Implementation of some widgets based on real use cases and designs [FL-392][FL-809] (#315)
* gui test app
* aligned string draw functions
* add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right
* use new str and button fns in dialog
* real dialog mockup
* add new gui test app recipe
* submenu module init
* delete unused variable
* move buttons to element, add canvas_string_width fn, new center button element
* button icons
* submenu module
* use submenu module, switch views
* keyboard buttons img
* new font for keyboard
* text input (keyboard) module
* add text input to gui test app
* add gui tesst app to release build, fix flags
* handle transition from start and end position, fix input switch
* add long text support to text input
* canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t
* remove deprecated libs and apps
* canvas_font_max_height fn
* new element, aligned multiline text
* use multiline text instead of plain string
* fix second keyboard row, rename uppercase fn
* qwerty-like keyboard layout
* new icons for iButton app
* better dialog text position and events handling
* remove confusing comment
* new extended dialog module
* extended dialog module usage
* update docs
* new gui module, popup with timeout
* popup usage
* canvas, remove outdated canvas_font_max_height, use canvas_current_font_height
* use furi check
* use new view_enter and view_exit callback for timers
* add DrZlo to gui tester codeowner
Co-authored-by: aanper <mail@s3f.ru>
2021-02-05 02:35:06 +03:00
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#include "dialog_ex.h"
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#include <gui/elements.h>
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#include <furi.h>
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struct DialogEx {
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View* view;
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void* context;
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DialogExResultCallback callback;
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};
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typedef struct {
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const char* text;
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uint8_t x;
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uint8_t y;
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Align horizontal;
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Align vertical;
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} TextElement;
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typedef struct {
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int8_t x;
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int8_t y;
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IconName name;
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} IconElement;
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typedef struct {
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TextElement header;
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TextElement text;
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IconElement icon;
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const char* left_text;
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const char* center_text;
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const char* right_text;
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} DialogExModel;
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static void dialog_ex_view_draw_callback(Canvas* canvas, void* _model) {
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DialogExModel* model = _model;
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// Prepare canvas
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canvas_clear(canvas);
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canvas_set_color(canvas, ColorBlack);
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// TODO other criteria for the draw
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if(model->icon.x >= 0 && model->icon.y >= 0) {
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canvas_draw_icon_name(canvas, model->icon.x, model->icon.y, model->icon.name);
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}
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// Draw header
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if(model->header.text != NULL) {
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canvas_set_font(canvas, FontPrimary);
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elements_multiline_text_aligned(
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canvas,
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model->header.x,
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model->header.y,
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model->header.horizontal,
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model->header.vertical,
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model->header.text);
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}
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// Draw text
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if(model->text.text != NULL) {
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canvas_set_font(canvas, FontSecondary);
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elements_multiline_text_aligned(
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canvas,
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model->text.x,
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model->text.y,
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model->text.horizontal,
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model->text.vertical,
