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Merge remote-tracking branch 'origin/master'
This commit is contained in:
commit
cef63bae3a
@ -2107,109 +2107,11 @@ lenum.within = Check if unit is near a position.
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lenum.boost = Start/stop boosting.
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onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
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||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
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block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
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block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
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block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
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block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
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block.diffuse.description = Fires a burst of bullets in a wide cone.
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block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
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block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
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block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
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block.disperse.description = Fires bursts of flak at aerial targets.
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block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
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block.scathe.description = Launches a powerful missile at ground targets over vast distances.
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block.smite.description = Fires bursts of lightning-emitting piercing bullets.
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||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
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block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
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block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
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block.electric-heater.description = Heats blocks in front of it. Requires power.
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block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
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block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
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block.heat-redirector.description = Redirects accumulated heat to other blocks.
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block.electrolyzer.description = Splits water into hydrogen and ozone.
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block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
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block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
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block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
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block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
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block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
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block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
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||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
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block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
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block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
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block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
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block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
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block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
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block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
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block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
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block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
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block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
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block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
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block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
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block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
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block.beryllium-wall.description = Protects structures from enemy projectiles.
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block.beryllium-wall-large.description = Protects structures from enemy projectiles.
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block.tungsten-wall.description = Protects structures from enemy projectiles.
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block.tungsten-wall-large.description = Protects structures from enemy projectiles.
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block.carbide-wall.description = Protects structures from enemy projectiles.
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block.carbide-wall-large.description = Protects structures from enemy projectiles.
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block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
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||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
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block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
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block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
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block.duct.description = Moves items forward. Only capable of storing a single item.
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block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
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block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
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block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
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block.duct-bridge.description = Moves items over structures and terrain.
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block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
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block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
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block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
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block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
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block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
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block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
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block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
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block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
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block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
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block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
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block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
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block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
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block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
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block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
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block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
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block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
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block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
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block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
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block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
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block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
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block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
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block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
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block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
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block.ship-refabricator.description = Upgrades inputted ships to the second tier.
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block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
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block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
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block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
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block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
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block.prime-refabricator.description = Upgrades inputted units to the third tier.
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block.prime-refabricator.details = Select in command mode to set output location.
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block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
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block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
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block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
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block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
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block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
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block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
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block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
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block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
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item.beryllium.description = Used in many types of construction and basic ammunition.
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item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
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item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
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item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
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item.oxide.description = Used as a heat conductor and insulator for power.
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item.carbide.description = Primarily used in heavier armaments and advanced units.
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item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
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liquid.arkycite.description = Used as fuel in power generation.
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liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
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liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
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liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
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liquid.nitrogen.description = Used in units and construction. Inert.
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liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
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liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
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@ -2136,109 +2136,11 @@ lenum.within = Проверете дали дадена позиция е в о
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lenum.boost = Започни/Спри ускорението.
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onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
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onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
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block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
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block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
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block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
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block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
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block.diffuse.description = Fires a burst of bullets in a wide cone.
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block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
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block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
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block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
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block.disperse.description = Fires bursts of flak at aerial targets.
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block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
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block.scathe.description = Launches a powerful missile at ground targets over vast distances.
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block.smite.description = Fires bursts of lightning-emitting piercing bullets.
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block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
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block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
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block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
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block.electric-heater.description = Heats blocks in front of it. Requires power.
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block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
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block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
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block.heat-redirector.description = Redirects accumulated heat to other blocks.
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block.electrolyzer.description = Splits water into hydrogen and ozone.
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block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
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block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
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block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
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block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
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block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
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block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
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block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
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block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
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block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
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block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
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block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
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block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
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block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
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block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
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block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
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block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
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block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
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block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
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block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
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block.beryllium-wall.description = Protects structures from enemy projectiles.
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block.beryllium-wall-large.description = Protects structures from enemy projectiles.
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block.tungsten-wall.description = Protects structures from enemy projectiles.
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block.tungsten-wall-large.description = Protects structures from enemy projectiles.
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block.carbide-wall.description = Protects structures from enemy projectiles.
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block.carbide-wall-large.description = Protects structures from enemy projectiles.
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block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
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block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
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block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
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block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
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block.duct.description = Moves items forward. Only capable of storing a single item.
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block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
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block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
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block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
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block.duct-bridge.description = Moves items over structures and terrain.
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block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
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block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
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block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2151,109 +2151,11 @@ lenum.within = Comprova si la unitat està a prop d’una posició.
|
||||
lenum.boost = Inicia/Detén el vol.
|
||||
onset.commandmode = Mantingueu premuda [accent]Maj.[] per entrar al [accent]mode de comandament[].\n[accent]Feu clic amb el botó esquerre i arrossegueu[] per seleccionar unitats.\n[accent]Feu clic amb el botó dret[] per ordenar a les unitats seleccionades que ataquin o que es moguin.
|
||||
onset.commandmode.mobile = Premeu el [accent]botó de comandament[] per entrar al [accent]mode de comandament[].\nPremeu i [accent]arrossegueu[] per seleccionar unitats.\n[accent]Toqueu[] per ordenar a les unitats seleccionades que ataquin o que es moguin.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2144,109 +2144,11 @@ lenum.within = Zkontrolovat, jestli jednotka je blízko dané pozice.
|
||||
lenum.boost = Začít/Přestat posilovat.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2105,109 +2105,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2151,109 +2151,11 @@ lenum.within = Prüft, ob eine Einheit in einem Radius um einen Punkt ist.
|
||||
lenum.boost = Aktiviert / deaktiviert den Boost.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -19,7 +19,7 @@ linkfail = ¡Error al abrir el enlace!\nLa URL se ha copiado al portapapeles.
|
||||
screenshot = Captura de pantalla guardada en {0}
|
||||
screenshot.invalid = El mapa es demasiado grande, no hay suficiente memoria para la captura de pantalla.
|
||||
gameover = Fin de la partida
|
||||
gameover.disconnect = Sin conexión
|
||||
gameover.disconnect = Desconectarse
|
||||
gameover.pvp = ¡El equipo[accent] {0}[] ha ganado!
