unleashed-firmware/applications/main/subghz/scenes/subghz_scene_read_raw.c

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#include "../subghz_i.h"
#include "../views/subghz_read_raw.h"
[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965) * Desktop: cleanup headers * Get loader pubsub via record * [FL-2183] Dolphin refactoring 2022.01 * Restruct animations assets structure * Rename assets * Cleanup headers * Update Recording animation * Add BadBattery animation * Provide loader's pubsub via record * Fix load/unload animations * Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin. * Sync internal meta.txt and manifest.txt * Reorder, rename dolphin assets * Split essential generated assets * Add ReadMe for dolphin assets * Separate essential blocking animations * Scripts: full dolphin validation before packaging * Assets, Scripts: dolphin external resources packer * Github: update codeowners * Scripts: proper slots handling in dolphin animation meta * Scripts: correct frames enumeration and fix compiled assets. * [FL-2209] Add Dolphin Deeds points and many more * Remove excess frame_rate * Change dolphin assets directory * Scripts: add internal resource support to dolphin compiler * Scripts: add internal assets generation, renaming * Scripts: correct assert, renaming * Code cleanup, documentation, fixes * Update Levelup animations * Rename essential -> blocking * Fix Unlocked hint * Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates. * Documentation: add key combos description and use information * Scripts: cleanup templit, more debug info and add dev comment Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 12:20:41 +03:00
#include <dolphin/dolphin.h>
#include <lib/subghz/protocols/raw.h>
#include <lib/toolbox/path.h>
#define RAW_FILE_NAME "Raw_signal_"
#define TAG "SubGhzSceneReadRAW"
bool subghz_scene_read_raw_update_filename(SubGhz* subghz) {
bool ret = false;
//set the path to read the file
FuriString* temp_str;
temp_str = furi_string_alloc();
do {
if(!flipper_format_rewind(subghz->txrx->fff_data)) {
FURI_LOG_E(TAG, "Rewind error");
break;
}
if(!flipper_format_read_string(subghz->txrx->fff_data, "File_name", temp_str)) {
FURI_LOG_E(TAG, "Missing File_name");
break;
}
furi_string_set(subghz->file_path, temp_str);
ret = true;
} while(false);
furi_string_free(temp_str);
return ret;
}
static void subghz_scene_read_raw_update_statusbar(void* context) {
furi_assert(context);
SubGhz* subghz = context;
FuriString* frequency_str;
FuriString* modulation_str;
frequency_str = furi_string_alloc();
modulation_str = furi_string_alloc();
subghz_get_frequency_modulation(subghz, frequency_str, modulation_str);
subghz_read_raw_add_data_statusbar(
subghz->subghz_read_raw,
furi_string_get_cstr(frequency_str),
furi_string_get_cstr(modulation_str));
furi_string_free(frequency_str);
furi_string_free(modulation_str);
}
void subghz_scene_read_raw_callback(SubGhzCustomEvent event, void* context) {
furi_assert(context);
SubGhz* subghz = context;
view_dispatcher_send_custom_event(subghz->view_dispatcher, event);
}
void subghz_scene_read_raw_callback_end_tx(void* context) {
furi_assert(context);
SubGhz* subghz = context;
view_dispatcher_send_custom_event(
subghz->view_dispatcher, SubGhzCustomEventViewReadRAWSendStop);
}
void subghz_scene_read_raw_on_enter(void* context) {
SubGhz* subghz = context;
FuriString* file_name;
file_name = furi_string_alloc();
switch(subghz->txrx->rx_key_state) {
case SubGhzRxKeyStateBack:
subghz_read_raw_set_status(subghz->subghz_read_raw, SubGhzReadRAWStatusIDLE, "");
break;
case SubGhzRxKeyStateRAWLoad:
path_extract_filename(subghz->file_path, file_name, true);
subghz_read_raw_set_status(
subghz->subghz_read_raw,
SubGhzReadRAWStatusLoadKeyTX,
