mirror of
https://github.com/Anuken/Mindustry.git
synced 2024-11-11 14:56:10 +03:00
214 lines
6.7 KiB
Groovy
214 lines
6.7 KiB
Groovy
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apply plugin: "com.android.application"
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configurations { natives }
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repositories {
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mavenCentral()
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jcenter()
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maven {
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url "https://maven.google.com"
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}
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}
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dependencies {
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implementation project(":core")
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implementation project(":kryonet")
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implementation 'com.android.support:support-v4:25.3.1'
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implementation 'org.sufficientlysecure:donations:2.5'
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implementation 'com.google.android.gms:play-services-auth:11.8.0'
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implementation "com.badlogicgames.gdx:gdx-backend-android:$gdxVersion"
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natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi"
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natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a"
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natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-arm64-v8a"
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natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86"
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natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86_64"
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implementation "com.badlogicgames.gdx:gdx-ai:$aiVersion"
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implementation "com.badlogicgames.gdx:gdx-controllers-android:$gdxVersion"
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}
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task deploy(type: Copy){
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dependsOn "assembleRelease"
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from "build/outputs/apk/google/release/android-google-release.apk"
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into "../deploy/";
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rename ("android-google-release.apk", appName + "-android-" + getVersionString() + ".apk");
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}
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android {
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buildToolsVersion '27.0.3'
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compileSdkVersion 27
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sourceSets {
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main {
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manifest.srcFile 'AndroidManifest.xml'
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java.srcDirs = ['src']
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aidl.srcDirs = ['src']
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renderscript.srcDirs = ['src']
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res.srcDirs = ['res']
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assets.srcDirs = ['assets', 'src/main/assets', '../core/assets/']
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jniLibs.srcDirs = ['libs']
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}
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androidTest.setRoot('tests')
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}
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packagingOptions {
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exclude 'META-INF/robovm/ios/robovm.xml'
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}
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defaultConfig {
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def vfile = file('../core/assets/version.properties')
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def code = 0
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def versionNameResult = "unknown"
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if(vfile.exists()){
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def props = new Properties()
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props.load(new FileInputStream(vfile))
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code = (props['androidBuildCode'] == null ? 0 : props['androidBuildCode']).toInteger() + 1
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props['androidBuildCode'] = code.toString()
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props.store(vfile.newWriter(), "Autogenerated file. Do not modify.")
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versionNameResult = "$versionNumber-$versionType-${props['build'].replace(" ", "-")}"
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}
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applicationId "io.anuke.mindustry"
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minSdkVersion 14
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targetSdkVersion 27
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versionCode code
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versionName versionNameResult
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}
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compileOptions {
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sourceCompatibility JavaVersion.VERSION_1_8
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targetCompatibility JavaVersion.VERSION_1_8
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}
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flavorDimensions "google"
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productFlavors {
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google {
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buildConfigField "boolean", "DONATIONS_GOOGLE", "true"
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}
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}
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signingConfigs {
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release {
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if(project.hasProperty("RELEASE_STORE_FILE")) {
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storeFile file(RELEASE_STORE_FILE)
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storePassword RELEASE_STORE_PASSWORD
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keyAlias RELEASE_KEY_ALIAS
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keyPassword RELEASE_KEY_PASSWORD
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}else{
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println("No keystore info property found!");
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}
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}
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}
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buildTypes {
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release {
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signingConfig signingConfigs.release
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}
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}
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}
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// called every time gradle gets executed, takes the native dependencies of
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// the natives configuration, and extracts them to the proper libs/ folders
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// so they get packed with the APK.
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task copyAndroidNatives() {
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file("libs/armeabi/").mkdirs();
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file("libs/armeabi-v7a/").mkdirs();
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file("libs/arm64-v8a/").mkdirs();
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file("libs/x86_64/").mkdirs();
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file("libs/x86/").mkdirs();
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configurations.natives.files.each { jar ->
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def outputDir = null
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if (jar.name.endsWith("natives-arm64-v8a.jar")) outputDir = file("libs/arm64-v8a")
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if (jar.name.endsWith("natives-armeabi-v7a.jar")) outputDir = file("libs/armeabi-v7a")
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if (jar.name.endsWith("natives-armeabi.jar")) outputDir = file("libs/armeabi")
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if (jar.name.endsWith("natives-x86_64.jar")) outputDir = file("libs/x86_64")
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if (jar.name.endsWith("natives-x86.jar")) outputDir = file("libs/x86")
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if (outputDir != null) {
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copy {
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from zipTree(jar)
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into outputDir
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include "*.so"
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}
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}
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}
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}
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task run(type: Exec) {
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def path
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def localProperties = project.file("../local.properties")
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if (localProperties.exists()) {
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Properties properties = new Properties()
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localProperties.withInputStream { instr ->
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properties.load(instr)
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}
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def sdkDir = properties.getProperty('sdk.dir')
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if (sdkDir) {
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path = sdkDir
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} else {
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path = "$System.env.ANDROID_HOME"
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}
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} else {
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path = "$System.env.ANDROID_HOME"
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}
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def adb = path + "/platform-tools/adb"
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commandLine "$adb", 'shell', 'am', 'start', '-n', 'io.anuke.mindustry/io.anuke.mindustry.AndroidLauncher'
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}
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// sets up the Android Eclipse project, using the old Ant based build.
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eclipse {
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// need to specify Java source sets explicitly, SpringSource Gradle Eclipse plugin
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// ignores any nodes added in classpath.file.withXml
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sourceSets {
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main {
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java.srcDirs "src", 'gen'
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}
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}
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jdt {
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sourceCompatibility = 1.7
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targetCompatibility = 1.7
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}
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classpath {
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plusConfigurations += [project.configurations.compile]
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containers 'com.android.ide.eclipse.adt.ANDROID_FRAMEWORK', 'com.android.ide.eclipse.adt.LIBRARIES'
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}
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project {
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name = appName + "-android"
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natures 'com.android.ide.eclipse.adt.AndroidNature'
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buildCommands.clear();
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buildCommand "com.android.ide.eclipse.adt.ResourceManagerBuilder"
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buildCommand "com.android.ide.eclipse.adt.PreCompilerBuilder"
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buildCommand "org.eclipse.jdt.core.javabuilder"
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buildCommand "com.android.ide.eclipse.adt.ApkBuilder"
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}
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}
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// sets up the Android Idea project, using the old Ant based build.
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idea {
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module {
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sourceDirs += file("src");
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scopes = [COMPILE: [plus: [project.configurations.compile]]]
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iml {
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withXml {
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def node = it.asNode()
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def builder = NodeBuilder.newInstance();
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builder.current = node;
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builder.component(name: "FacetManager") {
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facet(type: "android", name: "Android") {
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configuration {
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option(name: "UPDATE_PROPERTY_FILES", value: "true")
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}
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}
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}
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}
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}
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}
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}
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