|
||||
gameover.waiting = [accent]Esperando el próximo mapa...
|
||||
highscore = [accent]¡Nuevo récord!
|
||||
@ -2159,109 +2159,11 @@ lenum.boost = Iniciar/Detener vuelo.
|
||||
#Translated them anyways, although it wasn't necessary. I hope it don't cause any troubles. Of course that I don't mind to translate them twice if they're updated :)
|
||||
onset.commandmode = Mantén [accent]shift[] para entrar al [accent]modo comando[].\n[accent]Clic izquierdo y arrastra[] para seleccionar unidades.\n[accent]Clic derecho[] para ordenar a las unidades seleccionadas moverse o atacar.
|
||||
onset.commandmode.mobile = Pulsa el [accent]botón de comando[] para entrar al [accent]modo comando[].\n[accent]Mantén un dedo y arrastra[] para seleccionar unidades.\n[accent]Toca[] para ordenar a las unidades seleccionadas moverse o atacar.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2107,109 +2107,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2107,109 +2107,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2111,109 +2111,11 @@ lenum.within = Tarkista, onko joukko tietyn sijainnin lähellä.
|
||||
lenum.boost = Aloita tai lopeta tehostus.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2107,109 +2107,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2159,109 +2159,11 @@ lenum.boost = Active/Désactive le boost.
|
||||
#Ne pas traduire
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2118,109 +2118,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2159,109 +2159,11 @@ lenum.boost = Mulai/berhenti mempercepat.
|
||||
#Don't translate these yet!
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2121,109 +2121,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2124,109 +2124,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -14,7 +14,7 @@ link.f-droid.description = F-Droid 카탈로그 목록
|
||||
link.wiki.description = 공식 Mindustry 위키
|
||||
link.suggestions.description = 새 기능 제안하기
|
||||
link.bug.description = 버그 제보하기
|
||||
linkopen = This server has sent you a link. Are you sure you want to open it?\n\n[sky]{0}
|
||||
linkopen = 이 서버에서 당신에게 링크를 보냈습니다. 정말로 열어보시겠습니까?\n\n[sky]{0}
|
||||
linkfail = 링크를 열지 못했습니다!\nURL이 클립보드에 복사되었습니다.
|
||||
screenshot = 스크린샷이 {0} 에 저장되었습니다.
|
||||
screenshot.invalid = 맵이 너무 커서 스크린샷에 사용될 메모리가 부족합니다.
|
||||
@ -23,7 +23,7 @@ gameover.disconnect = 연결 끊기
|
||||
gameover.pvp = [accent]{0}[] 팀이 승리했습니다!
|
||||
gameover.waiting = [accent]다음 맵 기다리는 중...
|
||||
highscore = [accent]새로운 최고 점수!
|
||||
copied = 복사됨.
|
||||
copied = 복사됨
|
||||
indev.notready = 이 부분은 아직 준비되지 않았습니다.
|
||||
|
||||
load.sound = 소리
|
||||
@ -36,7 +36,7 @@ load.scripts = 스크립트
|
||||
|
||||
be.update = 새로운 Bleeding Edge 버전 사용 가능:
|
||||
be.update.confirm = 지금 내려받고 다시 시작하시겠습니까?
|
||||
be.updating = 업데이트 중….
|
||||
be.updating = 업데이트 중…
|
||||
be.ignore = 무시하기
|
||||
be.noupdates = 업데이트가 없습니다.
|
||||
be.check = 업데이트 확인하기
|
||||
@ -67,7 +67,7 @@ schematic.copy = 클립 보드에 복사
|
||||
schematic.copy.import = 클립 보드에서 가져오기
|
||||
schematic.shareworkshop = 창작마당에 공유
|
||||
schematic.flip = [accent][[{0}][]/[accent][[{1}][]: 설계도 뒤집기
|
||||
schematic.saved = 설계도 저장됨.
|
||||
schematic.saved = 설계도 저장됨
|
||||
schematic.delete.confirm = 이 설계도는 완전히 삭제될 것입니다.
|
||||
schematic.rename = 설계도 이름 바꾸기
|
||||
schematic.info = {0}x{1}, {2} 블록
|
||||
@ -148,7 +148,7 @@ mod.requiresversion = [scarlet]필요한 최소 게임 버전: [accent]{0}
|
||||
mod.outdatedv7 = [scarlet]v7과 호환되지 않음 (최소 게임 버전: 136)
|
||||
mod.missingdependencies = [scarlet]누락된 필요 모드: {0}
|
||||
mod.erroredcontent = [scarlet]콘텐츠 오류
|
||||
mod.errors = 콘텐츠를 불러오는 중에 오류가 발생함.
|
||||
mod.errors = 콘텐츠를 불러오는 중에 오류가 발생함
|
||||
mod.noerrorplay = [scarlet]오류가 있는 모드가 있습니다.[] 영향을 받는 모드를 비활성화하거나 플레이하기 전에 오류를 수정하세요.
|
||||
mod.nowdisabled = [scarlet]모드 '{0}'에 필요한 종속성이 없습니다:[accent] {1}\n[lightgray]이 모드를 먼저 내려받아야 합니다.\n이 모드는 자동으로 비활성화됩니다.
|
||||
mod.enable = 활성화
|
||||
@ -169,7 +169,7 @@ mod.scripts.disable = 이 기기는 스크립트가 있는 모드를 지원하
|
||||
about.button = 정보
|
||||
name = 이름 :
|
||||
noname = 먼저 [accent]플레이어 이름[]을 설정하세요.
|
||||
search = Search:
|
||||
search = 검색:
|
||||
planetmap = 행성 지도
|
||||
launchcore = 코어 출격
|
||||
filename = 파일 이름:
|
||||
@ -185,7 +185,7 @@ research.load = 불러오기
|
||||
research.discard = 무시하기
|
||||
research.list = [lightgray]연구:
|
||||
research = 연구
|
||||
researched = [lightgray]{0} 연구 완료.
