unleashed-firmware/applications/lf-rfid/view/lf-rfid-view-tune.cpp

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Low frequency RFID app [Read stage] (#385) * App Lfrfid: init * HAL-resources: add external gpios * HAL-pwm: fix frequency calculation * App LFRFID: generic manchester decoder * App LFRFID: em-marine decoder * App iButton: fix dwt timing acquire * App LFRFID: rfid reader * App LFRFID: temporary read keys on read scene * App LFRFID: remove atomic bool init. * App LFRFID: add *.c to build * App LFRFID: unstable HID decoder * App LFRFID: HID-26 reading * HAL OS: disable sleep * App LFRFID: HID-26 reader: remove debug * App LFRFID: static data decoder-analyzer * App LFRFID: very raw Indala decoder * App LFRFID: multiprotocol reader * App LFRFID: more reliable HID decoder * App LFRFID: syntax fix * App LFRFID: simple read scene * Gui: force redraw on screen stream connect * HAL-OS: allow sleep * App LFRFID: notify api, tune view, tune scene * App LFRFID: simple rfid emulator * App LFRFID: more scenes, more reliable EM decoder. * App LFRFID: format fix * App LFRFID: warning fix * Api-hal-resources: add rfid pins, rename external pins * App LFRFID: remove unused emulator * App LFRFID: use new gpio hal api * App accessor: use new ext gpio name * App LFRFID: remove unused emulator * App LFRFID: remove debug gpio * Api-hal-resources: alternate functions init * Api-hal-rfid: new api * Api-hal-ibutton: new api * Api-hal: new headers * App LFRFID: use new api in reader subroutines * App LFRFID: use new api in emulator subroutines * App LFRFID: remove old app * App LFRFID, App iButton: fix memleak * Api-hal-rfid: comments * App LFRFID: pulse joiner helper, it combines pulses of different polarity into one pulse suitable for a timer * App LFRFID: pulse joiner, now can accept only ne pulse * App LFRFID: pulse joiner, fixes * App LFRFID: EM encoder and emulation * App LFRFID: format fixes * App LFRFID: emmarine encoder cleanup * App LFRFID: HID Encoder blank * App LFRFID: Indala Encoder blank
2021-05-04 16:21:16 +03:00
#include "lf-rfid-view-tune.h"
#include <callback-connector.h>
#include <gui/elements.h>
#include <variant>
#include <list>
struct LfRfidViewTuneModel {
bool dirty;
bool fine;
uint32_t ARR;
uint32_t CCR;
int pos;
};
void LfRfidViewTune::view_draw_callback(Canvas* canvas, void* _model) {
LfRfidViewTuneModel* model = reinterpret_cast<LfRfidViewTuneModel*>(_model);
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
if(model->fine) {
canvas_draw_box(
canvas,
128 - canvas_string_width(canvas, "Fine") - 4,
0,
canvas_string_width(canvas, "Fine") + 4,
canvas_current_font_height(canvas) + 1);
canvas_set_color(canvas, ColorWhite);
}
canvas_draw_str_aligned(canvas, 128 - 2, 2, AlignRight, AlignTop, "Fine");
canvas_set_color(canvas, ColorBlack);
constexpr uint8_t buffer_size = 128;
char buffer[buffer_size + 1];
snprintf(
buffer,
buffer_size,
"%sARR: %lu\n"
"freq = %.4f\n"
"%sCCR: %lu\n"
"duty = %.4f",
model->pos == 0 ? ">" : "",
model->ARR,
(float)SystemCoreClock / ((float)model->ARR + 1),
model->pos == 1 ? ">" : "",
model->CCR,
((float)model->CCR + 1) / ((float)model->ARR + 1) * 100.0f);
elements_multiline_text_aligned(canvas, 2, 2, AlignLeft, AlignTop, buffer);
}
bool LfRfidViewTune::view_input_callback(InputEvent* event, void* context) {
LfRfidViewTune* _this = reinterpret_cast<LfRfidViewTune*>(context);
bool consumed = false;
// Process key presses only
if(event->type == InputTypeShort || event->type == InputTypeRepeat) {
consumed = true;
switch(event->key) {
case InputKeyLeft:
_this->button_left();
break;
case InputKeyRight:
_this->button_right();
break;
case InputKeyUp:
_this->button_up();
break;
case InputKeyDown:
_this->button_down();
break;
case InputKeyOk:
_this->button_ok();
break;
default:
consumed = false;
break;
}
}
return consumed;
}
void LfRfidViewTune::button_up() {
with_view_model_cpp(view, LfRfidViewTuneModel, model, {
if(model->pos > 0) model->pos--;
return true;
});
}
void LfRfidViewTune::button_down() {
with_view_model_cpp(view, LfRfidViewTuneModel, model, {
if(model->pos < 1) model->pos++;
return true;
});
}
void LfRfidViewTune::button_left() {
with_view_model_cpp(view, LfRfidViewTuneModel, model, {
if(model->pos == 0) {
if(model->fine) {
model->ARR -= 1;
} else {
model->ARR -= 10;
}
} else if(model->pos == 1) {
if(model->fine) {
model->CCR -= 1;
} else {
model->CCR -= 10;
}
}
model->dirty = true;
return true;
});
}
void LfRfidViewTune::button_right() {
with_view_model_cpp(view, LfRfidViewTuneModel, model, {
if(model->pos == 0) {
if(model->fine) {
model->ARR += 1;
} else {
model->ARR += 10;
}
} else if(model->pos == 1) {
if(model->fine) {
model->CCR += 1;
} else {
model->CCR += 10;
}
}
model->dirty = true;
return true;
});
}
void LfRfidViewTune::button_ok() {
with_view_model_cpp(view, LfRfidViewTuneModel, model, {
model->fine = !model->fine;
return true;
});
}
LfRfidViewTune::LfRfidViewTune() {
view = view_alloc();
view_set_context(view, this);
view_allocate_model(view, ViewModelTypeLocking, sizeof(LfRfidViewTuneModel));
with_view_model_cpp(view, LfRfidViewTuneModel, model, {
model->dirty = true;
model->fine = false;
model->ARR = 511;
model->CCR = 255;
model->pos = 0;
return true;
});
view_set_draw_callback(view, cbc::obtain_connector(this, &LfRfidViewTune::view_draw_callback));
view_set_input_callback(
view, cbc::obtain_connector(this, &LfRfidViewTune::view_input_callback));
}
LfRfidViewTune::~LfRfidViewTune() {
view_free(view);
}
View* LfRfidViewTune::get_view() {
return view;
}
bool LfRfidViewTune::is_dirty() {
bool result;
with_view_model_cpp(view, LfRfidViewTuneModel, model, {
result = model->dirty;
model->dirty = false;
return false;
});
return result;
}
uint32_t LfRfidViewTune::get_ARR() {
uint32_t result;
with_view_model_cpp(view, LfRfidViewTuneModel, model, {
result = model->ARR;
return false;
});
return result;
}
uint32_t LfRfidViewTune::get_CCR() {
uint32_t result;
with_view_model_cpp(view, LfRfidViewTuneModel, model, {
result = model->CCR;
return false;
});
return result;
}