unleashed-firmware/applications/lf-rfid/scene/lf-rfid-scene-start.cpp

77 lines
2.6 KiB
C++
Raw Normal View History

Low frequency RFID app [Read stage] (#385) * App Lfrfid: init * HAL-resources: add external gpios * HAL-pwm: fix frequency calculation * App LFRFID: generic manchester decoder * App LFRFID: em-marine decoder * App iButton: fix dwt timing acquire * App LFRFID: rfid reader * App LFRFID: temporary read keys on read scene * App LFRFID: remove atomic bool init. * App LFRFID: add *.c to build * App LFRFID: unstable HID decoder * App LFRFID: HID-26 reading * HAL OS: disable sleep * App LFRFID: HID-26 reader: remove debug * App LFRFID: static data decoder-analyzer * App LFRFID: very raw Indala decoder * App LFRFID: multiprotocol reader * App LFRFID: more reliable HID decoder * App LFRFID: syntax fix * App LFRFID: simple read scene * Gui: force redraw on screen stream connect * HAL-OS: allow sleep * App LFRFID: notify api, tune view, tune scene * App LFRFID: simple rfid emulator * App LFRFID: more scenes, more reliable EM decoder. * App LFRFID: format fix * App LFRFID: warning fix * Api-hal-resources: add rfid pins, rename external pins * App LFRFID: remove unused emulator * App LFRFID: use new gpio hal api * App accessor: use new ext gpio name * App LFRFID: remove unused emulator * App LFRFID: remove debug gpio * Api-hal-resources: alternate functions init * Api-hal-rfid: new api * Api-hal-ibutton: new api * Api-hal: new headers * App LFRFID: use new api in reader subroutines * App LFRFID: use new api in emulator subroutines * App LFRFID: remove old app * App LFRFID, App iButton: fix memleak * Api-hal-rfid: comments * App LFRFID: pulse joiner helper, it combines pulses of different polarity into one pulse suitable for a timer * App LFRFID: pulse joiner, now can accept only ne pulse * App LFRFID: pulse joiner, fixes * App LFRFID: EM encoder and emulation * App LFRFID: format fixes * App LFRFID: emmarine encoder cleanup * App LFRFID: HID Encoder blank * App LFRFID: Indala Encoder blank
2021-05-04 16:21:16 +03:00
#include "lf-rfid-scene-start.h"
#include "../lf-rfid-app.h"
#include "../lf-rfid-view-manager.h"
#include "../lf-rfid-event.h"
#include <callback-connector.h>
typedef enum {
SubmenuIndexReadNormal,
SubmenuIndexReadIndala,
SubmenuIndexEmulateEM,
SubmenuIndexEmulateHID,
SubmenuIndexEmulateIndala,
SubmenuIndexTune
} SubmenuIndex;
void LfrfidSceneStart::on_enter(LfrfidApp* app) {
LfrfidAppViewManager* view_manager = app->get_view_manager();
Submenu* submenu = view_manager->get_submenu();
auto callback = cbc::obtain_connector(this, &LfrfidSceneStart::submenu_callback);
submenu_add_item(submenu, "Read Normal", SubmenuIndexReadNormal, callback, app);
submenu_add_item(submenu, "Read Indala", SubmenuIndexReadIndala, callback, app);
submenu_add_item(submenu, "Emulate EM", SubmenuIndexEmulateEM, callback, app);
submenu_add_item(submenu, "Emulate HID", SubmenuIndexEmulateHID, callback, app);
submenu_add_item(submenu, "Emulate Indala", SubmenuIndexEmulateIndala, callback, app);
submenu_add_item(submenu, "Tune", SubmenuIndexTune, callback, app);
view_manager->switch_to(LfrfidAppViewManager::ViewType::Submenu);
}
bool LfrfidSceneStart::on_event(LfrfidApp* app, LfrfidEvent* event) {
bool consumed = false;
if(event->type == LfrfidEvent::Type::MenuSelected) {
switch(event->payload.menu_index) {
case SubmenuIndexReadNormal:
app->switch_to_next_scene(LfrfidApp::Scene::ReadNormal);
break;
case SubmenuIndexReadIndala:
app->switch_to_next_scene(LfrfidApp::Scene::ReadIndala);
break;
case SubmenuIndexEmulateEM:
app->switch_to_next_scene(LfrfidApp::Scene::EmulateEM);
break;
break;
case SubmenuIndexEmulateHID:
app->switch_to_next_scene(LfrfidApp::Scene::EmulateHID);
break;
case SubmenuIndexEmulateIndala:
app->switch_to_next_scene(LfrfidApp::Scene::EmulateIndala);
break;
case SubmenuIndexTune:
app->switch_to_next_scene(LfrfidApp::Scene::Tune);
break;
}
consumed = true;
}
return consumed;
}
void LfrfidSceneStart::on_exit(LfrfidApp* app) {
LfrfidAppViewManager* view_manager = app->get_view_manager();
Submenu* submenu = view_manager->get_submenu();
submenu_clean(submenu);
}
void LfrfidSceneStart::submenu_callback(void* context, uint32_t index) {
LfrfidApp* app = static_cast<LfrfidApp*>(context);
LfrfidEvent event;
event.type = LfrfidEvent::Type::MenuSelected;
event.payload.menu_index = index;
app->get_view_manager()->send_event(&event);
}