|
||||
researched = [lightgray]{0} 연구 완료
|
||||
research.progress = {0}% 완료됨
|
||||
players = {0} 플레이어
|
||||
players.single = {0} 플레이어
|
||||
@ -194,7 +194,7 @@ players.notfound = [gray]플레이어를 찾을 수 없습니다.
|
||||
server.closing = [accent]서버를 닫는 중...
|
||||
server.kicked.kick = 서버에서 추방되었습니다!
|
||||
server.kicked.whitelist = 당신은 이 서버의 화이트리스트에 등록되어 있지 않습니다.
|
||||
server.kicked.serverClose = 서버 닫힘.
|
||||
server.kicked.serverClose = 서버 닫힘
|
||||
server.kicked.vote = 당신은 투표로 추방되었습니다. 안녕히 가세요.
|
||||
server.kicked.clientOutdated = 구버전 클라이언트입니다! 게임을 업데이트하세요!
|
||||
server.kicked.serverOutdated = 구버전 서버입니다! 호스트에게 업데이트를 요청하세요!
|
||||
@ -232,7 +232,7 @@ servers.disclaimer = 커뮤니티 서버는 개발자가 소유하거나 제어
|
||||
servers.showhidden = 숨겨진 서버 보이기/숨기기
|
||||
server.shown = 서버 숨기기
|
||||
server.hidden = 서버 보이기
|
||||
viewplayer = Viewing Player: [accent]{0}
|
||||
viewplayer = 플레이어 보기: [accent]{0}
|
||||
|
||||
trace = 플레이어 정보 보기
|
||||
trace.playername = 플레이어 이름: [accent]{0}
|
||||
@ -263,9 +263,9 @@ confirmunadmin = 정말로 "{0}[white]"의 관리자를 박탈하시겠습니까
|
||||
joingame.title = 게임 참가
|
||||
joingame.ip = 주소:
|
||||
disconnect = 연결이 끊어졌습니다.
|
||||
disconnect.error = 연결 오류.
|
||||
disconnect.error = 연결 오류
|
||||
disconnect.closed = 연결이 종료되었습니다.
|
||||
disconnect.timeout = 시간 초과.
|
||||
disconnect.timeout = 시간 초과
|
||||
disconnect.data = 맵 데이터를 로드하지 못했습니다!
|
||||
cantconnect = [accent]{0}[] 게임에 참여할 수 없습니다.
|
||||
connecting = [accent] 연결중...
|
||||
@ -274,7 +274,7 @@ connecting.data = [accent]맵 데이터 불러오는중...
|
||||
server.port = 포트:
|
||||
server.addressinuse = 이미 사용 중인 주소입니다!
|
||||
server.invalidport = 잘못된 포트 번호입니다!
|
||||
server.error = [scarlet]서버 호스팅 오류.
|
||||
server.error = [scarlet]서버 호스팅 오류
|
||||
save.new = 새로 저장
|
||||
save.overwrite = 저장된 슬롯을 덮어쓰시겠습니까?
|
||||
overwrite = 덮어쓰기
|
||||
@ -395,7 +395,7 @@ editor.nodescription = 맵을 공유하려면 최소 4자 이상의 설명이
|
||||
editor.waves = 단계:
|
||||
editor.rules = 규칙:
|
||||
editor.generation = 지형 생성:
|
||||
editor.objectives = 요소 설정
|
||||
editor.objectives = 목표
|
||||
editor.ingame = 인 게임 편집
|
||||
editor.playtest = 맵 테스트
|
||||
editor.publish.workshop = 창작마당 게시
|
||||
@ -408,8 +408,8 @@ editor.filters.type = 맵 유형:
|
||||
editor.filters.search = 검색:
|
||||
editor.filters.author = 제작자
|
||||
editor.filters.description = 설명
|
||||
editor.shiftx = Shift X
|
||||
editor.shifty = Shift Y
|
||||
editor.shiftx = X축 밀기
|
||||
editor.shifty = Y축 밀기
|
||||
workshop = 창작마당
|
||||
waves.title = 단계
|
||||
waves.remove = 삭제
|
||||
@ -430,7 +430,7 @@ waves.edit = 편집
|
||||
waves.copy = 클립보드로 복사하기
|
||||
waves.load = 클립보드에서 불러오기
|
||||
waves.invalid = 클립보드에 잘못된 단계 데이터가 있습니다.
|
||||
waves.copied = 단계 복사됨.
|
||||
waves.copied = 단계 복사됨
|
||||
waves.none = 적 단계가 설정되지 않았습니다.\n비어있을 시 자동으로 기본 적 단계 데이터로 설정됩니다.
