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mirror of https://github.com/Anuken/Mindustry.git synced 2024-11-10 15:05:23 +03:00

Sweeping rework

This commit is contained in:
Anuken 2019-03-31 17:49:15 -04:00
parent 6392330e70
commit de0235ad94
45 changed files with 400 additions and 370 deletions

View File

@ -372,6 +372,7 @@ blocks.basepowergeneration = Base Power Generation
blocks.powertransferspeed = Power Transfer
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.inputliquid = Input Liquid
blocks.inputliquidaux = Aux Liquid
@ -380,6 +381,7 @@ blocks.inputitems = Input Items
blocks.outputitem = Output Item
blocks.drilltier = Drillables
blocks.drillspeed = Base Drill Speed
blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.liquidoutput = Liquid Output
blocks.liquidoutputspeed = Liquid Output Speed
@ -426,6 +428,10 @@ unit.liquidunits = liquid units
unit.powerunits = power units
unit.degrees = degrees
unit.seconds = seconds
unit.persecond = /sec
unit.timesspeed = x speed
unit.timesRadius = x radius
unit.percent = %
unit.items = items
category.general = General
category.power = Power

View File

@ -30,7 +30,6 @@ import io.anuke.mindustry.world.blocks.storage.Vault;
import io.anuke.mindustry.world.blocks.units.MechPad;
import io.anuke.mindustry.world.blocks.units.RepairPoint;
import io.anuke.mindustry.world.blocks.units.UnitFactory;
import io.anuke.mindustry.world.consumers.ConsumeItemFilter;
import io.anuke.mindustry.world.consumers.ConsumeLiquidFilter;
import io.anuke.mindustry.world.meta.Attribute;
import io.anuke.mindustry.world.modules.LiquidModule;
@ -521,7 +520,6 @@ public class Blocks implements ContentList{
hasItems = true;
rotate = false;
solid = true;
singleLiquid = false;
outputsLiquid = true;
consumes.power(1f);
@ -594,7 +592,7 @@ public class Blocks implements ContentList{
Items.titanium, 2
);
hasPower = true;
filterTime = 35f;
craftTime = 35f;
spinnerLength = 1.5f;
spinnerRadius = 3.5f;
spinnerThickness = 1.5f;
@ -829,13 +827,13 @@ public class Blocks implements ContentList{
requirements(Category.effect, ItemStack.with(Items.lead, 200, Items.titanium, 150, Items.silicon, 150, Items.plastanium, 60));
consumes.power(3.50f);
size = 2;
consumes.item(Items.phasefabric).optional(true).boost(true);
consumes.item(Items.phasefabric).optional(true);
}};
forceProjector = new ForceProjector("force-projector"){{
requirements(Category.effect, ItemStack.with(Items.lead, 200, Items.titanium, 150, Items.silicon, 250));
size = 3;
consumes.item(Items.phasefabric).optional(true).boost(true);
consumes.item(Items.phasefabric).optional(true);
}};
shockMine = new ShockMine("shock-mine"){{
@ -1024,7 +1022,7 @@ public class Blocks implements ContentList{
size = 2;
}};
turbineGenerator = new TurbineGenerator("turbine-generator"){{
turbineGenerator = new BurnerGenerator("turbine-generator"){{
requirements(Category.power, ItemStack.with(Items.copper, 70, Items.graphite, 50, Items.lead, 80, Items.silicon, 60));
powerProduction = 6f;
itemDuration = 30f;
@ -1033,15 +1031,15 @@ public class Blocks implements ContentList{
size = 2;
}};
differentialGenerator = new DifferentialGenerator("differential-generator"){{
differentialGenerator = new ItemLiquidGenerator(true, true, "differential-generator"){{
requirements(Category.power, ItemStack.with(Items.copper, 140, Items.titanium, 100, Items.lead, 200, Items.silicon, 130, Items.metaglass, 100));
powerProduction = 13f;
itemDuration = 50f;
consumes.remove(ConsumeItemFilter.class);
consumes.remove(ConsumeLiquidFilter.class);
hasLiquids = true;
size = 3;
consumes.item(Items.pyratite);
consumes.liquid(Liquids.cryofluid, 0.2f);
size = 3;
}};
rtgGenerator = new DecayGenerator("rtg-generator"){{
@ -1076,7 +1074,7 @@ public class Blocks implements ContentList{
size = 4;
health = 900;
powerProduction = 80f;
useTime = 40f;
itemDuration = 40f;
consumes.power(23f);
consumes.item(Items.blastCompound);
consumes.liquid(Liquids.cryofluid, 0.8f);
@ -1091,6 +1089,7 @@ public class Blocks implements ContentList{
drillTime = 600;
size = 2;
drawMineItem = true;
consumes.liquid(Liquids.water, 0.05f).optional(true);
}};
pneumaticDrill = new Drill("pneumatic-drill"){{
@ -1470,7 +1469,6 @@ public class Blocks implements ContentList{
);
reload = 6f;
coolantMultiplier = 0.5f;
maxCoolantUsed = 1.5f;
restitution = 0.1f;
ammoUseEffect = Fx.shellEjectBig;
range = 200f;
@ -1484,6 +1482,7 @@ public class Blocks implements ContentList{
shootCone = 24f;
health = 155 * size * size;
consumes.add(new ConsumeLiquidFilter(liquid -> liquid.temperature <= 0.5f && liquid.flammability < 0.1f, 2f)).update(false).optional(true);
}};
meltdown = new LaserTurret("meltdown"){{

View File

@ -65,7 +65,7 @@ public class Items implements ContentList{
plastanium = new Item("plastanium", Color.valueOf("cbd97f")){{
type = ItemType.material;
flammability = 0.2f;
flammability = 0.1f;
explosiveness = 0.2f;
cost = 1.6f;
}};

View File

@ -43,6 +43,7 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
public static int sleepingEntities = 0;
public Tile tile;
public Block block;
public Interval timer;
public float health;
public float timeScale = 1f, timeScaleDuration;
@ -76,10 +77,10 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
this.tile = tile;
x = tile.drawx();
y = tile.drawy();
block = tile.block();
health = tile.block().health;
timer = new Interval(tile.block().timers);
health = block.health;
timer = new Interval(block.timers);
if(shouldAdd){
add();
@ -134,7 +135,7 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
}
public void collision(Bullet other){
tile.block().handleBulletHit(this, other);
block.handleBulletHit(this, other);
}
public void kill(){
@ -146,7 +147,7 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
float preHealth = health;
Call.onTileDamage(tile, health - tile.block().handleDamage(tile, damage));
Call.onTileDamage(tile, health - block.handleDamage(tile, damage));
if(health <= 0){
Call.onTileDestroyed(tile);
@ -164,9 +165,9 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
}
public void removeFromProximity(){
tile.block().onProximityRemoved(tile);
block.onProximityRemoved(tile);
Point2[] nearby = Edges.getEdges(tile.block().size);
Point2[] nearby = Edges.getEdges(block.size);
for(Point2 point : nearby){
Tile other = world.tile(tile.x + point.x, tile.y + point.y);
//remove this tile from all nearby tile's proximities
@ -184,7 +185,7 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
tmpTiles.clear();
proximity.clear();
Point2[] nearby = Edges.getEdges(tile.block().size);
Point2[] nearby = Edges.getEdges(block.size);
for(Point2 point : nearby){
Tile other = world.tile(tile.x + point.x, tile.y + point.y);
@ -207,8 +208,8 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
proximity.add(tile);
}
tile.block().onProximityAdded(tile);
tile.block().onProximityUpdate(tile);
block.onProximityAdded(tile);
block.onProximityUpdate(tile);
}
public Array<Tile> proximity(){
@ -227,7 +228,7 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
@Override
public float maxHealth(){
return tile.block().health;
return block.health;
}
@Override
@ -239,7 +240,6 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
public void onDeath(){
if(!dead){
dead = true;
Block block = tile.block();
Events.fire(new BlockDestroyEvent(tile));
block.onDestroyed(tile);
@ -262,22 +262,22 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
@Override
public void update(){
//TODO better smoke effect, this one is awful
if(health != 0 && health < tile.block().health && !(tile.block() instanceof Wall) &&
Mathf.chance(0.009f * Time.delta() * (1f - health / tile.block().health))){
if(health != 0 && health < block.health && !(block instanceof Wall) &&
Mathf.chance(0.009f * Time.delta() * (1f - health / block.health))){
Effects.effect(Fx.smoke, x + Mathf.range(4), y + Mathf.range(4));
}
timeScaleDuration -= Time.delta();
if(timeScaleDuration <= 0f || !tile.block().canOverdrive){
if(timeScaleDuration <= 0f || !block.canOverdrive){
timeScale = 1f;
}
if(health <= 0){
onDeath();
}
Block previous = tile.block();
tile.block().update(tile);
if(tile.block() == previous && cons != null){
Block previous = block;
block.update(tile);
if(block == previous && cons != null){
cons.update();
}
}

