2021-06-30 20:43:29 +03:00
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#include "../nfc_i.h"
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[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965)
* Desktop: cleanup headers
* Get loader pubsub via record
* [FL-2183] Dolphin refactoring 2022.01
* Restruct animations assets structure
* Rename assets
* Cleanup headers
* Update Recording animation
* Add BadBattery animation
* Provide loader's pubsub via record
* Fix load/unload animations
* Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin.
* Sync internal meta.txt and manifest.txt
* Reorder, rename dolphin assets
* Split essential generated assets
* Add ReadMe for dolphin assets
* Separate essential blocking animations
* Scripts: full dolphin validation before packaging
* Assets, Scripts: dolphin external resources packer
* Github: update codeowners
* Scripts: proper slots handling in dolphin animation meta
* Scripts: correct frames enumeration and fix compiled assets.
* [FL-2209] Add Dolphin Deeds points and many more
* Remove excess frame_rate
* Change dolphin assets directory
* Scripts: add internal resource support to dolphin compiler
* Scripts: add internal assets generation, renaming
* Scripts: correct assert, renaming
* Code cleanup, documentation, fixes
* Update Levelup animations
* Rename essential -> blocking
* Fix Unlocked hint
* Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates.
* Documentation: add key combos description and use information
* Scripts: cleanup templit, more debug info and add dev comment
Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 12:20:41 +03:00
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#include <dolphin/dolphin.h>
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2021-06-30 20:43:29 +03:00
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2021-09-21 12:34:16 +03:00
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void nfc_scene_emulate_uid_on_enter(void* context) {
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2021-06-30 20:43:29 +03:00
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Nfc* nfc = (Nfc*)context;
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[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965)
* Desktop: cleanup headers
* Get loader pubsub via record
* [FL-2183] Dolphin refactoring 2022.01
* Restruct animations assets structure
* Rename assets
* Cleanup headers
* Update Recording animation
* Add BadBattery animation
* Provide loader's pubsub via record
* Fix load/unload animations
* Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin.
* Sync internal meta.txt and manifest.txt
* Reorder, rename dolphin assets
* Split essential generated assets
* Add ReadMe for dolphin assets
* Separate essential blocking animations
* Scripts: full dolphin validation before packaging
* Assets, Scripts: dolphin external resources packer
* Github: update codeowners
* Scripts: proper slots handling in dolphin animation meta
* Scripts: correct frames enumeration and fix compiled assets.
* [FL-2209] Add Dolphin Deeds points and many more
* Remove excess frame_rate
* Change dolphin assets directory
* Scripts: add internal resource support to dolphin compiler
* Scripts: add internal assets generation, renaming
* Scripts: correct assert, renaming
* Code cleanup, documentation, fixes
* Update Levelup animations
* Rename essential -> blocking
* Fix Unlocked hint
* Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates.
* Documentation: add key combos description and use information
* Scripts: cleanup templit, more debug info and add dev comment
Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 12:20:41 +03:00
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DOLPHIN_DEED(DolphinDeedNfcEmulate);
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2021-06-30 20:43:29 +03:00
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// Setup view
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Popup* popup = nfc->popup;
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2021-11-09 00:55:06 +03:00
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NfcDeviceCommonData* data = &nfc->dev->dev_data.nfc_data;
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2021-07-02 16:44:10 +03:00
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2021-11-09 00:55:06 +03:00
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if(strcmp(nfc->dev->dev_name, "")) {
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nfc_text_store_set(nfc, "%s", nfc->dev->dev_name);
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2021-07-02 16:44:10 +03:00
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} else if(data->uid_len == 4) {
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2021-07-12 21:56:14 +03:00
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nfc_text_store_set(
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2021-06-30 20:43:29 +03:00
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nfc, "%02X %02X %02X %02X", data->uid[0], data->uid[1], data->uid[2], data->uid[3]);
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} else if(data->uid_len == 7) {
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2021-07-12 21:56:14 +03:00
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nfc_text_store_set(
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2021-06-30 20:43:29 +03:00
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nfc,
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"%02X %02X %02X %02X\n%02X %02X %02X",
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data->uid[0],
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data->uid[1],
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data->uid[2],
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data->uid[3],
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data->uid[4],
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data->uid[5],
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data->uid[6]);
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}
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2021-07-07 11:57:49 +03:00
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popup_set_icon(popup, 0, 3, &I_RFIDDolphinSend_97x61);
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2021-06-30 20:43:29 +03:00
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popup_set_header(popup, "Emulating UID", 56, 31, AlignLeft, AlignTop);
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popup_set_text(popup, nfc->text_store, 56, 43, AlignLeft, AlignTop);
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// Setup and start worker
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2021-07-02 16:44:10 +03:00
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2021-07-22 09:05:07 +03:00
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view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
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2021-11-09 00:55:06 +03:00
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nfc_worker_start(nfc->worker, NfcWorkerStateEmulate, &nfc->dev->dev_data, NULL, nfc);
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2021-06-30 20:43:29 +03:00
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}
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2021-09-21 12:34:16 +03:00
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bool nfc_scene_emulate_uid_on_event(void* context, SceneManagerEvent event) {
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2021-07-12 21:56:14 +03:00
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Nfc* nfc = (Nfc*)context;
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if(event.type == SceneManagerEventTypeTick) {
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notification_message(nfc->notifications, &sequence_blink_blue_10);
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return true;
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}
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2021-06-30 20:43:29 +03:00
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return false;
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}
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2021-09-21 12:34:16 +03:00
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void nfc_scene_emulate_uid_on_exit(void* context) {
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2021-06-30 20:43:29 +03:00
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Nfc* nfc = (Nfc*)context;
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// Stop worker
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2021-07-22 09:05:07 +03:00
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nfc_worker_stop(nfc->worker);
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2021-06-30 20:43:29 +03:00
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// Clear view
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Popup* popup = nfc->popup;
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popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
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popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
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2021-07-07 11:57:49 +03:00
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popup_set_icon(popup, 0, 0, NULL);
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2021-06-30 20:43:29 +03:00
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}
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