|
||||
waves.sort = 정렬 기준
|
||||
waves.sort.reverse = 정렬 뒤집기
|
||||
@ -593,24 +593,24 @@ map.multiplayer = 캠페인 멀티 플레이 시에는 해당 캠페인 서버
|
||||
uncover = 지역 개방
|
||||
configure = 초기자원 설정
|
||||
objective.research.name = 연구
|
||||
objective.produce.name = Obtain
|
||||
objective.item.name = Obtain Item
|
||||
objective.coreitem.name = Core Item
|
||||
objective.buildcount.name = Build Count
|
||||
objective.unitcount.name = Unit Count
|
||||
objective.destroyunits.name = Destroy Units
|
||||
objective.timer.name = Timer
|
||||
objective.destroyblock.name = Destroy Block
|
||||
objective.destroyblocks.name = Destroy Blocks
|
||||
objective.destroycore.name = Destroy Core
|
||||
objective.commandmode.name = Command Mode
|
||||
objective.flag.name = Flag
|
||||
marker.shapetext.name = Shape Text
|
||||
marker.minimap.name = Minimap
|
||||
marker.shape.name = Shape
|
||||
marker.text.name = Text
|
||||
marker.background = Background
|
||||
marker.outline = Outline
|
||||
objective.produce.name = 획득
|
||||
objective.item.name = 획득한 자원
|
||||
objective.coreitem.name = 코어 자원
|
||||
objective.buildcount.name = 건설 횟수
|
||||
objective.unitcount.name = 기체 횟수
|
||||
objective.destroyunits.name = 기체 처치
|
||||
objective.timer.name = 타이머
|
||||
objective.destroyblock.name = 단일 블록 파괴
|
||||
objective.destroyblocks.name = 다수 블록 파괴
|
||||
objective.destroycore.name = 코어 파괴
|
||||
objective.commandmode.name = 명령 모드
|
||||
objective.flag.name = 플래그
|
||||
marker.shapetext.name = 도형과 문자
|
||||
marker.minimap.name = 미니맵
|
||||
marker.shape.name = 도형
|
||||
marker.text.name = 문자
|
||||
marker.background = 배경
|
||||
marker.outline = 외곽선
|
||||
|
||||
objective.research = [accent]연구:\n[]{0}[lightgray]{1}
|
||||
objective.produce = [accent]획득:\n[]{0}[lightgray]{1}
|
||||
@ -618,9 +618,9 @@ objective.destroyblock = [accent]파괴:\n[]{0}[lightgray]{1}
|
||||
objective.destroyblocks = [accent]파괴: [lightgray]{0}[white]/{1}\n{2}[lightgray]{3}
|
||||
objective.item = [accent]획득: [][lightgray]{0}[]/{1}\n{2}[lightgray]{3}
|
||||
objective.coreitem = [accent]코어로 운반:\n[][lightgray]{0}[]/{1}\n{2}[lightgray]{3}
|
||||
objective.build = [accent]건설: [][lightgray]{0}[]x\n{1}[lightgray]{2}
|
||||
objective.buildunit = [accent]기체 생산: [][lightgray]{0}[]x\n{1}[lightgray]{2}
|
||||
objective.destroyunits = [accent]처치: [][lightgray]{0}[]x Units
|
||||
objective.build = [accent]건설: [][lightgray]{0}[]개\n{1}[lightgray]{2}
|
||||
objective.buildunit = [accent]기체 생산: [][lightgray]{0}[]기\n{1}[lightgray]{2}
|
||||
objective.destroyunits = [accent]처치: [][lightgray]{0}[]기의 기체
|
||||
objective.enemiesapproaching = [accent]적이 [lightgray]{0}[]초 후에 도착합니다
|
||||
objective.destroycore = [accent]적의 코어를 파괴하세요
|
||||
objective.command = [accent]기체 조종
|
||||
@ -648,8 +648,8 @@ error.timedout = 시간 초과!\n서버에 포트 포워딩이 설정되어 있
|
||||
error.mismatch = 패킷 오류\n클라이언트와 서버 버전이 일치하지 않습니다.\n접속하려는 서버가 최신 버전인지 확인하세요!
|
||||
error.alreadyconnected = 이미 접속 중입니다.
|
||||
error.mapnotfound = 맵 파일을 찾을 수 없습니다!
|
||||
error.io = 네트워크 I/O 오류.
|
||||
error.any = 알 수 없는 네트워크 오류.
|
||||
error.io = 네트워크 I/O 오류
|
||||
error.any = 알 수 없는 네트워크 오류
|
||||
error.bloom = 블룸 그래픽 효과를 적용하지 못했습니다.\n기기가 이 기능을 지원하지 않는 것일 수도 있습니다.
|
||||
|
||||
weather.rain.name = 비
|
||||
@ -912,7 +912,7 @@ bar.capacity = 용량: {0}
|
||||
bar.unitcap = {0} {1}/{2}
|
||||
bar.liquid = 액체
|
||||
bar.heat = 발열
|
||||
bar.instability = Instability
|
||||
bar.instability = 불안정
|
||||
bar.heatamount = 열: {0}
|
||||
bar.heatpercent = 열: {0} ({1}%)
|
||||
bar.power = 전력
|
||||
@ -1141,8 +1141,8 @@ rules.wavetimer = 시간 제한이 있는 단계
|
||||
rules.waves = 단계
|
||||
rules.attack = 공격 모드
|
||||
rules.rtsai = RTS AI
|
||||
rules.rtsminsquadsize = 최소 부대 크기
|
||||
rules.rtsmaxsquadsize = Max Squad Size
|
||||
rules.rtsminsquadsize = 최소 부대 규모
|
||||
rules.rtsmaxsquadsize = 최대 부대 규모
|
||||
rules.rtsminattackweight = 최소 공격 중량
|
||||
rules.cleanupdeadteams = 패배한 팀 건물 정리하기 (PvP)
|
||||
rules.corecapture = 코어 파괴 시 점령
|
||||
@ -1290,8 +1290,8 @@ unit.incite.name = 인사이트
|
||||
unit.emanate.name = 에머네이트
|
||||
unit.manifold.name = 매니폴드
|
||||
unit.assembly-drone.name = 조립 드론
|
||||
unit.latum.name = Latum
|
||||
unit.renale.name = Renale
|
||||
unit.latum.name = 라툼
|
||||
unit.renale.name = 리네일
|
||||
|
||||
block.parallax.name = 패럴랙스
|
||||
block.cliff.name = 언덕
|
||||
@ -1643,9 +1643,9 @@ block.afflict.name = 어플릭트
|
||||
block.lustre.name = 러스터
|
||||
block.scathe.name = 스캐드
|
||||
block.fabricator.name = 조립기
|
||||
block.tank-refabricator.name = 전차 재구성기
|
||||
block.mech-refabricator.name = 기계 재구성기
|
||||
block.ship-refabricator.name = 함선 재구성기
|
||||
block.tank-refabricator.name = 전차 재조립기
|
||||
block.mech-refabricator.name = 기계 재조립기
|
||||
block.ship-refabricator.name = 함선 재조립기
|
||||
block.tank-assembler.name = 전차 조립대
|
||||
block.ship-assembler.name = 함선 조립대
|
||||
block.mech-assembler.name = 기계 조립대
|
||||
@ -1764,7 +1764,7 @@ block.silicon-smelter.description = 석탄과 모래에서 실리콘을 정제
|
||||
block.kiln.description = 모래와 납을 강화 유리로 제련합니다.
