mirror of
https://github.com/Bismuth-Forge/bismuth.git
synced 2024-09-11 00:15:37 +03:00
test: ✅ add a few basic tests with mocks
Tests directory probably will be used for integration tests.
This commit is contained in:
parent
b759156b3c
commit
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5
config.ts
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5
config.ts
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@ -0,0 +1,5 @@
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// SPDX-FileCopyrightText: none
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//
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// SPDX-License-Identifier: MIT
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import "jest-ts-auto-mock";
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14
package.json
14
package.json
@ -18,13 +18,16 @@
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"eslint": "^7.32.0",
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"eslint-config-prettier": "^8.3.0",
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"husky": "^7.0.2",
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"jest": "^27.1.0",
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"jest": "^27.2.0",
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"jest-ts-auto-mock": "^2.0.0",
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"lint-staged": "^11.1.2",
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"prettier": "2.3.2",
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"ts-auto-mock": "^3.5.0",
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"ts-jest": "^27.0.5",
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"ttypescript": "^1.5.12",
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"typedoc": "^0.21.6",
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"typedoc-plugin-rename-defaults": "^0.3.0",
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"typescript": "^4.3.5"
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"typescript": "^4.4.3"
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},
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"scripts": {
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"clean": "bin/clean.sh",
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@ -59,9 +62,16 @@
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"homepage": "https://github.com/gikari/bismuth#readme",
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"jest": {
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"preset": "ts-jest",
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"transform": {
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".(ts|tsx)": "ts-jest"
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},
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"testEnvironment": "node",
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"globals": {
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"ts-jest": {
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"compiler": "ttypescript",
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"setupFiles": [
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"<rootDir>config.ts"
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],
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"diagnostics": {
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"ignoreCodes": [
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"TS151001"
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@ -131,7 +131,11 @@ export class KWinWindow implements DriverWindow {
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this.debug = debug;
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}
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public commit(geometry?: Rect, noBorder?: boolean, keepAbove?: boolean) {
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public commit(
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geometry?: Rect,
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noBorder?: boolean,
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keepAbove?: boolean
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): void {
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this.debug.debugObj(() => [
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"KWinWindow#commit",
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{ geometry, noBorder, keepAbove },
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86
src/engine/index.test.ts
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86
src/engine/index.test.ts
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@ -0,0 +1,86 @@
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// SPDX-FileCopyrightText: 2021 Mikhail Zolotukhin <mail@genda.life>
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//
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// SPDX-License-Identifier: MIT
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import { createMock } from "ts-auto-mock";
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import { On, method } from "ts-auto-mock/extension";
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import { TilingEngine } from ".";
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import Config from "../config";
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import { Controller } from "../controller";
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import { DriverSurface } from "../driver/surface";
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import { DriverWindow } from "../driver/window";
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import Debug from "../util/debug";
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import Rect from "../util/rect";
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import TileLayout from "./layout/tile_layout";
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import LayoutStore from "./layout_store";
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import Window, { WindowState } from "./window";
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import WindowStore from "./window_store";
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describe("arrange", () => {
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it("happens on all screens", () => {
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const screenMock = createMock<DriverSurface>();
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const fakeScreens = [screenMock, screenMock, screenMock, screenMock];
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const controllerMock = createMock<Controller>({ screens: fakeScreens });
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const debugMock = createMock<Debug>();
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const configMock = createMock<Config>();
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const engine = new TilingEngine(controllerMock, configMock, debugMock);
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jest.spyOn(engine, "arrangeScreen").mockReturnValue();
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engine.arrange();
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expect(engine.arrangeScreen).toBeCalledTimes(4);
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});
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});
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describe("arrangeScreen", () => {
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describe("window states are correctly changed", () => {
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// Arrange
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const controllerMock = createMock<Controller>();
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const debugMock = createMock<Debug>();
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const configMock = createMock<Config>();
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const engine = new TilingEngine(controllerMock, configMock, debugMock);
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const window1 = createMock<Window>({
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shouldFloat: false,
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state: WindowState.Undecided,
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});
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const window2 = createMock<Window>({
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shouldFloat: true,
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state: WindowState.Undecided,
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});
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const windowsStoreMock = createMock<WindowStore>({
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getVisibleWindows: () => [window1, window2],
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getVisibleTileables: () => [],
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});
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engine.windows = windowsStoreMock;
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const layoutStoreMock = createMock<LayoutStore>({
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getCurrentLayout: () => createMock<TileLayout>(),
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});
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engine.layouts = layoutStoreMock;
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jest
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.spyOn(TilingEngine.prototype as any, "getTilingArea")
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.mockReturnValue(createMock<Rect>());
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const mockSurface = createMock<DriverSurface>();
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// Act
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engine.arrangeScreen(mockSurface);
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// Assert
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it("sets all undecided windows to tiled state, when they should not float", () => {
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expect(window1.state).toEqual(WindowState.Tiled);
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});
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it("sets all undecided windows to float state, when they should float", () => {
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expect(window2.state).toEqual(WindowState.Floating);
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});
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});
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});
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@ -21,6 +21,7 @@ import { overlap, wrapIndex } from "../util/func";
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import Config from "../config";
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import Debug from "../util/debug";
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import qmlSetTimeout from "../util/timer";
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import { WindowsLayout } from "./layout";
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export type Direction = "up" | "down" | "left" | "right";
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@ -225,7 +226,7 @@ export class TilingEngine implements Engine {
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/**
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* Arrange tiles on all screens.