View File

@ -1,29 +1,31 @@
package io.anuke.mindustry.ui;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.scene.ui.Image;
import io.anuke.arc.scene.ui.layout.Stack;
import io.anuke.arc.scene.ui.layout.Table;
import io.anuke.arc.util.Strings;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.world.meta.StatUnit;
/**An ItemDisplay, but for liquids.*/
public class LiquidDisplay extends Table{
public LiquidDisplay(Liquid liquid){
add(new Image(liquid.getContentIcon())).size(8*4);
add(liquid.localizedName()).padLeft(3);
}
public LiquidDisplay(Liquid liquid, float amount){
public LiquidDisplay(Liquid liquid, float amount, boolean perSecond){
add(new Stack(){{
add(new Image(liquid.getContentIcon()));
if(amount != 0){
Table t = new Table().left().bottom();
t.add(Strings.autoFixed(amount));
t.add(Strings.autoFixed(amount, 1));
add(t);
}
}}).size(8*4);
add(liquid.localizedName()).padLeft(3);
}}).size(8*4).padRight(3);
if(perSecond){
add(StatUnit.perSecond.localized()).padLeft(2).padRight(5).color(Color.LIGHT_GRAY);
}
add(liquid.localizedName());
}
}

View File

@ -32,7 +32,7 @@ import io.anuke.mindustry.ui.Bar;
import io.anuke.mindustry.ui.ContentDisplay;
import io.anuke.mindustry.world.consumers.Consume;
import io.anuke.mindustry.world.consumers.ConsumeLiquid;
import io.anuke.mindustry.world.consumers.ConsumePower;
import io.anuke.mindustry.world.consumers.ConsumeType;
import io.anuke.mindustry.world.meta.*;
import java.util.Arrays;
@ -321,7 +321,7 @@ public class Block extends BlockStorage{
setStats();
setBars();
consumes.checkRequired(this);
consumes.init();
}
@Override
@ -407,8 +407,8 @@ public class Block extends BlockStorage{
if(hasLiquids){
Function<TileEntity, Liquid> current;
if(consumes.has(ConsumeLiquid.class)){
Liquid liquid = consumes.liquid();
if(consumes.has(ConsumeType.liquid) && consumes.get(ConsumeType.liquid) instanceof ConsumeLiquid){
Liquid liquid = consumes.<ConsumeLiquid>get(ConsumeType.liquid).liquid;
current = entity -> liquid;
}else{
current = entity -> entity.liquids.current();
@ -416,9 +416,9 @@ public class Block extends BlockStorage{
bars.add("liquid", entity -> new Bar(() -> entity.liquids.get(current.get(entity)) <= 0.001f ? Core.bundle.get("blocks.liquid") : current.get(entity).localizedName(), () -> current.get(entity).color, () -> entity.liquids.get(current.get(entity)) / liquidCapacity));
}
if(hasPower && consumes.has(ConsumePower.class)){
boolean buffered = consumes.get(ConsumePower.class).isBuffered;
float capacity = consumes.get(ConsumePower.class).powerCapacity;
if(hasPower && consumes.hasPower()){
boolean buffered = consumes.getPower().isBuffered;
float capacity = consumes.getPower().powerCapacity;
bars.add("power", entity -> new Bar(() -> buffered ? Core.bundle.format("blocks.powerbalance", Float.isNaN(entity.power.satisfaction * capacity) ? "<ERROR>" : (int)(entity.power.satisfaction * capacity)) :
Core.bundle.get("blocks.power"), () -> Pal.powerBar, () -> entity.power.satisfaction));
@ -477,8 +477,8 @@ public class Block extends BlockStorage{
explosiveness += tile.entity.liquids.sum((liquid, amount) -> liquid.flammability * amount / 2f);
}
if(consumes.has(ConsumePower.class) && consumes.get(ConsumePower.class).isBuffered){
power += tile.entity.power.satisfaction * consumes.get(ConsumePower.class).powerCapacity;
if(consumes.hasPower() && consumes.getPower().isBuffered){
power += tile.entity.power.satisfaction * consumes.getPower().powerCapacity;
}
if(hasLiquids){

View File

@ -33,7 +33,6 @@ public abstract class BlockStorage extends UnlockableContent{
public final BlockStats stats = new BlockStats();
public final BlockBars bars = new BlockBars();
public final Consumers consumes = new Consumers();
//public final Producers produces = new Producers();
public BlockStorage(String name){
super(name);
@ -112,7 +111,7 @@ public abstract class BlockStorage extends UnlockableContent{
Tile other = proximity.get((i + dump) % proximity.size);
Tile in = Edges.getFacingEdge(tile, other);
if(other.getTeamID() == tile.getTeamID() && other.block().hasLiquids && canDumpLiquid(tile, other, liquid)){
if(other.getTeam() == tile.getTeam() && other.block().hasLiquids && canDumpLiquid(tile, other, liquid)){
float ofract = other.entity.liquids.get(liquid) / other.block().liquidCapacity;
float fract = tile.entity.liquids.get(liquid) / liquidCapacity;
@ -140,7 +139,7 @@ public abstract class BlockStorage extends UnlockableContent{
next = next.target();
if(next.getTeamID() == tile.getTeamID() && next.block().hasLiquids && tile.entity.liquids.get(liquid) > 0f){
if(next.getTeam() == tile.getTeam() && next.block().hasLiquids && tile.entity.liquids.get(liquid) > 0f){
if(next.block().acceptLiquid(next, tile, liquid, 0f)){
float ofract = next.entity.liquids.get(liquid) / next.block().liquidCapacity;
@ -190,7 +189,7 @@ public abstract class BlockStorage extends UnlockableContent{
incrementDump(tile, proximity.size);
Tile other = proximity.get((i + dump) % proximity.size);
Tile in = Edges.getFacingEdge(tile, other);
if(other.getTeamID() == tile.getTeamID() && other.block().acceptItem(item, other, in) && canDump(tile, other, item)){
if(other.getTeam() == tile.getTeam() && other.block().acceptItem(item, other, in) && canDump(tile, other, item)){
other.block().handleItem(item, other, in);
return;
}
@ -199,9 +198,7 @@ public abstract class BlockStorage extends UnlockableContent{
handleItem(item, tile, tile);
}
/**
* Try dumping any item near the tile.
*/
/**Try dumping any item near the tile.*/
public boolean tryDump(Tile tile){
return tryDump(tile, null);
}
@ -230,7 +227,7 @@ public abstract class BlockStorage extends UnlockableContent{
for(int ii = 0; ii < Vars.content.items().size; ii++){
Item item = Vars.content.item(ii);
if(other.getTeamID() == tile.getTeamID() && entity.items.has(item) && other.block().acceptItem(item, other, in) && canDump(tile, other, item)){
if(other.getTeam() == tile.getTeam() && entity.items.has(item) && other.block().acceptItem(item, other, in) && canDump(tile, other, item)){
other.block().handleItem(item, other, in);
tile.entity.items.remove(item, 1);
incrementDump(tile, proximity.size);
@ -239,7 +236,7 @@ public abstract class BlockStorage extends UnlockableContent{
}
}else{
if(other.getTeamID() == tile.getTeamID() && other.block().acceptItem(todump, other, in) && canDump(tile, other, todump)){
if(other.getTeam() == tile.getTeam() && other.block().acceptItem(todump, other, in) && canDump(tile, other, todump)){
other.block().handleItem(todump, other, in);
tile.entity.items.remove(todump, 1);
incrementDump(tile, proximity.size);