|
||||
block.plastanium-compressor.description = 석유와 티타늄으로 플라스터늄을 생산합니다.
|
||||
block.phase-weaver.description = 토륨과 모래로 메타를 합성합니다.
|
||||
block.surge-smelter.description = Fuses titanium, lead, silicon and copper into surge alloy.
|
||||
block.surge-smelter.description = 티타늄, 납, 실리콘 및 구리를 설금으로 혼합합니다.
|
||||
block.cryofluid-mixer.description = 물과 미세 티타늄 분말을 냉각수로 혼합합니다.
|
||||
block.blast-mixer.description = 파이라타이트와 포자로 폭발물을 생산합니다.
|
||||
block.pyratite-mixer.description = 석탄, 납, 그리고 모래를 파이라타이트로 혼합합니다.
|
||||
@ -1942,24 +1942,24 @@ unit.oxynoe.description = 주변의 적을 향해 구조물을 수리하는 화
|
||||
unit.cyerce.description = 주변의 적을 향해 유도 집속 미사일을 발사합니다. 아군 기체를 수리합니다.
|
||||
unit.aegires.description = 에너지 필드로 들어온 모든 적 기체와 구조물에게 충격을 줍니다. 모든 아군을 수리합니다.
|
||||
unit.navanax.description = 적 전력망에 상당한 피해를 주고 아군 블록을 수리하는 폭발성 EMP 탄환을 발사합니다. 4개의 자율 레이저 포탑으로 주변 적을 녹입니다.
|
||||
unit.stell.description = Fires standard bullets at enemy targets.
|
||||
unit.locus.description = Fires alternating bullets at enemy targets.
|
||||
unit.precept.description = Fires piercing cluster bullets at enemy targets.
|
||||
unit.vanquish.description = Fires large piercing splitting bullets at enemy targets.
|
||||
unit.conquer.description = Fires large piercing cascades of bullets at enemy targets.
|
||||
unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain.
|
||||
unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain.
|
||||
unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain.
|
||||
unit.tecta.description = Fires homing plasma missiles at enemy targets. Protects itself with a directional shield. Can step over most terrain.
|
||||
unit.collaris.description = Fires long-range fragmenting artillery at enemy targets. Can step over most terrain.
|
||||
unit.elude.description = Fires pairs of homing bullets at enemy targets. Can float over bodies of liquid.
|
||||
unit.avert.description = Fires twisting pairs of bullets at enemy targets.
|
||||
unit.obviate.description = Fires twisting pairs of lightning orbs at enemy targets.
|
||||
unit.quell.description = Fires long-range homing missiles at enemy targets. Suppresses enemy structure repair blocks.
|
||||
unit.disrupt.description = Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks.
|
||||
unit.evoke.description = Builds structures to defend the Bastion core. Repairs structures with a beam.
|
||||
unit.incite.description = Builds structures to defend the Citadel core. Repairs structures with a beam.
|
||||
unit.emanate.description = Builds structures to defend the Acropolis core. Repairs structures with beams.
|
||||
unit.stell.description = 적 대상에게 일반적인 탄환을 발사합니다.
|
||||
unit.locus.description = 적 대상에게 번갈아 나오는 탄환을 발사합니다.
|
||||
unit.precept.description = 적 대상에게 관통하는 집속탄환을 발사합니다.
|
||||
unit.vanquish.description = 적 대상에게 관통하는 거대한 분열탄환을 발사합니다.
|
||||
unit.conquer.description = 적 대상에게 관통하는 거대한 탄환의 폭포를 발사합니다.
|
||||
unit.merui.description = 지상 적 대상에게 장사정포를 발사합니다. 대부분의 지형을 뛰어넘을 수 있습니다.
|
||||
unit.cleroi.description = 적 대상에게 이중 포탄을 발사합니다. 집중 방어 포탑으로 적의 발사체를 요격합니다. 대부분의 지형을 뛰어넘을 수 있습니다.
|
||||
unit.anthicus.description = 적 대상에게 장거리 유도 발사체를 발사합니다. 대부분의 지형을 뛰어넘을 수 있습니다.
|
||||
unit.tecta.description = 적 대상에게 유도 플라즈마 발사체를 발사합니다. 전방 보호막으로 스스로를 보호합니다. 대부분의 지형을 뛰어넘을 수 있습니다.
|
||||
unit.collaris.description = 적 대상에게 장거리 분열포탄을 발사합니다. 대부분의 지형을 뛰어넘을 수 있습니다.
|
||||
unit.elude.description = 적 대상에게 한 쌍의 유도 탄환을 발사합니다. 액체 위에 떠 있을 수 있습니다.
|
||||
unit.avert.description = 적 대상에게 비틀리는 한 쌍의 탄환을 발사합니다.
|
||||
unit.obviate.description = 적 대상에게 비틀리는 한 쌍의 전기 구체를 발사합니다.
|
||||
unit.quell.description = 적 대상에게 장거리 유도 발사체를 발사합니다. 적 구조물 수리 블록을 억제합니다.
|
||||
unit.disrupt.description = 적 대상에게 장거리 유도 억제 발사체를 발사합니다. 적 구조물 수리 블록을 억제합니다.
|
||||
unit.evoke.description = 코어: 요새를 지켜내기 위해 구조물을 건설합니다. 빔으로 구조물을 수리합니다.
|
||||
unit.incite.description = 코어: 성채를 지켜내기 위해 구조물을 건설합니다. 빔으로 구조물을 수리합니다.
|
||||
unit.emanate.description = 코어: 도심을 지켜내기 위해 구조물을 건설합니다. 빔으로 구조물을 수리합니다.
