unleashed-firmware/applications/subbrute/subbrute.c

231 lines
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C
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2022-09-07 16:38:20 +03:00
#include "subbrute.h"
#include "scene/subbrute_scene_load_file.h"
#include "scene/subbrute_scene_select_field.h"
#include "scene/subbrute_scene_run_attack.h"
#include "scene/subbrute_scene_entrypoint.h"
static void draw_callback(Canvas* const canvas, void* ctx) {
SubBruteState* subbrute_state = (SubBruteState*)acquire_mutex((ValueMutex*)ctx, 100);
if(subbrute_state == NULL) {
return;
}
// Draw correct Canvas
switch(subbrute_state->current_scene) {
case NoneScene:
case SceneSelectFile:
subbrute_scene_load_file_on_draw(canvas, subbrute_state);
break;
case SceneSelectField:
subbrute_scene_select_field_on_draw(canvas, subbrute_state);
break;
case SceneAttack:
subbrute_scene_run_attack_on_draw(canvas, subbrute_state);
break;
case SceneEntryPoint:
subbrute_scene_entrypoint_on_draw(canvas, subbrute_state);
break;
}
release_mutex((ValueMutex*)ctx, subbrute_state);
}
void input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
furi_assert(event_queue);
SubBruteEvent event = {
.evt_type = EventTypeKey, .key = input_event->key, .input_type = input_event->type};
furi_message_queue_put(event_queue, &event, 100);
}
static void timer_callback(FuriMessageQueue* event_queue) {
furi_assert(event_queue);
SubBruteEvent event = {
.evt_type = EventTypeTick, .key = InputKeyUp, .input_type = InputTypeRelease};
furi_message_queue_put(event_queue, &event, 100);
}
SubBruteState* subbrute_alloc() {
SubBruteState* subbrute = malloc(sizeof(SubBruteState));
string_init(subbrute->protocol);
string_init(subbrute->preset);
string_init(subbrute->file_path);
string_init(subbrute->file_path_tmp);
string_init_set(subbrute->notification_msg, "");
string_init(subbrute->candidate);
string_init(subbrute->flipper_format_string);
subbrute->previous_scene = NoneScene;
subbrute->current_scene = SceneSelectFile;
subbrute->is_running = true;
subbrute->is_attacking = false;
subbrute->key_index = 0;
subbrute->notify = furi_record_open(RECORD_NOTIFICATION);
//Dialog
subbrute->dialogs = furi_record_open(RECORD_DIALOGS);
subbrute->flipper_format = flipper_format_string_alloc();
subbrute->environment = subghz_environment_alloc();
subbrute->receiver = subghz_receiver_alloc_init(subbrute->environment);
subghz_receiver_set_filter(subbrute->receiver, SubGhzProtocolFlag_Decodable);
return subbrute;
}
void subbrute_free(SubBruteState* subbrute) {
//Dialog
furi_record_close(RECORD_DIALOGS);
notification_message(subbrute->notify, &sequence_blink_stop);
string_clear(subbrute->preset);
string_clear(subbrute->candidate);
// Path strings
string_clear(subbrute->file_path);
string_clear(subbrute->file_path_tmp);
string_clear(subbrute->notification_msg);
string_clear(subbrute->candidate);
string_clear(subbrute->flipper_format_string);
// The rest
free(subbrute);
}
// ENTRYPOINT
int32_t subbrute_start(void* p) {
UNUSED(p);
// Input
FURI_LOG_I(TAG, "Initializing input");
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(SubBruteEvent));
SubBruteState* subbrute_state = subbrute_alloc();
ValueMutex subbrute_state_mutex;
// Mutex
FURI_LOG_I(TAG, "Initializing flipfrid mutex");
if(!init_mutex(&subbrute_state_mutex, subbrute_state, sizeof(SubBruteState))) {
FURI_LOG_E(TAG, "cannot create mutex\r\n");
furi_message_queue_free(event_queue);
free(subbrute_state);
}
// Configure view port
FURI_LOG_I(TAG, "Initializing viewport");
ViewPort* view_port = view_port_alloc();
view_port_draw_callback_set(view_port, draw_callback, &subbrute_state_mutex);
view_port_input_callback_set(view_port, input_callback, event_queue);
// Configure timer
FURI_LOG_I(TAG, "Initializing timer");
FuriTimer* timer = furi_timer_alloc(timer_callback, FuriTimerTypePeriodic, event_queue);
furi_timer_start(timer, furi_kernel_get_tick_frequency() / 10); // 10 times per second
// Register view port in GUI
FURI_LOG_I(TAG, "Initializing gui");
Gui* gui = (Gui*)furi_record_open(RECORD_GUI);
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
subbrute_state->current_scene = SceneEntryPoint;
// Init values
SubBruteEvent event;
while(subbrute_state->is_running) {
// Get next event
FuriStatus event_status = furi_message_queue_get(event_queue, &event, 25);
if(event_status == FuriStatusOk) {
if(event.evt_type == EventTypeKey) {
//Handle event key
FURI_LOG_D(TAG, "EVENT ###");
switch(subbrute_state->current_scene) {
case SceneSelectFile:
subbrute_scene_load_file_on_event(event, subbrute_state);
break;
case SceneSelectField:
subbrute_scene_select_field_on_event(event, subbrute_state);
break;
case SceneAttack:
subbrute_scene_run_attack_on_event(event, subbrute_state);
break;
case NoneScene:
case SceneEntryPoint:
subbrute_scene_entrypoint_on_event(event, subbrute_state);
break;
}
} else if(event.evt_type == EventTypeTick) {
//Handle event tick
if(subbrute_state->current_scene != subbrute_state->previous_scene) {
// Trigger Exit Scene
switch(subbrute_state->previous_scene) {
case SceneSelectFile:
subbrute_scene_load_file_on_exit(subbrute_state);
break;
case SceneSelectField:
subbrute_scene_select_field_on_exit(subbrute_state);
break;
case SceneAttack:
subbrute_scene_run_attack_on_exit(subbrute_state);
break;
case SceneEntryPoint:
subbrute_scene_entrypoint_on_exit(subbrute_state);
break;
case NoneScene:
break;
}
// Trigger Entry Scene
switch(subbrute_state->current_scene) {
case NoneScene:
case SceneSelectFile:
subbrute_scene_load_file_on_enter(subbrute_state);
break;
case SceneSelectField:
subbrute_scene_select_field_on_enter(subbrute_state);
break;
case SceneAttack:
subbrute_scene_run_attack_on_enter(subbrute_state);
break;
case SceneEntryPoint:
subbrute_scene_entrypoint_on_enter(subbrute_state);
break;
}
subbrute_state->previous_scene = subbrute_state->current_scene;
}
// Trigger Tick Scene
switch(subbrute_state->current_scene) {
case NoneScene:
case SceneSelectFile:
subbrute_scene_load_file_on_tick(subbrute_state);
break;
case SceneSelectField:
subbrute_scene_select_field_on_tick(subbrute_state);
break;
case SceneAttack:
subbrute_scene_run_attack_on_tick(subbrute_state);
break;
case SceneEntryPoint:
subbrute_scene_entrypoint_on_tick(subbrute_state);
break;
}
view_port_update(view_port);
}
}
}
// Cleanup
furi_timer_stop(timer);
furi_timer_free(timer);
FURI_LOG_I(TAG, "Cleaning up");
gui_remove_view_port(gui, view_port);
view_port_free(view_port);
furi_message_queue_free(event_queue);
furi_record_close(RECORD_GUI);
subbrute_free(subbrute_state);
return 0;
}