View File

@ -21,6 +21,7 @@ import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeLiquidFilter;
import io.anuke.mindustry.world.consumers.ConsumePower;
import io.anuke.mindustry.world.consumers.ConsumeType;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
@ -54,7 +55,7 @@ public class ForceProjector extends Block {
canOverdrive = false;
hasLiquids = true;
hasItems = true;
consumes.add(new ConsumeLiquidFilter(liquid -> liquid.temperature <= 0.5f && liquid.flammability < 0.1f, 0.1f)).optional(true).boost(true).update(false);
consumes.add(new ConsumeLiquidFilter(liquid -> liquid.temperature <= 0.5f && liquid.flammability < 0.1f, 0.1f)).optional(true).update(false);
consumePower = new ConsumeForceProjectorPower(60f, 60f);
consumes.add(consumePower);
}
@ -71,6 +72,8 @@ public class ForceProjector extends Block {
stats.add(BlockStat.powerUse, basePowerDraw * 60f, StatUnit.powerSecond);
stats.add(BlockStat.powerDamage, powerDamage, StatUnit.powerUnits);
stats.add(BlockStat.boostEffect, phaseRadiusBoost/tilesize, StatUnit.blocks);
}
@Override
@ -83,10 +86,10 @@ public class ForceProjector extends Block {
entity.shield.add();
}
entity.phaseHeat = Mathf.lerpDelta(entity.phaseHeat, (float)entity.items.get(consumes.item()) / itemCapacity, 0.1f);
entity.phaseHeat = Mathf.lerpDelta(entity.phaseHeat, Mathf.num(entity.cons.optionalValid()), 0.1f);
if(entity.cons.valid() && !entity.broken && entity.timer.get(timerUse, phaseUseTime) && entity.items.total() > 0){
entity.items.remove(consumes.item(), 1);
if(entity.cons.optionalValid() && !entity.broken && entity.timer.get(timerUse, phaseUseTime)){
entity.cons.trigger();
}
entity.radscl = Mathf.lerpDelta(entity.radscl, entity.broken ? 0f : 1f, 0.05f);
@ -95,7 +98,7 @@ public class ForceProjector extends Block {
Effects.effect(Fx.reactorsmoke, tile.drawx() + Mathf.range(tilesize/2f), tile.drawy() + Mathf.range(tilesize/2f));
}
// Use Cases:
//use cases:
// - There is enough power in the buffer, and there are no shots fired => Draw base power and keep shield up
// - There is enough power in the buffer, but not enough power to cope for shots being fired => Draw all power and break shield
// - There is enough power in the buffer and enough power to cope for shots being fired => Draw base power + additional power based on shots absorbed
@ -120,8 +123,9 @@ public class ForceProjector extends Block {
if(entity.buildup > 0){
float scale = !entity.broken ? cooldownNormal : cooldownBrokenBase;
if(consumes.get(ConsumeLiquidFilter.class).valid(this, entity)){
consumes.get(ConsumeLiquidFilter.class).update(this, entity);
ConsumeLiquidFilter cons = consumes.get(ConsumeType.liquid);
if(cons.valid(entity)){
cons.update(entity);
scale *= (cooldownLiquid * (1f+(entity.liquids.current().heatCapacity-0.4f)*0.9f));
}
@ -268,8 +272,8 @@ public class ForceProjector extends Block {
super(powerCapacity / ticksToFill, powerCapacity, true);
}
@Override
public boolean valid(Block block, TileEntity entity){
return entity.power.satisfaction >= basePowerDraw / powerCapacity && super.valid(block, entity);
public boolean valid(TileEntity entity){
return entity.power.satisfaction >= basePowerDraw / powerCapacity && super.valid(entity);
}
}
}

View File

@ -60,6 +60,9 @@ public class MendProjector extends Block{
stats.add(BlockStat.repairTime, (int)(100f / healPercent * reload / 60f), StatUnit.seconds);
stats.add(BlockStat.range, range / tilesize, StatUnit.blocks);
stats.add(BlockStat.boostEffect, phaseRangeBoost/tilesize, StatUnit.blocks);
stats.add(BlockStat.boostEffect, (phaseBoost + healPercent) / healPercent, StatUnit.timesSpeed);
}
@Override
@ -68,10 +71,10 @@ public class MendProjector extends Block{
entity.heat = Mathf.lerpDelta(entity.heat, entity.cons.valid() || tile.isEnemyCheat() ? 1f : 0f, 0.08f);
entity.charge += entity.heat * entity.delta();
entity.phaseHeat = Mathf.lerpDelta(entity.phaseHeat, (float)entity.items.get(consumes.item()) / itemCapacity, 0.1f);
entity.phaseHeat = Mathf.lerpDelta(entity.phaseHeat, Mathf.num(entity.cons.optionalValid()), 0.1f);
if(entity.cons.valid() && entity.timer.get(timerUse, useTime) && entity.items.total() > 0){
entity.items.remove(consumes.item(), 1);
if(entity.cons.optionalValid() && entity.timer.get(timerUse, useTime)){
entity.cons.trigger();
}
if(entity.charge >= reload){

View File

@ -12,6 +12,8 @@ import io.anuke.arc.util.Time;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
import java.io.DataInput;
import java.io.DataOutput;
@ -50,16 +52,27 @@ public class OverdriveProjector extends Block{
topRegion = Core.atlas.find(name + "-top");
}
@Override
public void setStats(){
super.setStats();
stats.add(BlockStat.speedIncrease, (int)(100f * speedBoost), StatUnit.percent);
stats.add(BlockStat.range, range / tilesize, StatUnit.blocks);
stats.add(BlockStat.boostEffect, phaseRangeBoost/tilesize, StatUnit.blocks);
stats.add(BlockStat.boostEffect, (int)((speedBoost + speedBoostPhase) * 100f), StatUnit.percent);
}
@Override
public void update(Tile tile){
OverdriveEntity entity = tile.entity();
entity.heat = Mathf.lerpDelta(entity.heat, entity.cons.valid() ? 1f : 0f, 0.08f);
entity.charge += entity.heat * Time.delta();
entity.phaseHeat = Mathf.lerpDelta(entity.phaseHeat, (float)entity.items.get(consumes.item()) / itemCapacity, 0.1f);
entity.phaseHeat = Mathf.lerpDelta(entity.phaseHeat, Mathf.num(entity.cons.optionalValid()), 0.1f);
if(entity.timer.get(timerUse, useTime) && entity.items.total() > 0){
entity.items.remove(consumes.item(), 1);
if(entity.timer.get(timerUse, useTime)){
entity.cons.trigger();
}
if(entity.charge >= reload){

View File

@ -1,21 +1,23 @@
package io.anuke.mindustry.world.blocks.defense.turrets;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.Time;
import io.anuke.mindustry.content.Fx;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeLiquidFilter;
import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.entities.Effects.Effect;
import io.anuke.arc.util.Time;
import io.anuke.arc.math.Mathf;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeLiquidBase;
import io.anuke.mindustry.world.consumers.ConsumeLiquidFilter;
import io.anuke.mindustry.world.consumers.ConsumeType;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
import static io.anuke.mindustry.Vars.tilesize;
public class CooledTurret extends Turret{
/**How much reload is lowered by for each unit of liquid of heat capacity 1.*/
protected float coolantMultiplier = 1f;
/**Max coolant used per tick.*/
protected float maxCoolantUsed = 1f;
/**How much reload is lowered by for each unit of liquid of heat capacity.*/
protected float coolantMultiplier = 2f;
protected Effect coolEffect = Fx.fuelburn;
public CooledTurret(String name){
@ -23,17 +25,28 @@ public class CooledTurret extends Turret{
hasLiquids = true;
liquidCapacity = 20f;
consumes.add(new ConsumeLiquidFilter(liquid -> liquid.temperature <= 0.5f && liquid.flammability < 0.1f, 0.01f)).update(false).optional(true);
consumes.add(new ConsumeLiquidFilter(liquid -> liquid.temperature <= 0.5f && liquid.flammability < 0.1f, 0.5f)).update(false).optional(true);
}
@Override
public void setStats(){
super.setStats();
float maxUsed = consumes.<ConsumeLiquidBase>get(ConsumeType.liquid).amount;
stats.add(BlockStat.boostEffect, 1f + maxUsed * coolantMultiplier, StatUnit.timesSpeed);
}
@Override
protected void updateShooting(Tile tile){
super.updateShooting(tile);
float maxUsed = consumes.<ConsumeLiquidBase>get(ConsumeType.liquid).amount;
TurretEntity entity = tile.entity();
Liquid liquid = entity.liquids.current();
float used = Math.min(Math.min(entity.liquids.get(liquid), maxCoolantUsed * Time.delta()), Math.max(0, ((reload - entity.reload) / coolantMultiplier) / liquid.heatCapacity));
float used = Math.min(Math.min(entity.liquids.get(liquid), maxUsed * Time.delta()), Math.max(0, ((reload - entity.reload) / coolantMultiplier) / liquid.heatCapacity));
entity.reload += (used * liquid.heatCapacity) / liquid.heatCapacity;
entity.liquids.remove(liquid, used);
@ -41,9 +54,4 @@ public class CooledTurret extends Turret{
Effects.effect(coolEffect, tile.drawx() + Mathf.range(size * tilesize / 2f), tile.drawy() + Mathf.range(size * tilesize / 2f));
}
}
@Override
public boolean acceptLiquid(Tile tile, Tile source, Liquid liquid, float amount){
return super.acceptLiquid(tile, source, liquid, amount) && liquid.temperature <= 0.5f;
}
}