|
||||
|
||||
lst.read = 연결된 메모리 셀에서 숫자 읽음
|
||||
lst.write = 연결된 메모리 셀에 숫자 작성
|
||||
@ -2093,7 +2093,7 @@ lenum.generator = 전력을 생산하는 건물
|
||||
lenum.factory = 자원을 변환하는 건물
|
||||
lenum.repair = 수리 지점
|
||||
lenum.battery = 배터리
|
||||
lenum.resupply = 보급 지점.\n[accent]"기체 탄약 필요"[]가 활성화되었을 때만 유의미합니다.
|
||||
lenum.resupply = 보급 지점\n[accent]"기체 탄약 필요"[]가 활성화되었을 때만 유의미합니다.
|
||||
lenum.reactor = 핵융합로/토륨 원자로
|
||||
lenum.turret = 포탑
|
||||
|
||||
@ -2125,7 +2125,7 @@ unitlocate.group = 찾을 건물 집단
|
||||
|
||||
lenum.idle = 이동 정지, 채광/건설 유지\n기본 상태입니다.
|
||||
lenum.stop = 이동/채광/건설 중단
|
||||
lenum.unbind = 로직 컨트롤 완전 비활성화.\n표준 AI를 다시 따릅니다.
|
||||
lenum.unbind = 로직 컨트롤 완전 비활성화\n표준 AI를 다시 따릅니다.
|
||||
lenum.move = 특정 위치로 이동
|
||||
lenum.approach = 특정 위치로 반지름만큼 접근
|
||||
lenum.pathfind = 적 스폰 지점으로 길찾기
|
||||
@ -2144,112 +2144,14 @@ lenum.within = 좌표 주변 기체 발견 여부
|
||||
lenum.boost = 이륙 시작/중단
|
||||
onset.commandmode = [accent]shift[]를 눌러 [accent]명령 모드[]를 활성화하세요.\n[accent]좌클릭과 드래그[]로 기체를 선택하세요.\n[accent]우클릭[]으로 선택된 기체들에게 이동 또는 공격 명령을 내리세요.
|
||||
onset.commandmode.mobile = [accent]명령 버튼[]을 눌러 [accent]명령 모드[]를 활성화하세요.\n손가락을 꾹 누르고, [accent]드래그[]해서 유닛을 선택하세요.\n[accent]눌러서[] 선택된 기체들에게 이동 또는 공격 명령을 내리세요.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
block.tank-fabricator.details = 명령 모드에서 선택하여 출력 위치를 설정할 수 있습니다. 모든 조립기에 적용됩니다.
|
||||
block.tank-refabricator.details = 명령 모드에서 선택하여 출력 위치를 설정할 수 있습니다. 모든 재조립기에 적용됩니다.
|
||||
block.tank-assembler.details = 명령 모드에서 선택하여 출력 위치를 설정할 수 있습니다. 모든 조립대에 적용됩니다.
|
||||
block.prime-refabricator.details = 명령 모드에서 선택하여 출력 위치를 설정할 수 있습니다.
|
||||
item.beryllium.details = 가볍고 적당한 튼튼함. 극한의 온도에서도 잘 견딥니다.
|
||||
item.tungsten.details = 강하고 밀도가 매우 높은 금속. 매우 높은 온도에서 도포 및 구조 보강재로 흔히 사용합니다.
|
||||
item.carbide.details = 탄화 텅스텐. 손상 및 산성에 매우 강하지만 매우 높은 온도에 노출될 경우 분해됩니다.
|
||||
liquid.neoplasm.details = 쓸모없고 위험한 액체. 액체 웅덩이에 두는 것이 가장 효율적으로 처리하는 방법입니다.
|
||||
|
||||
|
||||
#1788 line matching
|
||||
|
@ -2107,109 +2107,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2107,109 +2107,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2107,109 +2107,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2158,109 +2158,11 @@ lenum.within = Sprawdź czy jednostka jest w pobliżu pozycji.
|
||||
lenum.boost = Zacznij/zakończ przyspieszać.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2116,109 +2116,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2107,109 +2107,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2144,109 +2144,11 @@ lenum.within = Verifică dacă unitatea se află în apropierea poziției.
|
||||
lenum.boost = Pornește/oprește propulsorul.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2143,109 +2143,11 @@ lenum.within = Проверка на нахождение единицы ряд
|
||||
lenum.boost = Включение/выключение полёта.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2143,109 +2143,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2107,109 +2107,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2145,111 +2145,13 @@ lenum.within = ตรวจสอบว่ายูนิตอยู่ใน
|
||||
lenum.boost = เริ่ม/หยุดการบูสต์
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
||||
item.metaglass.details = กระจกที่แข็งแรงและทนทานอย่างมากจากการเสริมเกราะ\nด้วยตะกั่ว
|
||||
|
@ -2107,109 +2107,11 @@ lenum.within = Check if unit is near a position.
|
||||
lenum.boost = Start/stop boosting.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2146,109 +2146,11 @@ lenum.within = Bir birim menzil alanında mı?
|
||||
lenum.boost = Boostlamaya başla/dur
|
||||
onset.commandmode = [accent]Shift[] e basılı tutarak [accent]Komuta Modu[]na geç.\n[accent]Sol Tıklayıp sürekleyerek[] birim seç.\n[accent]Sağ Tıklayarak[] Birimleri Yönlendir veya saldırt.
|
||||
onset.commandmode.mobile = [accent]Komuta Düğmesine[] basarak [accent]Komuta Moduna[] gir.\nBir Parmağını basılı tut ve değirini [accent]sürükle[]yerek birim seç.\n[accent]Tıkla[]yarak birimleri saldırttırabilir veya yönlendirebilirsin.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2150,109 +2150,11 @@ lenum.within = Чи знаходиться одиниця біля позиці
|
||||
lenum.boost = Почати чи зупинити політ.
|
||||
onset.commandmode = Утримуйте [accent]Shift[] щоб увійти в [accent]режим командування[].\n[accent] Зажміть ЛКМ і потягніть,[] щоб обрати одиниці.\n[accent]Використовуйте ПКМ[], щоби наказати обраним одиницям рухатися чи атакувати.
|
||||
onset.commandmode.mobile = Натисніть кнопку [accent]Командувати[] щоб увійти [accent]в режим командування[].\nУтримуйте палець і [accent]потягніть[] щоб обрати одиниці.\n[accent] Зробіть коротке натискання[], щоби наказати обраним одиницям рухатися чи атакувати.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2144,109 +2144,11 @@ lenum.within = Kiểm tra xem quân lính có gần vị trí không.
|
||||
lenum.boost = Bắt đầu/Dừng tăng tốc.
