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The automation tower defense RTS
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2018-01-23 17:11:11 -05:00
android Added Indonesian language, fixed bug with saves disappearing 2018-01-22 12:46:00 -05:00
core Added 3 new enemy tiers 2018-01-23 17:11:11 -05:00
desktop Added Indonesian language, fixed bug with saves disappearing 2018-01-22 12:46:00 -05:00
gradle/wrapper heck 2017-12-19 19:17:17 -05:00
html Changed stop() to dispose() on crash, fixed web key triggers 2018-01-21 16:24:34 -05:00
kryonet Changed stop() to dispose() on crash, fixed web key triggers 2018-01-21 16:24:34 -05:00
.gitignore Fixed save file crash, implemented save ID mapping 2018-01-03 11:28:07 -05:00
.travis.yml Never mind 2017-12-21 15:14:23 -05:00
build.gradle Testing Github/Discord integration 2018-01-20 16:26:11 -05:00
gradle.properties Added workaround for intellij android support 2017-12-20 17:31:11 -05:00
gradlew Initial upload 2017-04-29 21:25:59 -04:00
gradlew.bat Initial upload 2017-04-29 21:25:59 -04:00
LICENSE Create LICENSE 2017-12-12 21:42:08 -05:00
README.md ...nevermind 2018-01-22 15:24:39 -05:00
settings.gradle Modularized Kryonet handler 2018-01-01 13:32:18 -05:00
TODO.md Discord rich presence tweaks, wave balancing 2018-01-08 22:57:07 -05:00
upload-build.sh I really hate bash scripting 2018-01-22 17:29:23 -05:00

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Build Status Waffle.io - Columns and their card count

A pixelated sandbox tower defense game made using LibGDX. Winner of the GDL Metal Monstrosity Jam.

Issue tracker
TODO list
Wiki
Discord

Building

Bleeding-edge live builds are generated automatically for every commit. You can see them here.

If you'd rather compile on your own, follow these instructions. First, make sure you have Java 8 and JDK 8 installed. Open a terminal in the root directory, and run the following commands:

Windows

Running: gradlew.bat desktop:run
Building: gradlew.bat desktop:dist

Linux

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in the output JAR file should be in /desktop/build/libs/desktop-release.jar.

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