View File

@ -1,15 +1,17 @@
package io.anuke.mindustry.world.blocks.defense.turrets;
import io.anuke.mindustry.entities.Effects;
import io.anuke.arc.math.Angles;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.Time;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.entities.bullet.Bullet;
import io.anuke.mindustry.entities.bullet.BulletType;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeLiquidBase;
import io.anuke.mindustry.world.consumers.ConsumeLiquidFilter;
import io.anuke.mindustry.world.consumers.ConsumeType;
import static io.anuke.mindustry.Vars.tilesize;
@ -60,8 +62,9 @@ public class LaserTurret extends PowerTurret{
entity.reload = 0f;
}else{
Liquid liquid = entity.liquids.current();
float maxUsed = consumes.<ConsumeLiquidBase>get(ConsumeType.liquid).amount;
float used = Math.min(Math.min(entity.liquids.get(liquid), maxCoolantUsed * Time.delta()), Math.max(0, ((reload - entity.reload) / coolantMultiplier) / liquid.heatCapacity));
float used = Math.min(Math.min(entity.liquids.get(liquid), maxUsed * Time.delta()), Math.max(0, ((reload - entity.reload) / coolantMultiplier) / liquid.heatCapacity));
entity.reload += (used * liquid.heatCapacity) / liquid.heatCapacity;
entity.liquids.remove(liquid, used);

View File

@ -2,7 +2,6 @@ package io.anuke.mindustry.world.blocks.defense.turrets;
import io.anuke.mindustry.entities.bullet.BulletType;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumePower;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
@ -20,7 +19,7 @@ public abstract class PowerTurret extends CooledTurret{
public void setStats(){
super.setStats();
stats.add(BlockStat.powerShot, powerUsed * consumes.get(ConsumePower.class).powerCapacity, StatUnit.powerUnits);
stats.add(BlockStat.powerShot, powerUsed * consumes.getPower().powerCapacity, StatUnit.powerUnits);
}
@Override

View File

@ -125,7 +125,7 @@ public class MassDriver extends Block{
public void setStats(){
super.setStats();
stats.add(BlockStat.powerShot, consumes.get(ConsumePower.class).powerCapacity * powerPercentageUsed, StatUnit.powerUnits);
stats.add(BlockStat.powerShot, consumes.getPower().powerCapacity * powerPercentageUsed, StatUnit.powerUnits);
}
@Override

View File

@ -1,27 +0,0 @@
package io.anuke.mindustry.world.blocks.power;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeLiquid;
public class DifferentialGenerator extends TurbineGenerator{
public DifferentialGenerator(String name){
super(name);
hasLiquids = true;
consumes.require(ConsumeItem.class);
consumes.require(ConsumeLiquid.class);
}
@Override
public boolean acceptItem(Item item, Tile tile, Tile source){
return hasItems && consumes.item() == item && tile.entity.items.total() < itemCapacity;
}
@Override
public boolean acceptLiquid(Tile tile, Tile source, Liquid liquid, float amount){
return hasLiquids && consumes.liquid() == liquid && tile.entity.liquids.get(liquid) < liquidCapacity;
}
}

View File

@ -16,7 +16,8 @@ import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.graphics.Pal;
import io.anuke.mindustry.ui.Bar;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumePower;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
import java.io.DataInput;
import java.io.DataOutput;
@ -29,7 +30,7 @@ public class ImpactReactor extends PowerGenerator{
protected int plasmas = 4;
protected float warmupSpeed = 0.001f;
protected float useTime = 60f;
protected float itemDuration = 60f;
protected int explosionRadius = 30;
protected int explosionDamage = 180;
@ -52,11 +53,20 @@ public class ImpactReactor extends PowerGenerator{
bars.add("poweroutput", entity -> new Bar(() ->
Core.bundle.format("blocks.poweroutput",
Strings.fixed(Math.max(entity.tile.block().getPowerProduction(entity.tile) - consumes.get(ConsumePower.class).powerPerTick, 0)*60 * entity.delta(), 1)),
Strings.fixed(Math.max(entity.tile.block().getPowerProduction(entity.tile) - consumes.getPower().powerPerTick, 0)*60 * entity.delta(), 1)),
() -> Pal.powerBar,
() -> ((GeneratorEntity)entity).productionEfficiency));
}
@Override
public void setStats(){
super.setStats();
if(hasItems){
stats.add(BlockStat.productionTime, itemDuration / 60f, StatUnit.seconds);
}
}
@Override
public void update(Tile tile){
FusionReactorEntity entity = tile.entity();
@ -64,8 +74,8 @@ public class ImpactReactor extends PowerGenerator{
if(entity.cons.valid()){
entity.warmup = Mathf.lerpDelta(entity.warmup, 1f, warmupSpeed);
if(entity.timer.get(timerUse, useTime)){
entity.items.remove(consumes.item(), consumes.itemAmount());
if(entity.timer.get(timerUse, itemDuration)){
entity.cons.trigger();
}
}else{
entity.warmup = Mathf.lerpDelta(entity.warmup, 0f, 0.01f);

View File

@ -1,19 +1,21 @@
package io.anuke.mindustry.world.blocks.power;
import io.anuke.arc.Core;
import io.anuke.mindustry.entities.Effects;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.Time;
import io.anuke.mindustry.content.Fx;
import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeItemFilter;
import io.anuke.mindustry.world.consumers.ConsumeLiquidFilter;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
import static io.anuke.mindustry.Vars.content;
import static io.anuke.mindustry.Vars.tilesize;
@ -44,11 +46,11 @@ public class ItemLiquidGenerator extends PowerGenerator{
this.hasLiquids = hasLiquids;
if(hasItems){
consumes.add(new ConsumeItemFilter(item -> getItemEfficiency(item) >= minItemEfficiency)).update(false).optional(true);
consumes.add(new ConsumeItemFilter(item -> getItemEfficiency(item) >= minItemEfficiency)).update(false);
}
if(hasLiquids){
consumes.add(new ConsumeLiquidFilter(liquid -> getLiquidEfficiency(liquid) >= minLiquidEfficiency, maxLiquidGenerate)).update(false).optional(true);
consumes.add(new ConsumeLiquidFilter(liquid -> getLiquidEfficiency(liquid) >= minLiquidEfficiency, maxLiquidGenerate)).update(false);
}
}
@ -60,6 +62,15 @@ public class ItemLiquidGenerator extends PowerGenerator{
}
}
@Override
public void setStats(){
super.setStats();
if(hasItems){
stats.add(BlockStat.productionTime, itemDuration / 60f, StatUnit.seconds);
}
}
@Override
public void update(Tile tile){
ItemLiquidGeneratorEntity entity = tile.entity();

View File

@ -12,9 +12,15 @@ import io.anuke.mindustry.entities.Damage;
import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.graphics.Pal;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.ui.Bar;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeItems;
import io.anuke.mindustry.world.consumers.ConsumeLiquid;
import io.anuke.mindustry.world.consumers.ConsumeType;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
import java.io.DataInput;
import java.io.DataOutput;
@ -29,7 +35,7 @@ public class NuclearReactor extends PowerGenerator{
protected Color coolColor = new Color(1, 1, 1, 0f);
protected Color hotColor = Color.valueOf("ff9575a3");
protected int fuelUseTime = 120; //time to consume 1 fuel
protected int itemDuration = 120; //time to consume 1 fuel
protected float heating = 0.01f; //heating per frame * fullness
protected float smokeThreshold = 0.3f; //threshold at which block starts smoking
protected int explosionRadius = 19;
@ -47,6 +53,15 @@ public class NuclearReactor extends PowerGenerator{
hasLiquids = true;
}
@Override
public void setStats(){
super.setStats();
if(hasItems){
stats.add(BlockStat.productionTime, itemDuration / 60f, StatUnit.seconds);
}
}
@Override
public void load(){
super.load();
@ -65,20 +80,23 @@ public class NuclearReactor extends PowerGenerator{
public void update(Tile tile){
NuclearReactorEntity entity = tile.entity();
int fuel = entity.items.get(consumes.item());
ConsumeLiquid cliquid = consumes.get(ConsumeType.liquid);
Item item = consumes.<ConsumeItems>get(ConsumeType.item).items[0].item;
int fuel = entity.items.get(item);
float fullness = (float) fuel / itemCapacity;
entity.productionEfficiency = fullness;
if(fuel > 0){
entity.heat += fullness * heating * Math.min(entity.delta(), 4f);
if(entity.timer.get(timerFuel, fuelUseTime)){
if(entity.timer.get(timerFuel, itemDuration)){
entity.cons.trigger();
}
}
Liquid liquid = consumes.liquid();
float liquidAmount = consumes.liquidAmount();
Liquid liquid = cliquid.liquid;
float liquidAmount = cliquid.amount;
if(entity.heat > 0){
float maxUsed = Math.min(Math.min(entity.liquids.get(liquid), entity.heat / coolantPower), liquidAmount * entity.delta());
@ -109,7 +127,7 @@ public class NuclearReactor extends PowerGenerator{
NuclearReactorEntity entity = tile.entity();
int fuel = entity.items.get(consumes.item());
int fuel = entity.items.get(consumes.<ConsumeItems>get(ConsumeType.item).items[0].item);
if(fuel < 5 && entity.heat < 0.5f) return;