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2149,109 +2149,11 @@ lenum.within = 检查单位是否接近了某个位置
|
||||
lenum.boost = 开始/停止助推
|
||||
onset.commandmode = 按住[accent]shift[]键进入[accent]指挥模式[]。\n按住[accent]鼠标左键[]框选单位。\n[accent]右键[]指挥所选单位移动或攻击。
|
||||
onset.commandmode.mobile = 点击左下角的[accent]指挥[]进入[accent]指挥模式[]。\n按住屏幕,[accent]拖动[]框选单位。\n[accent]点击[]指挥所选单位移动或攻击。
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
@ -2159,109 +2159,11 @@ lenum.boost = 使用推進器
|
||||
#Don't translate these yet!
|
||||
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
|
||||
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.
|
||||
block.core-bastion.description = Core of the base. Armored. Once destroyed, the sector is lost.
|
||||
block.core-citadel.description = Core of the base. Very well armored. Stores more resources than a Bastion.
|
||||
block.core-acropolis.description = Core of the base. Exceptionally well armored. Stores more resources than a Citadel.
|
||||
block.breach.description = Fires piercing beryllium or tungsten ammunition at enemy targets.
|
||||
block.diffuse.description = Fires a burst of bullets in a wide cone.
|
||||
block.sublimate.description = Fires a continuous jet of flame at enemy targets. Pierces armor.
|
||||
block.titan.description = Fires a massive explosive artillery shell at ground targets. Requires hydrogen.
|
||||
block.afflict.description = Fires a massive charged orb of fragmentary flak. Requires heating.
|
||||
block.disperse.description = Fires bursts of flak at aerial targets.
|
||||
block.lustre.description = Fires a slow-moving single-target laser at enemy targets.
|
||||
block.scathe.description = Launches a powerful missile at ground targets over vast distances.
|
||||
block.smite.description = Fires bursts of lightning-emitting piercing bullets.
|
||||
block.malign.description = Fires a barrage of homing laser charges at enemy targets. Requires extensive heating.
|
||||
block.silicon-arc-furnace.description = Refines silicon from sand and graphite.
|
||||
block.oxidation-chamber.description = Converts beryllium and ozone into oxide. Emits heat as a by-product.
|
||||
block.electric-heater.description = Heats blocks in front of it. Requires power.
|
||||
block.slag-heater.description = Heats blocks in front of it. Requires large amounts of slag.
|
||||
block.phase-heater.description = Heats blocks in front of it. Requires phase fabric.
|
||||
block.heat-redirector.description = Redirects accumulated heat to other blocks.
|
||||
block.electrolyzer.description = Splits water into hydrogen and ozone.
|
||||
block.atmospheric-concentrator.description = Filters nitrogen from the atmosphere. Requires heating.
|
||||
block.surge-crucible.description = Smelts surge alloy using slag, silicon and heating.
|
||||
block.phase-synthesizer.description = Synthesises phase fabric using thorium, sand, ozone and heating.
|
||||
block.carbide-crucible.description = Fuses graphite and tungsten to form carbide. Requires heating.
|
||||
block.cyanogen-synthesizer.description = Synthesises cyanogen with arkycite and graphite. Requires heating.
|
||||
block.slag-incinerator.description = Incinerates non-volatile items or liquids it receives. Requires slag.
|
||||
block.vent-condenser.description = Condenses vent gasses into water. Consumes power.
|
||||
block.plasma-bore.description = When placed facing a resource wall, outputs items indefinitely. Requires small amounts of power.
|
||||
block.cliff-crusher.description = Crushes walls to collect sand. Requires power.
|
||||
block.impact-drill.description = When placed on ore, outputs items in bursts indefinitely. Requires power and coolant.
|
||||
block.large-plasma-bore.description = A larger plasma bore. Capable of mining tungsten and thorium. Requires hydrogen.
|
||||
block.eruption-drill.description = An improved impact drill. Capable of mining thorium. Requires hydrogen.
|
||||
block.reinforced-conduit.description = Moves liquids or gasses forward. Doesn't accept non-conduit inputs to the sides.
|
||||
block.reinforced-liquid-router.description = Distributes liquids or gasses equally to all sides.
|
||||
block.reinforced-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.reinforced-liquid-tank.description = Stores a large amount of liquid/gas.
|
||||
block.reinforced-liquid-container.description = Stores a sizeable amount of liquid/gas.
|
||||
block.reinforced-bridge-conduit.description = Transports liquids or gasses over structures and terrain.
|
||||
block.reinforced-pump.description = Pumps and outputs liquids. Requires hydrogen.
|
||||
block.beryllium-wall.description = Protects structures from enemy projectiles.
|
||||
block.beryllium-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall.description = Protects structures from enemy projectiles.
|
||||
block.tungsten-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall.description = Protects structures from enemy projectiles.
|
||||
block.carbide-wall-large.description = Protects structures from enemy projectiles.
|
||||
block.reinforced-surge-wall.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.reinforced-surge-wall-large.description = Protects structures from enemy projectiles, periodically launching electric arcs upon projectile contact.
|
||||
block.shielded-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact. Distributes power. Shielded when powered.
|
||||
block.blast-door.description = A wall that opens and closes automatically whenever a friendly ground unit approaches it. Cannot be manually controlled.
|
||||
block.duct.description = Moves items forward. Only capable of storing a single item.
|
||||
block.armored-duct.description = Moves items forward. Doesn't accept non-duct inputs from the sides.
