unleashed-firmware/applications/system/hid_app/views/hid_movie.h

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#pragma once
#include <gui/view.h>
typedef struct Hid Hid;
typedef struct HidMovie HidMovie;
HidMovie* hid_movie_alloc(Hid* bt_hid);
void hid_movie_free(HidMovie* hid_movie);
View* hid_movie_get_view(HidMovie* hid_movie);
void hid_movie_set_connected_status(HidMovie* hid_movie, bool connected);