mirror of
https://github.com/Anuken/Mindustry.git
synced 2024-09-11 08:15:35 +03:00
further progress
This commit is contained in:
parent
98c35c5291
commit
f7eea51066
2
.gitignore
vendored
2
.gitignore
vendored
@ -19,6 +19,8 @@ logs/
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/tools/build/
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/tests/build/
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/server/build/
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saves/
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steam_appid.txt
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/test_files/
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/annotations/build/
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/desktop-sdl/build/
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@ -108,6 +108,8 @@ public class Vars{
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public static boolean android;
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/** whether the game is running on a headless server */
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public static boolean headless;
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/** whether steam is enabled for this game */
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public static boolean steam;
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/** application data directory, equivalent to {@link io.anuke.arc.Settings#getDataDirectory()} */
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public static FileHandle dataDirectory;
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/** data subdirectory used for screenshots */
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@ -217,6 +219,10 @@ public class Vars{
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Core.settings.setAppName(appName);
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if(steam){
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Core.settings.setDataDirectory(Core.files.local("saves/"));
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}
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dataDirectory = Core.settings.getDataDirectory();
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screenshotDirectory = dataDirectory.child("screenshots/");
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customMapDirectory = dataDirectory.child("maps/");
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@ -350,35 +350,37 @@ public class Control implements ApplicationListener{
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//display UI scale changed dialog
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if(Core.settings.getBool("uiscalechanged", false)){
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FloatingDialog dialog = new FloatingDialog("$confirm");
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Core.app.post(() -> Core.app.post(() -> {
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FloatingDialog dialog = new FloatingDialog("$confirm");
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dialog.setFillParent(true);
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float[] countdown = {60 * 11};
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Runnable exit = () -> {
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Core.settings.put("uiscale", 100);
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Core.settings.put("uiscalechanged", false);
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settings.save();
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dialog.hide();
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Core.app.exit();
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};
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float[] countdown = {60 * 11};
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Runnable exit = () -> {
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Core.settings.put("uiscale", 100);
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Core.settings.put("uiscalechanged", false);
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settings.save();
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dialog.hide();
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Core.app.exit();
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};
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dialog.setFillParent(false);
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dialog.cont.label(() -> {
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if(countdown[0] <= 0){
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exit.run();
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}
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return Core.bundle.format("uiscale.reset", (int)((countdown[0] -= Time.delta()) / 60f));
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}).pad(10f).expand().left();
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dialog.cont.label(() -> {
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if(countdown[0] <= 0){
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exit.run();
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}
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return Core.bundle.format("uiscale.reset", (int)((countdown[0] -= Time.delta()) / 60f));
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}).pad(10f).expand().center();
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dialog.buttons.defaults().size(200f, 60f);
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dialog.buttons.addButton("$uiscale.cancel", exit);
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dialog.buttons.defaults().size(200f, 60f);
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dialog.buttons.addButton("$uiscale.cancel", exit);
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dialog.buttons.addButton("$ok", () -> {
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Core.settings.put("uiscalechanged", false);
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settings.save();
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dialog.hide();
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});
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dialog.buttons.addButton("$ok", () -> {
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Core.settings.put("uiscalechanged", false);
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settings.save();
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dialog.hide();
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});
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Core.app.post(dialog::show);
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dialog.show();
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}));
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}
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}
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@ -326,7 +326,7 @@ public class Net{
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public static void dispose(){
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if(clientProvider != null) clientProvider.dispose();
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if(serverProvider != null) serverProvider.dispose();
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if(serverProvider != null) serverProvider.close();
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clientProvider = null;
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serverProvider = null;
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server = false;
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@ -399,8 +399,5 @@ public class Net{
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/** Returns a connection by ID. */
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NetConnection getByID(int id);
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/** Close all connections. */
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void dispose();
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}
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}
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@ -47,6 +47,18 @@ task dist(type: Jar, dependsOn: classes){
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}
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}
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task steamdist(dependsOn: dist){
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doLast{
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copy{
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from "build/libs/Mindustry-linux-release.jar"
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into "/home/anuke/.steam/steam/steamapps/common/Mindustry"
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rename { String fileName ->
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fileName.replace("Mindustry-linux-release", "desktop-release")
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}
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}
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}
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}
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task ikZip(type: Zip){
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def filename = "$appName-${getTarget()}-${version}"
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@ -3,6 +3,7 @@ import io.anuke.arc.Files.*;
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import io.anuke.arc.backends.sdl.*;
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import io.anuke.mindustry.*;
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import io.anuke.mindustry.core.*;
