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The automation tower defense RTS
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2017-09-01 15:59:01 -04:00
android Added a few extra blocks, fixed icons 2017-08-27 00:48:35 -04:00
core Fixed a crash related to tile entities not being removed on save load 2017-09-01 15:59:01 -04:00
desktop Fixed a crash related to tile entities not being removed on save load 2017-09-01 15:59:01 -04:00
gradle/wrapper Implemented Android support 2017-06-29 00:54:10 -04:00
html Smoothed enemy paths, AI should no longer get stuck on walls 2017-08-13 13:57:39 -04:00
.gitignore Fixed bug with conveyor belt rotation not being saved 2017-08-08 20:18:31 -04:00
build.gradle Added a few extra blocks, fixed icons 2017-08-27 00:48:35 -04:00
gradle.properties Implemented Android support 2017-06-29 00:54:10 -04:00
gradlew Initial upload 2017-04-29 21:25:59 -04:00
gradlew.bat Initial upload 2017-04-29 21:25:59 -04:00
README.MD Added readme 2017-05-03 00:17:15 -04:00
settings.gradle Implemented Android support 2017-06-29 00:54:10 -04:00

Mindustry

A sandbox tower defense game, originally made for the GDL Metal Monstrosity jam.