1
0
mirror of https://github.com/Anuken/Mindustry.git synced 2024-09-17 11:27:35 +03:00
The automation tower defense RTS
Go to file
2022-02-03 00:59:21 -05:00
.github Update push.yml 2021-11-22 13:12:14 -05:00
android WIP actually insect-like unit 2022-02-01 00:07:00 -05:00
annotations Erekir tech fixes 2022-01-27 15:01:01 -05:00
core Weapon animation suffering 2022-02-03 00:59:21 -05:00
desktop Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features 2022-01-10 23:43:18 -05:00
fastlane Update achievements.vdf (#4423) 2021-10-12 15:37:00 -04:00
gradle/wrapper Quell missile weapons 2022-01-15 15:57:53 -05:00
ios Removed unused iOS splash screen 2021-10-19 09:19:46 -04:00
server Erekir tech fixes 2022-01-27 15:01:01 -05:00
tests Bulwark shield mechanics mostly done 2022-01-17 13:39:15 -05:00
tools Weapon animation suffering 2022-02-03 00:59:21 -05:00
.gitignore "Realistic" specular planet lighting 2021-09-16 10:20:32 -04:00
build.gradle Multi-liquid sublimate 2022-01-10 14:01:30 -05:00
CONTRIBUTING.md spelling 2021-11-17 09:41:18 -05:00
gradle.properties Weapon animation suffering 2022-02-03 00:59:21 -05:00
gradlew Upgraded to Gradle 7 & JDK 16 2021-06-14 10:41:19 -04:00
gradlew.bat Upgraded to Gradle 7 & JDK 16 2021-06-14 10:41:19 -04:00
ISSUES.md Create ISSUES.md 2020-12-04 10:03:54 -05:00
jitpack.yml Jitpack gradle tweak 2021-10-10 10:24:10 -04:00
LICENSE Create LICENSE 2018-03-21 10:56:28 -04:00
README.md AdoptOpenJDK -> Adoptium (#6275) 2021-10-31 13:19:37 -04:00
SERVERLIST.md Update SERVERLIST.md 2021-10-05 22:22:27 -04:00
servers_be.json Add Xpdustry BE server (#6526) 2022-01-24 11:05:53 -05:00
servers_v6.json Add tendhost to servers (#6517) 2022-01-24 11:03:38 -05:00
servers_v7.json [XCore] Attack ip update (#6512) 2022-01-21 16:28:11 -05:00
settings.gradle arkycite recolor 2021-11-30 22:52:33 -05:00
TRANSLATING.md Update TRANSLATING.md 2021-10-10 13:47:44 -04:00

Logo

Build Status Discord

A sandbox tower defense game written in Java.

Trello Board
Wiki
Javadoc

Contributing

See CONTRIBUTING.

Building

Bleeding-edge builds are generated automatically for every commit. You can see them here.

If you'd rather compile on your own, follow these instructions. First, make sure you have JDK 16-17 installed. Other JDK versions will not work. Open a terminal in the Mindustry directory and run the following commands:

Windows

Running: gradlew desktop:run
Building: gradlew desktop:dist
Sprite Packing: gradlew tools:pack

Linux/Mac OS

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist
Sprite Packing: ./gradlew tools:pack

Server

Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g. gradlew server:dist.

Android

  1. Install the Android SDK here. Make sure you're downloading the "Command line tools only", as Android Studio is not required.
  2. Set the ANDROID_HOME environment variable to point to your unzipped Android SDK directory.
  3. Run gradlew android:assembleDebug (or ./gradlew if on linux/mac). This will create an unsigned APK in android/build/outputs/apk.

To debug the application on a connected phone, run gradlew android:installDebug android:run.

Troubleshooting

Permission Denied

If the terminal returns Permission denied or Command not found on Mac/Linux, run chmod +x ./gradlew before running ./gradlew. This is a one-time procedure.


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in /desktop/build/libs/Mindustry.jar for desktop builds, and in /server/build/libs/server-release.jar for server builds.

Feature Requests

Post feature requests and feedback here.

Downloads