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*/
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public arrange() {
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public arrange(): void {
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this.debug.debug(() => "arrange");
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this.controller.screens.forEach((driverSurface: DriverSurface) => {
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@ -234,48 +235,44 @@ export class TilingEngine implements Engine {
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}
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/**
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* Arrange tiles on a screen.
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* Arrange tiles on one screen
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*
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* @param screenSurface screen's surface, on which windows should be arranged
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*/
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public arrangeScreen(srf: DriverSurface) {
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const layout = this.layouts.getCurrentLayout(srf);
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public arrangeScreen(screenSurface: DriverSurface) {
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const layout = this.layouts.getCurrentLayout(screenSurface);
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const workingArea = srf.workingArea;
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const workingArea = screenSurface.workingArea;
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const tilingArea = this.getTilingArea(workingArea, layout);
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let tilingArea: Rect;
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if (this.config.monocleMaximize && layout instanceof MonocleLayout)
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tilingArea = workingArea;
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else
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tilingArea = workingArea.gap(
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this.config.screenGapLeft,
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this.config.screenGapRight,
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this.config.screenGapTop,
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this.config.screenGapBottom
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);
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const visibles = this.windows.getVisibleWindows(srf);
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const visibleWindows = this.windows.getVisibleWindows(screenSurface);
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this.debug.debugObj(() => [
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"arrangeScreen",
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{
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layout,
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srf,
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visibles: visibles.length,
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screenSurface,
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visibles: visibleWindows.length,
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},
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]);
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visibles.forEach((window) => {
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if (window.state === WindowState.Undecided)
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window.state = window.shouldFloat
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? WindowState.Floating
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: WindowState.Tiled;
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// Set correct window state for new windows
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visibleWindows.forEach((win: Window) => {
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if (win.state === WindowState.Undecided) {
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win.state = win.shouldFloat ? WindowState.Floating : WindowState.Tiled;
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}
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});
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const tileables = this.windows.getVisibleTileables(srf);
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if (this.config.maximizeSoleTile && tileables.length === 1) {
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tileables[0].state = WindowState.Maximized;
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tileables[0].geometry = workingArea;
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} else if (tileables.length > 0)
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layout.apply(this.controller, tileables, tilingArea);
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const tileableWindows = this.windows.getVisibleTileables(screenSurface);
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// Maximize sole tile if enabled or apply the current layout as expected
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if (this.config.maximizeSoleTile && tileableWindows.length === 1) {
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tileableWindows[0].state = WindowState.Maximized;
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tileableWindows[0].geometry = workingArea;
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} else if (tileableWindows.length > 0) {
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layout.apply(this.controller, tileableWindows, tilingArea);
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}
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// If enabled, limit the windows' width
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if (
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this.config.limitTileWidthRatio > 0 &&
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!(layout instanceof MonocleLayout)
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@ -283,7 +280,7 @@ export class TilingEngine implements Engine {
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const maxWidth = Math.floor(
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workingArea.height * this.config.limitTileWidthRatio
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);
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tileables
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tileableWindows
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.filter((tile) => tile.tiled && tile.geometry.width > maxWidth)
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.forEach((tile) => {
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const g = tile.geometry;
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@ -296,8 +293,9 @@ export class TilingEngine implements Engine {
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});
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}
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visibles.forEach((window) => window.commit());
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this.debug.debugObj(() => ["arrangeScreen/finished", { srf }]);
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// Commit window assigned properties
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visibleWindows.forEach((win: Window) => win.commit());
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this.debug.debugObj(() => ["arrangeScreen/finished", { screenSurface }]);
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}
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/**
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@ -632,4 +630,26 @@ export class TilingEngine implements Engine {
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public showNotification(text: string): void {
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this.controller.showNotification(text);
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}
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/**
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* Returns the tiling area for the given working area and the windows layout.
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*
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* Tiling area is the area we are allowed to put windows in, not counting the inner gaps
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* between them. I.e. working are without gaps.
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*
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* @param workingArea area in which we are allowed to work. @see DriverSurface#workingArea
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* @param layout windows layout used
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*/
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private getTilingArea(workingArea: Rect, layout: WindowsLayout): Rect {
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if (this.config.monocleMaximize && layout instanceof MonocleLayout) {
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return workingArea;
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} else {
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return workingArea.gap(
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this.config.screenGapLeft,
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this.config.screenGapRight,
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this.config.screenGapTop,
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this.config.screenGapBottom
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);
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}
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}
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}
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@ -159,7 +159,7 @@ export default class Window {
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this.weightMap = {};
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}
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public commit() {
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public commit(): void {
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const state = this.state;
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this.debug.debugObj(() => ["Window#commit", { state: WindowState[state] }]);
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switch (state) {
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@ -1,10 +0,0 @@
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// SPDX-FileCopyrightText: 2018-2019 Eon S. Jeon <esjeon@hyunmu.am>
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// SPDX-FileCopyrightText: 2021 Mikhail Zolotukhin <mail@genda.life>
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//
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// SPDX-License-Identifier: MIT
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describe("it just works", function () {
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it("just works", function () {
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expect(2 + 2).toBe(4);
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});
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});
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"alwaysStrict": true,
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"strict": true,
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"moduleResolution": "node",
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"module": "ES6"
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"module": "ES6",
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"plugins": [
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{
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"transform": "ts-auto-mock/transformer",
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"cacheBetweenTests": false
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}
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]
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},
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"typedocOptions": {
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"entryPoints": ["src"]
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