1
0
mirror of https://github.com/Anuken/Mindustry.git synced 2024-09-11 08:15:35 +03:00

Basic schematic based generation

This commit is contained in:
Anuken 2020-06-05 10:45:57 -04:00
parent 17b1eaf1b6
commit d9e05907af
16 changed files with 272 additions and 71 deletions

1
.gitignore vendored
View File

@ -42,6 +42,7 @@ packr-out/
config/
*.gif
/core/assets/basepartnames
version.properties
.attach_*

View File

@ -106,6 +106,7 @@ allprojects{
output += other.name.substring("bundle".length() + 1, other.name.lastIndexOf('.')) + "\n"
}
new File(project(':core').projectDir, 'assets/locales').text = output
new File(project(':core').projectDir, 'assets/basepartnames').text = new File(project(':core').projectDir, 'assets/baseparts/').list().join("\n")
}
writeVersion = {

Binary file not shown.

Binary file not shown.

View File

@ -178,6 +178,7 @@ public class Vars implements Loadable{
public static BeControl becontrol;
public static AsyncCore asyncCore;
public static TeamIndexProcess teamIndex;
public static BaseRegistry bases;
public static Universe universe;
public static World world;
@ -250,6 +251,7 @@ public class Vars implements Loadable{
spawner = new WaveSpawner();
indexer = new BlockIndexer();
pathfinder = new Pathfinder();
bases = new BaseRegistry();
state = new GameState();
data = new GlobalData();

View File

@ -0,0 +1,100 @@
package mindustry.ai;
import arc.*;
import arc.struct.*;
import arc.util.ArcAnnotate.*;
import arc.util.*;
import mindustry.game.*;
import mindustry.game.Schematic.*;
import mindustry.type.*;
import mindustry.world.*;
import mindustry.world.blocks.sandbox.*;
import mindustry.world.blocks.storage.*;
import mindustry.world.meta.*;
import java.io.*;
public class BaseRegistry{
public Array<BasePart> cores = new Array<>();
public Array<BasePart> parts = new Array<>();
public ObjectMap<Item, Array<BasePart>> itemParts = new ObjectMap<>();
public Array<BasePart> forItem(Item item){
return itemParts.get(item, Array::new);
}
public void load(){
cores.clear();
parts.clear();
itemParts.clear();
String[] names = Core.files.internal("basepartnames").readString().split("\n");
for(String name : names){
try{
Schematic schem = Schematics.read(Core.files.internal("baseparts/" + name));
BasePart part = new BasePart(schem);
for(Stile tile : schem.tiles){
//make note of occupied positions
tile.block.iterateTaken(tile.x, tile.y, part.occupied::set);
//keep track of core type
if(tile.block instanceof CoreBlock){
part.core = tile.block;
}
//save the required resource based on item source - multiple sources are not allowed
if(tile.block instanceof ItemSource){
Item config = (Item)tile.config;
if(config != null) part.requiredItem = config;
}
//same for liquids - this is not used yet
if(tile.block instanceof LiquidSource){
Liquid config = (Liquid)tile.config;
if(config != null) part.requiredLiquid = config;
}
}
schem.tiles.removeAll(s -> s.block.buildVisibility == BuildVisibility.sandboxOnly);
part.tier = schem.tiles.sumf(s -> s.block.buildCost / s.block.buildCostMultiplier);
(part.core != null ? cores : parts).add(part);
if(part.requiredItem != null){
itemParts.get(part.requiredItem, Array::new).add(part);
}
}catch(IOException e){
throw new RuntimeException(e);
}
}
cores.sort(Structs.comps(Structs.comparingFloat(b -> b.core.health), Structs.comparingFloat(b -> b.tier)));
parts.sort();
itemParts.each((key, arr) -> arr.sort());
}
public static class BasePart implements Comparable<BasePart>{
public final Schematic schematic;
public final GridBits occupied;
public @Nullable Liquid requiredLiquid;
public @Nullable Item requiredItem;
public @Nullable Block core;
//total build cost
public float tier;
public BasePart(Schematic schematic){
this.schematic = schematic;
this.occupied = new GridBits(schematic.width, schematic.height);
}
@Override
public int compareTo(BasePart other){
return Float.compare(tier, other.tier);
}
}
}

