unleashed-firmware/applications/gui/icon.c

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#include "icon_i.h"
[FL-140] Core api dynamic records (#296) * SYSTEM: tickless mode with deep sleep. * Move FreeRTOS ticks to lptim2 * API: move all sumbodules init routines to one place. Timebase: working lptim2 at tick source. * API Timebase: lp-timer routines, timer access safe zones prediction and synchronization. FreeRTOS: adjust configuration for tickless mode. * NFC: support for tickless mode. * API Timebase: improve tick error handling in IRQ. Apploader: use insomnia mode to run applications. * BLE: prevent sleep while core2 starting * HAL: nap while in insomnia mode * init records work * try to implement record delete * tests and flapp * flapp subsystem * new core functions to get app stat, simplify core code * fix thread termination * add strdup to core * fix tests * Refactoring: remove all unusued parts, update API usage, aggreagate API sources and headers, new record storage * Refactoring: update furi record api usage, cleanup code * Fix broken merge for freertos apps * Core, Target: fix compilation warnings * Drop firmware target local * HAL Timebase, Power, Clock: semaphore guarded access to clock and power modes, better sleep mode. * SD-Filesystem: wait for all deps to arrive before adding widget. Core, BLE: disable debug dump to serial. * delete old app example-ipc * delete old app fatfs list * fix strobe app, add input header * delete old display driver * comment old app qr-code * fix sd-card test, add forced widget update * remove unused new core test * increase heap to 128k * comment and assert old core tests * fix syntax Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-01-20 19:09:26 +03:00
#include <furi.h>
Icon* icon_alloc(const IconData* data) {
Icon* icon = furi_alloc(sizeof(Icon));
icon->data = data;
return icon;
}
void icon_free(Icon* icon) {
furi_assert(icon);
free(icon);
}
const uint8_t* icon_get_data(Icon* icon) {
furi_assert(icon);
if(icon->tick) {
uint32_t now = osKernelGetTickCount();
if(now < icon->tick) {
icon->tick = now;
icon_next_frame(icon);
} else if(now - icon->tick > osKernelGetTickFreq() / icon->data->frame_rate) {
icon->tick = now;
icon_next_frame(icon);
}
}
return icon->data->frames[icon->frame];
}
void icon_next_frame(Icon* icon) {
furi_assert(icon);
icon->frame = (icon->frame + 1) % icon->data->frame_count;
}
uint8_t icon_get_width(Icon* icon) {
furi_assert(icon);
return icon->data->width;
}
uint8_t icon_get_height(Icon* icon) {
furi_assert(icon);
return icon->data->height;
}
bool icon_is_animated(Icon* icon) {
furi_assert(icon);
return icon->data->frame_count > 1;
}
bool icon_is_animating(Icon* icon) {
furi_assert(icon);
return icon->tick > 0;
}
void icon_start_animation(Icon* icon) {
furi_assert(icon);
icon->tick = osKernelGetTickCount();
}
void icon_stop_animation(Icon* icon) {
furi_assert(icon);
icon->tick = 0;
icon->frame = 0;
}
uint8_t icon_get_current_frame(Icon* icon) {
furi_assert(icon);
return icon->frame;
}
bool icon_is_last_frame(Icon* icon) {
furi_assert(icon);
return icon->data->frame_count - icon->frame <= 1;
}