|
||||
block.duct-router.description = Distributes items equally. Doesn't accept backflow and can be used as a sorter.
|
||||
block.overflow-duct.description = Only outputs items to the sides if the front path is blocked.
|
||||
block.duct-bridge.description = Moves items over structures and terrain.
|
||||
block.duct-unloader.description = Unloads the selected item from the adjacent block. Cannot unload from cores.
|
||||
block.surge-conveyor.description = Moves items in batches. Can be sped up with power. Distributes power.
|
||||
block.surge-router.description = Equally distributes items from surge conveyors. Can be sped up with power. Distributes power.
|
||||
block.unit-cargo-loader.description = Constructs units which transport received items to matching unloading points.
|
||||
block.unit-cargo-unload-point.description = Unloading point for item transport units. Must have an item selected.
|
||||
block.turbine-condenser.description = Uses turbines to generate power from vents. Produces a small amount of water.
|
||||
block.beam-node.description = Transmits power to other blocks and nodes orthogonally. Stores a small amount of power.
|
||||
block.chemical-combustion-chamber.description = Generates power by burning arkycite with ozone.
|
||||
block.pyrolysis-generator.description = Uses pyrolysis to generate large amounts of power from arkycite and slag. Produces water as a byproduct.
|
||||
block.beam-tower.description = Orthogonal power node with larger range. Stores a large amount of power.
|
||||
block.flux-reactor.description = Reactor that uses heat to generate large amounts of power.\nRequires cyanogen, otherwise it will explode due to extreme instability.
|
||||
block.neoplasia-reactor.description = Reactor that uses arkycite, water and phase fabric to generate large amounts of power and heat and releases a dangerous liquid as a byproduct.\nWhen the reactor's byproduct isn't dumped somewhere, it'll explode, spreading the liquid near the explosion radius.
|
||||
block.build-tower.description = Automatically rebuilds structures in range and assists other units in construction.
|
||||
block.regen-projector.description = Slowly repairs ally structures in a square perimeter. Requires hydrogen.
|
||||
block.reinforced-container.description = Stores a small amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.reinforced-vault.description = Stores a large amount of items. Contents can be retrieved using unloaders. Doesn't increase core storage capacity.
|
||||
block.tank-fabricator.description = Produces tanks. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.tank-fabricator.details = Select in command mode to set output location. Applies to every fabricator.
|
||||
block.tank-refabricator.description = Upgrades inputted tank units to the second tier.
|
||||
block.tank-refabricator.details = Select in command mode to set output location. Applies to every refabricator.
|
||||
block.tank-assembler.description = Assembles higher tier tanks. Increase tier by adding modules.
|
||||
block.tank-assembler.details = Select in command mode to set output location. Applies to every assembler.
|
||||
block.ship-fabricator.description = Produces ships. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.ship-refabricator.description = Upgrades inputted ships to the second tier.
|
||||
block.ship-assembler.description = Assembles higher tier ships. Increase tier by adding modules.
|
||||
block.mech-fabricator.description = Produces mechs. Outputted units can be used directly or put in refabricators for upgrading.
|
||||
block.mech-refabricator.description = Refabricates inputted mechs to the second tier.
|
||||
block.mech-assembler.description = Assembles higher tier mechs. Increase tier by adding modules.
|
||||
block.prime-refabricator.description = Upgrades inputted units to the third tier.
|
||||
block.prime-refabricator.details = Select in command mode to set output location.
|
||||
block.basic-assembler-module.description = Increases assembler tier when placed against their construction area. Requires power. Can be used as an payload input.
|
||||
block.small-deconstructor.description = Deconstructs inputted structures and units. Returns 100% of the build cost.
|
||||
block.reinforced-payload-conveyor.description = Moves payloads forward. Magnetic. Usable in zero-G environments. Faster than it's Serpulo counterpart.
|
||||
block.reinforced-payload-router.description = Distributes payloads into adjacent blocks. Functions as a sorter when a filter is set. Faster than it's Serpulo counterpart.
|
||||
block.payload-mass-driver.description = Long range payload transport structure. Shoots received payloads to linked payload mass drivers.
|
||||
block.unit-repair-tower.description = Repairs all units in its vicinity. Requires ozone.
|
||||
block.radar.description = A radar is used to uncover terrain data and enemy constructs without ally units. Requires power. Fog of War exclusive.
|
||||
block.shockwave-tower.description = Whenever an enemy projectile approaches it's range, it damages/destroys it, except unit missiles. Slow, requires cyanogen.
|
||||
item.beryllium.description = Used in many types of construction and basic ammunition.
|
||||
item.beryllium.details = Lightweight and moderately strong. Withstands the extreme temperatures well.
|
||||
item.tungsten.description = Used in drills, armor and ammunition. Required in the construction of more advanced structures.
|
||||
item.tungsten.details = Strong and very dense metal. Common in very high temperature applications and structural reinforcements.
|
||||
item.oxide.description = Used as a heat conductor and insulator for power.
|
||||
item.carbide.description = Primarily used in heavier armaments and advanced units.
|
||||
item.carbide.details = Tungsten carbide. Very resistant to damage and acids but will decompose when exposed to very high temperatures.
|
||||
liquid.arkycite.description = Used as fuel in power generation.
|
||||
liquid.ozone.description = Used as a powerful oxidant which quickly reacts with many things. Moderately explosive.
|
||||
liquid.hydrogen.description = Used in resource extraction and structure repair. Flammable.
|
||||
liquid.cyanogen.description = Used for advanced units and point defense. Highly flammable.
|
||||
liquid.nitrogen.description = Used in units and construction. Inert.
|
||||
liquid.neoplasm.description = Byproduct of the neoplasia reactor. This liquid is dangerous and unique because it spreads more neoplasm when in contact with a water container/consumer. It's also very viscous, plus it has no use.
|
||||
liquid.neoplasm.details = Neoplasia is a useless and dangerous liquid. The best way to dispose it is to a liquid pool.
|
||||
|
Loading…
Reference in New Issue
Block a user