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import io.anuke.mindustry.desktopsdl.steam.*;
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import io.anuke.mindustry.net.*;
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public class DesktopLauncher{
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@ -12,7 +13,7 @@ public class DesktopLauncher{
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Platform.instance = new DesktopPlatform(arg);
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Net.setClientProvider(new ArcNetClient());
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Net.setServerProvider(new ArcNetServer());
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Net.setServerProvider(new ServerSteam(new ArcNetServer()));
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new SdlApplication(new Mindustry(), new SdlConfig(){{
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title = "Mindustry";
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@ -7,14 +7,15 @@ import io.anuke.arc.backends.sdl.jni.*;
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import io.anuke.arc.collection.*;
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import io.anuke.arc.files.*;
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import io.anuke.arc.function.*;
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import io.anuke.arc.util.Timer;
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import io.anuke.arc.util.*;
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import io.anuke.arc.util.serialization.*;
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import io.anuke.mindustry.*;
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import io.anuke.mindustry.core.GameState.*;
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import io.anuke.mindustry.core.*;
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import io.anuke.mindustry.desktopsdl.steam.*;
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import io.anuke.mindustry.game.EventType.*;
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import io.anuke.mindustry.net.*;
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import io.anuke.mindustry.net.Net;
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import io.anuke.mindustry.net.*;
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import io.anuke.mindustry.ui.dialogs.*;
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import java.net.*;
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@ -46,6 +47,7 @@ public class DesktopPlatform extends Platform{
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}
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if(useSteam){
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Vars.steam = true;
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try{
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SteamAPI.loadLibraries();
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if(!SteamAPI.init()){
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@ -53,14 +55,23 @@ public class DesktopPlatform extends Platform{
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}else{
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//times per second
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float interval = 20f;
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Interval i = new Interval();
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//run steam callbacks
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Events.on(GameLoadEvent.class, event -> {
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Timer.schedule(() -> {
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if(SteamAPI.isSteamRunning()){
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SteamAPI.runCallbacks();
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//update callbacks
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Core.app.addListener(new ApplicationListener(){
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@Override
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public void update(){
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if(i.get(interval)){
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if(SteamAPI.isSteamRunning()){
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SteamAPI.runCallbacks();
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}
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}
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}
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}, 0f, 1f / interval);
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});
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Core.app.post(() -> new ClientSteam());
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});
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//steam shutdown hook
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Runtime.getRuntime().addShutdownHook(new Thread(SteamAPI::shutdown));
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@ -1,6 +1,8 @@
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package io.anuke.mindustry.desktopsdl.steam;
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import com.codedisaster.steamworks.*;
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import com.codedisaster.steamworks.SteamFriends.*;
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import com.codedisaster.steamworks.SteamMatchmaking.*;
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import com.codedisaster.steamworks.SteamNetworking.*;
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import io.anuke.arc.collection.*;
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import io.anuke.arc.util.*;
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@ -9,29 +11,36 @@ import io.anuke.mindustry.net.*;
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import java.nio.*;
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public class ClientSteam implements SteamNetworkingCallback{
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private SteamNetworking steam;
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public class ClientSteam implements SteamNetworkingCallback, SteamMatchmakingCallback{
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private SteamNetworking snet;
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private SteamMatchmaking smat;
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private ByteBuffer buffer = ByteBuffer.allocateDirect(1024 * 128);
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//maps steam ID -> valid net connection
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private IntMap<SteamConnection> connections = new IntMap<>();
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public ClientSteam(){
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steam = new SteamNetworking(this);
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//snet = new SteamNetworking(this);
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//smat = new SteamMatchmaking(this);
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//Log.info("Calling createLobby");
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//SteamAPICall call = smat.createLobby(LobbyType.FriendsOnly, 16);
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/*
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new Thread(() -> {
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int length;
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SteamID from = new SteamID();
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while((length = steam.isP2PPacketAvailable(0)) != 0){
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while((length = snet.isP2PPacketAvailable(0)) != 0){
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try{
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buffer.position(0);
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steam.readP2PPacket(from, buffer, 0);
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snet.readP2PPacket(from, buffer, 0);
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}catch(SteamException e){
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e.printStackTrace();
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}
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}
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}){{
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setDaemon(true);
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}}.start();
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}}.start();*/
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}
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@Override
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@ -41,7 +50,7 @@ public class ClientSteam implements SteamNetworkingCallback{
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@Override
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public void onP2PSessionRequest(SteamID steamIDRemote){
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steam.acceptP2PSessionWithUser(steamIDRemote);
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snet.acceptP2PSessionWithUser(steamIDRemote);
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}
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class SteamConnection extends NetConnection{
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@ -83,4 +92,106 @@ public class ClientSteam implements SteamNetworkingCallback{
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//if(connection.isConnected()) connection.close();
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}
