unleashed-firmware/applications/plugins/subbrute/views/subbrute_main_view.h

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#pragma once
#include "../subbrute_custom_event.h"
#include <gui/view.h>
#include "assets_icons.h"
#include <input/input.h>
#include <gui/elements.h>
#include <gui/icon.h>
typedef void (*SubBruteMainViewCallback)(SubBruteCustomEvent event, void* context);
typedef struct SubBruteMainView SubBruteMainView;
void subbrute_main_view_set_callback(
SubBruteMainView* instance,
SubBruteMainViewCallback callback,
void* context);
SubBruteMainView* subbrute_main_view_alloc();
void subbrute_main_view_free(SubBruteMainView* instance);
View* subbrute_main_view_get_view(SubBruteMainView* instance);
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void subbrute_main_view_set_index(
SubBruteMainView* instance,
uint8_t idx,
bool is_select_byte,
const char* key_field);
uint8_t subbrute_main_view_get_index(SubBruteMainView* instance);
void subbrute_attack_view_enter(void* context);
void subbrute_attack_view_exit(void* context);
bool subbrute_attack_view_input(InputEvent* event, void* context);
void subbrute_attack_view_draw(Canvas* canvas, void* context);