furi_string_get_cstr(file_name));
subghz->txrx->rx_key_state = SubGhzRxKeyStateIDLE;
break;
case SubGhzRxKeyStateRAWSave:
path_extract_filename(subghz->file_path, file_name, true);
subghz_read_raw_set_status(
subghz->subghz_read_raw, SubGhzReadRAWStatusSaveKey, furi_string_get_cstr(file_name));
subghz->txrx->rx_key_state = SubGhzRxKeyStateIDLE;
break;
default:
subghz_read_raw_set_status(subghz->subghz_read_raw, SubGhzReadRAWStatusStart, "");
subghz->txrx->rx_key_state = SubGhzRxKeyStateIDLE;
break;
}
furi_string_free(file_name);
subghz_scene_read_raw_update_statusbar(subghz);
//set callback view raw
subghz_read_raw_set_callback(subghz->subghz_read_raw, subghz_scene_read_raw_callback, subghz);
subghz->txrx->decoder_result = subghz_receiver_search_decoder_base_by_name(
subghz->txrx->receiver, SUBGHZ_PROTOCOL_RAW_NAME);
furi_assert(subghz->txrx->decoder_result);
//set filter RAW feed
subghz_receiver_set_filter(subghz->txrx->receiver, SubGhzProtocolFlag_RAW);
view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewIdReadRAW);
}
bool subghz_scene_read_raw_on_event(void* context, SceneManagerEvent event) {
SubGhz* subghz = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
switch(event.event) {
case SubGhzCustomEventViewReadRAWBack:
//Stop TX
if(subghz->txrx->txrx_state == SubGhzTxRxStateTx) {
subghz_tx_stop(subghz);
subghz_sleep(subghz);
}
//Stop RX
if(subghz->txrx->txrx_state == SubGhzTxRxStateRx) {
subghz_rx_end(subghz);
subghz_sleep(subghz);
};
//Stop save file
subghz_protocol_raw_save_to_file_stop(
(SubGhzProtocolDecoderRAW*)subghz->txrx->decoder_result);
subghz->state_notifications = SubGhzNotificationStateIDLE;
//needed save?
if((subghz->txrx->rx_key_state == SubGhzRxKeyStateAddKey) ||
(subghz->txrx->rx_key_state == SubGhzRxKeyStateBack)) {
subghz->txrx->rx_key_state = SubGhzRxKeyStateExit;
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneNeedSaving);
} else {
//Restore default setting
subghz_preset_init(
subghz,
"AM650",
subghz_setting_get_default_frequency(subghz->setting),
NULL,
0);
if(!scene_manager_search_and_switch_to_previous_scene(
subghz->scene_manager, SubGhzSceneSaved)) {
if(!scene_manager_search_and_switch_to_previous_scene(
subghz->scene_manager, SubGhzSceneStart)) {
scene_manager_stop(subghz->scene_manager);
view_dispatcher_stop(subghz->view_dispatcher);
}
}
}
consumed = true;
break;
case SubGhzCustomEventViewReadRAWTXRXStop:
//Stop TX
if(subghz->txrx->txrx_state == SubGhzTxRxStateTx) {
subghz_tx_stop(subghz);
subghz_sleep(subghz);
}
//Stop RX
if(subghz->txrx->txrx_state == SubGhzTxRxStateRx) {
subghz_rx_end(subghz);
subghz_sleep(subghz);
};
subghz->state_notifications = SubGhzNotificationStateIDLE;
consumed = true;
break;
case SubGhzCustomEventViewReadRAWConfig:
scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneReadRAW, SubGhzCustomEventManagerSet);
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneReceiverConfig);
consumed = true;
break;
case SubGhzCustomEventViewReadRAWErase:
if(subghz->txrx->rx_key_state == SubGhzRxKeyStateAddKey) {
if(subghz_scene_read_raw_update_filename(subghz)) {
furi_string_set(subghz->file_path_tmp, subghz->file_path);
subghz_delete_file(subghz);
}
}
subghz->txrx->rx_key_state = SubGhzRxKeyStateIDLE;
notification_message(subghz->notifications, &sequence_reset_rgb);
consumed = true;
break;
case SubGhzCustomEventViewReadRAWMore:
if(subghz_scene_read_raw_update_filename(subghz)) {
scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneReadRAW, SubGhzCustomEventManagerSet);
subghz->txrx->rx_key_state = SubGhzRxKeyStateRAWLoad;
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneMoreRAW);
consumed = true;
} else {
furi_crash("SubGhz: RAW file name update error.");
}
break;
