From d232d249e9e888d5cf8eadf073e5a7a3a713c1ef Mon Sep 17 00:00:00 2001 From: Anuken Date: Mon, 18 Nov 2019 01:07:26 -0500 Subject: [PATCH] Update CONTRIBUTING.md --- CONTRIBUTING.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index f1d3dda3ca..389b55a3a7 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -12,7 +12,7 @@ Do not submit something without at least running the game to see if it compiles. If you are submitting a new block, make sure it has a name and description, and that it works correctly in-game. If you are changing existing block mechanics, test them out first. -#### Do not make large changes before discussing it first. +#### Do not make large changes before discussing them first. If you are interested in adding a large mechanic/feature or changing large amounts of code, first contact me (Anuken) via [Discord](https://discord.gg/mindustry) (preferred method) or via e-mail (*anukendev@gmail.com*). For most changes, this should not be necessary. I just want to know if you're doing something big so I can offer advice and/or make sure you're not wasting your time on it. @@ -59,4 +59,4 @@ This means: - Same-line braces. - 4 spaces indentation - `camelCase`, **even for constants or enums**. Why? Because `SCREAMING_CASE` is ugly, annoying to type and does not achieve anything useful. Constants are *less* dangerous than variables, not more. -- No underscores for anything. (Yes, I know `Bindings` violates this principle, but that's for legacy reasons and really should be cleaned up some day) \ No newline at end of file +- No underscores for anything. (Yes, I know `Bindings` violates this principle, but that's for legacy reasons and really should be cleaned up some day)