unleashed-firmware/applications/nfc/scenes/nfc_scene_read_emv_data_success.c

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#include "../nfc_i.h"
#include "../helpers/nfc_emv_parser.h"
[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965) * Desktop: cleanup headers * Get loader pubsub via record * [FL-2183] Dolphin refactoring 2022.01 * Restruct animations assets structure * Rename assets * Cleanup headers * Update Recording animation * Add BadBattery animation * Provide loader's pubsub via record * Fix load/unload animations * Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin. * Sync internal meta.txt and manifest.txt * Reorder, rename dolphin assets * Split essential generated assets * Add ReadMe for dolphin assets * Separate essential blocking animations * Scripts: full dolphin validation before packaging * Assets, Scripts: dolphin external resources packer * Github: update codeowners * Scripts: proper slots handling in dolphin animation meta * Scripts: correct frames enumeration and fix compiled assets. * [FL-2209] Add Dolphin Deeds points and many more * Remove excess frame_rate * Change dolphin assets directory * Scripts: add internal resource support to dolphin compiler * Scripts: add internal assets generation, renaming * Scripts: correct assert, renaming * Code cleanup, documentation, fixes * Update Levelup animations * Rename essential -> blocking * Fix Unlocked hint * Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates. * Documentation: add key combos description and use information * Scripts: cleanup templit, more debug info and add dev comment Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 12:20:41 +03:00
#include <dolphin/dolphin.h>
void nfc_scene_read_emv_data_success_widget_callback(
GuiButtonType result,
InputType type,
void* context) {
Nfc* nfc = (Nfc*)context;
if(type == InputTypeShort) {
view_dispatcher_send_custom_event(nfc->view_dispatcher, result);
}
}
void nfc_scene_read_emv_data_success_on_enter(void* context) {
Nfc* nfc = (Nfc*)context;
NfcEmvData* emv_data = &nfc->dev->dev_data.emv_data;
NfcDeviceCommonData* nfc_data = &nfc->dev->dev_data.nfc_data;
[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965) * Desktop: cleanup headers * Get loader pubsub via record * [FL-2183] Dolphin refactoring 2022.01 * Restruct animations assets structure * Rename assets * Cleanup headers * Update Recording animation * Add BadBattery animation * Provide loader's pubsub via record * Fix load/unload animations * Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin. * Sync internal meta.txt and manifest.txt * Reorder, rename dolphin assets * Split essential generated assets * Add ReadMe for dolphin assets * Separate essential blocking animations * Scripts: full dolphin validation before packaging * Assets, Scripts: dolphin external resources packer * Github: update codeowners * Scripts: proper slots handling in dolphin animation meta * Scripts: correct frames enumeration and fix compiled assets. * [FL-2209] Add Dolphin Deeds points and many more * Remove excess frame_rate * Change dolphin assets directory * Scripts: add internal resource support to dolphin compiler * Scripts: add internal assets generation, renaming * Scripts: correct assert, renaming * Code cleanup, documentation, fixes * Update Levelup animations * Rename essential -> blocking * Fix Unlocked hint * Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates. * Documentation: add key combos description and use information * Scripts: cleanup templit, more debug info and add dev comment Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 12:20:41 +03:00
DOLPHIN_DEED(DolphinDeedNfcReadSuccess);
// Setup Custom Widget view
// Add frame
widget_add_frame_element(nfc->widget, 0, 0, 128, 64, 6);
