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Fixed #919
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a5cec84be1
commit
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@ -108,7 +108,7 @@ public class PowerNode extends PowerBlock{
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Geometry.circle(tile.x, tile.y, (int)(laserRange + 1), (x, y) -> {
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Tile other = world.ltile(x, y);
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if(valid.test(other)){
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if(!insulated(tile, other)) {
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if(!insulated(tile, other)){
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tempTiles.add(other);
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}
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}
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@ -127,14 +127,14 @@ public class PowerNode extends PowerBlock{
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private void getPotentialLinks(Tile tile, Consumer<Tile> others){
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Predicate<Tile> valid = other -> other != null && other != tile && other.entity != null && other.entity.power != null &&
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((!other.block().outputsPower && other.block().consumesPower) || (other.block().outputsPower && !other.block().consumesPower) || other.block() instanceof PowerNode) &&
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overlaps(tile.x * tilesize + offset(), tile.y *tilesize + offset(), other, laserRange * tilesize) && other.getTeam() == player.getTeam()
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overlaps(tile.x * tilesize + offset(), tile.y * tilesize + offset(), other, laserRange * tilesize) && other.getTeam() == player.getTeam()
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&& !other.entity.proximity().contains(tile) && !graphs.contains(other.entity.power.graph);
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tempTiles.clear();
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graphs.clear();
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Geometry.circle(tile.x, tile.y, (int)(laserRange + 1), (x, y) -> {
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Tile other = world.ltile(x, y);
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if(valid.test(other)){
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if(valid.test(other) && !tempTiles.contains(other)){
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tempTiles.add(other);
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}
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});
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@ -163,18 +163,18 @@ public class PowerNode extends PowerBlock{
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TileEntity entity = tile.entity();
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other = other.link();
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Tile result = other;
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if(linkValid(tile, other)){
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tile.configure(other.pos());
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return false;
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}
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if(tile == other){
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if (other.entity.power.links.size == 0){
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getPotentialLinks(tile, link -> tile.configure(link.pos()));
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} else {
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while (entity.power.links.size > 0){
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if(other.entity.power.links.size == 0){
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getPotentialLinks(tile, link -> {
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tile.configure(link.pos());
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});
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}else{
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while(entity.power.links.size > 0){
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tile.configure(entity.power.links.get(0));
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}
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}
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@ -311,9 +311,9 @@ public class PowerNode extends PowerBlock{
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x2 += t2.x;
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y2 += t2.y;
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float fract = 1f-tile.entity.power.graph.getSatisfaction();
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float fract = 1f - tile.entity.power.graph.getSatisfaction();
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Draw.color(Color.white, Pal.powerLight, fract*0.86f + Mathf.absin(3f, 0.1f));
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Draw.color(Color.white, Pal.powerLight, fract * 0.86f + Mathf.absin(3f, 0.1f));
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Draw.alpha(opacity);
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Drawf.laser(laser, laserEnd, x1, y1, x2, y2, 0.25f);
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Draw.color();
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