1
0
mirror of https://github.com/Anuken/Mindustry.git synced 2024-09-20 21:08:42 +03:00
The automation tower defense RTS
Go to file
Anuken 1d530f531d
Merge pull request #2707 from LeoDog896/master
Make renderer shader final
2020-09-24 12:43:51 -04:00
.github Update bug_report.md 2020-08-30 09:56:31 -05:00
android cleanup 2020-09-22 21:58:59 -04:00
annotations Cleanup 2020-09-23 22:15:14 -04:00
core Merge remote-tracking branch 'upstream/master' 2020-09-24 12:08:27 -04:00
desktop Better error handling on Steam 2020-09-22 13:12:21 -04:00
fastlane Turret sprite tweaks 2020-09-23 19:16:33 -04:00
gradle/wrapper Fixed crux units being deactivated in sandbox 2020-08-16 10:13:33 -04:00
ios Replaced '$' formatting with '@' 2020-08-04 10:18:01 -04:00
server Prototype health/ammo indication 2020-09-13 21:08:24 -04:00
tests Bugfixes 2020-09-12 12:47:18 -04:00
tools d 2020-09-24 09:23:38 -04:00
.gitignore Update Eclipse section of gitignore 2020-08-26 02:03:16 -04:00
.travis.yml Update .travis.yml 2020-09-23 18:47:29 -04:00
build.gradle Fixed deployment 2020-09-15 20:18:21 -04:00
CONTRIBUTING.md Update CONTRIBUTING.md 2020-09-06 12:09:52 -04:00
gradle.properties Various tweaks 2020-09-22 20:42:36 -04:00
gradlew Updated Gradle 2020-05-12 12:49:26 -04:00
gradlew.bat Updated to gradle 6.0 2019-11-15 19:48:26 -05:00
LICENSE Create LICENSE 2018-03-21 10:56:28 -04:00
README.md remove .bat 2020-09-24 18:32:57 +03:00
SERVERLIST.md Oh look, another penny! 💸 2020-02-13 08:57:10 +01:00
servers_be.json Merge branch 'master' into patch-1 2020-09-17 11:14:54 -04:00
servers_v6.json Merge pull request #2577 from MWestfall/patch-4 2020-09-23 19:01:29 -04:00
servers.json Update servers.json 2020-09-17 10:34:19 -04:00
settings.gradle Update settings.gradle 2020-08-28 21:05:07 -05:00
TRANSLATING.md Update TRANSLATING.md 2019-09-24 17:56:23 -04:00
update_wiki.sh wiki build script update 2019-08-13 23:53:22 -04:00

Logo

Build Status Discord

A sandbox tower defense game written in Java.

Trello Board
Wiki
Javadoc

Contributing

See CONTRIBUTING.

Building

Bleeding-edge builds are generated automatically for every commit. You can see them here.

If you'd rather compile on your own, follow these instructions. First, make sure you have JDK 14 installed. Open a terminal in the root directory, cd to the Mindustry folder and run the following commands:

Windows

Running: gradlew desktop:run
Building: gradlew desktop:dist
Sprite Packing: gradlew tools:pack

Linux/Mac OS

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist
Sprite Packing: ./gradlew tools:pack

Server

Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g. gradlew server:dist.

Android

  1. Install the Android SDK here. Make sure you're downloading the "Command line tools only", as Android Studio is not required.
  2. Set the ANDROID_HOME environment variable to point to your unzipped Android SDK directory.
  3. Run gradlew android:assembleDebug (or ./gradlew if on linux/mac). This will create an unsigned APK in android/build/outputs/apk.

To debug the application on a connected phone, run gradlew android:installDebug android:run.

Troubleshooting

If the terminal returns Permission denied or Command not found on Mac/Linux, run chmod +x ./gradlew before running ./gradlew. This is a one-time procedure.


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in /desktop/build/libs/Mindustry.jar for desktop builds, and in /server/build/libs/server-release.jar for server builds.

Feature Requests

Post feature requests and feedback here.

Downloads

Get it on Itch.io

Get it on Google Play

Get it on F-Droid