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model->text.text);
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}
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// Draw buttons
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if(model->left_text != NULL) {
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elements_button_left(canvas, model->left_text);
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}
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if(model->center_text != NULL) {
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elements_button_center(canvas, model->center_text);
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}
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if(model->right_text != NULL) {
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elements_button_right(canvas, model->right_text);
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}
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}
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static bool dialog_ex_view_input_callback(InputEvent* event, void* context) {
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DialogEx* dialog_ex = context;
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bool consumed = false;
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const char* left_text = NULL;
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const char* center_text = NULL;
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const char* right_text = NULL;
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with_view_model(
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dialog_ex->view, (DialogExModel * model) {
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left_text = model->left_text;
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center_text = model->center_text;
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right_text = model->right_text;
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2021-02-10 12:06:29 +03:00
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return true;
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Implementation of some widgets based on real use cases and designs [FL-392][FL-809] (#315)
* gui test app
* aligned string draw functions
* add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right
* use new str and button fns in dialog
* real dialog mockup
* add new gui test app recipe
* submenu module init
* delete unused variable
* move buttons to element, add canvas_string_width fn, new center button element
* button icons
* submenu module
* use submenu module, switch views
* keyboard buttons img
* new font for keyboard
* text input (keyboard) module
* add text input to gui test app
* add gui tesst app to release build, fix flags
* handle transition from start and end position, fix input switch
* add long text support to text input
* canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t
* remove deprecated libs and apps
* canvas_font_max_height fn
* new element, aligned multiline text
* use multiline text instead of plain string
* fix second keyboard row, rename uppercase fn
* qwerty-like keyboard layout
* new icons for iButton app
* better dialog text position and events handling
* remove confusing comment
* new extended dialog module
* extended dialog module usage
* update docs
* new gui module, popup with timeout
* popup usage
* canvas, remove outdated canvas_font_max_height, use canvas_current_font_height
* use furi check
* use new view_enter and view_exit callback for timers
* add DrZlo to gui tester codeowner
Co-authored-by: aanper <mail@s3f.ru>
2021-02-05 02:35:06 +03:00
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});
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// Process key presses only
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2021-02-10 11:56:05 +03:00
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if(event->type == InputTypeShort && dialog_ex->callback) {
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if(event->key == InputKeyLeft && left_text != NULL) {
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Implementation of some widgets based on real use cases and designs [FL-392][FL-809] (#315)
* gui test app
* aligned string draw functions
* add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right
* use new str and button fns in dialog
* real dialog mockup
* add new gui test app recipe
* submenu module init
* delete unused variable
* move buttons to element, add canvas_string_width fn, new center button element
* button icons
* submenu module
* use submenu module, switch views
* keyboard buttons img
* new font for keyboard
* text input (keyboard) module
* add text input to gui test app
* add gui tesst app to release build, fix flags
* handle transition from start and end position, fix input switch
* add long text support to text input
* canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t
* remove deprecated libs and apps
* canvas_font_max_height fn
* new element, aligned multiline text
* use multiline text instead of plain string
* fix second keyboard row, rename uppercase fn
* qwerty-like keyboard layout
* new icons for iButton app
* better dialog text position and events handling
* remove confusing comment
* new extended dialog module
* extended dialog module usage
* update docs
* new gui module, popup with timeout
* popup usage
* canvas, remove outdated canvas_font_max_height, use canvas_current_font_height
* use furi check
* use new view_enter and view_exit callback for timers
* add DrZlo to gui tester codeowner
Co-authored-by: aanper <mail@s3f.ru>
2021-02-05 02:35:06 +03:00
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dialog_ex->callback(DialogExResultLeft, dialog_ex->context);
