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🗺 Locate existing mechpads (#915)

* Stash prototype

* Only target mechpads of the same team

* Switch from chessboard lookup to indexer

* Point using cubes

* Delegate * tilesize
This commit is contained in:
Patrick 'Quezler' Mounier 2019-10-29 05:01:39 +01:00 committed by Anuken
parent 485fc3ea2a
commit f07239d8c2
4 changed files with 24 additions and 3 deletions

View File

@ -12,8 +12,11 @@ import io.anuke.mindustry.entities.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.input.*;
import io.anuke.mindustry.type.Category;
import io.anuke.mindustry.ui.Cicon;
import io.anuke.mindustry.world.*;
import io.anuke.mindustry.world.blocks.units.MechPad;
import io.anuke.mindustry.world.meta.BlockFlag;
import static io.anuke.mindustry.Vars.*;
@ -57,6 +60,20 @@ public class OverlayRenderer{
Draw.reset();
}
});
if(ui.hudfrag.blockfrag.currentCategory == Category.upgrade){
for(Tile mechpad: indexer.getAllied(player.getTeam(), BlockFlag.mechPad)){
if(!rect.setSize(Core.camera.width * 0.9f, Core.camera.height * 0.9f)
.setCenter(Core.camera.position.x, Core.camera.position.y).contains(mechpad.x, mechpad.y)){
Tmp.v1.set(mechpad.worldx(), mechpad.worldy()).sub(Core.camera.position.x, Core.camera.position.y).setLength(indicatorLength);
Lines.stroke(2f, ((MechPad) mechpad.block()).mech.engineColor);
Lines.lineAngle(Core.camera.position.x + Tmp.v1.x, Core.camera.position.y + Tmp.v1.y, Tmp.v1.angle(), 0.5f);
Draw.reset();
}
}
}
}
if(player.isDead()) return; //dead players don't draw

View File

@ -26,10 +26,10 @@ import static io.anuke.mindustry.Vars.*;
public class PlacementFragment extends Fragment{
final int rowWidth = 4;
public Category currentCategory = Category.distribution;
Array<Block> returnArray = new Array<>();
Array<Category> returnCatArray = new Array<>();
boolean[] categoryEmpty = new boolean[Category.all.length];
Category currentCategory = Category.distribution;
ObjectMap<Category,Block> selectedBlocks = new ObjectMap<Category,Block>();
Block hovered, lastDisplay;
Tile lastHover;

View File

@ -2,6 +2,7 @@ package io.anuke.mindustry.world.blocks.units;
import io.anuke.annotations.Annotations.*;
import io.anuke.arc.*;
import io.anuke.arc.collection.EnumSet;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.math.*;
import io.anuke.arc.math.geom.*;
@ -24,7 +25,7 @@ import java.io.*;
import static io.anuke.mindustry.Vars.*;
public class MechPad extends Block{
protected @NonNull Mech mech;
public @NonNull Mech mech;
protected float buildTime = 60 * 5;
public MechPad(String name){
@ -33,6 +34,7 @@ public class MechPad extends Block{
solid = false;
hasPower = true;
layer = Layer.overlay;
flags = EnumSet.of(BlockFlag.mechPad);
}
@Override

View File

@ -13,7 +13,9 @@ public enum BlockFlag{
/** Only the command center block.*/
comandCenter,
/** Repair point. */
repair;
repair,
/** Upgrade pad. */
mechPad;
public final static BlockFlag[] all = values();
}