2021-09-28 12:40:39 +03:00
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#pragma once
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#include <gui/gui.h>
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#include <gui/modules/popup.h>
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#include <gui/view_dispatcher.h>
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#include <gui/scene_manager.h>
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#include <gui/modules/submenu.h>
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#include "desktop_settings.h"
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#include "desktop/views/desktop_view_pin_input.h"
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#include "views/desktop_settings_view_pin_setup_howto.h"
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#include "views/desktop_settings_view_pin_setup_howto2.h"
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typedef enum {
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DesktopSettingsAppViewMenu,
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DesktopSettingsAppViewIdPopup,
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DesktopSettingsAppViewIdPinInput,
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DesktopSettingsAppViewIdPinSetupHowto,
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DesktopSettingsAppViewIdPinSetupHowto2,
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} DesktopSettingsAppView;
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typedef struct {
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DesktopSettings settings;
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Gui* gui;
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SceneManager* scene_manager;
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ViewDispatcher* view_dispatcher;
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Submenu* submenu;
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Popup* popup;
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DesktopViewPinInput* pin_input_view;
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DesktopSettingsViewPinSetupHowto* pin_setup_howto_view;
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DesktopSettingsViewPinSetupHowto2* pin_setup_howto2_view;
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PinCode pincode_buffer;
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bool pincode_buffer_filled;
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uint8_t menu_idx;
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} DesktopSettingsApp;
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