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consumed = true;
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2021-02-10 11:56:05 +03:00
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} else if(event->key == InputKeyOk && center_text != NULL) {
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Implementation of some widgets based on real use cases and designs [FL-392][FL-809] (#315)
* gui test app
* aligned string draw functions
* add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right
* use new str and button fns in dialog
* real dialog mockup
* add new gui test app recipe
* submenu module init
* delete unused variable
* move buttons to element, add canvas_string_width fn, new center button element
* button icons
* submenu module
* use submenu module, switch views
* keyboard buttons img
* new font for keyboard
* text input (keyboard) module
* add text input to gui test app
* add gui tesst app to release build, fix flags
* handle transition from start and end position, fix input switch
* add long text support to text input
* canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t
* remove deprecated libs and apps
* canvas_font_max_height fn
* new element, aligned multiline text
* use multiline text instead of plain string
* fix second keyboard row, rename uppercase fn
* qwerty-like keyboard layout
* new icons for iButton app
* better dialog text position and events handling
* remove confusing comment
* new extended dialog module
* extended dialog module usage
* update docs
* new gui module, popup with timeout
* popup usage
* canvas, remove outdated canvas_font_max_height, use canvas_current_font_height
* use furi check
* use new view_enter and view_exit callback for timers
* add DrZlo to gui tester codeowner
Co-authored-by: aanper <mail@s3f.ru>
2021-02-05 02:35:06 +03:00
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dialog_ex->callback(DialogExResultCenter, dialog_ex->context);
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consumed = true;
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2021-02-10 11:56:05 +03:00
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} else if(event->key == InputKeyRight && right_text != NULL) {
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Implementation of some widgets based on real use cases and designs [FL-392][FL-809] (#315)
* gui test app
* aligned string draw functions
* add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right
* use new str and button fns in dialog
* real dialog mockup
* add new gui test app recipe
* submenu module init
* delete unused variable
* move buttons to element, add canvas_string_width fn, new center button element
* button icons
* submenu module
* use submenu module, switch views
* keyboard buttons img
* new font for keyboard
* text input (keyboard) module
* add text input to gui test app
* add gui tesst app to release build, fix flags
* handle transition from start and end position, fix input switch
* add long text support to text input
* canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t
* remove deprecated libs and apps
* canvas_font_max_height fn
* new element, aligned multiline text
* use multiline text instead of plain string
* fix second keyboard row, rename uppercase fn
* qwerty-like keyboard layout
* new icons for iButton app
* better dialog text position and events handling
* remove confusing comment
* new extended dialog module
* extended dialog module usage
* update docs
* new gui module, popup with timeout
* popup usage
* canvas, remove outdated canvas_font_max_height, use canvas_current_font_height
* use furi check
* use new view_enter and view_exit callback for timers
* add DrZlo to gui tester codeowner
Co-authored-by: aanper <mail@s3f.ru>
2021-02-05 02:35:06 +03:00
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dialog_ex->callback(DialogExResultRight, dialog_ex->context);
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consumed = true;
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}
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}
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return consumed;
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}
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DialogEx* dialog_ex_alloc() {
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DialogEx* dialog_ex = furi_alloc(sizeof(DialogEx));
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dialog_ex->view = view_alloc();
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view_set_context(dialog_ex->view, dialog_ex);
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view_allocate_model(dialog_ex->view, ViewModelTypeLockFree, sizeof(DialogExModel));
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view_set_draw_callback(dialog_ex->view, dialog_ex_view_draw_callback);
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view_set_input_callback(dialog_ex->view, dialog_ex_view_input_callback);
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with_view_model(
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dialog_ex->view, (DialogExModel * model) {
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model->header.text = NULL;
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model->header.x = 0;
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model->header.y = 0;
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model->header.horizontal = AlignLeft;
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model->header.vertical = AlignBottom;
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model->text.text = NULL;
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model->text.x = 0;
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model->text.y = 0;