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}
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@Override
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public void onFavoritesListChanged(int ip, int queryPort, int connPort, int appID, int flags, boolean add, int accountID){
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}
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@Override
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public void onLobbyInvite(SteamID steamIDUser, SteamID steamIDLobby, long gameID){
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}
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@Override
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public void onLobbyEnter(SteamID steamIDLobby, int chatPermissions, boolean blocked, ChatRoomEnterResponse response){
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}
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@Override
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public void onLobbyDataUpdate(SteamID steamIDLobby, SteamID steamIDMember, boolean success){
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}
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@Override
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public void onLobbyChatUpdate(SteamID steamIDLobby, SteamID steamIDUserChanged, SteamID steamIDMakingChange, ChatMemberStateChange stateChange){
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}
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@Override
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public void onLobbyChatMessage(SteamID steamIDLobby, SteamID steamIDUser, ChatEntryType entryType, int chatID){
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}
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@Override
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public void onLobbyGameCreated(SteamID steamIDLobby, SteamID steamIDGameServer, int ip, short port){
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}
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@Override
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public void onLobbyMatchList(int lobbiesMatching){
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}
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@Override
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public void onLobbyKicked(SteamID steamIDLobby, SteamID steamIDAdmin, boolean kickedDueToDisconnect){
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}
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@Override
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public void onLobbyCreated(SteamResult result, SteamID steamIDLobby){
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Log.info("Lobby create callback");
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Log.info("Lobby {1} created? {0}", result, steamIDLobby.getAccountID());
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if(result == SteamResult.OK){
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SteamFriends friends = new SteamFriends(new SteamFriendsCallback(){
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@Override
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public void onSetPersonaNameResponse(boolean success, boolean localSuccess, SteamResult result){
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}
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@Override
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public void onPersonaStateChange(SteamID steamID, PersonaChange change){
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}
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@Override
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public void onGameOverlayActivated(boolean active){
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}
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@Override
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public void onGameLobbyJoinRequested(SteamID steamIDLobby, SteamID steamIDFriend){
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Log.info("Requested {0} to join lobby {1}", steamIDFriend.getAccountID(), steamIDLobby.getAccountID());
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}
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@Override
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public void onAvatarImageLoaded(SteamID steamID, int image, int width, int height){
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}
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@Override
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public void onFriendRichPresenceUpdate(SteamID steamIDFriend, int appID){
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}
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@Override
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public void onGameRichPresenceJoinRequested(SteamID steamIDFriend, String connect){
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}
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|
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@Override
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public void onGameServerChangeRequested(String server, String password){
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|
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}
|
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});
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friends.activateGameOverlay(OverlayDialog.Friends);
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//friends.activateGameOverlayInviteDialog(steamIDLobby);
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}
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}
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@Override
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public void onFavoritesListAccountsUpdated(SteamResult result){
|
||||
|
||||
}
|
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}
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|
@ -0,0 +1,160 @@
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package io.anuke.mindustry.desktopsdl.steam;
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|
||||
import com.codedisaster.steamworks.*;
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import com.codedisaster.steamworks.SteamMatchmaking.*;
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import com.codedisaster.steamworks.SteamNetworking.*;
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import io.anuke.arc.*;
|
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import io.anuke.arc.collection.*;
|
||||
import io.anuke.arc.util.*;
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import io.anuke.mindustry.desktopsdl.steam.ClientSteam.*;
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import io.anuke.mindustry.net.Net.*;
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import io.anuke.mindustry.net.*;
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|
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import java.io.*;
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import java.nio.*;
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||||
|
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public class ServerSteam implements ServerProvider, SteamNetworkingCallback, SteamMatchmakingCallback{
|
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private final static int maxLobbyPlayers = 32;
|
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|
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private final SteamNetworking snet = new SteamNetworking(this);
|
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private final SteamMatchmaking smat = new SteamMatchmaking(this);
|
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private final ServerProvider server;
|
||||
|
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//buffer for steam API calls
|
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private ByteBuffer steamBuffer = ByteBuffer.allocateDirect(1024 * 128);
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//maps steam ID -> valid net connection
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private IntMap<SteamConnection> steamConnections = new IntMap<>();
|
||||
|
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private SteamID currentLobby;
|
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|
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public ServerSteam(ServerProvider server){
|
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this.server = server;
|
||||
}
|
||||
|
||||
//server overrides
|
||||
|
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@Override
|
||||
public void host(int port) throws IOException{
|
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server.host(port);
|
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smat.createLobby(LobbyType.values()[Core.settings.getInt("lobbytype", 1)], maxLobbyPlayers);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sendStream(int id, Streamable stream){
|
||||
server.sendStream(id, stream);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void send(Object object, SendMode mode){
|
||||
server.send(object, mode);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sendTo(int id, Object object, SendMode mode){
|
||||
server.sendTo(id, object, mode);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sendExcept(int id, Object object, SendMode mode){
|
||||
server.sendExcept(id, object, mode);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void close(){
|
||||
server.close();
|
||||
if(currentLobby != null){
|
||||
//TODO kick everyone who is in this lobby?
