chia-blockchain/src/wallet/wallet.py

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from typing import Dict, Optional, List, Tuple, Set, Any
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import clvm
from blspy import ExtendedPrivateKey, PublicKey
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import logging
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from src.types.hashable.BLSSignature import BLSSignature
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from src.types.hashable.coin import Coin
from src.types.hashable.coin_solution import CoinSolution
from src.types.hashable.program import Program
from src.types.hashable.spend_bundle import SpendBundle
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from src.types.sized_bytes import bytes32
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from src.util.condition_tools import (
conditions_for_solution,
conditions_by_opcode,
hash_key_pairs_for_conditions_dict,
)
from src.types.mempool_inclusion_status import MempoolInclusionStatus
from src.util.ints import uint64, uint32
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from src.wallet.BLSPrivateKey import BLSPrivateKey
from src.wallet.puzzles.p2_conditions import puzzle_for_conditions
from src.wallet.puzzles.p2_delegated_puzzle import puzzle_for_pk
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from src.wallet.puzzles.puzzle_utils import (
make_assert_my_coin_id_condition,
make_assert_time_exceeds_condition,
make_assert_coin_consumed_condition,
make_create_coin_condition,
)
from src.wallet.util.wallet_types import WalletType
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from src.wallet.wallet_coin_record import WalletCoinRecord
from src.wallet.transaction_record import TransactionRecord
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from src.wallet.wallet_info import WalletInfo
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from src.wallet.wallet_state_manager import WalletStateManager
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class Wallet:
private_key: ExtendedPrivateKey
key_config: Dict
config: Dict
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wallet_state_manager: WalletStateManager
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log: logging.Logger
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wallet_info: WalletInfo
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@staticmethod
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async def create(
config: Dict,
key_config: Dict,
wallet_state_manager: WalletStateManager,
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info: WalletInfo,
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name: str = None,
):
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self = Wallet()
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self.config = config
self.key_config = key_config
sk_hex = self.key_config["wallet_sk"]
self.private_key = ExtendedPrivateKey.from_bytes(bytes.fromhex(sk_hex))
if name:
self.log = logging.getLogger(name)
else:
self.log = logging.getLogger(__name__)
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self.wallet_state_manager = wallet_state_manager
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self.wallet_info = info
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return self
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def get_public_key(self, index: uint32) -> PublicKey:
pubkey = self.private_key.public_child(index).get_public_key()
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return pubkey
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async def get_confirmed_balance(self) -> uint64:
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return await self.wallet_state_manager.get_confirmed_balance_for_wallet(
self.wallet_info.id
)
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async def get_unconfirmed_balance(self) -> uint64:
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return await self.wallet_state_manager.get_unconfirmed_balance(
self.wallet_info.id
)
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async def can_generate_puzzle_hash(self, hash: bytes32) -> bool:
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return await self.wallet_state_manager.puzzle_store.puzzle_hash_exists(hash)
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def puzzle_for_pk(self, pubkey: bytes) -> Program:
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return puzzle_for_pk(pubkey)
async def get_new_puzzlehash(self) -> bytes32:
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index = await self.wallet_state_manager.puzzle_store.get_max_derivation_path()
index += 1
pubkey: bytes = bytes(self.get_public_key(index))
puzzle: Program = self.puzzle_for_pk(pubkey)
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puzzlehash: bytes32 = puzzle.get_hash()
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await self.wallet_state_manager.puzzle_store.add_derivation_path_of_interest(
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index, puzzlehash, pubkey, WalletType.STANDARD_WALLET, self.wallet_info.id
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)
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return puzzlehash
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def make_solution(self, primaries=None, min_time=0, me=None, consumed=None):
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condition_list = []
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if primaries:
for primary in primaries:
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condition_list.append(
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make_create_coin_condition(primary["puzzlehash"], primary["amount"])
)
if consumed:
for coin in consumed:
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condition_list.append(make_assert_coin_consumed_condition(coin))
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if min_time > 0:
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condition_list.append(make_assert_time_exceeds_condition(min_time))
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if me:
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condition_list.append(make_assert_my_coin_id_condition(me["id"]))
return clvm.to_sexp_f([puzzle_for_conditions(condition_list), []])
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async def get_keys(
self, hash: bytes32
) -> Optional[Tuple[PublicKey, ExtendedPrivateKey]]:
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index_for_puzzlehash = await self.wallet_state_manager.puzzle_store.index_for_puzzle_hash(
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hash
)
if index_for_puzzlehash == -1:
raise
pubkey = self.private_key.public_child(index_for_puzzlehash).get_public_key()
private = self.private_key.private_child(index_for_puzzlehash).get_private_key()
return pubkey, private
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async def select_coins(self, amount) -> Optional[Set[Coin]]:
""" Returns a set of coins that can be used for generating a new transaction. """
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if (
amount
> await self.wallet_state_manager.get_unconfirmed_spendable_for_wallet(
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self.wallet_info.id
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)
):
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return None
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unspent: Set[
WalletCoinRecord
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] = await self.wallet_state_manager.get_spendable_coins_for_wallet(
self.wallet_info.id
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)
sum = 0
used_coins: Set = set()
# Try to use coins from the store, if there isn't enough of "unused"
# coins use change coins that are not confirmed yet
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unconfirmed_removals: Dict[
bytes32, Coin
] = await self.wallet_state_manager.unconfirmed_removals_for_wallet(
