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The automation tower defense RTS
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Vanguard cdf8514ac8
RU updates (#1584)
* 1 changed line, 1 removed line

Changed:
keybind.zoom.name

Removed:
keybind.zoom_hold.name

Moved some lines around to keep them in the same order with bundle.properties

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tutorial.intro

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New:
mod.erroredcontent
mod.errors
mod.noerrorplay

Changed:
mod.requiresversion
mod.remove.confirm
details

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mods.guide
mod.import.github

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link.feathub.description

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item.graphite.description

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block.mass-driver.description

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New:
be.update
be.update.confirm
be.updating
be.ignore
be.noupdates
be.check
server.kicked.serverRestarting
setting.coreselect.name
rules.blockhealthmultiplier

Changed:
wave.enemy

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quit.confirm.tutorial
setting.coreselect.name
public.confirm

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mod.missing
item.plastanium.name
block.plastanium-wall.name
block.plastanium-wall-large.name
block.plastanium-compressor.name
item.scrap.description
item.spore-pod.description
item.blast-compound.description
liquid.oil.description
unit.revenant.description
block.multi-press.description
block.plastanium-compressor.description
block.spore-press.description
block.power-source.description
block.force-projector.description
block.conveyor.description
block.mass-driver.description
block.liquid-junction.description
block.phase-conduit.description
block.thorium-reactor.description
block.blast-drill.description
block.cyclone.description

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setting.bridgeopacity.name
block.liquid-void.name
block.liquid-void.description

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block.editsignal

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data.openfolder

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block.cryofluidmixer.description

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block.underflow-gate.description

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blocks.tiles
blocks.affinities
setting.playerlimit.name

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block.underflow-gate.name

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blocks.affinities

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unit.thousands

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mod.display

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techtree

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techtree

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editor.generate

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stat.playtime

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servers.local
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servers.global

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servers.local
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schematic.replace

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rules.solarpowermultiplier

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unit.thousands
unit.millions

Co-authored-by: Anuken <arnukren@gmail.com>
Co-authored-by: Prosta4okua <31485341+Prosta4okua@users.noreply.github.com>
2020-03-01 21:06:16 -05:00
.github Update issue templates 2020-02-22 19:35:14 -05:00
android Added PC hardware flag 2020-02-27 10:08:09 -05:00
annotations Tweaks 2020-02-25 10:04:37 -05:00
core RU updates (#1584) 2020-03-01 21:06:16 -05:00
desktop Better JNI error checking (**needs recompilation**) 2020-03-01 12:34:01 -05:00
fastlane gp ru full_description.txt grammar fix (#1645) 2020-02-28 15:47:28 -05:00
gradle/wrapper Minimap tweaks 2019-12-29 18:56:29 -05:00
ios Cleanup 2020-02-19 10:31:15 -05:00
server Merge pull request #1466 from Vam-Jam/PlayerList 2020-02-11 15:45:02 -05:00
tests Bugfixes 2020-02-12 11:25:00 -05:00
tools Removed script wrapper 2020-02-11 17:50:16 -05:00
.gitignore Added persistent message server function 2020-02-10 20:22:03 -05:00
.travis.yml Fixed #880 2019-10-25 14:08:31 -04:00
build.gradle why 2020-01-26 13:16:42 -05:00
CONTRIBUTING.md it is done 2019-12-25 01:39:38 -05:00
gradle.properties 2 2020-03-01 16:29:04 -05:00
gradlew Updated to gradle 6.0 2019-11-15 19:48:26 -05:00
gradlew.bat Updated to gradle 6.0 2019-11-15 19:48:26 -05:00
LICENSE Create LICENSE 2018-03-21 10:56:28 -04:00
README.md Update README.md 2020-02-22 19:30:02 -05:00
SERVERLIST.md Oh look, another penny! 💸 2020-02-13 08:57:10 +01:00
servers_be.json [formatting] add newline to file(s) (#1508) 2020-02-05 18:36:56 -05:00
servers.json Add nydus to global server list (#1625) 2020-02-23 10:34:53 -05:00
settings.gradle Removed dead lwjgl3 module 2020-01-19 13:22:03 -05:00
TRANSLATING.md Update TRANSLATING.md 2019-09-24 17:56:23 -04:00
update_wiki.sh wiki build script update 2019-08-13 23:53:22 -04:00

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A sandbox tower defense game written in Java.

Trello Board
Wiki

Contributing

See CONTRIBUTING.

Building

Bleeding-edge live builds are generated automatically for every commit. You can see them here. Old builds might still be on jenkins.

If you'd rather compile on your own, follow these instructions. First, make sure you have JDK 8 installed. Open a terminal in the root directory, cd to the Mindustry folder and run the following commands:

Windows

Running: gradlew.bat desktop:run
Building: gradlew.bat desktop:dist
Sprite Packing: gradlew.bat tools:pack

Linux/Mac OS

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist
Sprite Packing: ./gradlew tools:pack

Server

Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g. gradlew server:dist.

Android

  1. Install the Android SDK here. Make sure you're downloading the "Command line tools only", as Android Studio is not required.
  2. Create a file named local.properties inside the Mindustry directory, with its contents looking like this: sdk.dir=<Path to Android SDK you just downloaded, without these bracket>. For example, if you're on Windows and installed the tools to C:\tools, your local.properties would contain sdk.dir=C:\\tools (note the double backslashes are required instead of single ones!).
  3. Run gradlew android:assembleDebug (or ./gradlew if on linux/mac). This will create an unsigned APK in android/build/outputs/apk.
  4. (Optional) To debug the application on a connected phone, do gradlew android:installDebug android:run. It is highly recommended to use IntelliJ for this instead, however.
Troubleshooting

If the terminal returns Permission denied or Command not found on Mac/Linux, run chmod +x ./gradlew before running ./gradlew. This is a one-time procedure.


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in /desktop/build/libs/Mindustry.jar for desktop builds, and in /server/build/libs/server-release.jar for server builds.

Feature Requests

Post feature requests and feedback here.

Downloads

Get it on Itch.io

Get it on Google Play

Get it on F-Droid