// Add buttons
widget_add_button_element(
nfc->widget,
GuiButtonTypeLeft,
"Back",
nfc_scene_read_emv_data_success_widget_callback,
nfc);
widget_add_button_element(
nfc->widget,
GuiButtonTypeRight,
"Save",
nfc_scene_read_emv_data_success_widget_callback,
nfc);
// Add card name
widget_add_string_element(
nfc->widget, 64, 3, AlignCenter, AlignTop, FontSecondary, nfc->dev->dev_data.emv_data.name);
// Add cad number
string_t pan_str;
string_init(pan_str);
for(uint8_t i = 0; i < emv_data->number_len; i += 2) {
string_cat_printf(pan_str, "%02X%02X ", emv_data->number[i], emv_data->number[i + 1]);
}
string_strim(pan_str);
widget_add_string_element(
nfc->widget, 64, 13, AlignCenter, AlignTop, FontSecondary, string_get_cstr(pan_str));
string_clear(pan_str);
// Parse country code
string_t country_name;
string_init(country_name);
if((emv_data->country_code) &&
nfc_emv_parser_get_country_name(nfc->dev->storage, emv_data->country_code, country_name)) {
string_t disp_country;
string_init_printf(disp_country, "Reg:%s", country_name);
widget_add_string_element(
nfc->widget, 7, 23, AlignLeft, AlignTop, FontSecondary, string_get_cstr(disp_country));
string_clear(disp_country);
}
string_clear(country_name);
// Parse currency code
string_t currency_name;
string_init(currency_name);
if((emv_data->currency_code) &&
nfc_emv_parser_get_currency_name(
nfc->dev->storage, emv_data->currency_code, currency_name)) {
string_t disp_currency;
string_init_printf(disp_currency, "Cur:%s", currency_name);
widget_add_string_element(
nfc->widget,
121,
23,
AlignRight,
AlignTop,
FontSecondary,
string_get_cstr(disp_currency));
string_clear(disp_currency);
}
string_clear(currency_name);
// Add ATQA
char atqa_str[16];
snprintf(atqa_str, sizeof(atqa_str), "ATQA: %02X%02X", nfc_data->atqa[0], nfc_data->atqa[1]);
widget_add_string_element(nfc->widget, 121, 32, AlignRight, AlignTop, FontSecondary, atqa_str);
// Add UID
char uid_str[32];
snprintf(
uid_str,
sizeof(uid_str),
"UID: %02X %02X %02X %02X",
nfc_data->uid[0],
nfc_data->uid[1],
nfc_data->uid[2],
nfc_data->uid[3]);
widget_add_string_element(nfc->widget, 7, 42, AlignLeft, AlignTop, FontSecondary, uid_str);
// Add SAK
char sak_str[16];
snprintf(sak_str, sizeof(sak_str), "SAK: %02X", nfc_data->sak);
widget_add_string_element(nfc->widget, 121, 42, AlignRight, AlignTop, FontSecondary, sak_str);
// Add expiration date
if(emv_data->exp_mon) {
char exp_str[16];
snprintf(
exp_str, sizeof(exp_str), "Exp: %02X/%02X", emv_data->exp_mon, emv_data->exp_year);
widget_add_string_element(nfc->widget, 7, 32, AlignLeft, AlignTop, FontSecondary, exp_str);
}
// Send notification
if(scene_manager_get_scene_state(nfc->scene_manager, NfcSceneReadEmvDataSuccess) ==
NFC_SEND_NOTIFICATION_TRUE) {
notification_message(nfc->notifications, &sequence_success);
scene_manager_set_scene_state(
nfc->scene_manager, NfcSceneReadEmvDataSuccess, NFC_SEND_NOTIFICATION_FALSE);
}
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewWidget);
}
bool nfc_scene_read_emv_data_success_on_event(void* context, SceneManagerEvent event) {
Nfc* nfc = (Nfc*)context;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == GuiButtonTypeLeft) {
return scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneReadEmvAppSuccess);
} else if(event.event == GuiButtonTypeRight) {
// Clear device name
nfc_device_set_name(nfc->dev, "");
nfc->dev->format = NfcDeviceSaveFormatBankCard;
scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveName);
return true;
}
} else if(event.type == SceneManagerEventTypeBack) {
return scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneReadEmvAppSuccess);
}
return false;
}
void nfc_scene_read_emv_data_success_on_exit(void* context) {
Nfc* nfc = (Nfc*)context;
widget_clear(nfc->widget);
}