View File

@ -689,7 +689,7 @@ public class Blocks implements ContentList{
consumes.power(4f);
consumes.item(Items.scrap);
consumes.liquid(Liquids.slag, 0.1f);
consumes.liquid(Liquids.slag, 0.12f);
}};
sporePress = new GenericCrafter("spore-press"){{
@ -917,11 +917,11 @@ public class Blocks implements ContentList{
requirements(Category.effect, ItemStack.with(Items.lead, 200, Items.titanium, 130, Items.silicon, 130, Items.plastanium, 80, Items.surgealloy, 120));
consumes.power(10f);
size = 3;
range = 180f;
speedBoost = 1.5f;
speedBoostPhase = 1f;
range = 200f;
speedBoost = 2.5f;
useTime = 250f;
consumes.item(Items.phasefabric).boost();
hasBoost = false;
consumes.item(Items.phasefabric);
}};
forceProjector = new ForceProjector("force-projector"){{

View File

@ -191,10 +191,10 @@ public class Bullets implements ContentList{
}};
flakSurge = new FlakBulletType(4.5f, 13){{
splashDamage = 40f;
splashDamage = 45f;
splashDamageRadius = 40f;
lightning = 2;
lightningLength = 12;
lightningLength = 7;
shootEffect = Fx.shootBig;
}};

View File

@ -106,6 +106,9 @@ public class Schematics implements Loadable{
if(shadowBuffer == null){
Core.app.post(() -> shadowBuffer = new FrameBuffer(maxSchematicSize + padding + 8, maxSchematicSize + padding + 8));
}
//load base schematics
bases.load();
}
public void overwrite(Schematic target, Schematic newSchematic){
@ -372,14 +375,18 @@ public class Schematics implements Loadable{
}
public static void placeLoadout(Schematic schem, int x, int y){
placeLoadout(schem, x, y, state.rules.defaultTeam, Blocks.oreCopper);
}
public static void placeLoadout(Schematic schem, int x, int y, Team team, Block resource){
Stile coreTile = schem.tiles.find(s -> s.block instanceof CoreBlock);
if(coreTile == null) throw new IllegalArgumentException("Schematic has no core tile. Exiting.");
if(coreTile == null) throw new IllegalArgumentException("Loadout schematic has no core tile!");
int ox = x - coreTile.x, oy = y - coreTile.y;
schem.tiles.each(st -> {
Tile tile = world.tile(st.x + ox, st.y + oy);
if(tile == null) return;
tile.setBlock(st.block, state.rules.defaultTeam, 0);
tile.setBlock(st.block, team, 0);
tile.rotation(st.rotation);
Object config = st.config;
@ -388,7 +395,7 @@ public class Schematics implements Loadable{
}
if(st.block instanceof Drill){
tile.getLinkedTiles(t -> t.setOverlay(Blocks.oreCopper));
tile.getLinkedTiles(t -> t.setOverlay(resource));
}
});
}

View File

@ -94,12 +94,12 @@ public abstract class SaveFileReader{
return length;
}
public void skipRegion(DataInput input) throws IOException{
skipRegion(input, false);
public void skipChunk(DataInput input) throws IOException{
skipChunk(input, false);
}
/** Skip a region completely. */
public void skipRegion(DataInput input, boolean isByte) throws IOException{
/** Skip a chunk completely, discarding the bytes. */
public void skipChunk(DataInput input, boolean isByte) throws IOException{
int length = readChunk(input, isByte, t -> {});
int skipped = input.skipBytes(length);
if(length != skipped){

View File

@ -245,7 +245,7 @@ public abstract class SaveVersion extends SaveFileReader{
}
}else{
//skip the entity region, as the entity and its IO code are now gone
skipRegion(stream, true);
skipChunk(stream, true);
}
}
}else{

View File

@ -110,7 +110,7 @@ public abstract class LegacySaveVersion extends SaveVersion{
int amount = stream.readInt();
for(int j = 0; j < amount; j++){
//simply skip all the entities
skipRegion(stream, true);
skipChunk(stream, true);
}
}
}

