unleashed-firmware/applications/notification/notification.h

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[FL-1237] Notifications app (#476) * Notification app: init * Notification app: separate message sequences * Notification app: rename notifications to notification * Notification app: rework api * Notification app: new sequences for charger * Power app: add state for better led handling * Power app: NotificationSequence type, notification led process * Blink app: use notifications * Notification app: sound and vibro notifications * Notification app: note messages * Notification app: more messages * Notification app: update note message generator * Blink app: fix state counter * Notification app: fix delay event * App sd-filesystem: notifications * App notifications: headers c++ compatibility * App notifications: Cmaj success chord sequence * App iButton: use notifications * App notification: display backlight notifications * App notification: add "display on" message to success and error sequences * App accessor: use notifications * App ibutton: guard onewire key read * Lib-RFAL: remove api_hal_light usage * App notification: add blocking mode, rework display api * Cli led command: use internal notification instead of direc access to leds. * App unit test: use notifications * App lfrfid: use notifications * Apps: close notification record * App subghz: rough use of notifications * App notificaton: ignore reset flag * App strobe: removed * Lib irda decoder: fix nec decoding * App irda: fix assert, use notifications * Apps: use notifications * Fix IRDA tests * Cli: better var naming * App notification: readable sources Co-authored-by: Albert Kharisov <albert@flipperdevices.com> Co-authored-by: あく <alleteam@gmail.com>
2021-05-24 16:44:14 +03:00
#pragma once
#include "stdint.h"
#include "stdbool.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct NotificationApp NotificationApp;
typedef struct {
float frequency;
float pwm;
} NotificationMessageDataSound;
typedef struct {
uint8_t value;
} NotificationMessageDataLed;
typedef struct {
bool on;
} NotificationMessageDataVibro;
typedef struct {
uint32_t length;
} NotificationMessageDataDelay;
typedef union {
NotificationMessageDataSound sound;
NotificationMessageDataLed led;
NotificationMessageDataVibro vibro;
NotificationMessageDataDelay delay;
} NotificationMessageData;
typedef enum {
NotificationMessageTypeVibro,
NotificationMessageTypeSoundOn,
NotificationMessageTypeSoundOff,
NotificationMessageTypeLedRed,
NotificationMessageTypeLedGreen,
NotificationMessageTypeLedBlue,
NotificationMessageTypeDelay,
NotificationMessageTypeLedDisplay,
NotificationMessageTypeDoNotReset,
} NotificationMessageType;
typedef struct {
NotificationMessageType type;
NotificationMessageData data;
} NotificationMessage;
typedef const NotificationMessage* NotificationSequence[];
void notification_message(NotificationApp* app, const NotificationSequence* sequence);
void notification_message_block(NotificationApp* app, const NotificationSequence* sequence);
/**
* @brief Send internal (apply to permanent layer) notification message. Think twice before use.
*
* @param app notification record content
* @param sequence notification sequence
*/
void notification_internal_message(NotificationApp* app, const NotificationSequence* sequence);
/**
* @brief Send internal (apply to permanent layer) notification message and wait for notification end. Think twice before use.
*
* @param app notification record content
* @param sequence notification sequence
*/
void notification_internal_message_block(
NotificationApp* app,
const NotificationSequence* sequence);
#ifdef __cplusplus
}
#endif