View File

@ -37,7 +37,7 @@ public class PowerGenerator extends PowerDistributor{
public void setBars(){
super.setBars();
if(hasPower && outputsPower && !consumes.has(ConsumePower.class)){
if(hasPower && outputsPower && !consumes.hasPower()){
bars.add("power", entity -> new Bar(() ->
Core.bundle.format("blocks.poweroutput",
Strings.fixed(entity.tile.block().getPowerProduction(entity.tile)*60 * entity.timeScale, 1)),

View File

@ -54,8 +54,8 @@ public class PowerGraph{
float powerNeeded = 0f;
for(Tile consumer : consumers){
Consumers consumes = consumer.block().consumes;
if(consumes.has(ConsumePower.class)){
ConsumePower consumePower = consumes.get(ConsumePower.class);
if(consumes.hasPower()){
ConsumePower consumePower = consumes.getPower();
if(otherConsumersAreValid(consumer, consumePower)){
powerNeeded += consumePower.requestedPower(consumer.block(), consumer.entity) * consumer.entity.delta();
}
@ -68,8 +68,8 @@ public class PowerGraph{
float totalAccumulator = 0f;
for(Tile battery : batteries){
Consumers consumes = battery.block().consumes;
if(consumes.has(ConsumePower.class)){
totalAccumulator += battery.entity.power.satisfaction * consumes.get(ConsumePower.class).powerCapacity;
if(consumes.hasPower()){
totalAccumulator += battery.entity.power.satisfaction * consumes.getPower().powerCapacity;
}
}
return totalAccumulator;
@ -79,8 +79,8 @@ public class PowerGraph{
float totalCapacity = 0f;
for(Tile battery : batteries){
Consumers consumes = battery.block().consumes;
if(consumes.has(ConsumePower.class)){
totalCapacity += consumes.get(ConsumePower.class).requestedPower(battery.block(), battery.entity) * battery.entity.delta();
if(consumes.hasPower()){
totalCapacity += consumes.getPower().requestedPower(battery.block(), battery.entity) * battery.entity.delta();
}
}
return totalCapacity;
@ -94,8 +94,8 @@ public class PowerGraph{
float consumedPowerPercentage = Math.min(1.0f, needed / stored);
for(Tile battery : batteries){
Consumers consumes = battery.block().consumes;
if(consumes.has(ConsumePower.class)){
ConsumePower consumePower = consumes.get(ConsumePower.class);
if(consumes.hasPower()){
ConsumePower consumePower = consumes.getPower();
if(consumePower.powerCapacity > 0f){
battery.entity.power.satisfaction = Math.max(0.0f, battery.entity.power.satisfaction - consumedPowerPercentage);
}
@ -110,8 +110,8 @@ public class PowerGraph{
for(Tile battery : batteries){
Consumers consumes = battery.block().consumes;
if(consumes.has(ConsumePower.class)){
ConsumePower consumePower = consumes.get(ConsumePower.class);
if(consumes.hasPower()){
ConsumePower consumePower = consumes.getPower();
if(consumePower.powerCapacity > 0f){
float additionalPowerPercentage = Math.min(1.0f, excess / consumePower.powerCapacity);
battery.entity.power.satisfaction = Math.min(1.0f, battery.entity.power.satisfaction + additionalPowerPercentage);
@ -126,8 +126,8 @@ public class PowerGraph{
float coverage = Mathf.isZero(needed) ? 1f : Math.min(1, produced / needed);
for(Tile consumer : consumers){
Consumers consumes = consumer.block().consumes;
if(consumes.has(ConsumePower.class)){
ConsumePower consumePower = consumes.get(ConsumePower.class);
if(consumes.hasPower()){
ConsumePower consumePower = consumes.getPower();
//currently satisfies power even if it's not required yet
if(consumePower.isBuffered){
if(!Mathf.isZero(consumePower.powerCapacity)){
@ -176,7 +176,7 @@ public class PowerGraph{
}
public void add(Tile tile){
if(tile.block().consumes.has(ConsumePower.class) && !tile.block().consumes.get(ConsumePower.class).isBuffered){
if(tile.block().consumes.hasPower() && !tile.block().consumes.getPower().isBuffered){
//reset satisfaction to zero in case of direct consumer. There is no reason to clear power from buffered consumers.
tile.entity.power.satisfaction = 0.0f;
}
@ -184,7 +184,7 @@ public class PowerGraph{
tile.entity.power.graph = this;
all.add(tile);
if(tile.block().outputsPower && tile.block().consumesPower && !tile.block().consumes.get(ConsumePower.class).isBuffered){
if(tile.block().outputsPower && tile.block().consumesPower && !tile.block().consumes.getPower().isBuffered){
producers.add(tile);
consumers.add(tile);
}else if(tile.block().outputsPower && tile.block().consumesPower){
@ -259,7 +259,7 @@ public class PowerGraph{
private boolean otherConsumersAreValid(Tile tile, Consume consumePower){
for(Consume cons : tile.block().consumes.all()){
if(cons != consumePower && !cons.isOptional() && !cons.valid(tile.block(), tile.entity())){
if(cons != consumePower && !cons.isOptional() && !cons.valid(tile.entity())){
return false;
}
}

View File

@ -1,20 +0,0 @@
package io.anuke.mindustry.world.blocks.power;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeLiquid;
public class TurbineGenerator extends BurnerGenerator{
public TurbineGenerator(String name){
super(name);
singleLiquid = false;
consumes.require(ConsumeLiquid.class);
}
@Override
public boolean acceptLiquid(Tile tile, Tile source, Liquid liquid, float amount){
return (liquid == consumes.liquid() && tile.entity.liquids.get(consumes.liquid()) < liquidCapacity);
}
}

View File

@ -3,17 +3,16 @@ package io.anuke.mindustry.world.blocks.production;
import io.anuke.arc.Core;
import io.anuke.arc.collection.Array;
import io.anuke.arc.collection.ObjectIntMap;
import io.anuke.arc.util.Strings;
import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.entities.Effects.Effect;
import io.anuke.arc.graphics.Blending;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.Strings;
import io.anuke.arc.util.Time;
import io.anuke.mindustry.content.Fx;
import io.anuke.mindustry.content.Liquids;
import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.entities.Effects.Effect;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.graphics.Layer;
import io.anuke.mindustry.graphics.Pal;
@ -22,7 +21,6 @@ import io.anuke.mindustry.type.ItemType;
import io.anuke.mindustry.ui.Bar;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeLiquid;
import io.anuke.mindustry.world.meta.BlockGroup;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
@ -40,8 +38,6 @@ public class Drill extends Block{
protected int tier;
/**Base time to drill one ore, in frames.*/
protected float drillTime = 300;
/**Whether the liquid is required to drill. If false, then it will be used as a speed booster.*/
protected boolean liquidRequired = false;
/**How many times faster the drill will progress when boosted by liquid.*/
protected float liquidBoostIntensity = 1.6f;
/**Speed at which the drill speeds up.*/
@ -74,8 +70,6 @@ public class Drill extends Block{
hasLiquids = true;
liquidCapacity = 5f;
hasItems = true;
consumes.liquid(Liquids.water, 0.05f).optional(true);
}
@Override
@ -161,6 +155,7 @@ public class Drill extends Block{
});
stats.add(BlockStat.drillSpeed, 60f / drillTime * size * size, StatUnit.itemsSecond);
stats.add(BlockStat.boostEffect, liquidBoostIntensity, StatUnit.timesSpeed);
}
@Override
@ -204,9 +199,10 @@ public class Drill extends Block{
float speed = 1f;
if(entity.consumed(ConsumeLiquid.class) && !liquidRequired){
if(entity.cons.optionalValid()){
speed = liquidBoostIntensity;
}
if(hasPower){
speed *= entity.power.satisfaction; // Drill slower when not at full power
}

View File

@ -1,11 +1,12 @@
package io.anuke.mindustry.world.blocks.production;
import io.anuke.arc.Core;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.world.Tile;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
public class Fracker extends SolidPump{
protected final float itemUseTime = 100f;
@ -17,9 +18,13 @@ public class Fracker extends SolidPump{
public Fracker(String name){
super(name);
hasItems = true;
singleLiquid = false;
}
consumes.require(ConsumeItem.class);
@Override
public void setStats(){
super.setStats();
stats.add(BlockStat.productionTime, itemUseTime / 60f, StatUnit.seconds);
}
@Override
@ -54,14 +59,13 @@ public class Fracker extends SolidPump{
@Override
public void update(Tile tile){
FrackerEntity entity = tile.entity();
Item item = consumes.item();
while(entity.accumulator >= itemUseTime && entity.items.has(item, 1)){
entity.items.remove(item, 1);
entity.accumulator -= itemUseTime;
}
if(entity.cons.valid() && entity.accumulator < itemUseTime){
if(entity.accumulator >= itemUseTime){
entity.cons.trigger();
entity.accumulator -= itemUseTime;
}
super.update(tile);
entity.accumulator += entity.delta() * entity.power.satisfaction;
}else{

