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remove unused input handler map
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@ -159,14 +159,6 @@ class TilingEngine {
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return null;
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}
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private buildInputHandlermap = () => {
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const map = {};
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map[UserInput.Down] = () => { this.moveFocus(+1); };
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map[UserInput.Up] = () => { this.moveFocus(-1); };
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map[UserInput.ShiftDown] = () => { this.moveTile(+1); };
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map[UserInput.ShiftUp] = () => { this.moveTile(-1); };
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}
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private moveFocus = (step: number) => {
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if (step === 0) return;
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