bundle.format("mech.minespeed", (int)(mech.mineSpeed * 100f)));
table.row(); table.row();
table.add(Core.bundle.format("mech.minepower", mech.drillPower)); table.add(Core.bundle.format("mech.minepower", mech.drillPower));
table.row(); table.row();

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@ -163,7 +163,7 @@ public class Block extends BlockStorage{
if(tile == null || tile.entity == null || tile.entity.power == null) return out; if(tile == null || tile.entity == null || tile.entity.power == null) return out;
for(Tile other : tile.entity.proximity()){ for(Tile other : tile.entity.proximity()){
if(other.entity.power != null && !(consumesPower && other.block().consumesPower && !outputsPower && !other.block().outputsPower) if(other != null && other.entity != null && other.entity.power != null && !(consumesPower && other.block().consumesPower && !outputsPower && !other.block().outputsPower)
&& !tile.entity.power.links.contains(other.pos())){ && !tile.entity.power.links.contains(other.pos())){
out.add(other); out.add(other);
} }

View File

@ -1,16 +1,13 @@
import static io.anuke.mindustry.Vars.logic;
import static io.anuke.mindustry.Vars.state;
import static io.anuke.mindustry.Vars.world;
import static org.junit.jupiter.api.Assertions.assertEquals;
import org.junit.jupiter.api.BeforeAll;
import org.junit.jupiter.api.BeforeEach;
import org.junit.jupiter.api.Test;
import io.anuke.arc.util.Time; import io.anuke.arc.util.Time;
import io.anuke.mindustry.content.Blocks; import io.anuke.mindustry.content.Blocks;
import io.anuke.mindustry.core.GameState.State; import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.world.Tile; import io.anuke.mindustry.world.Tile;
import org.junit.jupiter.api.BeforeAll;
import org.junit.jupiter.api.BeforeEach;
import org.junit.jupiter.api.Test;
import static io.anuke.mindustry.Vars.*;
import static org.junit.jupiter.api.Assertions.assertEquals;
public class WorldTests { public class WorldTests {
static Tile[][] tiles; static Tile[][] tiles;
@ -30,7 +27,7 @@ public class WorldTests {
} }
@Test @Test
void addDarkness_allSolid_maxDarkness(){ void addDarknessAllSolidMaxDarkness(){
fillWith(Blocks.rocks.id); fillWith(Blocks.rocks.id);
world.addDarkness(tiles); world.addDarkness(tiles);
@ -42,7 +39,7 @@ public class WorldTests {
} }
@Test @Test
void addDarkness_allSyntethic_noDarkness(){ void addDarknessAllSyntethicNoDarkness(){
fillWith(Blocks.copperWall.id); fillWith(Blocks.copperWall.id);
world.addDarkness(tiles); world.addDarkness(tiles);
@ -54,7 +51,7 @@ public class WorldTests {
} }
@Test @Test
void addDarkness_allNotSolid_noDarkness(){ void addDarknessAllNotSolidNoDarkness(){
fillWith(Blocks.air.id); fillWith(Blocks.air.id);
world.addDarkness(tiles); world.addDarkness(tiles);
@ -66,7 +63,7 @@ public class WorldTests {
} }
@Test @Test
void addDarkness_allNotFilled_noDarkness(){ void addDarknessAllNotFilledNoDarkness(){
fillWith(Blocks.cliffs.id); fillWith(Blocks.cliffs.id);
world.addDarkness(tiles); world.addDarkness(tiles);
@ -78,7 +75,7 @@ public class WorldTests {
} }
@Test @Test
void addDarkness_oneNotSolidMiddle_noDarkness(){ void addDarknessOneNotSolidMiddleNoDarkness(){
fillWith(Blocks.rocks.id); fillWith(Blocks.rocks.id);
tiles[5][5] = new Tile(5, 5, (byte)0, Blocks.copperWall.id, (byte)0, (byte)0); tiles[5][5] = new Tile(5, 5, (byte)0, Blocks.copperWall.id, (byte)0, (byte)0);
world.addDarkness(tiles); world.addDarkness(tiles);
@ -93,7 +90,7 @@ public class WorldTests {
} }
@Test @Test
void addDarkness_oneNotSolidCorner_noDarkness(){ void addDarknessOneNotSolidCornerNoDarkness(){
fillWith(Blocks.rocks.id); fillWith(Blocks.rocks.id);
tiles[7][7] = new Tile(5, 5, (byte)0, Blocks.copperWall.id, (byte)0, (byte)0); tiles[7][7] = new Tile(5, 5, (byte)0, Blocks.copperWall.id, (byte)0, (byte)0);
world.addDarkness(tiles); world.addDarkness(tiles);