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self.wallet_info.id
)
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for coinrecord in unspent:
if sum >= amount:
break
if coinrecord.coin.name() in unconfirmed_removals:
continue
sum += coinrecord.coin.amount
used_coins.add(coinrecord.coin)
# This happens when we couldn't use one of the coins because it's already used
# but unconfirmed, and we are waiting for the change. (unconfirmed_additions)
if sum < amount:
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unconfirmed_additions = await self.wallet_state_manager.unconfirmed_additions_for_wallet(
self.wallet_info.id
)
for coin in unconfirmed_additions.values():
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if sum > amount:
break
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if coin.name() in unconfirmed_removals:
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continue
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sum += coin.amount
used_coins.add(coin)
if sum >= amount:
return used_coins
else:
# This shouldn't happen because of: if amount > self.get_unconfirmed_balance_spendable():
return None
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async def generate_unsigned_transaction(
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self,
amount: uint64,
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newpuzzlehash: bytes32,
fee: uint64 = uint64(0),
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origin_id: bytes32 = None,
coins: Set[Coin] = None,
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) -> List[Tuple[Program, CoinSolution]]:
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"""
Generates a unsigned transaction in form of List(Puzzle, Solutions)
"""
if coins is None:
coins = await self.select_coins(amount + fee)
if coins is None:
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return []
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spend_value = sum([coin.amount for coin in coins])
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change = spend_value - amount - fee
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spends: List[Tuple[Program, CoinSolution]] = []
output_created = False
for coin in coins:
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# Get keys for puzzle_hash
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puzzle_hash = coin.puzzle_hash
maybe = await self.get_keys(puzzle_hash)
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if not maybe:
return []
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# Get puzzle for pubkey
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pubkey, secretkey = maybe
puzzle: Program = puzzle_for_pk(bytes(pubkey))
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# Only one coin creates outputs
if output_created is False and origin_id is None:
primaries = [{"puzzlehash": newpuzzlehash, "amount": amount}]
if change > 0:
changepuzzlehash = await self.get_new_puzzlehash()
primaries.append({"puzzlehash": changepuzzlehash, "amount": change})
solution = self.make_solution(primaries=primaries)
output_created = True
elif output_created is False and origin_id == coin.name():
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primaries = [{"puzzlehash": newpuzzlehash, "amount": amount}]
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if change > 0:
changepuzzlehash = await self.get_new_puzzlehash()
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primaries.append({"puzzlehash": changepuzzlehash, "amount": change})
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solution = self.make_solution(primaries=primaries)
output_created = True
else:
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# TODO coin consumed condition should be removed
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solution = self.make_solution(consumed=[coin.name()])
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spends.append((puzzle, CoinSolution(coin, solution)))
return spends
async def sign_transaction(
self, spends: List[Tuple[Program, CoinSolution]]
) -> Optional[SpendBundle]:
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signatures = []
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for puzzle, solution in spends:
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# Get keys
keys = await self.get_keys(solution.coin.puzzle_hash)
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if not keys:
return None
pubkey, secretkey = keys
secretkey = BLSPrivateKey(secretkey)
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code_ = [puzzle, solution.solution]
sexp = clvm.to_sexp_f(code_)
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# Get AGGSIG conditions
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err, con, cost = conditions_for_solution(sexp)
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if err or not con:
return None
conditions_dict = conditions_by_opcode(con)
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# Create signature
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for pk_message in hash_key_pairs_for_conditions_dict(
conditions_dict, bytes(solution.coin)
):
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signature = secretkey.sign(pk_message.message_hash)
signatures.append(signature)
# Aggregate signatures
aggsig = BLSSignature.aggregate(signatures)
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solution_list: List[CoinSolution] = [
CoinSolution(
coin_solution.coin, clvm.to_sexp_f([puzzle, coin_solution.solution])
)
for (puzzle, coin_solution) in spends
]
spend_bundle = SpendBundle(solution_list, aggsig)
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return spend_bundle
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async def generate_signed_transaction_dict(
self, data: Dict[str, Any]
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) -> Optional[SpendBundle]:
""" Use this to generate transaction. """
# Check that both are integers
if not isinstance(data["amount"], int) or not isinstance(data["amount"], int):
raise ValueError("An integer amount or fee is required (too many decimals)")
amount = uint64(data["amount"])
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if "fee" in data:
fee = uint64(data["fee"])
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else:
fee = uint64(0)
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puzzle_hash = bytes32(bytes.fromhex(data["puzzle_hash"]))
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return await self.generate_signed_transaction(amount, puzzle_hash, fee)
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async def generate_signed_transaction(
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self,
amount: uint64,
puzzle_hash: bytes32,
fee: uint64 = uint64(0),
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origin_id: bytes32 = None,
coins: Set[Coin] = None,
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) -> Optional[SpendBundle]:
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""" Use this to generate transaction. """
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transaction = await self.generate_unsigned_transaction(
amount, puzzle_hash, fee, origin_id, coins
)
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if len(transaction) == 0:
return None
return await self.sign_transaction(transaction)
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async def get_transaction_status(
self, tx_id: SpendBundle
) -> List[Tuple[str, MempoolInclusionStatus, Optional[str]]]:
tr: Optional[
TransactionRecord
] = await self.wallet_state_manager.get_transaction(tx_id)
ret_list = []
if tr is not None:
for (name, ss, err) in tr.sent_to:
ret_list.append((name, MempoolInclusionStatus(ss), err))
return ret_list
async def push_transaction(self, spend_bundle: SpendBundle) -> None:
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""" Use this API to send transactions. """
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await self.wallet_state_manager.add_pending_transaction(
spend_bundle, self.wallet_info.id
)