View File

@ -1,78 +1,143 @@
package mindustry.maps.generators;
import arc.*;
import arc.math.*;
import arc.math.geom.*;
import arc.struct.*;
import arc.util.*;
import mindustry.*;
import mindustry.ai.BaseRegistry.*;
import mindustry.content.*;
import mindustry.game.*;
import mindustry.game.Schematic.*;
import mindustry.gen.*;
import mindustry.type.*;
import mindustry.world.*;
import mindustry.world.blocks.defense.turrets.*;
import mindustry.world.blocks.defense.turrets.ItemTurret.*;
import mindustry.world.blocks.defense.*;
import mindustry.world.blocks.environment.*;
import mindustry.world.blocks.production.*;
import java.io.*;
import static mindustry.Vars.*;
public class BaseGenerator{
static Array<Schematic> schematics = new Array<>();
private Tiles tiles;
private Team team;
private ObjectMap<Item, OreBlock> ores = new ObjectMap<>();
public void generate(Tiles tiles, Array<Tile> cores, Tile spawn, Team team, Sector sector){
this.tiles = tiles;
this.team = team;
for(Block block : content.blocks()){
if(block instanceof OreBlock && block.asFloor().itemDrop != null){
ores.put(block.asFloor().itemDrop, (OreBlock)block);
}
}
Array<Block> wallsSmall = content.blocks().select(b -> b instanceof Wall && b.size == 1);
Array<Block> wallsLarge = content.blocks().select(b -> b instanceof Wall && b.size == 2);
float bracket = 0.1f;
int range = 200;
int wallAngle = 180;
BasePart coreschem = bases.cores.getFrac(bracket);
Block wall = wallsSmall.getFrac(bracket), wallLarge = wallsLarge.getFrac(bracket);
//TODO random flipping and rotation
for(Tile tile : cores){
tile.clearOverlay();
tile.setBlock(Blocks.coreShard, team);
}
Schematics.placeLoadout(coreschem.schematic, tile.x, tile.y, team, coreschem.requiredItem == null ? Blocks.oreCopper : ores.get(coreschem.requiredItem));
//TODO remove this, it's just a test
if(!Core.files.external("SCHEMATICOUTPUT").exists()){
Log.err("no schematics");
return;
}
if(schematics.isEmpty()){
schematics.addAll(Array.with(Core.files.external("SCHEMATICOUTPUT").list()).map(s -> {
try{
return Schematics.read(s);
}catch(IOException e){
throw new RuntimeException();
}
}));
}
Vars.state.rules.enemyCheat = true;
int range = 180;
int attempts = 3000;
int cx = cores.first().x, cy = cores.first().y;
outer:
for(int i = 0; i < attempts; i++){
Tmp.v1.rnd(Mathf.random(range));
int x = (int)(cx + Tmp.v1.x), y = (int)(cy + Tmp.v1.y);
Schematic res = schematics.random();
int ex = x - res.width/2, ey = y - res.height/2;
for(int rx = ex; rx <= ex + res.width; rx++){
for(int ry = ey; ry <= ey + res.height; ry++){
Tile tile = tiles.get(rx, ry);
if(tile == null || Vars.world.getDarkness(rx, ry) > 0 || tile.floor().isDeep() || (!tile.block().isAir() && !(tile.block() instanceof Rock && tile.block().destructible))) continue outer;
}
//fill core with every type of item (even non-material)
Tilec entity = tile.entity;
for(Item item : content.items()){
entity.items().add(item, entity.block().itemCapacity);
}
}
Schematics.place(res, x, y, team);
//add ammo
for(int rx = ex; rx <= ex + res.width; rx++){
for(int ry = ey; ry <= ey + res.height; ry++){
Tile tile = tiles.get(rx, ry);
if(tile != null && tile.entity instanceof ItemTurretEntity){
tile.entity.handleItem(tile.entity, ((ItemTurret)tile.block()).ammoTypes.keys().toArray().first());
//first pass: random schematics
for(Tile core : cores){
core.circle(range, (x, y) -> {
Tile tile = tiles.getn(x, y);
if(tile.overlay().itemDrop != null){
Array<BasePart> parts = bases.forItem(tile.overlay().itemDrop);
if(!parts.isEmpty()){
tryPlace(parts.random(), x, y);
}
}
});
}
//second pass: small walls
for(Tile core : cores){
core.circle(range, (x, y) -> {
Tile tile = tiles.getn(x, y);
if(tile.block().alwaysReplace){
boolean any = false;
for(Point2 p : Geometry.d8){
if(Angles.angleDist(Angles.angle(p.x, p.y), spawn.angleTo(core)) > wallAngle){
continue;
}
Tile o = tiles.get(tile.x + p.x, tile.y + p.y);
if(o != null && o.team() == team && !(o.block() instanceof Wall)){
any = true;
break;
}
}
if(any){
tile.setBlock(wall, team);
}
}
});
}
//third pass: large walls
for(Tile core : cores){
core.circle(range, (x, y) -> {
int walls = 0;
for(int cx = 0; cx < 2; cx++){
for(int cy = 0; cy < 2; cy++){
Tile tile = tiles.get(x + cx, y + cy);
if(tile == null || tile.block().size != 1 || (tile.block() != wall && !tile.block().alwaysReplace)) return;
if(tile.block() == wall){
walls ++;
}
}
}
if(walls >= 3){
tiles.getn(x, y).setBlock(wallLarge, team);
}
});
}
}
boolean tryPlace(BasePart part, int x, int y){
int cx = x - part.schematic.width/2, cy = y - part.schematic.height/2;
for(int rx = cx; rx <= cx + part.schematic.width; rx++){
for(int ry = cy; ry <= cy + part.schematic.height; ry++){
Tile tile = tiles.get(rx, ry);
if(tile == null || ((!tile.block().alwaysReplace || world.getDarkness(rx, ry) > 0) && part.occupied.get(rx - cx, ry - cy))){
return false;
}
}
}
if(part.requiredItem != null){
for(Stile tile : part.schematic.tiles){
if(tile.block instanceof Drill){
tile.block.iterateTaken(tile.x + cx, tile.y + cy, (ex, ey) -> {
tiles.getn(ex, ey).setOverlay(ores.get(part.requiredItem));
});
}
}
}
Schematics.place(part.schematic, x, y, team);
return true;
}
}