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model->text.horizontal = AlignLeft;
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model->text.vertical = AlignBottom;
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// TODO other criteria for the draw
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model->icon.x = -1;
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model->icon.y = -1;
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model->icon.name = I_ButtonCenter_7x7;
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model->left_text = NULL;
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model->center_text = NULL;
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model->right_text = NULL;
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2021-02-10 12:06:29 +03:00
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return true;
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Implementation of some widgets based on real use cases and designs [FL-392][FL-809] (#315)
* gui test app
* aligned string draw functions
* add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right
* use new str and button fns in dialog
* real dialog mockup
* add new gui test app recipe
* submenu module init
* delete unused variable
* move buttons to element, add canvas_string_width fn, new center button element
* button icons
* submenu module
* use submenu module, switch views
* keyboard buttons img
* new font for keyboard
* text input (keyboard) module
* add text input to gui test app
* add gui tesst app to release build, fix flags
* handle transition from start and end position, fix input switch
* add long text support to text input
* canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t
* remove deprecated libs and apps
* canvas_font_max_height fn
* new element, aligned multiline text
* use multiline text instead of plain string
* fix second keyboard row, rename uppercase fn
* qwerty-like keyboard layout
* new icons for iButton app
* better dialog text position and events handling
* remove confusing comment
* new extended dialog module
* extended dialog module usage
* update docs
* new gui module, popup with timeout
* popup usage
* canvas, remove outdated canvas_font_max_height, use canvas_current_font_height
* use furi check
* use new view_enter and view_exit callback for timers
* add DrZlo to gui tester codeowner
Co-authored-by: aanper <mail@s3f.ru>
2021-02-05 02:35:06 +03:00
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});
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return dialog_ex;
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}
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void dialog_ex_free(DialogEx* dialog_ex) {
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furi_assert(dialog_ex);
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view_free(dialog_ex->view);
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free(dialog_ex);
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}
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View* dialog_ex_get_view(DialogEx* dialog_ex) {
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furi_assert(dialog_ex);
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return dialog_ex->view;
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}
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void dialog_ex_set_result_callback(DialogEx* dialog_ex, DialogExResultCallback callback) {
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furi_assert(dialog_ex);
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dialog_ex->callback = callback;
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}
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void dialog_ex_set_context(DialogEx* dialog_ex, void* context) {
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furi_assert(dialog_ex);
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dialog_ex->context = context;
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}
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void dialog_ex_set_header(
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DialogEx* dialog_ex,
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const char* text,
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uint8_t x,
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uint8_t y,
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Align horizontal,
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Align vertical) {
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furi_assert(dialog_ex);
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with_view_model(
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dialog_ex->view, (DialogExModel * model) {
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model->header.text = text;
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model->header.x = x;
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model->header.y = y;
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model->header.horizontal = horizontal;
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model->header.vertical = vertical;
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2021-02-10 12:06:29 +03:00
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return true;
|
Implementation of some widgets based on real use cases and designs [FL-392][FL-809] (#315)
* gui test app
* aligned string draw functions
* add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right
* use new str and button fns in dialog
* real dialog mockup
* add new gui test app recipe
* submenu module init
* delete unused variable
* move buttons to element, add canvas_string_width fn, new center button element
* button icons
