unleashed-firmware/applications/main/bad_usb/views/bad_usb_view.c

281 lines
10 KiB
C
Raw Normal View History

#include "bad_usb_view.h"
#include "../helpers/ducky_script.h"
#include <toolbox/path.h>
#include <gui/elements.h>
#include <assets_icons.h>
#define MAX_NAME_LEN 64
struct BadUsb {
View* view;
BadUsbButtonCallback callback;
void* context;
};
typedef struct {
char file_name[MAX_NAME_LEN];
char layout[MAX_NAME_LEN];
BadUsbState state;
bool pause_wait;
uint8_t anim_frame;
} BadUsbModel;
static void bad_usb_draw_callback(Canvas* canvas, void* _model) {
BadUsbModel* model = _model;
FuriString* disp_str;
disp_str = furi_string_alloc_set(model->file_name);
elements_string_fit_width(canvas, disp_str, 128 - 2);
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 2, 8, furi_string_get_cstr(disp_str));
if(strlen(model->layout) == 0) {
furi_string_set(disp_str, "(default)");
} else {
furi_string_printf(disp_str, "(%s)", model->layout);
}
elements_string_fit_width(canvas, disp_str, 128 - 2);
canvas_draw_str(
canvas, 2, 8 + canvas_current_font_height(canvas), furi_string_get_cstr(disp_str));
furi_string_reset(disp_str);
canvas_draw_icon(canvas, 22, 24, &I_UsbTree_48x22);
BadUsbWorkerState state = model->state.state;
if((state == BadUsbStateIdle) || (state == BadUsbStateDone) ||
(state == BadUsbStateNotConnected)) {
elements_button_center(canvas, "Run");
elements_button_left(canvas, "Config");
} else if((state == BadUsbStateRunning) || (state == BadUsbStateDelay)) {
elements_button_center(canvas, "Stop");
if(!model->pause_wait) {
elements_button_right(canvas, "Pause");
}
} else if(state == BadUsbStatePaused) {
elements_button_center(canvas, "End");
elements_button_right(canvas, "Resume");
} else if(state == BadUsbStateWaitForBtn) {
elements_button_center(canvas, "Press to continue");
} else if(state == BadUsbStateWillRun) {
elements_button_center(canvas, "Cancel");
}
if(state == BadUsbStateNotConnected) {
canvas_draw_icon(canvas, 4, 26, &I_Clock_18x18);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(canvas, 127, 31, AlignRight, AlignBottom, "Connect");
canvas_draw_str_aligned(canvas, 127, 43, AlignRight, AlignBottom, "to USB");
} else if(state == BadUsbStateWillRun) {
canvas_draw_icon(canvas, 4, 26, &I_Clock_18x18);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(canvas, 127, 31, AlignRight, AlignBottom, "Will run");
canvas_draw_str_aligned(canvas, 127, 43, AlignRight, AlignBottom, "on connect");
} else if(state == BadUsbStateFileError) {
canvas_draw_icon(canvas, 4, 26, &I_Error_18x18);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(canvas, 127, 31, AlignRight, AlignBottom, "File");
canvas_draw_str_aligned(canvas, 127, 43, AlignRight, AlignBottom, "ERROR");
} else if(state == BadUsbStateScriptError) {
canvas_draw_icon(canvas, 4, 26, &I_Error_18x18);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(canvas, 127, 33, AlignRight, AlignBottom, "ERROR:");
canvas_set_font(canvas, FontSecondary);
furi_string_printf(disp_str, "line %u", model->state.error_line);
canvas_draw_str_aligned(
canvas, 127, 46, AlignRight, AlignBottom, furi_string_get_cstr(disp_str));
furi_string_reset(disp_str);
furi_string_set_str(disp_str, model->state.error);
elements_string_fit_width(canvas, disp_str, canvas_width(canvas));
canvas_draw_str_aligned(
canvas, 127, 56, AlignRight, AlignBottom, furi_string_get_cstr(disp_str));
furi_string_reset(disp_str);
} else if(state == BadUsbStateIdle) {
canvas_draw_icon(canvas, 4, 26, &I_Smile_18x18);
canvas_set_font(canvas, FontBigNumbers);
