mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-23 05:14:16 +03:00
59 lines
1.9 KiB
C
59 lines
1.9 KiB
C
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#include "../ibutton_i.h"
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#include <one_wire/maxim_crc.h>
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void ibutton_scene_read_error_on_enter(void* context) {
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iButton* ibutton = context;
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iButtonKey* key = ibutton->key;
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Widget* widget = ibutton->widget;
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FuriString* tmp = furi_string_alloc();
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widget_add_button_element(
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widget, GuiButtonTypeLeft, "Retry", ibutton_widget_callback, context);
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widget_add_button_element(
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widget, GuiButtonTypeRight, "More", ibutton_widget_callback, context);
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widget_add_string_element(
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widget, 128 / 2, 2, AlignCenter, AlignTop, FontPrimary, "Read Error");
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ibutton_protocols_render_error(ibutton->protocols, key, tmp);
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widget_add_string_multiline_element(
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widget, 128 / 2, 16, AlignCenter, AlignTop, FontSecondary, furi_string_get_cstr(tmp));
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ibutton_notification_message(ibutton, iButtonNotificationMessageError);
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ibutton_notification_message(ibutton, iButtonNotificationMessageRedOn);
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view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewWidget);
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furi_string_free(tmp);
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}
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bool ibutton_scene_read_error_on_event(void* context, SceneManagerEvent event) {
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iButton* ibutton = context;
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SceneManager* scene_manager = ibutton->scene_manager;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeBack) {
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consumed = true;
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scene_manager_next_scene(scene_manager, iButtonSceneExitConfirm);
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} else if(event.type == SceneManagerEventTypeCustom) {
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consumed = true;
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if(event.event == GuiButtonTypeLeft) {
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scene_manager_previous_scene(scene_manager);
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} else if(event.event == GuiButtonTypeRight) {
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scene_manager_next_scene(scene_manager, iButtonSceneReadKeyMenu);
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}
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}
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return consumed;
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}
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void ibutton_scene_read_error_on_exit(void* context) {
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iButton* ibutton = context;
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ibutton_notification_message(ibutton, iButtonNotificationMessageRedOff);
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widget_reset(ibutton->widget);
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}
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