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https://github.com/Anuken/Mindustry.git
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Removed puddle 'generation'
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parent
3be5296572
commit
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@ -0,0 +1 @@
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{version:1,fields:[{name:amount,type:float},{name:liquid,type:mindustry.type.Liquid},{name:tile,type:mindustry.world.Tile},{name:x,type:float},{name:y,type:float}]}
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@ -16,12 +16,12 @@ public class Puddles{
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/** Deposits a Puddle between tile and source. */
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public static void deposit(Tile tile, Tile source, Liquid liquid, float amount){
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deposit(tile, source, liquid, amount, 0);
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deposit(tile, source, liquid, amount, true);
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}
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/** Deposits a Puddle at a tile. */
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public static void deposit(Tile tile, Liquid liquid, float amount){
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deposit(tile, tile, liquid, amount, 0);
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deposit(tile, tile, liquid, amount, true);
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}
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/** Returns the Puddle on the specified tile. May return null. */
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@ -29,7 +29,7 @@ public class Puddles{
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return map.get(tile.pos());
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}
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public static void deposit(Tile tile, Tile source, Liquid liquid, float amount, int generation){
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public static void deposit(Tile tile, Tile source, Liquid liquid, float amount, boolean initial){
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if(tile == null) return;
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if(tile.floor().isLiquid && !canStayOn(liquid, tile.floor().liquidDrop)){
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@ -38,7 +38,7 @@ public class Puddles{
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Puddle p = map.get(tile.pos());
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if(generation == 0 && p != null && p.lastRipple <= Time.time - 40f){
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if(initial && p != null && p.lastRipple <= Time.time - 40f){
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Fx.ripple.at((tile.worldx() + source.worldx()) / 2f, (tile.worldy() + source.worldy()) / 2f, 1f, tile.floor().liquidDrop.color);
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p.lastRipple = Time.time;
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}
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@ -55,14 +55,13 @@ public class Puddles{
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puddle.tile = tile;
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puddle.liquid = liquid;
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puddle.amount = amount;
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puddle.generation = generation;
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puddle.set((tile.worldx() + source.worldx()) / 2f, (tile.worldy() + source.worldy()) / 2f);
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puddle.add();
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map.put(tile.pos(), puddle);
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}else if(p.liquid == liquid){
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p.accepting = Math.max(amount, p.accepting);
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if(generation == 0 && p.lastRipple <= Time.time - 40f && p.amount >= maxLiquid / 2f){
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if(initial && p.lastRipple <= Time.time - 40f && p.amount >= maxLiquid / 2f){
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Fx.ripple.at((tile.worldx() + source.worldx()) / 2f, (tile.worldy() + source.worldy()) / 2f, 1f, p.liquid.color);
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p.lastRipple = Time.time;
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}
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@ -20,7 +20,6 @@ import static mindustry.entities.Puddles.*;
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@EntityDef(value = {Puddlec.class}, pooled = true)
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@Component(base = true)
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abstract class PuddleComp implements Posc, Puddlec, Drawc{
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private static final int maxGeneration = 2;
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private static final Rect rect = new Rect(), rect2 = new Rect();
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private static int seeds;
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@ -29,7 +28,6 @@ abstract class PuddleComp implements Posc, Puddlec, Drawc{
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transient float accepting, updateTime, lastRipple;
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float amount;
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int generation;
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Tile tile;
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Liquid liquid;
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@ -39,22 +37,23 @@ abstract class PuddleComp implements Posc, Puddlec, Drawc{
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@Override
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public void update(){
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//update code
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float addSpeed = accepting > 0 ? 3f : 0f;
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amount -= Time.delta * (1f - liquid.viscosity) / (5f + addSpeed);
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amount += accepting;
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accepting = 0f;
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if(amount >= maxLiquid / 1.5f && generation < maxGeneration){
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if(amount >= maxLiquid / 1.5f){
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float deposited = Math.min((amount - maxLiquid / 1.5f) / 4f, 0.3f) * Time.delta;
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int targets = 0;
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for(Point2 point : Geometry.d4){
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Tile other = world.tile(tile.x + point.x, tile.y + point.y);
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if(other != null && other.block() == Blocks.air){
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Puddles.deposit(other, tile, liquid, deposited, generation + 1);
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amount -= deposited / 2f; //tweak to speed up/slow down Puddle propagation
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targets ++;
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Puddles.deposit(other, tile, liquid, deposited, false);
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}
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}
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amount -= deposited * targets;
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}
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amount = Mathf.clamp(amount, 0, maxLiquid);
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