View File

@ -14,6 +14,7 @@ import io.anuke.mindustry.type.ItemStack;
import io.anuke.mindustry.type.LiquidStack;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeLiquidBase;
import io.anuke.mindustry.world.consumers.ConsumeType;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
@ -45,20 +46,20 @@ public class GenericCrafter extends Block{
@Override
public void setStats(){
if(consumes.has(ConsumeType.liquid)){
ConsumeLiquidBase cons = consumes.get(ConsumeType.liquid);
cons.timePeriod = craftTime;
}
super.setStats();
stats.add(BlockStat.productionTime, craftTime / 60f, StatUnit.seconds);
if(consumes.has(ConsumeType.liquid)){
//TODO replace with per second instead of
//stats.remove();
}
if(outputItem != null){
stats.add(BlockStat.output, outputItem);
}
if(outputLiquid != null){
stats.add(BlockStat.output, outputLiquid);
stats.add(BlockStat.output, outputLiquid.liquid, outputLiquid.amount, false);
}
}

View File

@ -1,17 +1,16 @@
package io.anuke.mindustry.world.blocks.production;
import io.anuke.arc.Core;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.collection.Array;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.mindustry.graphics.Layer;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.LiquidBlock;
import io.anuke.mindustry.world.consumers.ConsumeLiquid;
import io.anuke.mindustry.world.meta.BlockGroup;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
import io.anuke.arc.graphics.g2d.Draw;
public class Pump extends LiquidBlock{
protected final Array<Tile> drawTiles = new Array<>();
@ -107,11 +106,6 @@ public class Pump extends LiquidBlock{
tryDumpLiquid(tile, tile.entity.liquids.current());
}
@Override
public boolean acceptLiquid(Tile tile, Tile source, Liquid liquid, float amount){
return consumes.has(ConsumeLiquid.class) && consumes.liquid() == liquid && super.acceptLiquid(tile, source, liquid, amount);
}
protected boolean isValid(Tile tile){
return tile != null && tile.floor().liquidDrop != null;
}

View File

@ -10,7 +10,10 @@ import io.anuke.mindustry.type.ItemStack;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.production.GenericCrafter.GenericCrafterEntity;
import io.anuke.mindustry.world.consumers.ConsumeLiquidBase;
import io.anuke.mindustry.world.consumers.ConsumeType;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
import io.anuke.mindustry.world.meta.values.ItemFilterValue;
/**
@ -20,7 +23,7 @@ public class Separator extends Block{
protected final int timerDump = timers++;
protected ItemStack[] results;
protected float filterTime;
protected float craftTime;
protected float spinnerRadius = 2.5f;
protected float spinnerLength = 1f;
protected float spinnerThickness = 1f;
@ -41,6 +44,11 @@ public class Separator extends Block{
@Override
public void setStats(){
if(consumes.has(ConsumeType.liquid)){
ConsumeLiquidBase cons = consumes.get(ConsumeType.liquid);
cons.timePeriod = craftTime;
}
super.setStats();
stats.add(BlockStat.output, new ItemFilterValue(item -> {
@ -49,6 +57,9 @@ public class Separator extends Block{
}
return false;
}));
stats.add(BlockStat.productionTime, craftTime / 60f, StatUnit.seconds);
}
@Override
@ -74,7 +85,7 @@ public class Separator extends Block{
entity.totalProgress += entity.warmup * entity.delta();
if(entity.cons.valid()){
entity.progress += getProgressIncrease(entity, filterTime);
entity.progress += getProgressIncrease(entity, craftTime);
entity.warmup = Mathf.lerpDelta(entity.warmup, 1f, 0.02f);
}else{
entity.warmup = Mathf.lerpDelta(entity.warmup, 0f, 0.02f);

View File

@ -60,7 +60,8 @@ public class SolidPump extends Pump{
public void setStats(){
super.setStats();
stats.add(BlockStat.output, result);
stats.remove(BlockStat.output);
stats.add(BlockStat.output, result, 60f * pumpAmount, true);
}
@Override

View File

@ -23,6 +23,8 @@ import io.anuke.mindustry.graphics.Shaders;
import io.anuke.mindustry.type.Mech;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
import java.io.DataInput;
import java.io.DataOutput;
@ -45,6 +47,13 @@ public class MechPad extends Block{
hasPower = true;
}
@Override
public void setStats(){
super.setStats();
stats.add(BlockStat.productionTime, buildTime/60f, StatUnit.seconds);
}
@Override
public void init(){
super.init();

View File

@ -25,10 +25,10 @@ import io.anuke.mindustry.ui.Bar;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.consumers.ConsumeItems;
import io.anuke.mindustry.world.consumers.ConsumeType;
import io.anuke.mindustry.world.meta.BlockFlag;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
import io.anuke.mindustry.world.modules.ItemModule;
import java.io.DataInput;
import java.io.DataOutput;
@ -45,6 +45,7 @@ public class UnitFactory extends Block{
protected float launchVelocity = 0f;
protected TextureRegion topRegion;
protected int maxSpawn = 2;
protected int[] capacities;
public UnitFactory(String name){
super(name);
@ -53,8 +54,6 @@ public class UnitFactory extends Block{
hasItems = true;
solid = false;
flags = EnumSet.of(BlockFlag.producer);
consumes.require(ConsumeItems.class);
}
@Remote(called = Loc.server)
@ -79,6 +78,19 @@ public class UnitFactory extends Block{
}
}
@Override
public void init(){
super.init();
capacities = new int[Vars.content.items().size];
if(consumes.has(ConsumeType.item)){
ConsumeItems cons = consumes.get(ConsumeType.item);
for(ItemStack stack : cons.items){
capacities[stack.item.id] = stack.amount*2;
}
}
}
@Override
public void load(){
super.load();
@ -102,6 +114,7 @@ public class UnitFactory extends Block{
public void setStats(){
super.setStats();
stats.remove(BlockStat.itemCapacity);
stats.add(BlockStat.productionTime, produceTime / 60f, StatUnit.seconds);
stats.add(BlockStat.maxUnits, maxSpawn, StatUnit.none);
}
@ -190,24 +203,9 @@ public class UnitFactory extends Block{
}
}
@Override
public boolean acceptItem(Item item, Tile tile, Tile source){
for(ItemStack stack : consumes.items()){
if(item == stack.item && tile.entity.items.get(item) < stack.amount * 2){
return true;
}
}
return false;
}
@Override
public int getMaximumAccepted(Tile tile, Item item){
for(ItemStack stack : consumes.items()){
if(item == stack.item){
return stack.amount * 2;
}
}
return 0;
return capacities[item.id];
}
@Override
@ -222,11 +220,11 @@ public class UnitFactory extends Block{
}
public static class UnitFactoryEntity extends TileEntity{
public float buildTime;
public float time;
public float speedScl;
public float warmup; //only for enemy spawners
public int spawned;
float buildTime;
float time;
float speedScl;
float warmup; //only for enemy spawners
int spawned;
@Override
public void write(DataOutput stream) throws IOException{

View File

@ -2,14 +2,13 @@ package io.anuke.mindustry.world.consumers;
import io.anuke.arc.scene.ui.layout.Table;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.meta.BlockStats;
/**An abstract class that defines a type of resource that a block can consume.*/
public abstract class Consume{
protected boolean optional;
protected boolean update = true, boost = false;
protected boolean update = true;
/**Apply a filter to items accepted.
* This should set all item IDs that are present in the filter to true.*/
@ -33,11 +32,6 @@ public abstract class Consume{
return this;
}
public Consume boost(boolean boost){
this.boost = boost;
return this;
}
public boolean isOptional(){
return optional;
}
@ -51,15 +45,15 @@ public abstract class Consume{
public abstract void build(Tile tile, Table table);
/**Called when a consumption is triggered manually.*/
public void trigger(Block block, TileEntity entity){
public void trigger(TileEntity entity){
}
public abstract String getIcon();
public abstract void update(Block block, TileEntity entity);
public abstract void update(TileEntity entity);
public abstract boolean valid(Block block, TileEntity entity);
public abstract boolean valid(TileEntity entity);
public abstract void display(BlockStats stats);
}

