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The automation tower defense RTS
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2018-02-07 21:52:00 -05:00
android Added version info to main menu 2018-02-07 21:52:00 -05:00
core Added version info to main menu 2018-02-07 21:52:00 -05:00
desktop Implemented toggling of multithreading 2018-02-07 14:47:39 -05:00
gradle/wrapper Updated Gradle to 4.5 2018-02-01 19:31:13 -05:00
html Refactored almost every class, somehow didn't break game yet 2018-01-27 23:42:42 -05:00
kryonet Implemented toggling of multithreading 2018-02-07 14:47:39 -05:00
server Fixed server displaying FPS as 0 2018-02-04 14:09:30 -05:00
.gitignore Fixed bugs with FPS and map sending 2018-01-28 10:33:44 -05:00
.travis.yml Separated wiki updater into two files 2018-02-02 16:34:05 -05:00
build.gradle Updated uCore, ready to merge 2018-02-07 21:08:27 -05:00
cleanup_builds.sh Separated wiki updater into two files 2018-02-02 16:34:05 -05:00
gradle.properties Added workaround for intellij android support 2017-12-20 17:31:11 -05:00
gradlew Initial upload 2017-04-29 21:25:59 -04:00
gradlew.bat Initial upload 2017-04-29 21:25:59 -04:00
LICENSE Create LICENSE 2017-12-12 21:42:08 -05:00
README.md ...nevermind 2018-01-22 15:24:39 -05:00
settings.gradle Refactored almost every class, somehow didn't break game yet 2018-01-27 23:42:42 -05:00
TODO.md Discord rich presence tweaks, wave balancing 2018-01-08 22:57:07 -05:00
upload-build.sh Fixed typo 2018-02-02 20:26:50 -05:00

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Build Status Waffle.io - Columns and their card count

A pixelated sandbox tower defense game made using LibGDX. Winner of the GDL Metal Monstrosity Jam.

Issue tracker
TODO list
Wiki
Discord

Building

Bleeding-edge live builds are generated automatically for every commit. You can see them here.

If you'd rather compile on your own, follow these instructions. First, make sure you have Java 8 and JDK 8 installed. Open a terminal in the root directory, and run the following commands:

Windows

Running: gradlew.bat desktop:run
Building: gradlew.bat desktop:dist

Linux

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in the output JAR file should be in /desktop/build/libs/desktop-release.jar.

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