case SubGhzCustomEventViewReadRAWSendStart:
if(subghz_scene_read_raw_update_filename(subghz)) {
//start send
subghz->state_notifications = SubGhzNotificationStateIDLE;
if(subghz->txrx->txrx_state == SubGhzTxRxStateRx) {
subghz_rx_end(subghz);
}
if((subghz->txrx->txrx_state == SubGhzTxRxStateIDLE) ||
(subghz->txrx->txrx_state == SubGhzTxRxStateSleep)) {
if(!subghz_tx_start(subghz, subghz->txrx->fff_data)) {
subghz->txrx->rx_key_state = SubGhzRxKeyStateBack;
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneShowOnlyRx);
} else {
[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965) * Desktop: cleanup headers * Get loader pubsub via record * [FL-2183] Dolphin refactoring 2022.01 * Restruct animations assets structure * Rename assets * Cleanup headers * Update Recording animation * Add BadBattery animation * Provide loader's pubsub via record * Fix load/unload animations * Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin. * Sync internal meta.txt and manifest.txt * Reorder, rename dolphin assets * Split essential generated assets * Add ReadMe for dolphin assets * Separate essential blocking animations * Scripts: full dolphin validation before packaging * Assets, Scripts: dolphin external resources packer * Github: update codeowners * Scripts: proper slots handling in dolphin animation meta * Scripts: correct frames enumeration and fix compiled assets. * [FL-2209] Add Dolphin Deeds points and many more * Remove excess frame_rate * Change dolphin assets directory * Scripts: add internal resource support to dolphin compiler * Scripts: add internal assets generation, renaming * Scripts: correct assert, renaming * Code cleanup, documentation, fixes * Update Levelup animations * Rename essential -> blocking * Fix Unlocked hint * Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates. * Documentation: add key combos description and use information * Scripts: cleanup templit, more debug info and add dev comment Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 12:20:41 +03:00
DOLPHIN_DEED(DolphinDeedSubGhzSend);
// set callback end tx
subghz_protocol_raw_file_encoder_worker_set_callback_end(
(SubGhzProtocolEncoderRAW*)subghz_transmitter_get_protocol_instance(
subghz->txrx->transmitter),
subghz_scene_read_raw_callback_end_tx,
subghz);
subghz->state_notifications = SubGhzNotificationStateTx;
}
}
}
consumed = true;
break;
case SubGhzCustomEventViewReadRAWSendStop:
subghz->state_notifications = SubGhzNotificationStateIDLE;
if(subghz->txrx->txrx_state == SubGhzTxRxStateTx) {
subghz_tx_stop(subghz);
subghz_sleep(subghz);
}
subghz_read_raw_stop_send(subghz->subghz_read_raw);
consumed = true;
break;
case SubGhzCustomEventViewReadRAWIDLE:
if(subghz->txrx->txrx_state == SubGhzTxRxStateRx) {
subghz_rx_end(subghz);
subghz_sleep(subghz);
};
size_t spl_count = subghz_protocol_raw_get_sample_write(
(SubGhzProtocolDecoderRAW*)subghz->txrx->decoder_result);
subghz_protocol_raw_save_to_file_stop(
(SubGhzProtocolDecoderRAW*)subghz->txrx->decoder_result);
FuriString* temp_str;
temp_str = furi_string_alloc();
furi_string_printf(
temp_str, "%s/%s%s", SUBGHZ_RAW_FOLDER, RAW_FILE_NAME, SUBGHZ_APP_EXTENSION);
subghz_protocol_raw_gen_fff_data(
subghz->txrx->fff_data, furi_string_get_cstr(temp_str));
furi_string_free(temp_str);
if(spl_count > 0) {
notification_message(subghz->notifications, &sequence_set_green_255);
} else {
notification_message(subghz->notifications, &sequence_reset_rgb);
}
subghz->state_notifications = SubGhzNotificationStateIDLE;
subghz->txrx->rx_key_state = SubGhzRxKeyStateAddKey;
consumed = true;
break;
case SubGhzCustomEventViewReadRAWREC:
if(subghz->txrx->rx_key_state != SubGhzRxKeyStateIDLE) {
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneNeedSaving);