View File

@ -9,7 +9,6 @@ import io.anuke.mindustry.type.Item.Icon;
import io.anuke.mindustry.ui.ItemImage;
import io.anuke.mindustry.ui.MultiReqImage;
import io.anuke.mindustry.ui.ReqImage;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.BlockStats;
@ -18,7 +17,7 @@ import io.anuke.mindustry.world.meta.values.ItemFilterValue;
import static io.anuke.mindustry.Vars.content;
public class ConsumeItemFilter extends Consume{
private final Predicate<Item> filter;
public final Predicate<Item> filter;
public ConsumeItemFilter(Predicate<Item> item){
this.filter = item;
@ -49,12 +48,12 @@ public class ConsumeItemFilter extends Consume{
}
@Override
public void update(Block block, TileEntity entity){
public void update(TileEntity entity){
}
@Override
public void trigger(Block block, TileEntity entity){
public void trigger(TileEntity entity){
for(int i = 0; i < content.items().size; i++){
Item item = content.item(i);
if(entity.items != null && entity.items.has(item) && this.filter.test(item)){
@ -65,7 +64,7 @@ public class ConsumeItemFilter extends Consume{
}
@Override
public boolean valid(Block block, TileEntity entity){
public boolean valid(TileEntity entity){
for(int i = 0; i < content.items().size; i++){
Item item = content.item(i);
if(entity.items != null && entity.items.has(item) && this.filter.test(item)){
@ -77,6 +76,6 @@ public class ConsumeItemFilter extends Consume{
@Override
public void display(BlockStats stats){
stats.add(boost ? BlockStat.booster : BlockStat.input, new ItemFilterValue(filter));
stats.add(optional ? BlockStat.booster : BlockStat.input, new ItemFilterValue(filter));
}
}

View File

@ -6,23 +6,18 @@ import io.anuke.mindustry.type.Item.Icon;
import io.anuke.mindustry.type.ItemStack;
import io.anuke.mindustry.ui.ItemImage;
import io.anuke.mindustry.ui.ReqImage;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.BlockStats;
import io.anuke.mindustry.world.meta.values.ItemListValue;
public class ConsumeItems extends Consume{
private final ItemStack[] items;
public final ItemStack[] items;
public ConsumeItems(ItemStack[] items){
this.items = items;
}
public ItemStack[] getItems(){
return items;
}
@Override
public void applyItemFilter(boolean[] filter){
for(ItemStack stack : items){
@ -48,24 +43,24 @@ public class ConsumeItems extends Consume{
}
@Override
public void update(Block block, TileEntity entity){
public void update(TileEntity entity){
}
@Override
public void trigger(Block block, TileEntity entity){
public void trigger(TileEntity entity){
for(ItemStack stack : items){
entity.items.remove(stack);
}
}
@Override
public boolean valid(Block block, TileEntity entity){
public boolean valid(TileEntity entity){
return entity.items != null && entity.items.has(items);
}
@Override
public void display(BlockStats stats){
stats.add(boost ? BlockStat.booster : BlockStat.input, new ItemListValue(items));
stats.add(optional ? BlockStat.booster : BlockStat.input, new ItemListValue(items));
}
}

View File

@ -3,20 +3,17 @@ package io.anuke.mindustry.world.consumers;
import io.anuke.arc.scene.ui.layout.Table;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.type.LiquidStack;
import io.anuke.mindustry.ui.ReqImage;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.BlockStats;
public class ConsumeLiquid extends Consume{
protected final float use;
protected final Liquid liquid;
public class ConsumeLiquid extends ConsumeLiquidBase{
public final Liquid liquid;
public ConsumeLiquid(Liquid liquid, float use){
public ConsumeLiquid(Liquid liquid, float amount){
super(amount);
this.liquid = liquid;
this.use = use;
}
@Override
@ -24,22 +21,9 @@ public class ConsumeLiquid extends Consume{
filter[liquid.id] = true;
}
public float used(){
return use;
}
public Liquid get(){
return liquid;
}
@Override
public ConsumeType type(){
return ConsumeType.liquid;
}
@Override
public void build(Tile tile, Table table){
table.add(new ReqImage(liquid.getContentIcon(), () -> valid(tile.block(), tile.entity))).size(8*4);
table.add(new ReqImage(liquid.getContentIcon(), () -> valid(tile.entity))).size(8*4);
}
@Override
@ -48,22 +32,17 @@ public class ConsumeLiquid extends Consume{
}
@Override
public void update(Block block, TileEntity entity){
entity.liquids.remove(liquid, Math.min(use(block, entity), entity.liquids.get(liquid)));
public void update(TileEntity entity){
entity.liquids.remove(liquid, Math.min(use(entity), entity.liquids.get(liquid)));
}
@Override
public boolean valid(Block block, TileEntity entity){
return entity != null && entity.liquids != null && entity.liquids.get(liquid) >= use(block, entity);
public boolean valid(TileEntity entity){
return entity != null && entity.liquids != null && entity.liquids.get(liquid) >= use(entity);
}
@Override
public void display(BlockStats stats){
//stats.add(BlockStat.liquidUse, use * 60f, StatUnit.liquidSecond);
stats.add(boost ? BlockStat.booster : BlockStat.input, new LiquidStack(liquid, use * 60f));
}
float use(Block block, TileEntity entity){
return Math.min(use * entity.delta(), block.liquidCapacity);
stats.add(optional ? BlockStat.booster : BlockStat.input, liquid, amount * timePeriod, timePeriod == 60);
}
}

View File

@ -0,0 +1,26 @@
package io.anuke.mindustry.world.consumers;
import io.anuke.mindustry.entities.type.TileEntity;
public abstract class ConsumeLiquidBase extends Consume{
/**amount used per frame*/
public final float amount;
/**How much time is taken to use this liquid, in ticks. Used only for visual purposes.
* Example: a normal ConsumeLiquid with 10/s and a 10 second timePeriod would display as "100 seconds".
* Without a time override, it would display as "10 liquid/second".
* This is used for generic crafters.*/
public float timePeriod = 60;
public ConsumeLiquidBase(float amount){
this.amount = amount;
}
@Override
public ConsumeType type(){
return ConsumeType.liquid;
}
protected float use(TileEntity entity){
return Math.min(amount * entity.delta(), entity.block.liquidCapacity);
}
}

View File

@ -7,7 +7,6 @@ import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.ui.MultiReqImage;
import io.anuke.mindustry.ui.ReqImage;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.BlockStats;
@ -15,13 +14,12 @@ import io.anuke.mindustry.world.meta.values.LiquidFilterValue;
import static io.anuke.mindustry.Vars.content;
public class ConsumeLiquidFilter extends Consume{
private final Predicate<Liquid> filter;
private final float use;
public class ConsumeLiquidFilter extends ConsumeLiquidBase{
public final Predicate<Liquid> filter;
public ConsumeLiquidFilter(Predicate<Liquid> liquid, float amount){
super(amount);
this.filter = liquid;
this.use = amount;
}
@Override
@ -29,16 +27,11 @@ public class ConsumeLiquidFilter extends Consume{
content.liquids().each(filter, item -> arr[item.id] = true);
}
@Override
public ConsumeType type(){
return ConsumeType.liquid;
}
@Override
public void build(Tile tile, Table table){
Array<Liquid> list = content.liquids().select(l -> !l.isHidden() && filter.test(l));
MultiReqImage image = new MultiReqImage();
list.each(liquid -> image.add(new ReqImage(liquid.getContentIcon(), () -> tile.entity != null && tile.entity.liquids != null && tile.entity.liquids.get(liquid) >= use(tile.block(), tile.entity))));
list.each(liquid -> image.add(new ReqImage(liquid.getContentIcon(), () -> tile.entity != null && tile.entity.liquids != null && tile.entity.liquids.get(liquid) >= use(tile.entity))));
table.add(image).size(8*4);
}
@ -49,21 +42,17 @@ public class ConsumeLiquidFilter extends Consume{
}
@Override
public void update(Block block, TileEntity entity){
entity.liquids.remove(entity.liquids.current(), use(block, entity));
public void update(TileEntity entity){
entity.liquids.remove(entity.liquids.current(), use(entity));
}
@Override
public boolean valid(Block block, TileEntity entity){
return entity != null && entity.liquids != null && filter.test(entity.liquids.current()) && entity.liquids.currentAmount() >= use(block, entity);
public boolean valid(TileEntity entity){
return entity != null && entity.liquids != null && filter.test(entity.liquids.current()) && entity.liquids.currentAmount() >= use(entity);
}
@Override
public void display(BlockStats stats){
stats.add(boost ? BlockStat.booster : BlockStat.input, new LiquidFilterValue(filter, use * 60f));
}
float use(Block block, TileEntity entity){
return Math.min(use * entity.delta(), block.liquidCapacity);
stats.add(optional ? BlockStat.booster : BlockStat.input, new LiquidFilterValue(filter, amount * timePeriod, timePeriod == 60f));
}
}

View File

@ -40,12 +40,12 @@ public class ConsumePower extends Consume{
}
@Override
public void update(Block block, TileEntity entity){
public void update(TileEntity entity){
// Nothing to do since PowerGraph directly updates entity.power.satisfaction
}
@Override
public boolean valid(Block block, TileEntity entity){
public boolean valid(TileEntity entity){
if(isBuffered){
return true;
}else{

