unleashed-firmware/furi/core/event_loop_timer_i.h

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[FL-3846] Event Loop Timers (#3721) * Implement POC event loop tmers (not all edge cases are handled) * Use a separate ready list to allow for (re)starting and stopping of timers from callback * Improve the test application * Improve timer API and test application * Improve timeout calculation logic * Improve timer API, update documentation * Fix API usage error * Update doxygen comments * Revert the old (correct) check * Improve function naming * Check whether a timer was on the expired list before processing it * Implement tick callback * Add critical sections to improve timer consistency * Simplify event loop timer API * Remove redundant search * Refactor timer logic, use message queue * Simplify FuriEventLoopTimer API * Improve event loop timer logic * Update the f18 target * Remove superfluous clears * Correct f18 api symbols * Fix doxygen comments * Update .pvsconfig * Use a double push list instead of deque * Update .pvsconfig * Add pending callback functionality * Restore unprocessed flags when applicable * Refactor Dolphin app to use FuriEventLoop * Improve naming * Update naming some more * Fix a typo Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com> * Fix wait time in example * Bump API version * Debug: multiple of 25 timings in event loop blink test * Separate FuriEventLoopTimer to its own set of files * Improve start time calculation for periodic timers * Do not use dynamic allocations for timer requests * Split the tick functionality in separate files, rearrange code * Improve timer queue handling * Properly reset GPIO pins in the test app * Properly initialise GPIO pins in the test app too * Furi: variable naming in event loop * Furi: fix spelling in event loop Co-authored-by: あく <alleteam@gmail.com> Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com>
2024-07-02 15:09:50 +03:00
#pragma once
#include "event_loop_timer.h"
#include <m-i-list.h>
typedef enum {
FuriEventLoopTimerRequestNone,
FuriEventLoopTimerRequestStart,
FuriEventLoopTimerRequestStop,
FuriEventLoopTimerRequestFree,
} FuriEventLoopTimerRequest;
struct FuriEventLoopTimer {
FuriEventLoop* owner;
FuriEventLoopTimerCallback callback;
void* context;
uint32_t interval;
uint32_t start_time;
uint32_t next_interval;
// Interface for the active timer list
ILIST_INTERFACE(TimerList, FuriEventLoopTimer);
// Interface for the timer request queue
ILIST_INTERFACE(TimerQueue, FuriEventLoopTimer);
FuriEventLoopTimerRequest request;
bool active;
bool periodic;
};
ILIST_DEF(TimerList, FuriEventLoopTimer, M_POD_OPLIST)
ILIST_DEF(TimerQueue, FuriEventLoopTimer, M_POD_OPLIST)
uint32_t furi_event_loop_get_timer_wait_time(const FuriEventLoop* instance);
void furi_event_loop_process_timer_queue(FuriEventLoop* instance);
bool furi_event_loop_process_expired_timers(FuriEventLoop* instance);