|
||||
smat.leaveLobby(currentLobby);
|
||||
currentLobby = null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public byte[] compressSnapshot(byte[] input){
|
||||
return server.compressSnapshot(input);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Array<? extends NetConnection> getConnections(){
|
||||
return server.getConnections();
|
||||
}
|
||||
|
||||
@Override
|
||||
public NetConnection getByID(int id){
|
||||
return server.getByID(id);
|
||||
}
|
||||
|
||||
//steam lobby overrides
|
||||
|
||||
@Override
|
||||
public void onFavoritesListChanged(int ip, int queryPort, int connPort, int appID, int flags, boolean add, int accountID){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLobbyInvite(SteamID steamIDUser, SteamID steamIDLobby, long gameID){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLobbyEnter(SteamID steamIDLobby, int chatPermissions, boolean blocked, ChatRoomEnterResponse response){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLobbyDataUpdate(SteamID steamIDLobby, SteamID steamIDMember, boolean success){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLobbyChatUpdate(SteamID steamIDLobby, SteamID steamIDUserChanged, SteamID steamIDMakingChange, ChatMemberStateChange stateChange){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLobbyChatMessage(SteamID steamIDLobby, SteamID steamIDUser, ChatEntryType entryType, int chatID){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLobbyGameCreated(SteamID steamIDLobby, SteamID steamIDGameServer, int ip, short port){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLobbyMatchList(int lobbiesMatching){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLobbyKicked(SteamID steamIDLobby, SteamID steamIDAdmin, boolean kickedDueToDisconnect){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLobbyCreated(SteamResult result, SteamID steamIDLobby){
|
||||
Log.info("Lobby create callback");
|
||||
Log.info("Lobby {1} created? {0}", result, steamIDLobby.getAccountID());
|
||||
if(result == SteamResult.OK){
|
||||
currentLobby = steamIDLobby;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onFavoritesListAccountsUpdated(SteamResult result){
|
||||
|
||||
}
|
||||
|
||||
//steam p2p network overrides
|
||||
|
||||
@Override
|
||||
public void onP2PSessionConnectFail(SteamID steamIDRemote, P2PSessionError sessionError){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onP2PSessionRequest(SteamID steamIDRemote){
|
||||
//accept users on request
|
||||
snet.acceptP2PSessionWithUser(steamIDRemote);
|
||||
}
|
||||
}
|
@ -0,0 +1,84 @@
|
||||
package io.anuke.mindustry.desktopsdl.steam;
|
||||
|
||||
import com.codedisaster.steamworks.*;
|
||||
import com.codedisaster.steamworks.SteamRemoteStorage.*;
|
||||
import io.anuke.mindustry.maps.*;
|
||||
|
||||
public class WorkshopImpl implements SteamUGCCallback{
|
||||
private SteamUGC ugc = new SteamUGC(this);
|
||||
|
||||
public void publishMap(Map map){
|
||||
ugc.createItem(1127400, WorkshopFileType.GameManagedItem);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUGCQueryCompleted(SteamUGCQuery query, int numResultsReturned, int totalMatchingResults, boolean isCachedData, SteamResult result){
|
||||
//ugc.submitItemUpdate()
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSubscribeItem(SteamPublishedFileID publishedFileID, SteamResult result){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUnsubscribeItem(SteamPublishedFileID publishedFileID, SteamResult result){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onRequestUGCDetails(SteamUGCDetails details, SteamResult result){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onCreateItem(SteamPublishedFileID publishedFileID, boolean needsToAcceptWLA, SteamResult result){
|
||||
//TODO
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSubmitItemUpdate(SteamPublishedFileID publishedFileID, boolean needsToAcceptWLA, SteamResult result){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDownloadItemResult(int appID, SteamPublishedFileID publishedFileID, SteamResult result){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUserFavoriteItemsListChanged(SteamPublishedFileID publishedFileID, boolean wasAddRequest, SteamResult result){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSetUserItemVote(SteamPublishedFileID publishedFileID, boolean voteUp, SteamResult result){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onGetUserItemVote(SteamPublishedFileID publishedFileID, boolean votedUp, boolean votedDown, boolean voteSkipped, SteamResult result){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStartPlaytimeTracking(SteamResult result){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStopPlaytimeTracking(SteamResult result){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStopPlaytimeTrackingForAllItems(SteamResult result){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDeleteItem(SteamPublishedFileID publishedFileID, SteamResult result){
|
||||
|
||||
}
|
||||
}
|
@ -220,11 +220,6 @@ public class ArcNetServer implements ServerProvider{
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void dispose(){
|
||||
close();
|
||||
}
|
||||
|
||||
private void handleException(Throwable e){
|
||||
Time.run(0f, () -> {
|
||||
throw new RuntimeException(e);
|
||||
|
Loading…
Reference in New Issue
Block a user