} else {
//subghz_get_preset_name(subghz, subghz->error_str);
if(subghz_protocol_raw_save_to_file_init(
(SubGhzProtocolDecoderRAW*)subghz->txrx->decoder_result,
RAW_FILE_NAME,
subghz->txrx->preset)) {
[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965) * Desktop: cleanup headers * Get loader pubsub via record * [FL-2183] Dolphin refactoring 2022.01 * Restruct animations assets structure * Rename assets * Cleanup headers * Update Recording animation * Add BadBattery animation * Provide loader's pubsub via record * Fix load/unload animations * Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin. * Sync internal meta.txt and manifest.txt * Reorder, rename dolphin assets * Split essential generated assets * Add ReadMe for dolphin assets * Separate essential blocking animations * Scripts: full dolphin validation before packaging * Assets, Scripts: dolphin external resources packer * Github: update codeowners * Scripts: proper slots handling in dolphin animation meta * Scripts: correct frames enumeration and fix compiled assets. * [FL-2209] Add Dolphin Deeds points and many more * Remove excess frame_rate * Change dolphin assets directory * Scripts: add internal resource support to dolphin compiler * Scripts: add internal assets generation, renaming * Scripts: correct assert, renaming * Code cleanup, documentation, fixes * Update Levelup animations * Rename essential -> blocking * Fix Unlocked hint * Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates. * Documentation: add key combos description and use information * Scripts: cleanup templit, more debug info and add dev comment Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 12:20:41 +03:00
DOLPHIN_DEED(DolphinDeedSubGhzRawRec);
if((subghz->txrx->txrx_state == SubGhzTxRxStateIDLE) ||
(subghz->txrx->txrx_state == SubGhzTxRxStateSleep)) {
subghz_begin(
subghz,
subghz_setting_get_preset_data_by_name(
subghz->setting,
furi_string_get_cstr(subghz->txrx->preset->name)));
subghz_rx(subghz, subghz->txrx->preset->frequency);
}
subghz->state_notifications = SubGhzNotificationStateRx;
subghz->txrx->rx_key_state = SubGhzRxKeyStateAddKey;
} else {
furi_string_set(subghz->error_str, "Function requires\nan SD card.");
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneShowError);
}
}
consumed = true;
break;
case SubGhzCustomEventViewReadRAWSave:
if(subghz_scene_read_raw_update_filename(subghz)) {
scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneReadRAW, SubGhzCustomEventManagerSetRAW);
subghz->txrx->rx_key_state = SubGhzRxKeyStateBack;
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveName);
}
consumed = true;
break;
default:
break;
}
} else if(event.type == SceneManagerEventTypeTick) {
switch(subghz->state_notifications) {
case SubGhzNotificationStateRx:
notification_message(subghz->notifications, &sequence_blink_cyan_10);
subghz_read_raw_update_sample_write(
subghz->subghz_read_raw,
subghz_protocol_raw_get_sample_write(
(SubGhzProtocolDecoderRAW*)subghz->txrx->decoder_result));
subghz_read_raw_add_data_rssi(subghz->subghz_read_raw, furi_hal_subghz_get_rssi());
break;
case SubGhzNotificationStateTx:
notification_message(subghz->notifications, &sequence_blink_magenta_10);
subghz_read_raw_update_sin(subghz->subghz_read_raw);
break;
default:
break;
}
}
return consumed;
}
void subghz_scene_read_raw_on_exit(void* context) {
SubGhz* subghz = context;
//Stop CC1101
if(subghz->txrx->txrx_state == SubGhzTxRxStateRx) {
subghz_rx_end(subghz);
subghz_sleep(subghz);
};
subghz->state_notifications = SubGhzNotificationStateIDLE;
notification_message(subghz->notifications, &sequence_reset_rgb);
//filter restoration
subghz_receiver_set_filter(subghz->txrx->receiver, SubGhzProtocolFlag_Decodable);
}