* submenu module
* use submenu module, switch views
* keyboard buttons img
* new font for keyboard
* text input (keyboard) module
* add text input to gui test app
* add gui tesst app to release build, fix flags
* handle transition from start and end position, fix input switch
* add long text support to text input
* canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t
* remove deprecated libs and apps
* canvas_font_max_height fn
* new element, aligned multiline text
* use multiline text instead of plain string
* fix second keyboard row, rename uppercase fn
* qwerty-like keyboard layout
* new icons for iButton app
* better dialog text position and events handling
* remove confusing comment
* new extended dialog module
* extended dialog module usage
* update docs
* new gui module, popup with timeout
* popup usage
* canvas, remove outdated canvas_font_max_height, use canvas_current_font_height
* use furi check
* use new view_enter and view_exit callback for timers
* add DrZlo to gui tester codeowner
Co-authored-by: aanper <mail@s3f.ru>
2021-02-05 02:35:06 +03:00
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});
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}
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void dialog_ex_set_text(
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DialogEx* dialog_ex,
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const char* text,
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uint8_t x,
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uint8_t y,
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Align horizontal,
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Align vertical) {
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furi_assert(dialog_ex);
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with_view_model(
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dialog_ex->view, (DialogExModel * model) {
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model->text.text = text;
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model->text.x = x;
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model->text.y = y;
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model->text.horizontal = horizontal;
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model->text.vertical = vertical;
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2021-02-10 12:06:29 +03:00
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return true;
|
Implementation of some widgets based on real use cases and designs [FL-392][FL-809] (#315)
* gui test app
* aligned string draw functions
* add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right
* use new str and button fns in dialog
* real dialog mockup
* add new gui test app recipe
* submenu module init
* delete unused variable
* move buttons to element, add canvas_string_width fn, new center button element
* button icons
* submenu module
* use submenu module, switch views
* keyboard buttons img
* new font for keyboard
* text input (keyboard) module
* add text input to gui test app
* add gui tesst app to release build, fix flags
* handle transition from start and end position, fix input switch
* add long text support to text input
* canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t
* remove deprecated libs and apps
* canvas_font_max_height fn
* new element, aligned multiline text
* use multiline text instead of plain string
* fix second keyboard row, rename uppercase fn
* qwerty-like keyboard layout
* new icons for iButton app
* better dialog text position and events handling
* remove confusing comment
* new extended dialog module
* extended dialog module usage
* update docs
* new gui module, popup with timeout
* popup usage
* canvas, remove outdated canvas_font_max_height, use canvas_current_font_height
* use furi check
* use new view_enter and view_exit callback for timers
* add DrZlo to gui tester codeowner
Co-authored-by: aanper <mail@s3f.ru>
2021-02-05 02:35:06 +03:00
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});
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}
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|
void dialog_ex_set_icon(DialogEx* dialog_ex, int8_t x, int8_t y, IconName name) {
|
|
|
|
furi_assert(dialog_ex);
|
|
|
|
with_view_model(
|
|
|
|
dialog_ex->view, (DialogExModel * model) {
|
|
|
|
model->icon.x = x;
|
|
|
|
model->icon.y = y;
|
|
|
|
model->icon.name = name;
|
2021-02-10 12:06:29 +03:00
|
|
|
return true;
|
Implementation of some widgets based on real use cases and designs [FL-392][FL-809] (#315)
* gui test app
* aligned string draw functions
* add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right
* use new str and button fns in dialog
* real dialog mockup
* add new gui test app recipe
* submenu module init
* delete unused variable
* move buttons to element, add canvas_string_width fn, new center button element
* button icons
* submenu module
* use submenu module, switch views
* keyboard buttons img
* new font for keyboard
* text input (keyboard) module
* add text input to gui test app
* add gui tesst app to release build, fix flags
* handle transition from start and end position, fix input switch
* add long text support to text input
* canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t
* remove deprecated libs and apps
* canvas_font_max_height fn
* new element, aligned multiline text
* use multiline text instead of plain string
* fix second keyboard row, rename uppercase fn
* qwerty-like keyboard layout
* new icons for iButton app
* better dialog text position and events handling
* remove confusing comment
* new extended dialog module
* extended dialog module usage
* update docs
* new gui module, popup with timeout
* popup usage