View File

@ -1,49 +1,37 @@
package io.anuke.mindustry.world.consumers;
import io.anuke.arc.collection.Array;
import io.anuke.arc.collection.ObjectSet;
import io.anuke.arc.util.Log;
import io.anuke.arc.util.Structs;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.ItemStack;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.meta.BlockStats;
public class Consumers{
private Consume[] map = new Consume[ConsumeType.values().length];
private ObjectSet<ConsumeType> required = new ObjectSet<>();
private Consume[] results;
private Consume[] results, optionalResults;
public final boolean[] itemFilters = new boolean[Vars.content.items().size];
public final boolean[] liquidfilters = new boolean[Vars.content.liquids().size];
public void require(ConsumeType type){
required.add(type);
}
public void init(){
results = Structs.filter(Consume.class, map, m -> m != null);
optionalResults = Structs.filter(Consume.class, map, m -> m != null && m.isOptional());
public void checkRequired(Block block){
for(ConsumeType c : required){
if(!has(c)){
throw new RuntimeException("Missing required consumer of type \"" + c + "\" in block \"" + block.name + "\"!");
}
}
Array<Consume> array = new Array<>(Consume.class);
for(Consume cons : map){
if(cons != null){
array.add(cons);
}
}
results = array.toArray();
for(Consume cons : all()){
for(Consume cons : results){
cons.applyItemFilter(itemFilters);
cons.applyLiquidFilter(liquidfilters);
}
}
public ConsumePower getPower(){
return get(ConsumeType.power);
}
public boolean hasPower(){
return has(ConsumeType.power);
}
public ConsumeLiquid liquid(Liquid liquid, float amount){
return add(new ConsumeLiquid(liquid, amount));
}
@ -88,10 +76,6 @@ public class Consumers{
}
public <T extends Consume> T add(T consume){
if(map[consume.type().ordinal()] != null){
Log.warn("[WARN] Conflict: Replacing {0} with {1}", consume, map[consume.type().ordinal()]);
}
map[consume.type().ordinal()] = consume;
return consume;
}
@ -116,6 +100,10 @@ public class Consumers{
return results;
}
public Consume[] optionals(){
return optionalResults;
}
public void display(BlockStats stats){
for(Consume c : map){
if(c != null){

View File

@ -14,8 +14,6 @@ public enum BlockStat{
launchTime(StatCategory.items),
liquidCapacity(StatCategory.liquids),
coolant(StatCategory.liquids),
coolantUse(StatCategory.liquids),
powerCapacity(StatCategory.power),
powerUse(StatCategory.power),
@ -31,6 +29,7 @@ public enum BlockStat{
drillSpeed(StatCategory.crafting),
maxUnits(StatCategory.crafting),
speedIncrease(StatCategory.shooting),
repairTime(StatCategory.shooting),
range(StatCategory.shooting),
shootRange(StatCategory.shooting),
@ -43,7 +42,7 @@ public enum BlockStat{
ammo(StatCategory.shooting),
booster(StatCategory.optional),
boostEffect(StatCategory.optional)
;
public final StatCategory category;

View File

@ -6,7 +6,6 @@ import io.anuke.arc.collection.OrderedMap;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.ItemStack;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.type.LiquidStack;
import io.anuke.mindustry.world.meta.values.*;
/**Hold and organizes a list of block stats.*/
@ -29,19 +28,14 @@ public class BlockStats{
add(stat, new ItemListValue(new ItemStack(item, 1)));
}
/**Adds a liquid value.*/
public void add(BlockStat stat, Liquid liquid){
add(stat, new LiquidValue(liquid));
}
/**Adds an item value.*/
public void add(BlockStat stat, ItemStack item){
add(stat, new ItemListValue(item));
}
/**Adds an item value.*/
public void add(BlockStat stat, LiquidStack stack){
add(stat, new LiquidValue(stack.liquid, stack.amount));
public void add(BlockStat stat, Liquid liquid, float amount, boolean perSecond){
add(stat, new LiquidValue(liquid, amount, perSecond));
}
/**Adds a single string value with this stat.*/

View File

@ -16,9 +16,23 @@ public enum StatUnit{
powerUnits,
degrees,
seconds,
perSecond,
timesSpeed(false),
timesRadius(false),
percent(false),
none,
items;
public final boolean space;
StatUnit(boolean space){
this.space = space;
}
StatUnit(){
this(true);
}
public String localized(){
if(this == none) return "";
return Core.bundle.get("unit." + name().toLowerCase(Locale.ROOT));

View File

@ -12,10 +12,12 @@ import static io.anuke.mindustry.Vars.content;
public class LiquidFilterValue implements StatValue{
private final Predicate<Liquid> filter;
private final float amount;
private final boolean perSecond;
public LiquidFilterValue(Predicate<Liquid> filter, float amount){
public LiquidFilterValue(Predicate<Liquid> filter, float amount, boolean perSecond){
this.filter = filter;
this.amount = amount;
this.perSecond = perSecond;
}
@Override
@ -27,7 +29,7 @@ public class LiquidFilterValue implements StatValue{
}
for(int i = 0; i < list.size; i++){
table.add(new LiquidDisplay(list.get(i), amount)).padRight(5);
table.add(new LiquidDisplay(list.get(i), amount, perSecond)).padRight(5);
if(i != list.size - 1){
table.add("/");

View File

@ -8,18 +8,16 @@ import io.anuke.mindustry.world.meta.StatValue;
public class LiquidValue implements StatValue{
private final Liquid liquid;
private final float amount;
private final boolean perSecond;
public LiquidValue(Liquid liquid, float amount){
public LiquidValue(Liquid liquid, float amount, boolean perSecond){
this.liquid = liquid;
this.amount = amount;
}
public LiquidValue(Liquid liquid){
this(liquid, 0f);
this.perSecond = perSecond;
}
@Override
public void display(Table table){
table.add(new LiquidDisplay(liquid, amount));
table.add(new LiquidDisplay(liquid, amount, perSecond));
}
}

View File

@ -23,6 +23,6 @@ public class NumberValue implements StatValue{
int precision = Math.abs((int) value - value) <= 0.001f ? 0 : Math.abs((int) (value * 10) - value * 10) <= 0.001f ? 1 : 2;
table.add(Strings.fixed(value, precision));
table.add(" " + unit.localized());
table.add((unit.space ? " " : "") + unit.localized());
}
}

View File

@ -8,7 +8,7 @@ import java.io.DataOutput;
import java.io.IOException;
public class ConsumeModule extends BlockModule{
private boolean valid;
private boolean valid, optionalValid;
private final TileEntity entity;
public ConsumeModule(TileEntity entity){
@ -18,22 +18,31 @@ public class ConsumeModule extends BlockModule{
public void update(){
boolean prevValid = valid();
valid = true;
optionalValid = true;
boolean docons = entity.tile.block().shouldConsume(entity.tile);
for(Consume cons : entity.tile.block().consumes.all()){
if(docons && cons.isUpdate() && prevValid && cons.valid(entity.getTile().block(), entity)){
cons.update(entity.getTile().block(), entity);
if(docons && cons.isUpdate() && prevValid && cons.valid(entity)){
cons.update(entity);
}
if(!cons.isOptional()){
valid &= cons.valid(entity.getTile().block(), entity);
valid &= cons.valid(entity);
}
}
for(Consume cons : entity.tile.block().consumes.optionals()){
if(docons && cons.isUpdate() && prevValid && cons.valid(entity)){
cons.update(entity);
}
optionalValid &= cons.valid(entity);
}
}
public void trigger(){
for(Consume cons : entity.tile.block().consumes.all()){
cons.trigger(entity.tile.block(), entity);
cons.trigger(entity);
}
}
@ -41,6 +50,10 @@ public class ConsumeModule extends BlockModule{
return valid && entity.tile.block().canProduce(entity.tile);
}
public boolean optionalValid(){
return valid() && optionalValid;
}
@Override
public void write(DataOutput stream) throws IOException{
stream.writeBoolean(valid);

View File

@ -176,9 +176,9 @@ public class PowerTests extends PowerTestFixture{
powerGraph.update();
assertEquals(0.0f, consumerTile.entity.power.satisfaction, Mathf.FLOAT_ROUNDING_ERROR);
if(consumerTile.block().consumes.has(ConsumePower.class)){
ConsumePower consumePower = consumerTile.block().consumes.get(ConsumePower.class);
assertFalse(consumePower.valid(consumerTile.block(), consumerTile.entity()));
if(consumerTile.block().consumes.hasPower()){
ConsumePower consumePower = consumerTile.block().consumes.getPower();
assertFalse(consumePower.valid(consumerTile.entity()));
}
}
}