View File

@ -405,6 +405,23 @@ public class Block extends UnlockableContent{
return (hasItems && itemCapacity > 0);
}
/** Iterate through ever grid position taken up by this block. */
public void iterateTaken(int x, int y, Intc2 placer){
if(isMultiblock()){
int offsetx = -(size - 1) / 2;
int offsety = -(size - 1) / 2;
for(int dx = 0; dx < size; dx++){
for(int dy = 0; dy < size; dy++){
placer.get(dx + offsetx + x, dy + offsety + y);
}
}
}else{
placer.get(x, y);
}
}
/** Never use outside of the editor! */
public TextureRegion editorIcon(){
if(editorIcon == null) editorIcon = Core.atlas.find(name + "-icon-editor");

View File

@ -23,6 +23,7 @@ public class OverdriveProjector extends Block{
public float speedBoostPhase = 0.75f;
public float useTime = 400f;
public float phaseRangeBoost = 20f;
public boolean hasBoost = true;
public Color baseColor = Color.valueOf("feb380");
public Color phaseColor = Color.valueOf("ffd59e");
@ -51,9 +52,12 @@ public class OverdriveProjector extends Block{
stats.add(BlockStat.speedIncrease, (int)(100f * speedBoost), StatUnit.percent);
stats.add(BlockStat.range, range / tilesize, StatUnit.blocks);
stats.add(BlockStat.productionTime, useTime / 60f, StatUnit.seconds);
stats.add(BlockStat.boostEffect, phaseRangeBoost / tilesize, StatUnit.blocks);
stats.add(BlockStat.boostEffect, (int)((speedBoost + speedBoostPhase) * 100f), StatUnit.percent);
if(hasBoost){
stats.add(BlockStat.boostEffect, phaseRangeBoost / tilesize, StatUnit.blocks);
stats.add(BlockStat.boostEffect, (int)((speedBoost + speedBoostPhase) * 100f), StatUnit.percent);
}
}
public class OverdriveEntity extends TileEntity{
@ -71,7 +75,9 @@ public class OverdriveProjector extends Block{
heat = Mathf.lerpDelta(heat, consValid() ? 1f : 0f, 0.08f);
charge += heat * Time.delta();
phaseHeat = Mathf.lerpDelta(phaseHeat, Mathf.num(cons().optionalValid()), 0.1f);
if(hasBoost){
phaseHeat = Mathf.lerpDelta(phaseHeat, Mathf.num(cons().optionalValid()), 0.1f);
}
if(timer(timerUse, useTime) && efficiency() > 0){
consume();

View File

@ -74,6 +74,8 @@ public class ServerLauncher implements ApplicationListener{
System.exit(1);
}
bases.load();
Core.app.addListener(new ApplicationListener(){public void update(){ asyncCore.begin(); }});
Core.app.addListener(logic = new Logic());
Core.app.addListener(netServer = new NetServer());