* canvas, remove outdated canvas_font_max_height, use canvas_current_font_height
* use furi check
* use new view_enter and view_exit callback for timers
* add DrZlo to gui tester codeowner
Co-authored-by: aanper <mail@s3f.ru>
2021-02-05 02:35:06 +03:00
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
void dialog_ex_set_left_button_text(DialogEx* dialog_ex, const char* text) {
|
|
|
|
furi_assert(dialog_ex);
|
|
|
|
with_view_model(
|
2021-02-10 12:06:29 +03:00
|
|
|
dialog_ex->view, (DialogExModel * model) {
|
|
|
|
model->left_text = text;
|
|
|
|
return true;
|
|
|
|
});
|
Implementation of some widgets based on real use cases and designs [FL-392][FL-809] (#315)
* gui test app
* aligned string draw functions
* add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right
* use new str and button fns in dialog
* real dialog mockup
* add new gui test app recipe
* submenu module init
* delete unused variable
* move buttons to element, add canvas_string_width fn, new center button element
* button icons
* submenu module
* use submenu module, switch views
* keyboard buttons img
* new font for keyboard
* text input (keyboard) module
* add text input to gui test app
* add gui tesst app to release build, fix flags
* handle transition from start and end position, fix input switch
* add long text support to text input
* canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t
* remove deprecated libs and apps
* canvas_font_max_height fn
* new element, aligned multiline text
* use multiline text instead of plain string
* fix second keyboard row, rename uppercase fn
* qwerty-like keyboard layout
* new icons for iButton app
* better dialog text position and events handling
* remove confusing comment
* new extended dialog module
* extended dialog module usage
* update docs
* new gui module, popup with timeout
* popup usage
* canvas, remove outdated canvas_font_max_height, use canvas_current_font_height
* use furi check
* use new view_enter and view_exit callback for timers
* add DrZlo to gui tester codeowner
Co-authored-by: aanper <mail@s3f.ru>
2021-02-05 02:35:06 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
void dialog_ex_set_center_button_text(DialogEx* dialog_ex, const char* text) {
|
|
|
|
furi_assert(dialog_ex);
|
|
|
|
with_view_model(
|
2021-02-10 12:06:29 +03:00
|
|
|
dialog_ex->view, (DialogExModel * model) {
|
|
|
|
model->center_text = text;
|
|
|
|
return true;
|
|
|
|
});
|
Implementation of some widgets based on real use cases and designs [FL-392][FL-809] (#315)
* gui test app
* aligned string draw functions
* add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right
* use new str and button fns in dialog
* real dialog mockup
* add new gui test app recipe
* submenu module init
* delete unused variable
* move buttons to element, add canvas_string_width fn, new center button element
* button icons
* submenu module
* use submenu module, switch views
* keyboard buttons img
* new font for keyboard
* text input (keyboard) module
* add text input to gui test app
* add gui tesst app to release build, fix flags
* handle transition from start and end position, fix input switch
* add long text support to text input
* canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t
* remove deprecated libs and apps
* canvas_font_max_height fn
* new element, aligned multiline text
* use multiline text instead of plain string
* fix second keyboard row, rename uppercase fn
* qwerty-like keyboard layout
* new icons for iButton app
* better dialog text position and events handling
* remove confusing comment
* new extended dialog module
* extended dialog module usage
* update docs
* new gui module, popup with timeout
* popup usage
* canvas, remove outdated canvas_font_max_height, use canvas_current_font_height
* use furi check
* use new view_enter and view_exit callback for timers
* add DrZlo to gui tester codeowner
Co-authored-by: aanper <mail@s3f.ru>
2021-02-05 02:35:06 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
void dialog_ex_set_right_button_text(DialogEx* dialog_ex, const char* text) {
|
|
|
|
furi_assert(dialog_ex);
|
|
|
|
with_view_model(
|
2021-02-10 12:06:29 +03:00
|
|
|
dialog_ex->view, (DialogExModel * model) {
|
|
|
|
model->right_text = text;
|
|
|
|
return true;
|
|
|
|
});
|
Implementation of some widgets based on real use cases and designs [FL-392][FL-809] (#315)
* gui test app
* aligned string draw functions
* add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right
* use new str and button fns in dialog
* real dialog mockup
* add new gui test app recipe
* submenu module init
* delete unused variable
* move buttons to element, add canvas_string_width fn, new center button element
* button icons
* submenu module
* use submenu module, switch views
* keyboard buttons img
* new font for keyboard
* text input (keyboard) module
* add text input to gui test app
* add gui tesst app to release build, fix flags
* handle transition from start and end position, fix input switch
* add long text support to text input
* canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t
* remove deprecated libs and apps
* canvas_font_max_height fn
* new element, aligned multiline text
* use multiline text instead of plain string
* fix second keyboard row, rename uppercase fn
* qwerty-like keyboard layout
* new icons for iButton app
* better dialog text position and events handling
* remove confusing comment
* new extended dialog module
* extended dialog module usage
* update docs
* new gui module, popup with timeout
* popup usage
* canvas, remove outdated canvas_font_max_height, use canvas_current_font_height
* use furi check
* use new view_enter and view_exit callback for timers
* add DrZlo to gui tester codeowner
Co-authored-by: aanper <mail@s3f.ru>
2021-02-05 02:35:06 +03:00
|
|
|
}
|