unleashed-firmware/applications/bad_usb/scenes/bad_usb_scene_file_select.c

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1.1 KiB
C
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#include "../bad_usb_app_i.h"
#include "furi_hal_power.h"
#include "furi_hal_usb.h"
static bool bad_usb_file_select(BadUsbApp* bad_usb) {
furi_assert(bad_usb);
// Input events and views are managed by file_browser
bool res = dialog_file_browser_show(
bad_usb->dialogs,
bad_usb->file_path,
bad_usb->file_path,
BAD_USB_APP_EXTENSION,
true,
&I_badusb_10px,
true);
return res;
}
void bad_usb_scene_file_select_on_enter(void* context) {
BadUsbApp* bad_usb = context;
furi_hal_usb_disable();
if(bad_usb_file_select(bad_usb)) {
scene_manager_next_scene(bad_usb->scene_manager, BadUsbSceneWork);
} else {
furi_hal_usb_enable();
//scene_manager_previous_scene(bad_usb->scene_manager);
view_dispatcher_stop(bad_usb->view_dispatcher);
}
}
bool bad_usb_scene_file_select_on_event(void* context, SceneManagerEvent event) {
UNUSED(context);
UNUSED(event);
// BadUsbApp* bad_usb = context;
return false;
}
void bad_usb_scene_file_select_on_exit(void* context) {
UNUSED(context);
// BadUsbApp* bad_usb = context;
}