canvas_draw_str_aligned(canvas, 114, 40, AlignRight, AlignBottom, "0");
canvas_draw_icon(canvas, 117, 26, &I_Percent_10x14);
} else if(state == BadUsbStateRunning) {
if(model->anim_frame == 0) {
canvas_draw_icon(canvas, 4, 23, &I_EviSmile1_18x21);
} else {
canvas_draw_icon(canvas, 4, 23, &I_EviSmile2_18x21);
}
canvas_set_font(canvas, FontBigNumbers);
furi_string_printf(
disp_str, "%u", ((model->state.line_cur - 1) * 100) / model->state.line_nb);
canvas_draw_str_aligned(
canvas, 114, 40, AlignRight, AlignBottom, furi_string_get_cstr(disp_str));
furi_string_reset(disp_str);
canvas_draw_icon(canvas, 117, 26, &I_Percent_10x14);
} else if(state == BadUsbStateDone) {
canvas_draw_icon(canvas, 4, 23, &I_EviSmile1_18x21);
canvas_set_font(canvas, FontBigNumbers);
canvas_draw_str_aligned(canvas, 114, 40, AlignRight, AlignBottom, "100");
furi_string_reset(disp_str);
canvas_draw_icon(canvas, 117, 26, &I_Percent_10x14);
} else if(state == BadUsbStateDelay) {
if(model->anim_frame == 0) {
canvas_draw_icon(canvas, 4, 23, &I_EviWaiting1_18x21);
} else {
canvas_draw_icon(canvas, 4, 23, &I_EviWaiting2_18x21);
}
canvas_set_font(canvas, FontBigNumbers);
furi_string_printf(
disp_str, "%u", ((model->state.line_cur - 1) * 100) / model->state.line_nb);
canvas_draw_str_aligned(
canvas, 114, 40, AlignRight, AlignBottom, furi_string_get_cstr(disp_str));
furi_string_reset(disp_str);
canvas_draw_icon(canvas, 117, 26, &I_Percent_10x14);
canvas_set_font(canvas, FontSecondary);
furi_string_printf(disp_str, "delay %lus", model->state.delay_remain);
canvas_draw_str_aligned(
canvas, 127, 50, AlignRight, AlignBottom, furi_string_get_cstr(disp_str));
furi_string_reset(disp_str);
} else if((state == BadUsbStatePaused) || (state == BadUsbStateWaitForBtn)) {
if(model->anim_frame == 0) {
canvas_draw_icon(canvas, 4, 23, &I_EviWaiting1_18x21);
} else {
canvas_draw_icon(canvas, 4, 23, &I_EviWaiting2_18x21);
}
canvas_set_font(canvas, FontBigNumbers);
furi_string_printf(
disp_str, "%u", ((model->state.line_cur - 1) * 100) / model->state.line_nb);
canvas_draw_str_aligned(
canvas, 114, 40, AlignRight, AlignBottom, furi_string_get_cstr(disp_str));
furi_string_reset(disp_str);
canvas_draw_icon(canvas, 117, 26, &I_Percent_10x14);
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(canvas, 127, 50, AlignRight, AlignBottom, "Paused");
furi_string_reset(disp_str);
} else {
canvas_draw_icon(canvas, 4, 26, &I_Clock_18x18);
}
furi_string_free(disp_str);
}
static bool bad_usb_input_callback(InputEvent* event, void* context) {
furi_assert(context);
BadUsb* bad_usb = context;
bool consumed = false;
if(event->type == InputTypeShort) {
if(event->key == InputKeyLeft) {
consumed = true;
furi_assert(bad_usb->callback);
bad_usb->callback(event->key, bad_usb->context);
} else if(event->key == InputKeyOk) {
with_view_model(
bad_usb->view, BadUsbModel * model, { model->pause_wait = false; }, true);
consumed = true;
furi_assert(bad_usb->callback);
bad_usb->callback(event->key, bad_usb->context);
} else if(event->key == InputKeyRight) {
with_view_model(
bad_usb->view,
BadUsbModel * model,
{
if((model->state.state == BadUsbStateRunning) ||
(model->state.state == BadUsbStateDelay)) {
model->pause_wait = true;
}
},
true);
consumed = true;
furi_assert(bad_usb->callback);
bad_usb->callback(event->key, bad_usb->context);
}
}
return consumed;
}
BadUsb* bad_usb_alloc() {
[FL-2274] Inventing streams and moving FFF to them (#981) * Streams: string stream * String stream: updated insert/delete api * Streams: generic stream interface and string stream implementation * Streams: helpers for insert and delete_and_insert * FFF: now compatible with streams * MinUnit: introduced tests with arguments * FFF: stream access violation * Streams: copy data between streams * Streams: file stream * FFF: documentation * FFStream: documentation * FFF: alloc as file * MinUnit: support for nested tests * Streams: changed delete_and_insert, now it returns success flag. Added ability dump stream inner parameters and data to cout. * FFF: simplified file open function * Streams: unit tests * FFF: tests * Streams: declare cache_size constant as define, to allow variable modified arrays * FFF: lib moved to a separate folder * iButton: new FFF * RFID: new FFF * Animations: new FFF * IR: new FFF * NFC: new FFF * Flipper file format: delete lib * U2F: new FFF * Subghz: new FFF and streams * Streams: read line * Streams: split * FuriCore: implement memset with extra asserts * FuriCore: implement extra heap asserts without inventing memset * Scene manager: protected access to the scene id stack with a size check * NFC worker: dirty fix for issue where hal_nfc was busy on app start * Furi: update allocator to erase memory on allocation. Replace furi_alloc with malloc. * FuriCore: cleanup memmgr code. * Furi HAL: furi_hal_init is split into critical and non-critical parts. The critical part is currently clock and console. * Memmgr: added ability to track allocations and deallocations through console. * FFStream: some speedup * Streams, FF: minor fixes * Tests: restore * File stream: a slightly more thread-safe version of file_stream_delete_and_insert Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-02-18 22:53:46 +03:00
BadUsb* bad_usb = malloc(sizeof(BadUsb));
bad_usb->view = view_alloc();
view_allocate_model(bad_usb->view, ViewModelTypeLocking, sizeof(BadUsbModel));
view_set_context(bad_usb->view, bad_usb);
view_set_draw_callback(bad_usb->view, bad_usb_draw_callback);
view_set_input_callback(bad_usb->view, bad_usb_input_callback);
return bad_usb;
}
void bad_usb_free(BadUsb* bad_usb) {
furi_assert(bad_usb);
view_free(bad_usb->view);
free(bad_usb);
}
View* bad_usb_get_view(BadUsb* bad_usb) {
furi_assert(bad_usb);
return bad_usb->view;
}
void bad_usb_set_button_callback(BadUsb* bad_usb, BadUsbButtonCallback callback, void* context) {
furi_assert(bad_usb);
furi_assert(callback);
with_view_model(
bad_usb->view,
BadUsbModel * model,
{
UNUSED(model);
bad_usb->callback = callback;
bad_usb->context = context;
},
true);
}
void bad_usb_set_file_name(BadUsb* bad_usb, const char* name) {
furi_assert(name);
with_view_model(
bad_usb->view,
BadUsbModel * model,
{ strlcpy(model->file_name, name, MAX_NAME_LEN); },
true);
}
void bad_usb_set_layout(BadUsb* bad_usb, const char* layout) {
furi_assert(layout);
with_view_model(
bad_usb->view,
BadUsbModel * model,
{ strlcpy(model->layout, layout, MAX_NAME_LEN); },
true);
}
void bad_usb_set_state(BadUsb* bad_usb, BadUsbState* st) {
furi_assert(st);
with_view_model(
bad_usb->view,
BadUsbModel * model,
{
memcpy(&(model->state), st, sizeof(BadUsbState));
model->anim_frame ^= 1;
if(model->state.state == BadUsbStatePaused) {
model->pause_wait = false;
}
},
true);
}
bool bad_usb_is_idle_state(BadUsb* bad_usb) {
bool is_idle = false;
with_view_model(
bad_usb->view,
BadUsbModel * model,
{
if((model->state.state == BadUsbStateIdle) ||
(model->state.state == BadUsbStateDone) ||
(model->state.state == BadUsbStateNotConnected)) {
is_idle = true;
}
},
false);
return is_idle;
}